The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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233 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a02_m08e.xml.data.fcb" PathId="32 49 5d 35">
<Entities>
<Entity hidName="ClubConvoy_AIGenerator_1" disEntityId="de 07 00 e4 70 81 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="98 be ff 43 3d 5a 9c c4 19 b3 90 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="98 be ff 43 3d 5a 9c c4 19 b3 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="da 07 00 e4 70 81 e7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_1" disEntityId="c7 3f e0 ca f9 81 e7 1c" hidResourceCount="01" hidPos="a0 52 2d 44 46 14 77 42 5f 67 8e 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 3f" hidPos_precise="a0 52 2d 44 46 14 77 42 5f 67 8e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_15" disEntityId="4e d3 02 a4 cd 9a e7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="06 e1 0e c4 00 a0 4a c3 2b b6 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="06 e1 0e c4 00 a0 4a c3 2b b6 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_001" disEntityId="13 53 62 b7 bf fe df 1c" hidResourceCount="01" hidPos="89 21 45 43 9e bf 8f c3 78 5c 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="89 21 45 43 9e bf 8f c3 78 5c 98 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_170_26" disEntityId="06 25 e0 03 7b 9b e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="64 0b 08 c4 c1 ca 5b c3 0e 8d 97 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="64 0b 08 c4 c1 ca 5b c3 0e 8d 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="05 25 e0 03 7b 9b e7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_827" disEntityId="15 15 e0 82 95 ef df 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f6 a8 b1 44 cd 1c d8 44 24 57 7a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f6 a8 b1 44 cd 1c d8 44 24 57 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_168_29" disEntityId="09 25 00 04 7b 9b e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="93 58 09 c4 71 9d 5a c3 b1 81 97 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="93 58 09 c4 71 9d 5a c3 b1 81 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="0a 25 00 04 7b 9b e7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_169_27" disEntityId="07 25 00 04 7b 9b e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="73 48 09 c4 b2 7d 57 c3 72 99 97 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="73 48 09 c4 b2 7d 57 c3 72 99 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="08 25 00 04 7b 9b e7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_84" disEntityId="1a 0f 60 f9 3f f1 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="77 9e 59 43 9e cf ac c3 c7 29 98 42" hidAngles="00 00 00 00 00 00 00 80 f4 35 fa 3d" hidPos_precise="77 9e 59 43 9e cf ac c3 c7 29 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ab f4 09 dc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_85" disEntityId="1c 0f 40 ac 46 f1 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="77 9e 59 43 9e cf ac c3 f9 00 9c 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 40" hidPos_precise="77 9e 59 43 9e cf ac c3 f9 00 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="1a 0f 60 f9 3f f1 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="HackableEntity_425" disEntityId="a6 0e a0 2f b3 66 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c9 ce 13 c4 e7 7b 66 c3 d7 b2 93 42" hidAngles="00 00 00 00 00 00 00 80 96 c3 cf 3f" hidPos_precise="c9 ce 13 c4 e7 7b 66 c3 d7 b2 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="3e d7 90 fa" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText LocalizationId="14 17"/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_33" disEntityId="bb 11 20 17 69 f1 df 1c" hidResourceCount="01" hidPos="cf 9f 0b c4 ec 91 b6 43 4d b3 97 42" hidPos_precise="cf 9f 0b c4 ec 91 b6 43 4d b3 97 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_2" disEntityId="d3 07 00 e4 70 81 e7 1c" hidResourceCount="01" hidPos="0c 72 fe 43 e1 b2 9b c4 80 97 8b 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="0c 72 fe 43 e1 b2 9b c4 80 97 8b 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_34" disEntityId="69 2f 40 ed 8b 9b e7 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="bb 1e 0d c4 67 76 d7 c3 d6 45 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="bb 1e 0d c4 67 76 d7 c3 d6 45 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRoadPathShapeComponent hidHasAliasName="">
<RoadPathPointList>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
</RoadPathPointList>
</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<RaceDescription selType="">
<RacePointList>
<RacePoint vecPos="1e f3 20 c4 33 73 25 c4 c8 10 94 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="c7 1a 1c c4 46 6e 25 c4 54 a6 93 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="ee 5e 0f c4 37 61 25 c4 30 dd 93 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="b8 01 0b c4 39 f4 21 c4 65 e7 93 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="13 46 0b c4 f8 5b 17 c4 4c b8 94 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="71 8a 0b c4 b6 c3 0c c4 da c2 92 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="8e fc 0a c4 f4 2d 05 c4 a7 e8 92 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="cb 05 0b c4 09 29 f4 c3 48 57 92 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="ea 16 0b c4 9a 58 ea c3 d8 0c 92 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="5c 06 0b c4 b8 2f d9 c3 44 cc 8e 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="21 0a 0b c4 0c f9 cf c3 35 da 8e 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="c3 48 0b c4 3e 19 b0 c3 95 ed 8e 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="3e 62 0b c4 71 f3 a7 c3 94 43 8f 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="94 41 0b c4 c8 06 a4 c3 1c 0a 91 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="47 4a 0b c4 33 b3 96 c3 bf 07 92 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="d7 29 0b c4 f2 92 8b c3 c8 64 91 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="fe 46 0b c4 8f 62 62 c3 04 e7 93 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="37 fb 0a c4 a9 91 5c c3 3b dc 93 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="12 ec 09 c4 64 1b 59 c3 cd 88 93 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="78 6e 08 c4 03 56 58 c3 bc 96 93 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
</RacePointList>
</RaceDescription>
</Entity>
<Entity hidName="MissionArea_7_1" disEntityId="32 1e c0 d3 cd 10 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="96 e3 5c 43 6a fc a7 c3 ee dc 97 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="96 e3 5c 43 6a fc a7 c3 ee dc 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 f0 c2 00 00 f0 c2 00 00 00 00" vectorBBoxMax="00 00 f0 42 00 00 f0 42 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 eb 22 5c 43 cf 02 a7 c3 5b f2 99 42 53 62 5e 43 af 0b a8 c3 41 2c 9a 42 83 25 5c 43 bf e6 a8 c3 2e 78 93 42" hidCentet="96 e3 5c 43 6a fc a7 c3 ee dc 97 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="01" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 f0 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_84_0" disEntityId="ef 1b e0 dc 63 ef ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="29 bc 5a 43 60 e5 a6 c3 c7 29 98 42" hidAngles="00 00 00 00 00 00 00 80 21 5c 42 40" hidPos_precise="29 bc 5a 43 60 e5 a6 c3 c7 29 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlan>
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<ActivationSettings selActivationType="" IsActiveByDefault="" timeBeforeReactivate="00 00 a0 40"/>
</AttractorData>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Entity ArchetypeGuid="{9EC12B5B-FBB7-4801-BF93-CBF045540ECE}" hidName="AI.Attractor.Signature-Loop.Misc.NoWep-Only_Idle-loop_Bouncer_B_4" disEntityId="65 1c 40 cc 38 f8 e8 1c" hidResourceCount="01" hidPos="98 36 15 c4 fa be 62 c3 f3 5f 93 42" hidAngles="00 00 00 00 00 00 00 80 b7 d6 33 c0" hidPos_precise="98 36 15 c4 fa be 62 c3 f3 5f 93 42">
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<Entity ArchetypeGuid="{1745340A-8033-4E2F-82CB-EF5A58B2CDFC}" hidName="AI.Attractor.Signature-Loop.Misc.NoWep-Only_Idle-loop_Bouncer_A_3" disEntityId="94 1c 60 77 3b f8 e8 1c" hidResourceCount="01" hidPos="5a a4 14 c4 29 dc 62 c3 f3 5f 93 42" hidAngles="00 00 00 00 00 00 00 80 da 7c 30 40" hidPos_precise="5a a4 14 c4 29 dc 62 c3 f3 5f 93 42">
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