The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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21 lines
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a03_m06_activation.xml.data.fcb" PathId="cb 48 d3 28">
<Entities>
<Entity ArchetypeGuid="{31D4076D-8072-4D7A-ACBA-399072C3B8CD}" hidName="MainMission.MissionStartTrigger_1" disEntityId="23 48 e2 97 ee 54 d8 1c" hidResourceCount="01" hidPos="23 c3 38 44 71 6d 0e c5 be 1f df 42" hidAngles="00 00 00 00 00 00 00 80 a9 ce 83 3f" hidPos_precise="23 c3 38 44 71 6d 0e c5 be 1f df 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EB664C4E-3D72-485B-8E9E-3CBDC894C048}" hidName="MainMission.MissionStart_28" disEntityId="9d 4c 22 4e 67 14 e1 1c" hidResourceCount="01" hidPos="60 bd 38 44 66 6a 0e c5 27 b1 de 42" hidAngles="00 00 00 00 00 00 00 80 a9 ce 83 3f" hidPos_precise="60 bd 38 44 66 6a 0e c5 27 b1 de 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>