The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a02_m09b.xml.data.fcb" PathId="62 db 91 8d">
<Entities>
<Entity hidName="A02_M09B_SC012_CIN_StealingIdentity" disEntityId="8b 4c 62 d8 49 a7 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="ee 00" hidPos="e3 c5 aa c3 29 f4 c0 c4 5b c2 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e3 c5 aa c3 29 f4 c0 c4 5b c2 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="49 93 c2 dd 08 31 6a 80" hidCinematicEntityId="8b 4c 62 d8 49 a7 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_02\mission_09b\a02_m09b_sc012_cin_stealingidentity\a02_m09b_sc012_cin.cseq" disSequence="52 ec 84 fe">
<Binding EntityID="b6 76 20 56 98 41 e8 1c" TrackID="a8 c3 1b 22 6e 39 f5 ba"/>
</Entry>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M09B_SC012_CIN_StealingIdentity_dummy" disEntityId="0b 5d 62 40 11 64 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e3 c5 aa c3 29 f4 c0 c4 5b c2 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e3 c5 aa c3 29 f4 c0 c4 5b c2 8a 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 01 80 be 00 01 80 be 9a d1 cc bd" vectorBBoxMax="00 01 80 3e 00 01 80 3e 9a d1 cc 3d"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\test\cinematic_dummy_01.xml" fileName="43 67 ed 58"/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\test\cinematic_dummy_01.xbg" fileModel="c9 6f ed 58" hidMeshName="00" fUniformScale="00 00 80 3f">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="Cinematic_Dummy_01" disSlotName="22 c2 95 07" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fboivin2-m-2013011852936309.material.bin" hidOriginalMaterial="ee 57 93 09"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 01 80 be 00 01 80 be 9a d1 cc bd" vectorBBoxMax="00 01 80 3e 00 01 80 3e 9a d1 cc 3d"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Teleport_Aiden" disEntityId="66 20 40 a7 2a e5 ea 1c" hidResourceCount="01" hidPos="f0 87 b8 c3 a0 7a 55 43 e2 18 8d 42" hidAngles="00 00 00 00 00 00 00 80 a0 12 36 c0" hidPos_precise="f0 87 b8 c3 a0 7a 55 43 e2 18 8d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_677" disEntityId="65 20 00 73 27 e5 ea 1c" hidResourceCount="01" hidPos="44 8b b1 c3 9e cf 48 43 7f f9 94 42" hidPos_precise="44 8b b1 c3 9e cf 48 43 7f f9 94 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_Muzak" disEntityId="4e 0a e0 11 ec bb e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a 47 b0 c3 5c 9f be c4 56 bf 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0a 47 b0 c3 5c 9f be c4 56 bf 8b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Car_Glass_Smash" disEntityId="6a 04 20 87 d4 d6 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b2 0d b6 c3 29 4c bd c4 4d 93 88 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b2 0d b6 c3 29 4c bd c4 4d 93 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 be 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 80 3e 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 00 3f 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_Infinite92CrowdReaction" disEntityId="b5 0b c0 31 aa bc f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 ee c1 c3 4a ec 47 43 46 76 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 ee c1 c3 4a ec 47 43 46 76 8f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="A02_M09b_FF_Camera05" disEntityId="73 35 40 f6 8b ba ee 1c" hidResourceCount="14" hidPos="6f 72 b8 c3 0a 87 cd c4 9a d9 9a 42" hidAngles="00 00 00 00 00 00 00 80 53 36 fa be" hidPos_precise="6f 72 b8 c3 0a 87 cd c4 9a d9 9a 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_22" disEntityId="a2 04 20 f0 66 db de 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="1d da dc c3 5c 5f 9b c4 8e 66 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1d da dc c3 5c 5f 9b c4 8e 66 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 96 7c d8 c3 f1 1f 9d c4 c1 99 85 42 96 1c e1 c3 bb 1b 9d c4 c1 99 85 42 93 18 e1 c3 e6 d2 99 c4 c1 99 85 42 b5 b6 d8 c3 dc 6e 99 c4 c1 99 85 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="20 4f 08 c1 80 4a 60 c1 00 00 00 00" vectorBBoxMax="e0 b0 0b 41 00 40 78 41 00 cc cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 96 7c d8 c3 f1 1f 9d c4 c1 99 85 42 96 1c e1 c3 bb 1b 9d c4 c1 99 85 42 93 18 e1 c3 e6 d2 99 c4 c1 99 85 42 b5 b6 d8 c3 dc 6e 99 c4 c1 99 85 42" hidCentet="1d da dc c3 5c 5f 9b c4 c1 99 85 42" bRestrictTraffic="" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="03" SegmentID="77 08">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="0f 2d">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="04"/>
<trafficRoadLaneIDs LaneIndex="05"/>
<trafficRoadLaneIDs LaneIndex="06"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="0b"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="78 08">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="70 2d">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="18 2d">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="12 40">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="5b 2d">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
<civilianRoadLaneIDs LaneIndex="02"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="74 08">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="75 08">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="76 08">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CityLifeGroupObjectEntity_16" disEntityId="7e 1c 20 6f ec a2 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="49 98 aa c3 56 76 c1 c4 a3 52 8a 42" hidAngles="00 00 00 00 00 00 00 80 21 5c c2 bf" hidPos_precise="49 98 aa c3 56 76 c1 c4 a3 52 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCityLifeGroupObjectComponent hidHasAliasName="">
<GroupData IsSimpleCLO="" LayerCount="" bSynchronizeTriggeredBhv="01" bIsShowcase="" bHasEmergentEventLayer="" iEmergentEventLayerMask="" bIsManagedByEntity="01">
<ActivationSettings selActivationType="01" selActivationZoneType="" NeverReactivate="" timeBeforeReactivate="00 00 20 41"/>
<Weights/>
<EmergentEventSettingsKeys/>
<Contexts/>
<AnimTemplates/>
<PlatformConfigs/>
<SpawningMandatory Normal="" HighEnd=""/>
</GroupData>
<hidUniqueIdNextValueSaved _2abd43f2="35 96 a7 e9 87 28 fd 1c" Position="49 98 aa c3 56 76 c1 c4 a3 52 8a 42" ParentId="ff" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
<CLOEntityList>
<CLOEntities entCLOEntity="7f 1c 20 6f ec a2 e8 1c"/>
<CLOEntities entCLOEntity="80 1c 20 6f ec a2 e8 1c"/>
<CLOEntities entCLOEntity="ff"/>
</CLOEntityList>
</CCityLifeGroupObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1C8C0AA8-0F09-40FE-8474-DA176BB3DD5C}" hidName="AI.Attractor.Mission-Specific.Two-Sided-conversation.a02-m09-StealingIdentity-club01_0" disEntityId="7f 1c 20 6f ec a2 e8 1c" hidResourceCount="01" hidPos="cf 6b aa c3 10 d0 c0 c4 a3 52 8a 42" hidAngles="00 00 00 00 00 00 00 80 21 5c c2 bf" hidPos_precise="cf 6b aa c3 10 d0 c0 c4 a3 52 8a 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData bIsIngroup="01" Layer="" bUseParentPosAsAnchor="" bIsALeader="01">
<ActivationSettings NeverReactivate="01"/>
<Restrictions>
<ConeRestrictions>
<ConeRestriction fAngleDegree="00 00 b4 42" fDirection="00 00 34 43"/>
<ConeRestriction fAngleDegree="00 00 00 00" fDirection="00 00 00 00" fMinDist="00 00 00 00"/>
</ConeRestrictions>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="39 96 a7 e9 87 28 fd 1c" Position="cf 6b aa c3 10 d0 c0 c4 a3 52 8a 42" ParentId="35 96 a7 e9 87 28 fd 1c" ParentPosition="49 98 aa c3 56 76 c1 c4 a3 52 8a 42"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C720826D-B38D-43D0-A946-ED36242B6C91}" hidName="AI.Attractor.Mission-Specific.Two-Sided-conversation.a02-m09-StealingIdentity-club02_0" disEntityId="80 1c 20 6f ec a2 e8 1c" hidResourceCount="01" hidPos="9d 6c aa c3 4f d0 c0 c4 a3 52 8a 42" hidAngles="00 00 00 00 00 00 00 80 21 5c c2 bf" hidPos_precise="9d 6c aa c3 4f d0 c0 c4 a3 52 8a 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData bIsIngroup="01" Layer="" bUseParentPosAsAnchor="" bIsALeader="01">
<ActivationSettings NeverReactivate="01"/>
<Restrictions>
<ConeRestrictions>
<ConeRestriction fAngleDegree="00 00 b4 42"/>
<ConeRestriction fAngleDegree="00 00 00 00" fDirection="00 00 00 00" fMinDist="00 00 00 00"/>
</ConeRestrictions>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="3d 96 a7 e9 87 28 fd 1c" Position="9d 6c aa c3 4f d0 c0 c4 a3 52 8a 42" ParentId="35 96 a7 e9 87 28 fd 1c" ParentPosition="49 98 aa c3 56 76 c1 c4 a3 52 8a 42"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_10" disEntityId="74 09 80 6a 5e be dc 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="14 7e c0 c3 d7 43 a8 c4 b2 ce 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 7e c0 c3 d7 43 a8 c4 b2 ce 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 24 e7 b9 c3 17 e0 a8 c4 e5 01 86 42 4a 12 ba c3 2c a1 a7 c4 e5 01 86 42 bb 0e c7 c3 05 ae a7 c4 e5 01 86 42 27 f0 c6 c3 17 e0 a8 c4 e5 01 86 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="e0 14 52 c1 00 40 9c c0 00 00 00 00" vectorBBoxMax="00 de 52 41 00 ab a2 40 00 cc cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 24 e7 b9 c3 17 e0 a8 c4 e5 01 86 42 4a 12 ba c3 2c a1 a7 c4 e5 01 86 42 bb 0e c7 c3 05 ae a7 c4 e5 01 86 42 27 f0 c6 c3 17 e0 a8 c4 e5 01 86 42" hidCentet="14 7e c0 c3 d8 43 a8 c4 e5 01 86 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="03" SegmentID="47 08">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="03" SegmentID="48 08">
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<Entry CombinedRestrictions="01" SegmentID="c5 3c">
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<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="14 22 84 bf 9d 4b 09 c0 e9 f1 db 3d" vectorBBoxMax="13 49 84 3f 41 d4 27 40 71 3d ae 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="f1 05 64 ba" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
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<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="CheckPoint_02" disEntityId="c2 05 a0 ee 22 4a e0 1c" hidResourceCount="01" hidPos="b8 5e b7 c3 c3 dd c1 c4 b6 04 86 42" hidPos_precise="b8 5e b7 c3 c3 dd c1 c4 b6 04 86 42">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="45 6d dd 29" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="A02_M09b_FF_Camera03" disEntityId="71 35 80 bc 8b ba ee 1c" hidResourceCount="14" hidPos="cd bc 9a c3 b8 ae cc c4 2c e5 9e 42" hidAngles="5b 6c 24 be 00 00 00 80 30 2b 89 3f" hidPos_precise="cd bc 9a c3 b8 ae cc c4 2c e5 9e 42">
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<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<hidLinks/>
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<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
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<Entity ArchetypeGuid="{C0DDC6C3-A623-49A7-BAA9-37841395A17C}" hidName="A02_M09b_SystemKey_1" disEntityId="19 10 80 43 af ef e8 1c" hidResourceCount="04" hidPos="56 ae b0 c3 ec f1 c0 c4 b5 55 8c 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 1c c0" hidPos_precise="56 ae b0 c3 ec f1 c0 c4 b5 55 8c 42">
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<CEventComponent hidHasAliasName="">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="e8 c1 09 bd" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M08c_Volume_DrivingDestination" disEntityId="08 68 a0 c5 32 c1 d9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 50 9f 44 3d a2 e8 44 d0 b3 77 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 50 9f 44 3d a2 e8 44 d0 b3 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 a0 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="AIGenerator_51" disEntityId="ca 01 20 5b 7d e8 de 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="db 69 ba c3 d7 83 54 43 d4 5a 8d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="db 69 ba c3 d7 83 54 43 d4 5a 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<SpawnPoints entSpawnPoint="cb 01 20 5b 7d e8 de 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidBBox vectorBBoxMin="00 00 40 bf 00 00 c0 bf 00 00 c0 bf" vectorBBoxMax="00 00 40 3f 00 00 c0 3f 00 00 c0 3f"/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 40 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="02" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Entity hidName="LaneRestrictionsController_19" disEntityId="82 0a a0 ef 6d be dc 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="9c 44 5e 43 cd 4c bc c4 96 72 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9c 44 5e 43 cd 4c bc c4 96 72 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 aa a2 58 43 16 98 bb c4 fc d8 71 42 98 2e 54 43 60 0c bd c4 fc d8 71 42 e9 b8 68 43 db 12 bd c4 fc d8 71 42 46 88 63 43 e3 7b bb c4 fc d8 71 42">
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<Entry CombinedRestrictions="07" SegmentID="17 26">
<TrafficRestrictionRoadLanes>
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="05"/>
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<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="04"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="03" SegmentID="f7 3c">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="06"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="ef 3e">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="07" SegmentID="18 26">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="05"/>
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<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="04"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="19 26">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="05"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="e2 3c">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="06"/>
<civilianRoadLaneIDs LaneIndex="08"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="d2 3c">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="0c"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="0b 26">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="e3 3c">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="04"/>
<civilianRoadLaneIDs LaneIndex="06"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="0c 26">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="cd 3c">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="04"/>
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</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="09"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_1_0" disEntityId="78 09 a0 8c ce a4 ea 1c" hidResourceCount="03" hidPos="46 76 b8 c3 9e 0f 4a 43 6b 6b 95 42" hidPos_precise="46 76 b8 c3 9e 0f 4a 43 6b 6b 95 42">
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<Entity ArchetypeGuid="{A48AE0B6-C2EA-48B7-863D-DC6F1AD4A556}" hidName="GameIngredient.SecurityCamera_Friendly1_1180_1" disEntityId="97 2f a7 20 4f 69 f2 1c" hidResourceCount="15" hidPos="25 d6 bc c3 98 4e 55 43 40 73 94 42" hidPos_precise="25 d6 bc c3 98 4e 55 43 40 73 94 42">
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<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
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<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="4c 53 de dd 08 31 6a 80" hidCinematicEntityId="1a 82 62 59 95 2b e4 1c" _b1c26ebb="sequences\windy_city\main_missions\act_02\mission_09b\a02_m09b_sc020_ig_sushiandpoppy\a02_m09b_sc020_ig_sushiandpoppy_loop.cseq" disSequence="8b 55 97 1e"/>
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<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="4d 93 de dd 08 31 6a 80" hidCinematicEntityId="85 98 82 66 b5 cd e4 1c" _b1c26ebb="sequences\windy_city\main_missions\act_02\mission_09b\a02_m09b_sc030_ig_leavingearly\a02_m09b_sc030_ig_leavingearly.cseq" disSequence="5a 71 8f be"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="4e 93 de dd 08 31 6a 80" hidCinematicEntityId="85 98 82 66 b5 cd e4 1c" _b1c26ebb="sequences\windy_city\main_missions\act_02\mission_09b\a02_m09b_sc030_ig_leavingearly\a02_m09b_sc030_ig_leavingearly_loop.cseq" disSequence="f5 a0 e0 51"/>
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<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="TagPoint_SushiAndPoppy_IG" disEntityId="8c 17 00 bc 5f 8c e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="cd ec bf c3 71 1d 58 43 15 9d 90 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 3f" hidPos_precise="cd ec bf c3 71 1d 58 43 15 9d 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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</Entity>
<Entity hidName="ProximityTrigger_248" disEntityId="a4 06 c0 7b e7 8b e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="39 f4 13 44 b0 a2 83 c3 00 00 80 bf" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="39 f4 13 44 b0 a2 83 c3 00 00 80 bf" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 80 3f 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<Entity hidName="SushiBar_trigger_LeavingEarly" disEntityId="54 07 80 cd e8 8b e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e5 f0 be c3 10 98 57 43 0c f3 8e 42" hidAngles="00 00 00 00 00 00 00 80 13 40 2b 3c" hidPos_precise="e5 f0 be c3 10 98 57 43 0c f3 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<locstridUsageStringId/>
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</Entity>
<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000008d91db62" disEntityId="e0 96 87 ea 87 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000008d91db62.batch">
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<_211f3057>
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