The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a02_m03.xml.data.fcb" PathId="d6 07 2a e6">
<Entities>
<Entity hidName="Tag_Cover_Ending" disEntityId="8c 01 60 33 ee 01 dd 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="cd 04 ec 44 ae 7f 49 44 ec 0f 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd 04 ec 44 ae 7f 49 44 ec 0f 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Motel_Fire_243" disEntityId="ed 46 a0 db 19 ea e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae c7 eb 44 e1 f2 42 44 e5 be 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae c7 eb 44 e1 f2 42 44 e5 be 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{481fc4e8-f25c-4cdc-97ac-d6d2e760f675}" psPartSys="ce 35 f2 24" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Balcony_1" disEntityId="45 02 00 24 02 03 dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 60 ef 44 5a 0c 28 44 ab ef 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 60 ef 44 5a 0c 28 44 ab ef 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="0f 02 80 28 e5 02 dd 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Parking_5" disEntityId="2e 02 e0 ef f0 02 dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 5a ec 44 27 a1 56 44 4c 97 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e1 5a ec 44 27 a1 56 44 4c 97 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 31 82 90" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Rooftop_3" disEntityId="67 7d 20 ab 24 68 dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 f4 ea 44 a8 26 45 44 8a ce a0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 f4 ea 44 a8 26 45 44 8a ce a0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="68 7d 40 ab 24 68 dc 1c"/>
<SpawnPoints entSpawnPoint="ed 97 46 e1 70 9c e9 1c"/>
<SpawnPoints entSpawnPoint="1c 98 46 e8 71 9c e9 1c"/>
<SpawnPoints entSpawnPoint="31 98 46 5b 72 9c e9 1c"/>
<SpawnPoints entSpawnPoint="7c 98 86 c5 72 9c e9 1c"/>
<SpawnPoints entSpawnPoint="7d 98 86 f1 72 9c e9 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Reinforcement_Car_Mid" disEntityId="b1 91 26 b8 0d 9e e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 e5 ee 44 a0 9a 28 44 6a bf 8c 42" hidAngles="00 00 00 00 00 00 00 00 36 fa 0e 3f" hidPos_precise="71 e5 ee 44 a0 9a 28 44 6a bf 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="a9 32 b7 8c" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_DBStimsEmitter_ExteriorFire03" disEntityId="41 09 60 d4 8d a5 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 e3 eb 44 64 33 43 44 a9 13 96 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="85 e3 eb 44 64 33 43 44 a9 13 96 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="e0 8b f6 62" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="CheckPoint_1" disEntityId="e1 07 e0 1b 27 da dc 1c" hidResourceCount="01" hidPos="29 14 ed 44 00 28 43 44 00 00 94 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 40" hidPos_precise="29 14 ed 44 00 28 43 44 00 00 94 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{930C7F83-02DE-4A9A-B24B-A3C3D9CAA77A}" hidName="A02_M03_Chemicals_1" disEntityId="b6 41 86 7f 25 51 e9 1c" hidResourceCount="04" hidPos="85 2b ea 44 48 c9 37 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="85 2b ea 44 48 c9 37 44 00 00 8c 42">
<hidBBox vectorBBoxMin="8c e1 c5 bd 78 c1 bb bd a0 01 d0 b9" vectorBBoxMax="80 e1 be 3d 78 31 bc 3d 3d 75 9e 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="8c e1 c5 bd 78 c1 bb bd a0 01 d0 b9" vectorBBoxMax="80 e1 be 3d 78 31 bc 3d 3d 75 9e 3e"/>
<object _e1a0ee56="PickUp_Chemical_01" hidNodeName="ac 81 82 46" _0d9c8b1a="PickUp_Chemical_01_LOD0" hidNodeNameLOD0="76 bc 09 c0"/>
<object _e1a0ee56="PickUp_Chemical_01" hidNodeName="ac 81 82 46" _0d9c8b1a="PickUp_Chemical_01_LOD0" hidNodeNameLOD0="76 bc 09 c0"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Balcony_2" disEntityId="c1 79 40 fc e0 ea dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 69 ef 44 e3 d5 28 44 76 51 8c 42" hidAngles="00 00 00 00 00 00 00 00 58 a0 0b 40" hidPos_precise="ec 69 ef 44 e3 d5 28 44 76 51 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_2" disEntityId="5d 06 20 3c c3 b3 ef 1c" hidResourceCount="03" hidPos="8f d2 ec 44 1d 62 48 44 1d 29 8c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="8f d2 ec 44 1d 62 48 44 1d 29 8c 42">
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Reinforcement_Tag_End" disEntityId="d2 9d 46 5c 34 a2 e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="9a 99 ea 44 62 38 4b 44 0d 11 8d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="9a 99 ea 44 62 38 4b 44 0d 11 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_4_0_1_2_3" disEntityId="08 91 66 48 4e 9c e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 63 e9 44 ec 11 47 44 1b 0f 94 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="33 63 e9 44 ec 11 47 44 1b 0f 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 42" fMinHeight="00 00 40 c1" fMaxHeight="00 00 80 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 20 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_3_5_6_7_8_9" disEntityId="7d 98 86 f1 72 9c e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f 45 e8 44 4a 8c 45 44 7a a5 9c 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="1f 45 e8 44 4a 8c 45 44 7a a5 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 42" fMinHeight="00 00 40 c1" fMaxHeight="00 00 00 41" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Parking_2" disEntityId="2c 03 c0 ac c6 83 da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 80 dd 44 85 db 48 44 c7 49 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 80 dd 44 85 db 48 44 c7 49 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="2d 03 c0 ac c6 83 da 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_5" disEntityId="cb 02 00 3a 4d 45 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 02 ec 44 35 3e 43 44 7a a5 9c 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="3d 02 ec 44 35 3e 43 44 7a a5 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 42" fMinHeight="00 00 40 c1" fMaxHeight="00 00 00 41" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 20 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Parking_2" disEntityId="2d 03 c0 ac c6 83 da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 78 dd 44 9c 0c 49 44 97 50 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="00 78 dd 44 9c 0c 49 44 97 50 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 31 82 90" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Car1_4" disEntityId="9c 01 60 be 49 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 bc de 44 83 80 2b 44 ba 3a 8c 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 c4 bf" hidPos_precise="29 bc de 44 83 80 2b 44 ba 3a 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9b 01 60 be 49 0b da 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Reinforcement_Tag_3" disEntityId="6f 77 e2 6d 02 65 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="cd 6c e9 44 54 6b 3e 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="cd 6c e9 44 54 6b 3e 44 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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</Components>
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<Entity hidName="A02_M03_AIGenerator_Alley_Initial_1" disEntityId="a6 0e c0 88 f3 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 e6 ee 44 91 1d 57 44 e5 90 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="66 e6 ee 44 91 1d 57 44 e5 90 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<Entity hidName="Camera_Tag_Bag" disEntityId="0a 45 66 e7 2a 51 e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="71 1d e8 44 66 de 42 44 d7 92 9d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="71 1d e8 44 66 de 42 44 d7 92 9d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small_4_3" disEntityId="0a a7 06 59 8e a2 e9 1c" hidResourceCount="15" hidPos="14 c6 ec 44 5c bf 3e 44 6e 34 9d 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="14 c6 ec 44 5c bf 3e 44 6e 34 9d 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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<CParticleFXComponent>
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<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="A02_M03_AIGenerator_Parking_1" disEntityId="29 03 80 1c c3 83 da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a c7 dd 44 23 d3 48 44 c7 49 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0a c7 dd 44 23 d3 48 44 c7 49 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Car1_3" disEntityId="b1 01 80 85 4a 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f e5 de 44 02 3b 2b 44 09 ea 8c 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 c4 bf" hidPos_precise="1f e5 de 44 02 3b 2b 44 09 ea 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="Tag_Cover_Clara_Point_4" disEntityId="10 05 80 d5 2b 21 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="66 fe ec 44 81 c5 3a 44 00 80 95 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="66 fe ec 44 81 c5 3a 44 00 80 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
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<Entity hidName="A02_M03_AISpawnPoint_Balcony_1" disEntityId="0f 02 80 28 e5 02 dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd 94 ef 44 5c 57 28 44 00 40 8c 42" hidAngles="00 00 00 00 00 00 00 00 58 a0 0b 40" hidPos_precise="cd 94 ef 44 5c 57 28 44 00 40 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 31 82 90" fNeededFreeSpaceRadius="00 00 00 00">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="A02_M03_AIGenerator_Parking_3" disEntityId="2e 03 a0 c2 c6 83 da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 86 dd 44 5e 72 48 44 c7 49 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 86 dd 44 5e 72 48 44 c7 49 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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</CEventComponent>
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</Entity>
<Entity hidName="A02_M03_Reinforcement_Car2" disEntityId="ca 01 e0 7a 4c 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="66 4e e1 44 4c af 57 44 09 39 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="66 4e e1 44 4c af 57 44 09 39 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="a9 32 b7 8c" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_3_5_6" disEntityId="1c 98 46 e8 71 9c e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 73 e9 44 c7 43 46 44 7a a5 9c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="85 73 e9 44 c7 43 46 44 7a a5 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="CheckPoint_2" disEntityId="cb 01 40 1e cd da dc 1c" hidResourceCount="01" hidPos="29 24 eb 44 e1 2a 38 44 6c 49 94 42" hidPos_precise="29 24 eb 44 e1 2a 38 44 6c 49 94 42">
<Components>
<CEventComponent hidHasAliasName="">
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<Entity hidName="A02_M03_AISpawnPoint_Car2_4" disEntityId="b5 01 80 be 4a 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 e3 e0 44 44 43 56 44 91 5e 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="33 e3 e0 44 44 43 56 44 91 5e 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity ArchetypeGuid="{19A9B07B-D0A8-4979-980F-8D0DDFB4D94D}" hidName="A02_M03_Electronics_2" disEntityId="02 23 e0 1d a2 05 ef 1c" hidResourceCount="04" hidPos="52 20 ed 44 7b 24 47 44 4f 9e 9c 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 c0" hidPos_precise="52 20 ed 44 7b 24 47 44 4f 9e 9c 42">
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<object _e1a0ee56="PickUp_Electronic_Components" hidNodeName="04 78 01 5b" _0d9c8b1a="PickUp_Electronic_Components_LOD0" hidNodeNameLOD0="c9 f8 2f 67"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="A02_M03_AISpawnPoint_Rooftop_5_10_11_12_13_14" disEntityId="ac 99 e6 d3 7e 9c e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f 45 e8 44 f8 1b 46 44 7a a5 9c 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="1f 45 e8 44 f8 1b 46 44 7a a5 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 42" fMinHeight="00 00 40 c1" fMaxHeight="00 00 00 41" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Motel_Spawn" disEntityId="88 00 00 95 c0 77 db 1c" hidResourceCount="01" hidPos="f6 a0 ec 44 c5 50 46 44 00 00 94 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 c0" hidPos_precise="f6 a0 ec 44 c5 50 46 44 00 00 94 42">
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="Camera_Tag_Roof" disEntityId="67 1d 60 e1 e6 cc e7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="e1 6a ec 44 f6 e0 38 44 06 a1 a0 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="e1 6a ec 44 f6 e0 38 44 06 a1 a0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_4" disEntityId="05 07 a0 92 c5 b3 ef 1c" hidResourceCount="03" hidPos="1f 85 ec 44 d5 18 48 44 1d 29 8c 42" hidPos_precise="1f 85 ec 44 d5 18 48 44 1d 29 8c 42">
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity ArchetypeGuid="{9B129D89-F4CA-48CD-8987-93D877955ADA}" hidName="CraftedItem_Pickup.Grenade_2" disEntityId="cb 13 a7 b6 c3 14 ef 1c" hidResourceCount="04" hidPos="0a a7 ec 44 d3 35 43 44 e2 29 94 42" hidPos_precise="0a a7 ec 44 d3 35 43 44 e2 29 94 42">
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<object _e1a0ee56="Frag_Grenade" hidNodeName="57 58 d5 b0" _0d9c8b1a="Frag_Grenade_LOD0" hidNodeNameLOD0="27 55 a4 8f"/>
<object _e1a0ee56="Frag_Grenade" hidNodeName="57 58 d5 b0" _0d9c8b1a="Frag_Grenade_LOD0" hidNodeNameLOD0="27 55 a4 8f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="A02_M03_AIGenerator_Balcony_Initial_2" disEntityId="80 01 40 cb ae a8 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 85 eb 44 db 71 37 44 00 80 95 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="71 85 eb 44 db 71 37 44 00 80 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="7f 01 40 cb ae a8 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 e9 76 c1 00 75 21 c0 00 00 00 00" vectorBBoxMax="00 bc 76 41 00 c5 29 40 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 f5 77 ec 44 58 66 43 44 15 8c 9c 42 f3 79 ec 44 bd 2c 42 44 15 8c 9c 42 5c a1 e8 44 3d 2c 42 44 15 8c 9c 42 a9 9e e8 44 77 77 43 44 15 8c 9c 42" hidCentet="7b 8c ea 44 b2 cd 42 44 15 8c 9c 42" fHeight="00 00 60 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_NPCRestrictedZone_Full_Motel" disEntityId="3c 02 40 0b fb 02 dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2a e4 ea 44 96 9b 40 44 aa 31 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="2a e4 ea 44 96 9b 40 44 aa 31 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="40 1a dc c1 e0 f6 1c c2 00 00 00 00" vectorBBoxMax="00 12 de 41 90 41 1b 42 00 00 00 00"/>
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<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 08 84 e7 44 28 cc 36 44 aa 31 8c 42 c1 73 e7 44 6e 24 4a 44 aa 31 8c 42 67 3c ee 44 af 4f 4a 44 aa 31 8c 42 72 5c ee 44 15 2e 37 44 aa 31 8c 42" hidCentet="28 e4 ea 44 96 9b 40 44 aa 31 8c 42" fHeight="00 00 40 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="A02_M03_AIGenerator_Car1_1" disEntityId="af 01 60 52 4a 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 30 df 44 93 88 2b 44 ba 3a 8c 42" hidAngles="00 00 00 00 00 00 00 00 ac 87 cd 3f" hidPos_precise="00 30 df 44 93 88 2b 44 ba 3a 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="ae 01 60 52 4a 0b da 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Balcony_Initial_3" disEntityId="62 02 00 f9 46 1e dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c3 cd ea 44 85 3b 3a 44 7f 0a 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c3 cd ea 44 85 3b 3a 44 7f 0a 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 31 82 90" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Car2_3" disEntityId="a7 01 80 13 4a 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae 3f e1 44 f2 42 56 44 09 79 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="ae 3f e1 44 f2 42 56 44 09 79 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Fixer_Car_Retry_4" disEntityId="41 05 c0 3a b0 b6 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 91 ea 44 08 0c 4b 44 f0 3b 8c 42" hidAngles="00 00 00 00 00 00 00 00 38 20 40 40" hidPos_precise="9a 91 ea 44 08 0c 4b 44 f0 3b 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="ca 84 b9 1d" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_NPCRestrictedZone_Alley" disEntityId="ad 17 20 ed 35 6b e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 d6 eb 44 48 59 49 44 aa 31 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 d6 eb 44 48 59 49 44 aa 31 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="60 a0 17 c2 40 f8 0e c1 00 00 00 00" vectorBBoxMax="c0 a7 18 42 80 a1 13 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 b5 19 e7 44 8d 20 47 44 aa 31 8c 42 30 1d e7 44 60 7f 4b 44 aa 31 8c 42 06 88 f0 44 ce a7 4b 44 aa 31 8c 42 f6 9b f0 44 67 1d 47 44 aa 31 8c 42" hidCentet="b8 d6 eb 44 48 59 49 44 aa 31 8c 42" fHeight="00 00 80 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Act02_AIGenerator_Clara" disEntityId="f3 02 00 66 9d 83 da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f b5 ec 44 c5 58 44 44 00 00 95 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="1f b5 ec 44 c5 58 44 44 00 00 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f4 02 00 66 9d 83 da 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_1" disEntityId="41 7d 40 32 e3 67 dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec e1 ea 44 7d cf 3a 44 00 80 9c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec e1 ea 44 7d cf 3a 44 00 80 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F10D9277-E6D4-4E9A-A63A-34A6D5A23DD2}" hidName="A02_M03_AmmoBoxAR_1" disEntityId="dd 15 20 7c ae 07 ef 1c" hidResourceCount="04" hidPos="ae c7 ec 44 08 bc 3a 44 dc 06 96 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 3e" hidPos_precise="ae c7 ec 44 08 bc 3a 44 dc 06 96 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f8 41 fc bd 06 f1 82 bd 60 01 30 bb" vectorBBoxMax="e7 51 f3 3d 06 f1 82 3d 3e 29 1f 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_3_5_6_7" disEntityId="31 98 46 5b 72 9c e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 72 ea 44 1d 4a 45 44 7a a5 9c 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="3d 72 ea 44 1d 4a 45 44 7a a5 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 42" fMinHeight="00 00 40 c1" fMaxHeight="00 00 00 41" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_5" disEntityId="06 07 20 f5 c5 b3 ef 1c" hidResourceCount="03" hidPos="48 31 ec 44 0e 75 48 44 02 dc 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="48 31 ec 44 0e 75 48 44 02 dc 8b 42">
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tag_Cover_Clara_Point_3" disEntityId="c2 0d c0 8e 2b 6e db 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f6 e0 ec 44 c5 c0 3c 44 00 80 95 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="f6 e0 ec 44 c5 c0 3c 44 00 80 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Alley_Initial_1" disEntityId="a5 0e c0 88 f3 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a e1 ee 44 2d ca 56 44 31 88 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a e1 ee 44 2d ca 56 44 31 88 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 31 82 90" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="WDFX_CIN_A02.M03_SC020_SCR.FireContinuous_S_SCR_251_254" disEntityId="19 7a 60 a7 cd ea e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 90 eb 44 c5 90 43 44 ba 7a 98 42" hidAngles="c3 b8 b2 3f 00 00 00 00 00 00 00 00" hidPos_precise="00 90 eb 44 c5 90 43 44 ba 7a 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{018ae284-05da-4e9f-ae13-6d3cdf75d214}" psPartSys="d9 44 91 2a" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Dead_Man" disEntityId="88 28 80 cc df 95 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 5e ec 44 19 24 43 44 00 00 95 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="14 5e ec 44 19 24 43 44 00 00 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="89 28 80 cc df 95 e9 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_Blackout" disEntityId="18 22 e0 db 13 44 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 39 ea 44 56 96 3e 44 d3 cd 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 39 ea 44 56 96 3e 44 d3 cd 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 d0 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="WDFX_CIN_A02.M03_SC020_SCR.FireContinuous_M_SCR_248" disEntityId="1c 7a 40 63 ce ea e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 b2 eb 44 7f a2 43 44 61 72 95 42" hidAngles="db 0f c9 3f 00 00 00 00 00 00 00 00" hidPos_precise="e1 b2 eb 44 7f a2 43 44 61 72 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{4211ede7-c663-4fa4-a9bb-ff32525f4d8e}" psPartSys="6d 82 72 7c" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Motel_Fire_243_244_246" disEntityId="d7 5e 80 20 6f ea e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 dd eb 44 e7 4b 43 44 1e 47 94 42" hidAngles="92 0a 86 3e 00 00 00 00 00 00 00 00" hidPos_precise="71 dd eb 44 e7 4b 43 44 1e 47 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{f81037e2-cda0-49b1-b50c-853de60e953f}" psPartSys="1c 37 65 77" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="WDFX_CIN_A02.M03_SC020_SCR.FireContinuous_S_SCR_251" disEntityId="1a 7a 20 cd cd ea e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 72 eb 44 c5 90 43 44 f3 4e 96 42" hidAngles="c3 b8 b2 3f 00 00 00 00 00 00 00 00" hidPos_precise="3d 72 eb 44 c5 90 43 44 f3 4e 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{018ae284-05da-4e9f-ae13-6d3cdf75d214}" psPartSys="d9 44 91 2a" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlan>
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<Stim stims="58 25 b7 9f" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
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<Entry CombinedRestrictions="01" SegmentID="e0 1a">
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<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
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<Entry CombinedRestrictions="01" SegmentID="cb 36">
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<trafficRoadLaneIDs LaneIndex=""/>
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</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
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</Entry>
<Entry CombinedRestrictions="01" SegmentID="d6 1a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
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<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 42" fMinHeight="00 00 40 c1" fMaxHeight="00 00 00 41" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Balcony_Initial_2" disEntityId="7f 01 40 cb ae a8 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 90 eb 44 2b bf 37 44 00 40 94 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="00 90 eb 44 2b bf 37 44 00 40 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_4_0_1_2" disEntityId="a9 90 46 67 4d 9c e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 72 ea 44 1d 4a 45 44 7a a5 9c 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="3d 72 ea 44 1d 4a 45 44 7a a5 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 42" fMinHeight="00 00 40 c1" fMaxHeight="00 00 00 41" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Fixer_Car_2" disEntityId="64 ea 22 32 43 8a e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 46 e9 44 ec 59 38 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 00 3b 46 f1 bf" hidPos_precise="14 46 e9 44 ec 59 38 44 00 00 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
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<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity hidName="A02_M03_AISpawnPoint_Balcony_Initial_1" disEntityId="a6 03 c0 3a 64 45 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 38 ed 44 d9 ae 3a 44 00 40 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="52 38 ed 44 d9 ae 3a 44 00 40 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="02 31 9d c5" fNeededFreeSpaceRadius="00 00 00 00">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity hidName="A02_M03_ProximityTrigger_Clara_Escape" disEntityId="dc 78 e2 02 c0 c7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 8b ec 44 29 6c 48 44 4b 0a 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 8b ec 44 29 6c 48 44 4b 0a 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 00 41 00 00 c0 40 00 00 00 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
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<Interaction>
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<Interaction>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlans>
<DamagePlan>
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</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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</Entity>
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="e0 8b f6 62" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="A02_M03_Objective_Clara" disEntityId="58 0e 60 bd 90 37 dc 1c" hidResourceCount="01" hidPos="cd cc ec 44 c5 48 44 44 00 00 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="cd cc ec 44 c5 48 44 44 00 00 98 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_DBStimsEmitter_ExteriorFire02" disEntityId="40 09 a0 b0 8d a5 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 8c eb 44 33 7b 43 44 a9 13 96 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b 8c eb 44 33 7b 43 44 a9 13 96 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="e0 8b f6 62" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Rooftop_2" disEntityId="50 7d 40 86 ea 67 dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 eb eb 44 fc c9 3a 44 00 80 9c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="85 eb eb 44 fc c9 3a 44 00 80 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Act02_AIGenerator_Clara_2" disEntityId="f1 0e 00 60 5d dd dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 e6 ea 44 a8 16 3a 44 00 40 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="66 e6 ea 44 a8 16 3a 44 00 40 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f2 0e 00 60 5d dd dc 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_DBStimsEmitter_ExteriorFireERS02" disEntityId="82 09 80 b1 99 a5 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 8d eb 44 5d 7c 43 44 b1 c1 95 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f 8d eb 44 5d 7c 43 44 b1 c1 95 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="01" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="58 25 b7 9f" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Reinforcement_Car4" disEntityId="18 0f 60 59 61 43 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d ca ee 44 3b e7 57 44 01 6d 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="3d ca ee 44 3b e7 57 44 01 6d 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="a9 32 b7 8c" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Fixer_Car_Retry_1" disEntityId="9c 07 e0 c8 5e b5 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 85 ea 44 44 4b 3d 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 00 65 15 a3 bf" hidPos_precise="71 85 ea 44 44 4b 3d 44 00 00 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="8b 79 a6 91" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Balcony_Initial_3" disEntityId="b4 01 e0 a1 4a 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d 8a ea 44 aa 39 3a 44 9f 7c 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3d 8a ea 44 aa 39 3a 44 9f 7c 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="62 02 00 f9 46 1e dc 1c"/>
<SpawnPoints entSpawnPoint="33 05 c0 08 f2 83 e4 1c"/>
<SpawnPoints entSpawnPoint="65 05 20 8a f2 83 e4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Car2_3" disEntityId="a8 01 80 13 4a 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 3f e1 44 02 83 56 44 09 79 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="ae 3f e1 44 02 83 56 44 09 79 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="a7 01 80 13 4a 0b da 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AISpawnPoint_Alley_Initial_2" disEntityId="21 0f e0 2b f7 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 94 ee 44 5e c2 56 44 83 80 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b 94 ee 44 5e c2 56 44 83 80 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_Sign" disEntityId="4a 22 60 9d 16 44 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 8e ea 44 cf af 39 44 f5 3b 9a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 8e ea 44 cf af 39 44 f5 3b 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c0 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Act02_AIGenerator_Clara_1" disEntityId="3d 0b c0 55 07 dd dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 62 ed 44 fa f6 41 44 00 00 95 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="8f 62 ed 44 fa f6 41 44 00 00 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="3e 0b c0 55 07 dd dc 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="A02_M03_Objective_Clara_Car" disEntityId="26 05 a0 e5 41 c8 e3 1c" hidResourceCount="01" hidPos="e1 7a ec 44 2f 6d 48 44 f7 95 8e 42" hidPos_precise="e1 7a ec 44 2f 6d 48 44 f7 95 8e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_Camera" disEntityId="2c 22 40 4b 15 44 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 43 ee 44 2b ef 3a 44 28 1e a3 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 43 ee 44 2b ef 3a 44 28 1e a3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 90 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_Reinforcement_Car_Last" disEntityId="da 9a 06 cf 2a a2 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 3c ec 44 93 b8 57 44 01 6d 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="7b 3c ec 44 93 b8 57 44 01 6d 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="a9 32 b7 8c" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A02_M03_AIGenerator_Car2_2" disEntityId="a3 01 40 e9 49 0b da 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a 87 e1 44 75 83 56 44 09 79 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="0a 87 e1 44 75 83 56 44 09 79 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="a2 01 40 e9 49 0b da 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Act02_AIGenerator_Hostagethug" disEntityId="8a 0b 20 e5 4d 63 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 f0 ec 44 10 80 44 44 00 00 95 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="00 f0 ec 44 10 80 44 44 00 00 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="89 0b 60 b7 4d 63 e2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="01" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="58 25 b7 9f" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="NewParticlesEffect_31" disEntityId="66 0f 80 a6 27 05 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b8 76 ec 44 a2 35 46 44 ea d5 93 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 76 ec 44 a2 35 46 44 ea d5 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{e5deb08e-6111-4e63-9291-d38aa39378dc}" psPartSys="f3 3d 97 fc" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NewParticlesEffect_23" disEntityId="1f 7d 42 1a 6f 04 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f da ec 44 c3 0d 46 44 cc bf 93 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="8f da ec 44 c3 0d 46 44 cc bf 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" psPartSys="ff ff ff ff" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_HoteRoomFire_Starter" disEntityId="f5 7c 42 7d 59 04 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 3d ed 44 f8 43 43 44 f7 95 96 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="71 3d ed 44 f8 43 43 44 f7 95 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 e0 bf 00 00 00 c0" vectorBBoxMax="00 00 00 40 00 00 e0 3f 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 40 00 00 60 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NewParticlesEffect_32" disEntityId="71 0f 20 01 2b 05 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 7c ec 44 2d 3a 46 44 49 2e 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 7c ec 44 2d 3a 46 44 49 2e 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" psPartSys="ff ff ff ff" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="01" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NewParticlesEffect_20" disEntityId="d8 7c 22 a3 ad 03 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 c8 ec 44 00 18 46 44 8a 70 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 c8 ec 44 00 18 46 44 8a 70 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{e5deb08e-6111-4e63-9291-d38aa39378dc}" psPartSys="f3 3d 97 fc" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NewParticlesEffect_26" disEntityId="23 7d 22 1b a9 04 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 d4 ec 44 3b 47 45 44 73 48 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 d4 ec 44 3b 47 45 44 73 48 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" psPartSys="ff ff ff ff" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="01" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_133" disEntityId="e1 0f c0 04 09 82 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd bc ec 44 7f 4a 45 44 d1 51 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd bc ec 44 7f 4a 45 44 d1 51 94 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="01" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="01" bEmitOnEvent="01">
<Stim stims="fe cf bf 4b" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="NewParticlesEffect_27" disEntityId="24 7d 42 2f b3 04 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 b3 ec 44 08 cc 44 44 14 ee 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 b3 ec 44 08 cc 44 44 14 ee 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{4211ede7-c663-4fa4-a9bb-ff32525f4d8e}" psPartSys="6d 82 72 7c" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000e62a07d6" disEntityId="c1 99 e7 04 88 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000e62a07d6.batch">
<hidGroupIds/>
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_00000000e62a07d6_phys.cbatch" _11d3633a="4c 96 ec 9f"/>
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</_c2b9e143>