The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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397 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a03_f01.xml.data.fcb" PathId="f6 3b 8c 9d">
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<Entity hidName="AISpawnPoint_57" disEntityId="6b 1b c0 8b 5b 4c df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="91 9d 30 c4 e1 c2 e6 c4 8a 0e 73 42" hidAngles="00 00 00 00 00 00 00 00 43 02 3f c0" hidPos_precise="91 9d 30 c4 e1 c2 e6 c4 8a 0e 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="45 6d dd 29" fNeededFreeSpaceRadius="00 00 00 00">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="TagPoint_FirstCam" disEntityId="5a 19 80 e6 ff ac f0 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="96 3b 35 c4 c3 cd ee c4 00 00 74 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 40" hidPos_precise="96 3b 35 c4 c3 cd ee c4 00 00 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity hidName="VehicleSpawner_251" disEntityId="17 55 22 c3 70 e3 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a8 ee 48 c4 f6 b0 eb c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 c2 25 1a 40" hidPos_precise="a8 ee 48 c4 f6 b0 eb c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="bd 13 f8 d7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
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<DamagePlans>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="AIGenerator_70_4" disEntityId="1a 1a 20 72 79 f6 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a6 c3 4d c4 9a 79 f0 c4 8f d3 71 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 44 bf" hidPos_precise="a6 c3 4d c4 9a 79 f0 c4 8f d3 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity hidName="LaneRestrictionsController_14" disEntityId="24 0a 20 ed 72 3f f3 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="6d df 4d c4 a4 10 ef c4 04 38 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6d df 4d c4 a4 10 ef c4 04 38 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 e9 b8 42 c4 bb 72 f0 c4 6a 9e 71 42 94 58 4d c4 81 11 f5 c4 6a 9e 71 42 a2 b9 5b c4 9f 72 ee c4 6a 9e 71 42 97 b2 4b c4 b2 4b e8 c4 6a 9e 71 42">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 e9 b8 42 c4 bb 72 f0 c4 6a 9e 71 42 94 58 4d c4 81 11 f5 c4 6a 9e 71 42 a2 b9 5b c4 9f 72 ee c4 6a 9e 71 42 97 b2 4b c4 b2 4b e8 c4 6a 9e 71 42" hidCentet="6e df 4d c4 a4 10 ef c4 6a 9e 71 42" bRestrictTraffic="" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 f0 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="02" SegmentID="47 16">
<TrafficRestrictionRoadLanes/>
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<civilianRoadLaneIDs LaneIndex=""/>
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<ParkedCarsRestrictionRoadLanes/>
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<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
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<ParkedCarsRestrictionRoadLanes/>
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<CivilianRestrictionRoadLanes/>
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<civilianRoadLaneIDs LaneIndex=""/>
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</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
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<ParkedCarsRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="0f 34">
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</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_3" disEntityId="2e 06 60 4c c5 26 df 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="00 98 58 c4 48 f1 e7 c4 8a b0 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 98 58 c4 48 f1 e7 c4 8a b0 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="e7 f3 54 c4 b9 dd e7 c4 89 b0 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="a6 4e 54 c4 e5 8f e7 c4 8c b0 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="5b 38 56 c4 a8 99 e6 c4 8e b0 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="8f c2 57 c4 3c 61 e6 c4 8c b0 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="a4 54 59 c4 01 c5 e6 c4 89 b0 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="33 37 5d c4 09 a6 e8 c4 89 b0 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="25 71 5b c4 b4 8f e9 c4 8a b0 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="89 85 5b c4 03 27 ea c4 89 b0 71 42" selOrientationType="" entOrientation="af 16 e0 a0 45 c3 e6 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="d7 07 20 c1 44 a8 e9 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGenerator_57" disEntityId="f4 06 a0 0a d0 26 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 03 55 c4 9a 01 e8 c4 c0 ac 71 42" hidAngles="00 00 00 00 00 00 00 00 af ad fe bf" hidPos_precise="33 03 55 c4 9a 01 e8 c4 c0 ac 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f5 06 a0 0a d0 26 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_219" disEntityId="19 04 c2 f6 91 26 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f4 6d 44 c4 00 40 ed c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 ac f4 34 c0" hidPos_precise="f4 6d 44 c4 00 40 ed c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="03 5b 81 bf 98 dd 01 c0 7e 01 3d 3d" vectorBBoxMax="f6 5d 81 3f 80 60 00 40 73 9d ba 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="bd 13 f8 d7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_70" disEntityId="e2 54 82 56 de 07 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b4 60 55 c4 9a 91 ec c4 8f d3 71 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 44 bf" hidPos_precise="b4 60 55 c4 9a 91 ec c4 8f d3 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="e3 54 82 56 de 07 e0 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_72" disEntityId="14 0f a0 0f 3d b9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="21 d8 2f c4 5c 37 e5 c4 b7 62 73 42" hidAngles="00 00 00 00 00 00 00 00 af ad fe bf" hidPos_precise="21 d8 2f c4 5c 37 e5 c4 b7 62 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="11 0f a0 0f 3d b9 e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0079575F-B54D-4767-9EAD-6D58C2BE89FF}" hidName="AI.Attractor.Signature-Action.Lean.on-block_33sec_6" disEntityId="e7 40 c0 f2 01 3c e8 1c" hidResourceCount="01" hidPos="5a 54 4a c4 b8 06 eb c4 24 d7 71 42" hidAngles="00 00 00 00 00 00 00 80 ae 1a e6 3f" hidPos_precise="5a 54 4a c4 b8 06 eb c4 24 d7 71 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="5a 30 28 12 8f 28 fd 1c" Position="5a 54 4a c4 b8 06 eb c4 24 d7 71 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F10D9277-E6D4-4E9A-A63A-34A6D5A23DD2}" hidName="A02_F02_ARAmmo_1" disEntityId="60 d4 e6 f7 2d c3 ef 1c" hidResourceCount="04" hidPos="ec 61 53 c4 14 3e e9 c4 c5 6f 87 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df be" hidPos_precise="ec 61 53 c4 14 3e e9 c4 c5 6f 87 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f8 41 fc bd 06 f1 82 bd 60 01 30 bb" vectorBBoxMax="e7 51 f3 3d 06 f1 82 3d 3e 29 1f 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_226" disEntityId="b4 13 20 7c b0 4b df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c d7 4e c4 5c b7 e8 c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 67 a8 3b bf" hidPos_precise="5c d7 4e c4 5c b7 e8 c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="03 5b 81 bf 98 dd 01 c0 7e 01 3d 3d" vectorBBoxMax="f6 5d 81 3f 80 60 00 40 73 9d ba 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="bd 13 f8 d7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_8" disEntityId="6e 11 40 ed 3c cb e7 1c" hidResourceCount="01" hidPos="f8 43 53 c4 7b bc ea c4 96 e3 91 42" hidPos_precise="f8 43 53 c4 7b bc ea c4 96 e3 91 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_reinfo03" disEntityId="dd ba 06 00 6b e9 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5a 44 53 c4 a4 10 ea c4 ec 71 85 42" hidAngles="00 00 00 00 00 00 00 00 ac 87 4d bf" hidPos_precise="5a 44 53 c4 a4 10 ea c4 ec 71 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="40 54 2f 41" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 e0 c0" fMaxHeight="00 00 00 40" angMinAngle="ff ff 6f 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 e0 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="ff ff ef 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_51" disEntityId="02 0a e0 a0 23 26 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="2f 6d 51 c4 b8 e6 ea c4 27 b1 71 42" hidAngles="00 00 00 00 00 00 00 00 fc 8f 14 40" hidPos_precise="2f 6d 51 c4 b8 e6 ea c4 27 b1 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4c 2a dd ee" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_52" disEntityId="f5 06 a0 0a d0 26 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b0 c2 53 c4 1f 5d e7 c4 69 40 71 42" hidAngles="00 00 00 00 00 00 00 00 07 72 13 c0" hidPos_precise="b0 c2 53 c4 1f 5d e7 c4 69 40 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="40 54 2f 41" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="8e 16 a0 84 7f 8f e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="88 9f 5b c4 e8 44 e8 c4 16 a7 76 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 3f" hidPos_precise="88 9f 5b c4 e8 44 e8 c4 16 a7 76 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="8f 16 a0 84 7f 8f e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f2 7e 5b c4 82 4e e8 c4 5d 3e 72 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 3f" hidPos_precise="f2 7e 5b c4 82 4e e8 c4 5d 3e 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="90 16 a0 84 7f 8f e7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="90 16 a0 84 7f 8f e7 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="90 16 a0 84 7f 8f e7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="90 16 a0 84 7f 8f e7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="90 16 a0 84 7f 8f e7 1c" hidResourceCount="06" hidPos="c1 a0 5b c4 9b 44 e8 c4 56 45 74 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 3f" hidPos_precise="c1 a0 5b c4 9b 44 e8 c4 56 45 74 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="8e 16 a0 84 7f 8f e7 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="8e 16 a0 84 7f 8f e7 1c" sndSound="f6 22 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
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<CGraphicComponent>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings NeverReactivate="01"/>
<StimSettings fStimRadius="00 00 00 40"/>
</AttractorData>
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<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.HiddenCamera_5_0_3" disEntityId="75 17 c0 63 83 8f e7 1c" hidResourceCount="09" hidPos="93 98 52 c4 85 5b ed c4 aa c0 89 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 40" hidPos_precise="93 98 52 c4 85 5b ed c4 aa c0 89 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
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<CParticleFXComponent>
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<AdditionnalParticleSystems>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<Entry CombinedRestrictions="04" SegmentID="30 12">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="04"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="AISpawnPoint_71" disEntityId="11 0f a0 0f 3d b9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="89 e9 2f c4 9a 79 e5 c4 14 10 73 42" hidAngles="00 00 00 00 00 00 00 00 94 30 37 40" hidPos_precise="89 e9 2f c4 9a 79 e5 c4 14 10 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="67 ac 81 b0" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="VehicleSpawner_214" disEntityId="e4 03 a2 b5 8e 26 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="4e ba 52 c4 ae 27 e8 c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 07 72 13 c0" hidPos_precise="4e ba 52 c4 ae 27 e8 c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="bd 13 f8 d7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_855" disEntityId="c6 06 60 c0 3e 11 f1 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="a2 a5 4f c4 cd 4c e8 c4 00 40 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a2 a5 4f c4 cd 4c e8 c4 00 40 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity ArchetypeGuid="{ACB3B033-3CA5-4C7B-891E-24C7D0F86985}" hidName="AI.Attractor.Duty.Look.on-spot-look-up-under_48" disEntityId="7d e2 60 40 7d ca e7 1c" hidResourceCount="01" hidPos="4a f4 59 c4 e1 f2 e7 c4 d3 de 71 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d c0" hidPos_precise="4a f4 59 c4 e1 f2 e7 c4 d3 de 71 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="40 54 2f 41" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 20 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 82 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 20 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="01 00 c8 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_228_4" disEntityId="59 05 43 27 f4 c9 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0e fd 2e c4 a4 90 e6 c4 06 12 72 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 46 40" hidPos_precise="0e fd 2e c4 a4 90 e6 c4 06 12 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Duty.Look.scan-on-spot_front_A10sec_U6sec_40" disEntityId="ea e0 e0 09 67 ca e7 1c" hidResourceCount="01" hidPos="64 0b 5a c4 d7 53 eb c4 61 d4 71 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 4d 3f" hidPos_precise="64 0b 5a c4 d7 53 eb c4 61 d4 71 42">
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<CEventComponent hidHasAliasName="">
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</Components>
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<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="a2 ed 54 c4 1f 8e e8 c4 3e d4 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 a0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="e6 2f 00 91 79 cb e7 1c"/>
<PatrolPoint vecPos="41 b8 56 c4 7a d2 e7 c4 3e d4 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d8 e9 57 c4 a9 a6 e7 c4 8c d9 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="46 f4 59 c4 cc f2 e7 c4 cb de 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="7d e2 60 40 7d ca e7 1c"/>
<PatrolPoint vecPos="31 7e 5a c4 bd 07 e9 c4 3b d4 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="01 5c 5a c4 ac 8b e9 c4 3d d4 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="37 c8 59 c4 59 06 ea c4 3d d4 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="fa be 58 c4 f2 61 ea c4 3d d4 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="7b e2 40 8b 7b ca e7 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AISpawnPoint_70" disEntityId="e3 54 82 56 de 07 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a8 0e 55 c4 7b 6c ec c4 8f c2 71 42" hidAngles="00 00 00 00 00 00 00 00 f0 ad 15 40" hidPos_precise="a8 0e 55 c4 7b 6c ec c4 8f c2 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="40 54 2f 41" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="AIGenerator_62" disEntityId="6c 1b c0 8b 5b 4c df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="4e ba 30 c4 d7 7b e6 c4 b7 62 73 42" hidAngles="00 00 00 00 00 00 00 00 af ad fe bf" hidPos_precise="4e ba 30 c4 d7 7b e6 c4 b7 62 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="6b 1b c0 8b 5b 4c df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_225" disEntityId="6d 13 c0 62 af 4b df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c5 78 48 c4 3d 7a ed c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 67 a8 3b bf" hidPos_precise="c5 78 48 c4 3d 7a ed c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="03 5b 81 bf 98 dd 01 c0 7e 01 3d 3d" vectorBBoxMax="f6 5d 81 3f 80 60 00 40 73 9d ba 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="bd 13 f8 d7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_49" disEntityId="49 12 c2 a3 7b 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="27 39 4b c4 00 e8 ea c4 8d a8 72 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 1c c0" hidPos_precise="27 39 4b c4 00 e8 ea c4 8d a8 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="4a 12 c2 a3 7b 03 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_16" disEntityId="f1 50 22 1f 5d a3 df 1c" hidResourceCount="01" hidPos="4a 24 31 c4 85 03 ec c4 f3 9f 71 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="4a 24 31 c4 85 03 ec c4 f3 9f 71 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
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<DamagePlans>
<DamagePlan>
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</DamagePlan>
</DamagePlans>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<DamageSphere>
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<ActivationSettings NeverReactivate="01"/>
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<PatrolDescription selType="01" selDirection="">
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<PatrolPoint vecPos="dd 7e 57 c4 34 95 ec c4 4c d4 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
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</PatrolDescription>
</Entity>
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</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_1" disEntityId="fe 21 a0 12 6a b7 ef 1c" hidResourceCount="14" hidPos="aa f9 47 c4 29 94 e7 c4 84 9e 7a 42" hidAngles="ec 71 3d 3e 00 00 00 80 6d b3 04 40" hidPos_precise="aa f9 47 c4 29 94 e7 c4 84 9e 7a 42">
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<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F39D11E8-6183-4247-8FB2-FFD68F4167BD}" hidName="AI.Attractor.Duty.Look.scan-on-spot_right_A10sec_U6sec_38" disEntityId="da e0 e0 8b 62 ca e7 1c" hidResourceCount="01" hidPos="42 00 59 c4 9a 41 ed c4 8a 4e 71 42" hidAngles="00 00 00 00 00 00 00 80 d9 e9 17 c0" hidPos_precise="42 00 59 c4 9a 41 ed c4 8a 4e 71 42">
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="VehicleSpawner_227" disEntityId="bf 15 a0 10 cd 4b df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cf 4f 2e c4 33 53 e7 c4 ff 61 72 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 46 40" hidPos_precise="cf 4f 2e c4 33 53 e7 c4 ff 61 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="96 ee ac df" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_220" disEntityId="1b 04 a2 6f 92 26 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3b c7 41 c4 66 de ec c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 72 8a 3a c0" hidPos_precise="3b c7 41 c4 66 de ec c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="03 5b 81 bf 98 dd 01 c0 7e 01 3d 3d" vectorBBoxMax="f6 5d 81 3f 80 60 00 40 73 9d ba 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="bd 13 f8 d7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_61" disEntityId="69 1b c0 8b 5b 4c df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="42 d0 2f c4 85 7b e6 c4 b7 62 73 42" hidAngles="00 00 00 00 00 00 00 00 af ad fe bf" hidPos_precise="42 d0 2f c4 85 7b e6 c4 b7 62 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="6a 1b c0 8b 5b 4c df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Objective" disEntityId="95 03 e0 3d e3 d2 d9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a6 b3 56 c4 14 ae ea c4 dc 68 94 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 3f" hidPos_precise="a6 b3 56 c4 14 ae ea c4 dc 68 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 c0 bf" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_209" disEntityId="14 0e e2 15 4a 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="31 10 4c c4 5c 2f ea c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 93 9d 9e 3f" hidPos_precise="31 10 4c c4 5c 2f ea c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="08 3d 87 bf ac 73 0e c0 b8 81 71 bc" vectorBBoxMax="08 3d 87 3f b6 b9 25 40 6c 95 b0 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="b9 9c 90 34" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_72" disEntityId="12 0f a0 0f 3d b9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="81 a5 30 c4 b8 7e e5 c4 8a 0e 73 42" hidAngles="00 00 00 00 00 00 00 00 43 02 3f c0" hidPos_precise="81 a5 30 c4 b8 7e e5 c4 8a 0e 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad 4c a4 85" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_824_2" disEntityId="cd 12 20 11 d6 f3 e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="5c 77 44 c4 85 7b ea c4 21 5f 72 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c 77 44 c4 85 7b ea c4 21 5f 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_45" disEntityId="54 12 22 5d 7c 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 13 4b c4 0a c7 ea c4 42 60 72 42" hidAngles="00 00 00 00 00 00 00 00 9f 7f 1d c0" hidPos_precise="85 13 4b c4 0a c7 ea c4 42 60 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4c 2a dd ee" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_261" disEntityId="41 05 a0 7d 06 6b f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 e6 2d c4 52 08 e8 c4 35 9e 77 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd 3f" hidPos_precise="b8 e6 2d c4 52 08 e8 c4 35 9e 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 e0 c0 00 00 c0 bf" vectorBBoxMax="00 00 00 3f 00 00 e0 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 60 41 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_825" disEntityId="75 24 60 4b fe 4c df 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="0c 9a 48 c4 66 4e f0 c4 21 5f 72 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0c 9a 48 c4 66 4e f0 c4 21 5f 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_44" disEntityId="4a 12 c2 a3 7b 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="60 9d 4a c4 9a 01 eb c4 42 60 72 42" hidAngles="00 00 00 00 00 00 00 00 7d 6c b9 3f" hidPos_precise="60 9d 4a c4 9a 01 eb c4 42 60 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="40 54 2f 41" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_277" disEntityId="b3 07 40 6c 2b b8 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae 57 4a c4 cd 4c f1 c4 43 ad 71 42" hidAngles="00 00 00 00 00 00 00 00 7f ff 51 bf" hidPos_precise="ae 57 4a c4 cd 4c f1 c4 43 ad 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="27 6b 80 bf 4e b4 1d c0 47 01 22 bd" vectorBBoxMax="27 6b 80 3f c4 77 1c 40 ae f0 ca 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="61 83 47 9c" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_CamParking" disEntityId="21 09 60 67 01 df f0 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="37 51 4c c4 7b 0c ea c4 ec 00 80 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 df 3f" hidPos_precise="37 51 4c c4 7b 0c ea c4 ec 00 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_ThirdCam" disEntityId="0c 0a a0 7b 7d 11 f1 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="12 d3 4d c4 ae 17 ed c4 a5 7d 8c 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 3f" hidPos_precise="12 d3 4d c4 ae 17 ed c4 a5 7d 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_218" disEntityId="11 04 c2 c4 8f 26 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="0a df 44 c4 14 fe e8 c4 77 fe 71 42" hidAngles="00 00 00 00 00 00 00 00 da 7c 30 40" hidPos_precise="0a df 44 c4 14 fe e8 c4 77 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="d7 51 69 bf bc cb dd bf 6e 01 ba 3b" vectorBBoxMax="d7 51 69 3f 9c e1 de 3f b9 8d d6 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{9d8d930c-1238-4864-94a1-4a22d079b799}" archArchetype="cc c6 0b 05" vehicleinfoVehicleSpawnInfo="07 42 f1 4e" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.HiddenCamera_5_0" disEntityId="f6 12 80 5a 74 8f e7 1c" hidResourceCount="09" hidPos="48 21 54 c4 29 1c ec c4 eb 73 79 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 40" hidPos_precise="48 21 54 c4 29 1c ec c4 eb 73 79 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{CD960921-8BBD-4493-B89D-E0D0DF54B233}" hidName="A02_F02_UnstableChemical_2" disEntityId="2f 38 e6 9a 96 2c e9 1c" hidResourceCount="04" hidPos="db 09 55 c4 33 53 ea c4 0c e2 91 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 3f" hidPos_precise="db 09 55 c4 33 53 ea c4 0c e2 91 42">
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{930C7F83-02DE-4A9A-B24B-A3C3D9CAA77A}" hidName="A02_F02_Chemical_1" disEntityId="6c 38 46 ae 99 2c e9 1c" hidResourceCount="04" hidPos="98 1e 58 c4 a4 08 ed c4 23 4a 71 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 40" hidPos_precise="98 1e 58 c4 a4 08 ed c4 23 4a 71 42">
<hidBBox vectorBBoxMin="8c e1 c5 bd 78 c1 bb bd a0 01 d0 b9" vectorBBoxMax="80 e1 be 3d 78 31 bc 3d 3d 75 9e 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="8c e1 c5 bd 78 c1 bb bd a0 01 d0 b9" vectorBBoxMax="80 e1 be 3d 78 31 bc 3d 3d 75 9e 3e"/>
<object _e1a0ee56="PickUp_Chemical_01" hidNodeName="ac 81 82 46" _0d9c8b1a="PickUp_Chemical_01_LOD0" hidNodeNameLOD0="76 bc 09 c0"/>
<object _e1a0ee56="PickUp_Chemical_01" hidNodeName="ac 81 82 46" _0d9c8b1a="PickUp_Chemical_01_LOD0" hidNodeNameLOD0="76 bc 09 c0"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="40 54 2f 41" fNeededFreeSpaceRadius="00 00 00 00">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_3" disEntityId="00 22 c0 5e 6a b7 ef 1c" hidResourceCount="14" hidPos="64 fb 45 c4 a4 58 f0 c4 de b1 ac 42" hidAngles="de 20 16 be 00 00 00 80 74 92 7f 3f" hidPos_precise="64 fb 45 c4 a4 58 f0 c4 de b1 ac 42">
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<DamageSpheres>
<DamageSphere>
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<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<Entity ArchetypeGuid="{063163E4-B973-496D-82AC-A3E39B6ACC75}" hidName="AI.Attractor.Duty.Look.Around-corner_right_A5sec_U5sec_21" disEntityId="10 09 c0 ef 4d a8 e9 1c" hidResourceCount="01" hidPos="4e 9a 4d c4 1f 4d ed c4 e1 fa 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 bf" hidPos_precise="4e 9a 4d c4 1f 4d ed c4 e1 fa 85 42">
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<Entity ArchetypeGuid="{36AE35AD-EB4E-4E58-B2A1-2AF727CD4E44}" hidName="AI.Attractor.Signature-Loop.Lean.Playing-lighter_32" disEntityId="97 14 60 78 30 c3 e6 1c" hidResourceCount="01" hidPos="17 99 4c c4 e1 0a f0 c4 23 4a 71 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 c0" hidPos_precise="17 99 4c c4 e1 0a f0 c4 23 4a 71 42">
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<Entity ArchetypeGuid="{6129B39E-C0AB-4AFC-B962-05EA878280DB}" hidName="AI.Attractor.Signature-Action.Lean.back-railing_0" disEntityId="3a e1 60 cb 6a ca e7 1c" hidResourceCount="01" hidPos="50 6d 4c c4 52 10 ed c4 8d 68 85 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 c0" hidPos_precise="50 6d 4c c4 52 10 ed c4 8d 68 85 42">
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<AttractorData>
<ActivationSettings NeverReactivate="01"/>
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<hidUniqueIdNextValueSaved _2abd43f2="e8 30 c8 12 8f 28 fd 1c" Position="50 6d 4c c4 52 10 ed c4 8d 68 85 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<Entity hidName="LaneRestrictionsController_12" disEntityId="b7 a5 62 3a c3 d3 e5 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="00 d0 ad 44 e1 32 52 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 d0 ad 44 e1 32 52 44 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="05 00 00 00 7b f8 ae 44 eb f1 4d 44 33 33 8c 42 b9 41 af 44 05 4a 58 44 33 33 8c 42 98 e5 ac 44 25 64 59 44 33 33 8c 42 b2 9f ac 44 39 ab 4d 44 33 33 8c 42 80 50 ad 44 1a b3 4d 44 33 33 8c 42">
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<trafficRoadLaneIDs LaneIndex="02"/>
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<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="03" SegmentID="2f 12">
<TrafficRestrictionRoadLanes>
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="05"/>
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<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="f8 31">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="09"/>
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<ParkedCarsRestrictionRoadLanes/>
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_000000009d8c3bf6_phys.cbatch" _11d3633a="44 43 52 88"/>
</_211f3057>
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