The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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8800 lines
716 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a01_m01.xml.data.fcb" PathId="c9 48 5b d5">
<Entities>
<Entity ArchetypeGuid="{71921781-1AC5-4C61-9738-523A4D50EDCF}" hidName="AI.Attractor.Scripted_Events.XA01_M01_SC040_SCR_BasementMurder_cop02_3" disEntityId="e2 0d 67 6c 6c 07 f1 1c" hidResourceCount="01" hidPos="f9 38 dc 44 c4 51 d7 c2 00 00 80 bf" hidAngles="00 00 00 00 00 00 00 80 3b ef 30 c0" hidPos_precise="f9 38 dc 44 c4 51 d7 c2 00 00 80 bf">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData bIsIngroup="01" Layer="" bUseParentPosAsAnchor="" bIsALeader="01">
<ActivationSettings NeverReactivate="01"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="1d ab 27 d0 88 28 fd 1c" Position="f9 38 dc 44 c4 51 d7 c2 00 00 80 bf" ParentId="23 ab 27 d0 88 28 fd 1c" ParentPosition="29 6c dc 44 00 c0 bd c2 00 00 80 bf"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4B96755C-967C-4E9D-B51D-1B7CC3216DC6}" hidName="AI.Attractor.Scripted_Events.XA01_M01_SC040_SCR_BasementMurder_cop01_4" disEntityId="e3 0d 67 6c 6c 07 f1 1c" hidResourceCount="01" hidPos="ab b3 dc 44 88 85 d6 c2 00 00 80 bf" hidAngles="00 00 00 00 00 00 00 80 4f cc cd 3f" hidPos_precise="ab b3 dc 44 88 85 d6 c2 00 00 80 bf">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData bIsIngroup="01" Layer="" bUseParentPosAsAnchor="" bIsALeader="01">
<ActivationSettings NeverReactivate="01"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="21 ab 27 d0 88 28 fd 1c" Position="ab b3 dc 44 88 85 d6 c2 00 00 80 bf" ParentId="23 ab 27 d0 88 28 fd 1c" ParentPosition="29 6c dc 44 00 c0 bd c2 00 00 80 bf"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CityLifeGroupObjectEntity_4" disEntityId="1f 18 e7 f5 0e 0b f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 6c dc 44 00 c0 bd c2 00 00 80 bf" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 3f" hidPos_precise="29 6c dc 44 00 c0 bd c2 00 00 80 bf" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCityLifeGroupObjectComponent hidHasAliasName="">
<GroupData IsSimpleCLO="" LayerCount="" bSynchronizeTriggeredBhv="01" bIsShowcase="" bHasEmergentEventLayer="" iEmergentEventLayerMask="" bIsManagedByEntity="01">
<ActivationSettings selActivationType="01" selActivationZoneType="" NeverReactivate="" timeBeforeReactivate="00 00 20 41"/>
<Weights/>
<EmergentEventSettingsKeys/>
<Contexts/>
<AnimTemplates/>
<PlatformConfigs/>
<SpawningMandatory Normal="" HighEnd=""/>
</GroupData>
<hidUniqueIdNextValueSaved _2abd43f2="23 ab 27 d0 88 28 fd 1c" Position="29 6c dc 44 00 c0 bd c2 00 00 80 bf" ParentId="ff" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
<CLOEntityList>
<CLOEntities entCLOEntity="e2 0d 67 6c 6c 07 f1 1c"/>
<CLOEntities entCLOEntity="e3 0d 67 6c 6c 07 f1 1c"/>
<CLOEntities entCLOEntity="ff"/>
</CLOEntityList>
</CCityLifeGroupObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{39218DA9-8D49-47C6-B34C-A6AB3D8C55AC}" hidName="AI.Attractor.Scripted_Events.XA01_M01_SC040_SCR_BasementMurder_cop01_loop_0" disEntityId="86 4e 00 50 5a 4c f3 1c" hidResourceCount="01" hidPos="14 ff dc 44 7b e3 ec c2 20 a0 86 bf" hidAngles="00 00 00 00 00 00 00 80 f7 6c 1e 40" hidPos_precise="14 ff dc 44 7b e3 ec c2 20 a0 86 bf">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="27 ab 27 d0 88 28 fd 1c" Position="14 ff dc 44 7b e3 ec c2 20 a0 86 bf" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71921781-1AC5-4C61-9738-523A4D50EDCF}" hidName="AI.Attractor.Scripted_Events.XA01_M01_SC040_SCR_BasementMurder_cop02_3" disEntityId="f1 0d c7 bd 6d 07 f1 1c" hidResourceCount="01" hidPos="e5 56 d9 44 9a 7b 8b c1 61 83 69 42" hidAngles="00 00 00 00 00 00 00 80 0e a3 8d bf" hidPos_precise="e5 56 d9 44 9a 7b 8b c1 61 83 69 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData bIsIngroup="01" Layer="" bUseParentPosAsAnchor="" bIsALeader="01">
<ActivationSettings NeverReactivate="01"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="29 ab 27 d0 88 28 fd 1c" Position="e5 56 d9 44 9a 7b 8b c1 61 83 69 42" ParentId="2d ab 27 d0 88 28 fd 1c" ParentPosition="e1 ba d7 44 18 a6 87 c1 61 83 69 42"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4B96755C-967C-4E9D-B51D-1B7CC3216DC6}" hidName="AI.Attractor.Scripted_Events.XA01_M01_SC040_SCR_BasementMurder_cop01_4" disEntityId="f2 0d c7 bd 6d 07 f1 1c" hidResourceCount="01" hidPos="7c 3f d9 44 7c 68 5a c1 61 83 69 42" hidAngles="00 00 00 00 00 00 00 80 da 1b 41 c0" hidPos_precise="7c 3f d9 44 7c 68 5a c1 61 83 69 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData bIsIngroup="01" Layer="" bUseParentPosAsAnchor="" bIsALeader="01">
<ActivationSettings NeverReactivate="01"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="2b ab 27 d0 88 28 fd 1c" Position="7c 3f d9 44 7c 68 5a c1 61 83 69 42" ParentId="2d ab 27 d0 88 28 fd 1c" ParentPosition="e1 ba d7 44 18 a6 87 c1 61 83 69 42"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CityLifeGroupObjectEntity_4" disEntityId="26 18 e7 f5 0e 0b f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 ba d7 44 18 a6 87 c1 61 83 69 42" hidAngles="00 00 00 00 00 00 00 80 4d e4 3d c0" hidPos_precise="e1 ba d7 44 18 a6 87 c1 61 83 69 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCityLifeGroupObjectComponent hidHasAliasName="">
<GroupData IsSimpleCLO="" LayerCount="" bSynchronizeTriggeredBhv="01" bIsShowcase="" bHasEmergentEventLayer="" iEmergentEventLayerMask="" bIsManagedByEntity="01">
<ActivationSettings selActivationType="01" selActivationZoneType="" NeverReactivate="" timeBeforeReactivate="00 00 20 41"/>
<Weights/>
<EmergentEventSettingsKeys/>
<Contexts/>
<AnimTemplates/>
<PlatformConfigs/>
<SpawningMandatory Normal="" HighEnd=""/>
</GroupData>
<hidUniqueIdNextValueSaved _2abd43f2="2d ab 27 d0 88 28 fd 1c" Position="e1 ba d7 44 18 a6 87 c1 61 83 69 42" ParentId="ff" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
<CLOEntityList>
<CLOEntities entCLOEntity="f1 0d c7 bd 6d 07 f1 1c"/>
<CLOEntities entCLOEntity="f2 0d c7 bd 6d 07 f1 1c"/>
<CLOEntities entCLOEntity="ff"/>
</CLOEntityList>
</CCityLifeGroupObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{39218DA9-8D49-47C6-B34C-A6AB3D8C55AC}" hidName="AI.Attractor.Scripted_Events.XA01_M01_SC040_SCR_BasementMurder_cop01_loop_0" disEntityId="97 4e 20 50 5a 4c f3 1c" hidResourceCount="01" hidPos="6c 9d da 44 38 40 25 c1 60 4e 69 42" hidAngles="00 00 00 00 00 00 00 80 0a 95 09 c0" hidPos_precise="6c 9d da 44 38 40 25 c1 60 4e 69 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="2f ab 27 d0 88 28 fd 1c" Position="6c 9d da 44 38 40 25 c1 60 4e 69 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A01_M01-SC010_CIN-Into_The_Grid" disEntityId="63 74 05 4d 1b 6f e8 1c" _d2b3429e="COmniEntity" hidEntityClass="9e af b9 85" hidResourceCount="04" hidPos="8f da d3 44 31 19 15 c2 55 70 69 42" hidAngles="00 00 00 00 00 00 00 80 64 82 0a bf" hidPos_precise="8f da d3 44 31 19 15 c2 55 70 69 42" hidConstEntity="" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="0a e2 62 f5 08 31 6a 80" hidCinematicEntityId="63 74 05 4d 1b 6f e8 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01-sc010_cin-into_the_grid\a01_m01-sc010_cin-into_the_grid.cseq" disSequence="75 a3 83 de"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{BF54520C-E0D0-423D-8230-A247C9AD5006}" hidName="StadiumBlackout.FloodLights02_6" disEntityId="77 51 e7 e7 38 7c f1 1c" hidResourceCount="02" hidPos="3d e2 d4 44 e9 66 73 42 e1 ba d2 42" hidAngles="82 40 f1 3f 8c b2 30 3c 2e fc 07 bd" hidPos_precise="3d e2 d4 44 e9 66 73 42 e1 ba d2 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FA2B1388-7A97-48DC-A872-81E45E175438}" hidName="StadiumBlackout.FloodLights03_1" disEntityId="ef 33 27 b2 ea 7b f1 1c" hidResourceCount="02" hidPos="5c 47 cd 44 21 48 19 41 7d bf d2 42" hidAngles="16 7a 43 c0 08 72 93 3f da 0f 49 40" hidPos_precise="5c 47 cd 44 21 48 19 41 7d bf d2 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{26668F74-5CEF-4C5E-A695-4B06F65D9AB0}" hidName="StadiumBlackout.ViewingAreaSparks_0" disEntityId="a3 51 27 ea 69 94 f1 1c" hidResourceCount="02" hidPos="ec 69 d5 44 71 3d 3b c2 10 98 d0 42" hidAngles="de 35 fa bf 00 00 00 80 00 00 00 00" hidPos_precise="ec 69 d5 44 71 3d 3b c2 10 98 d0 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0F91C3-BDA1-4046-99ED-52C206A69928}" hidName="BaseballCheer_Group02_W" disEntityId="c3 11 07 68 82 17 f1 1c" hidResourceCount="01" hidPos="29 04 d6 44 b6 84 24 c2 0e af 97 42" hidAngles="00 00 00 00 00 00 00 80 fd b5 45 c0" hidPos_precise="29 04 d6 44 b6 84 24 c2 0e af 97 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<EnticerData bHasTriggerBhv="01" entactAction="a7 d5 c3 ee" civreactcontextReactionContext="a3 f1 9b dd">
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<TriggerSettings selTriggerType="0b"/>
</EnticerData>
<hidUniqueIdNextValueSaved _2abd43f2="38 ab 47 d0 88 28 fd 1c" Position="29 04 d6 44 b6 84 24 c2 0e af 97 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{17EDE0F1-9D96-43BD-A2D4-BF7B3583A588}" hidName="StadiumBlackout.TransformerExplosion_1" disEntityId="06 51 87 33 12 86 f1 1c" hidResourceCount="02" hidPos="c3 bd cd 44 2d a1 8e c1 29 5c cf 42" hidAngles="00 00 00 00 db 0f c9 3f f5 66 df 3e" hidPos_precise="c3 bd cd 44 2d a1 8e c1 29 5c cf 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{BF54520C-E0D0-423D-8230-A247C9AD5006}" hidName="StadiumBlackout.FloodLights02_3" disEntityId="f6 33 07 63 ed 7b f1 1c" hidResourceCount="02" hidPos="14 5e cd 44 ff 42 0f 3c 00 c0 d2 42" hidAngles="5b c6 3c c0 92 9d 9e 3f da 0f 49 40" hidPos_precise="14 5e cd 44 ff 42 0f 3c 00 c0 d2 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4609EB19-E21A-40A9-95BE-73BD36C650A0}" hidName="StadiumBlackout.Lights01_Timing_0" disEntityId="9b 60 a7 d1 fa 61 f1 1c" hidResourceCount="02" hidPos="7b c4 cd 44 b9 4d 1b c2 1d 9a d2 42" hidAngles="00 00 00 00 db 0f c9 3f 00 00 00 80" hidPos_precise="7b c4 cd 44 b9 4d 1b c2 1d 9a d2 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0F91C3-BDA1-4046-99ED-52C206A69928}" hidName="BaseballCheer_Group03_M2" disEntityId="ae 11 07 2b 7c 17 f1 1c" hidResourceCount="01" hidPos="29 04 d6 44 b6 84 24 c2 0e af 97 42" hidAngles="00 00 00 00 00 00 00 80 fd b5 45 c0" hidPos_precise="29 04 d6 44 b6 84 24 c2 0e af 97 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<EnticerData bHasTriggerBhv="01" entactAction="2d d6 18 5a" civreactcontextReactionContext="a3 f1 9b dd">
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<TriggerSettings selTriggerType="0b"/>
</EnticerData>
<hidUniqueIdNextValueSaved _2abd43f2="3f ab 47 d0 88 28 fd 1c" Position="29 04 d6 44 b6 84 24 c2 0e af 97 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{49DB5669-4F36-4347-B61A-37BDC06A9BB2}" hidName="StadiumBlackout.ReactionSparksSingle_4" disEntityId="8a 22 c0 3f 27 e7 f2 1c" hidResourceCount="02" hidPos="7b 8c d5 44 d2 2f 42 c2 7a 76 a8 42" hidAngles="fb cf cc bf fe 90 86 3d 0b d1 00 be" hidPos_precise="7b 8c d5 44 d2 2f 42 c2 7a 76 a8 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FA2B1388-7A97-48DC-A872-81E45E175438}" hidName="StadiumBlackout.FloodLights03_12" disEntityId="c5 51 07 56 72 7c f1 1c" hidResourceCount="02" hidPos="7b d4 da 44 6f 81 5e 42 b0 b2 d2 42" hidAngles="45 2c e8 3f b4 2d cf 3c da 23 d0 bd" hidPos_precise="7b d4 da 44 6f 81 5e 42 b0 b2 d2 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{BF54520C-E0D0-423D-8230-A247C9AD5006}" hidName="StadiumBlackout.FloodLights02_4" disEntityId="4f 51 e7 c7 1a 7c f1 1c" hidResourceCount="02" hidPos="cd 4c cd 44 68 a2 c9 41 0c c2 d2 42" hidAngles="da 0f 49 40 4e be 8c 3f da 0f 49 40" hidPos_precise="cd 4c cd 44 68 a2 c9 41 0c c2 d2 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C8929F30-CE08-4477-AFCA-920160E0FEA7}" hidName="StadiumBlackout.SmallSecondaryExplosions_3" disEntityId="76 59 07 2e a7 76 f2 1c" hidResourceCount="02" hidPos="1f 05 d1 44 c3 93 77 42 6f 92 d2 42" hidAngles="72 6a da 3f bf be a2 bf 7b 95 36 be" hidPos_precise="1f 05 d1 44 c3 93 77 42 6f 92 d2 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="0f e2 78 f5 08 31 6a 80" hidCinematicEntityId="7a 33 e2 25 77 59 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc020_cin\a01_m01_sc020_cin.cseq" disSequence="f5 14 1f 42"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="10 e2 78 f5 08 31 6a 80" hidCinematicEntityId="7a 33 e2 25 77 59 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc020_cin\a01_m01_sc020_camera_out_of_bink.cseq" disSequence="9e 64 0e f3"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="11 e2 78 f5 08 31 6a 80" hidCinematicEntityId="7a 33 e2 25 77 59 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc020_cin\a01_m01_sc020_cin_final_reaction.cseq" disSequence="7c b7 6b 5c"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="12 e2 78 f5 08 31 6a 80" hidCinematicEntityId="7a 33 e2 25 77 59 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc020_cin\a01_m01_sc020_cin_after3reactions_loop.cseq" disSequence="ae b7 52 6a"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="13 e2 78 f5 08 31 6a 80" hidCinematicEntityId="7a 33 e2 25 77 59 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc020_cin\a01_m01_sc020_cin_final_loop.cseq" disSequence="21 2c dc 04"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="14 e2 78 f5 08 31 6a 80" hidCinematicEntityId="7a 33 e2 25 77 59 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\xa01m01_sc025_scr_dealing_with_maurice2\xa01m01_sc025_scr_dealing_with_maurice2.cseq" disSequence="19 11 6a 53">
<Binding EntityID="59 24 40 9d 1d 4c f3 1c" TrackID="12 6c 09 07 4d b6 93 8a"/>
</Entry>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="15 e2 78 f5 08 31 6a 80" hidCinematicEntityId="7a 33 e2 25 77 59 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\start_opening_subtitles\start_opening_subtitles.cseq" disSequence="25 bb 83 3f"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DDD399DE-8313-43DD-BAFD-3D3EC3690BCB}" hidName="MainCharacters.Maurice_367" disEntityId="6d 6c 45 6a 1b 7d e8 1c" hidResourceCount="1d" hidPos="85 23 e2 44 00 18 08 c5 46 25 b4 42" hidPos_precise="85 23 e2 44 00 18 08 c5 46 25 b4 42">
<hidGroupIds>
<Elem/>
<Elem/>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
<Elem _8a02cd6d="NPC" Value="a6 34 2b d0"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 60 e6 be 00 60 e6 be 00 00 00 00" vectorBBoxMax="00 70 e6 3e 00 60 e6 3e 80 99 d9 3f"/>
<Components>
<CCharacterPhysComponent LockBone="ff ff ff ff"/>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="Head" disSlotName="a2 59 c1 07" _c1dae6ef="graphics\_materials\fjovet-m-20121130192158.material.bin" hidOriginalMaterial="3c 4d 52 9a"/>
<Material _c20a23bf="Arm_Left" disSlotName="cc 0f da 0e" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20130725135212.material.bin" hidOriginalMaterial="10 b5 23 18"/>
<Material _c20a23bf="torso" disSlotName="85 bc 5f 27" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\lsauvage-m-2013012935344782.material.bin" hidOriginalMaterial="78 d5 01 be"/>
<Material _c20a23bf="Eyelashes" disSlotName="4d 00 31 2d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20121130203743.material.bin" hidOriginalMaterial="67 7a e4 eb"/>
<Material _c20a23bf="Hair" disSlotName="27 ce c5 3c" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20130315153044.material.bin" hidOriginalMaterial="72 74 fc 5a"/>
<Material _c20a23bf="Legs" disSlotName="b4 ec 2a 5d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-2013020451324763.material.bin" hidOriginalMaterial="c7 77 c9 fa"/>
<Material _c20a23bf="Mouth" disSlotName="93 73 04 5f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20130725140154.material.bin" hidOriginalMaterial="db 4c ee 3d"/>
<Material _c20a23bf="Arm_Right" disSlotName="0d af 05 65" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-2013012949182192.material.bin" hidOriginalMaterial="0a 42 1c a7"/>
<Material _c20a23bf="Eyeball" disSlotName="d3 b6 d6 a3" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20121130202304.material.bin" hidOriginalMaterial="df aa ee b0"/>
<Material _c20a23bf="Eye_shader" disSlotName="16 d9 be c4" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-2013041553038388.material.bin" hidOriginalMaterial="8a 9b 8d 04"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="5c 31 2e bf 15 51 0a be 34 01 1a bc" vectorBBoxMax="5c 31 2e 3f c3 e1 61 3e dd 87 ee 3f"/>
<object _3182766c="graphics\characters\char\char12\char12.xbg" fileModel="4b 09 69 e2" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_1100" disEntityId="96 11 80 78 97 e6 f2 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ae 77 d4 44 02 7c 1d c2 e4 43 69 42" hidAngles="51 77 56 bd 00 00 00 00 da 7c b0 bf" hidPos_precise="ae 77 d4 44 02 7c 1d c2 e4 43 69 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EB365ACE-3B18-46E2-8089-87197E249C80}" hidName="A01_M01_SC025_Props_BaseballBat" disEntityId="59 24 40 9d 1d 4c f3 1c" hidResourceCount="04" hidPos="5c c7 d4 44 ed 8d 26 c2 24 68 69 42" hidAngles="00 00 00 00 39 77 c8 bf 8a 06 de bf" hidPos_precise="5c c7 d4 44 ed 8d 26 c2 24 68 69 42">
<hidBBox vectorBBoxMin="3f 81 1f bd 3a 41 1d bd 3a 01 9d bc" vectorBBoxMax="3f 81 1f 3d 3a 41 1d 3d 11 6d 88 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="3f 81 1f bd 3a 41 1d bd 3a 01 9d bc" vectorBBoxMax="3f 81 1f 3d 3a 41 1d 3d 11 6d 88 3f"/>
<object _e1a0ee56="BaseballBat_01" hidNodeName="e4 6f e1 6e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A01_M01_SC020_CIN_DealingWithMaurice_Dummy" disEntityId="78 5e a2 a2 bc 62 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="8f da d3 44 31 19 15 c2 55 70 69 42" hidAngles="00 00 00 00 00 00 00 00 64 82 0a bf" hidPos_precise="8f da d3 44 31 19 15 c2 55 70 69 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 01 80 be 00 01 80 be 9a d1 cc bd" vectorBBoxMax="00 01 80 3e 00 01 80 3e 9a d1 cc 3d"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\test\cinematic_dummy_01.xml" fileName="43 67 ed 58"/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\test\cinematic_dummy_01.xbg" fileModel="c9 6f ed 58" hidMeshName="00" fUniformScale="00 00 80 3f">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="Cinematic_Dummy_01" disSlotName="22 c2 95 07" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fboivin2-m-2013011852936309.material.bin" hidOriginalMaterial="ee 57 93 09"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 01 80 be 00 01 80 be 9a d1 cc bd" vectorBBoxMax="00 01 80 3e 00 01 80 3e 9a d1 cc 3d"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="A01_M01_CIN_020_Spawnpoint_TEMP" disEntityId="11 8e e0 09 2d 8f e7 1c" hidResourceCount="01" hidPos="ae 77 d4 44 02 7c 1d c2 e4 43 69 42" hidAngles="52 77 56 bd 00 00 00 80 da 7c b0 bf" hidPos_precise="ae 77 d4 44 02 7c 1d c2 e4 43 69 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PROOF_OF_CONCEPT_A01_M01_SC020_CIN_DealingWithMaurice_TEMP" disEntityId="9b b3 02 f2 f6 81 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="8f da d3 44 31 19 15 c2 55 70 69 42" hidAngles="00 00 00 00 00 00 00 00 64 82 0a bf" hidPos_precise="8f da d3 44 31 19 15 c2 55 70 69 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries/>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTriggerSound_WringleyMuseumGameSFX" disEntityId="66 53 80 bf 3d a2 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="1f 65 d4 44 6a bc 51 c2 32 57 9b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f 65 d4 44 6a bc 51 c2 32 57 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c1 00 00 40 c1 00 00 00 c0" vectorBBoxMax="00 00 00 41 00 00 40 41 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 41 00 00 c0 41 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="8f 53 00 37 47 a2 e8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="8f 53 00 37 47 a2 e8 1c" sndSound="4c a9 0f 00" bAssignOnEntity="01" bInterruptible="" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="Leave" TargetEntityId="8f 53 00 37 47 a2 e8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="8f 53 00 37 47 a2 e8 1c" sndSound="4d a9 0f 00" bAssignOnEntity="01" bInterruptible="" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTriggerSound_LoungeBar_CrowdReacts_1" disEntityId="ae 56 40 89 50 98 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd fc d8 44 68 e2 61 c2 a8 86 98 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd fc d8 44 68 e2 61 c2 a8 86 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 80 c0 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 80 40 00 00 00 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 00 41 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="ac 56 e0 a8 4a 98 e8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="ac 56 e0 a8 4a 98 e8 1c" sndSound="76 a9 0f 00" bAssignOnEntity="01" bInterruptible="" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_Wringley_Field_Upper_1" disEntityId="b0 eb 62 1b 37 d1 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="06" hidPos="9a 19 d4 44 c5 3e 57 c2 a1 78 9d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 19 d4 44 c5 3e 57 c2 a1 78 9d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c1 00 00 58 c1 00 00 40 c0" vectorBBoxMax="00 00 a0 41 00 00 58 41 00 00 40 40"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 20 42 00 00 d8 41 00 00 c0 40" occzonSoundParams="96 09 0f 83" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="2e 3a c6 75 fe 2b e9 1c"/>
<Entrance entEntrance="2f 3a e6 d0 04 2c e9 1c"/>
<Entrance entEntrance="30 3a 86 af 0a 2c e9 1c"/>
<Entrance entEntrance="f1 15 e0 6c 1d 82 e7 1c"/>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="f5 38 06 32 e6 2b e9 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_WringleyGuardRoom_1" disEntityId="2d 32 e0 e2 37 da e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 51 d9 44 ff 21 be c1 fb 3a 6e 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb 3f" hidPos_precise="ec 51 d9 44 ff 21 be c1 fb 3a 6e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="33 33 33 bf 00 00 00 be 00 00 a0 bf" vectorBBoxMax="33 33 33 3f 00 00 00 3e 00 00 a0 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="33 33 b3 3f 00 00 80 3e 00 00 20 40" occholSoundParams="fd aa 7f ef" bInteriorToInteriorTransition="01"/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="None" sohcControllerType="f1 af a2 df">
<ControllerList/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_Wringley_PipeOrgan" disEntityId="8b 06 c0 7e 35 2f e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 02 d6 44 08 bd 2c c2 8e 66 a0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e1 02 d6 44 08 bd 2c c2 8e 66 a0 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="44 63 a8 cd" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 00 41 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<RaceDescription selType="01">
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<RacePoint vecPos="7b 76 d5 44 fb 74 96 bf ec dc f3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="02 ba d1 44 f3 20 f5 bf d4 dc f3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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</Entity>
<Entity hidName="HackableEntity_429_15_9" disEntityId="46 39 e6 ab 46 4a e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 76 d7 44 05 65 a3 c2 e0 3e 84 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="66 76 d7 44 05 65 a3 c2 e0 3e 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_9" disEntityId="bb 39 40 4f 50 6e ee 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="7b 6c d5 44 84 4d 43 c2 83 d1 b9 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="7b 6c d5 44 84 4d 43 c2 83 d1 b9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{784AA545-FD6F-4852-A58B-973AD7606A1E}" hidName="Interactive_Door.Bar_Door_SportsBar_Front_3_0_2" disEntityId="2b 0d 00 47 e9 bc ed 1c" hidResourceCount="05" hidPos="1f 3d d9 44 39 f4 61 c2 60 a5 97 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="1f 3d d9 44 39 f4 61 c2 60 a5 97 42">
<hidBBox vectorBBoxMin="00 00 00 00 c3 91 e1 bd 00 00 00 00" vectorBBoxMax="4d 66 a6 3f c4 c1 e1 3d 40 00 20 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 c3 91 e1 bd 00 00 00 00" vectorBBoxMax="4d 66 a6 3f c4 c1 e1 3d 40 00 20 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_8539" disEntityId="32 57 80 02 24 8c f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 79 d5 44 c2 06 30 c2 97 90 9b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 79 d5 44 c2 06 30 c2 97 90 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 bf 00 00 40 c0 00 00 00 c0" vectorBBoxMax="00 00 80 3f 00 00 40 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 00 40 00 00 c0 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_1" disEntityId="19 13 40 c6 ed 8d ea 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="0a 6f d5 44 50 7c 0c c2 b6 24 9c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0a 6f d5 44 50 7c 0c c2 b6 24 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="InteractionScript_0" disEntityId="84 d6 66 49 bb 8d ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 06 d6 44 93 29 2e c2 d9 9f 97 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 06 d6 44 93 29 2e c2 d9 9f 97 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CInteractionScriptComponent hidHasAliasName="" fAutoNavDistanceTolerance="00 00 80 3e" fAutoNavMinSpeed="00 00 00 40" fAutoNavMaxSpeed="00 00 00 40" vecAutoNavOffset="00 00 00 00 00 00 00 00 00 00 00 00" bEnabledByDefault="" bEnableAutomaticTriggering="01" fAutoTriggeringRadius="00 00 20 41" bEnableAutoTriggerInteraction="01">
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
<locstridOasisUseStringId/>
</CInteractionScriptComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_4_5_11_12_13" disEntityId="ea 4f 80 22 be 6e ee 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="66 f6 d0 44 cd 4c 56 c2 77 9e a3 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="66 f6 d0 44 cd 4c 56 c2 77 9e a3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_PolicePursuit_01" disEntityId="53 56 62 d0 b0 a9 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 d8 d4 44 e7 dd 2f c2 5b b3 97 42" hidAngles="00 00 00 00 00 00 00 00 67 a8 bb 3f" hidPos_precise="f6 d8 d4 44 e7 dd 2f c2 5b b3 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="8f cd 24 91" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionDestination_14_16" disEntityId="48 1f 20 2e 0d c0 ed 1c" hidResourceCount="01" hidPos="85 4b d9 44 f7 c6 69 c2 e6 9f 97 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="85 4b d9 44 f7 c6 69 c2 e6 9f 97 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_Helicopter_02_0_9" disEntityId="c5 50 c0 d7 0f 8c f0 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="a4 88 d1 44 99 6a 07 c2 12 03 f4 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a4 88 d1 44 99 6a 07 c2 12 03 f4 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRoadPathShapeComponent hidHasAliasName="">
<RoadPathPointList>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
</RoadPathPointList>
</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<RaceDescription selType="02">
<RacePointList>
<RacePoint vecPos="0d c0 d5 44 ce ea 5f c2 4d dd f3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="f6 c9 d5 44 b9 fc 84 c1 d4 3b f4 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 80 3f"/>
<RacePoint vecPos="08 fd d0 44 3a f0 95 c1 d0 3b f4 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 80 3f"/>
<RacePoint vecPos="81 8a cd 44 60 54 9e c1 52 dd f3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="a5 99 cd 44 a0 89 68 c2 13 dd f3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
</RacePointList>
</RaceDescription>
</Entity>
<Entity hidName="TagPoint_1093" disEntityId="a6 05 00 ca 0f 80 f0 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="66 06 d6 44 44 e9 29 c2 c0 5b 9b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="66 06 d6 44 44 e9 29 c2 c0 5b 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_CheckPoint_1" disEntityId="e1 4e c2 ff fb ba e0 1c" hidResourceCount="01" hidPos="1f 8d d6 44 4d c4 06 c2 d7 52 69 42" hidAngles="00 00 00 00 00 00 00 80 64 82 0a bf" hidPos_precise="1f 8d d6 44 4d c4 06 c2 d7 52 69 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="officer_2_4" disEntityId="6b 07 80 f4 a5 e7 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a 3f d9 44 f9 31 5b c1 a5 4e 69 42" hidAngles="00 00 00 00 00 00 00 00 21 5c c2 bf" hidPos_precise="0a 3f d9 44 f9 31 5b c1 a5 4e 69 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="8f cd 24 91" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_1094" disEntityId="aa 05 e0 ab 10 80 f0 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f6 40 d5 44 c1 a8 30 c2 c0 5b 9b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 40 d5 44 c1 a8 30 c2 c0 5b 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F2502A3F-6FE9-4B7A-8EEB-38F22FCBED95}" hidName="AI.Attractor.Signature-Action.Lean.on-block_33sec_33_65_6" disEntityId="f7 15 86 44 fb 1f e9 1c" hidResourceCount="01" hidPos="ec 59 db 44 40 13 42 c2 f3 bf 8f 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="ec 59 db 44 40 13 42 c2 f3 bf 8f 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 34 42"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="a5 ac 67 d2 88 28 fd 1c" Position="ec 59 db 44 40 13 42 c2 f3 bf 8f 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_1096" disEntityId="ac 05 80 80 11 80 f0 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d7 c3 d5 44 44 e9 29 c2 14 ff 9e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 c3 d5 44 44 e9 29 c2 14 ff 9e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionDestination_18_0" disEntityId="d4 07 20 50 aa 10 ea 1c" hidResourceCount="01" hidPos="71 5d da 44 88 34 6f c2 58 a8 9e 42" hidAngles="00 00 00 00 00 00 00 80 64 fa 0e 3d" hidPos_precise="71 5d da 44 88 34 6f c2 58 a8 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FluidEffectorObject_2" disEntityId="63 1f 80 ee 50 12 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd 6c d5 44 5a 24 03 c2 3e a8 6f 42" hidAngles="92 0a 86 be 00 00 00 00 16 7a 43 40" hidPos_precise="cd 6c d5 44 5a 24 03 c2 3e a8 6f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFluidEffectorComponent hidHasAliasName="" selType="" fSpeedInKmPerHour="01 00 34 42" fRadius="00 00 00 40" bAutoStart="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionDestination_17" disEntityId="7a 98 62 39 56 32 e6 1c" hidResourceCount="01" hidPos="ae d7 d2 44 58 a8 75 c2 36 cd 5e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="ae d7 d2 44 58 a8 75 c2 36 cd 5e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{784AA545-FD6F-4852-A58B-973AD7606A1E}" hidName="Interactive_Door.Bar_Door_SportsBar_Front_2_1_3" disEntityId="2c 0d 00 47 e9 bc ed 1c" hidResourceCount="05" hidPos="1f 3d d9 44 71 5b 6c c2 60 a5 97 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="1f 3d d9 44 71 5b 6c c2 60 a5 97 42">
<hidBBox vectorBBoxMin="00 00 00 00 c3 91 e1 bd 00 00 00 00" vectorBBoxMax="4d 66 a6 3f c4 c1 e1 3d 40 00 20 40"/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<SpawnPoints entSpawnPoint="38 32 60 ef 7e a7 ea 1c"/>
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<Link InputEvent="LeaveEmpty" TargetEntityId="26 06 a0 af 59 14 ef 1c">
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<Info entAction="04 5f a0 72 9a 4c f3 1c"/>
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<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
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<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="24 06 a0 af 59 14 ef 1c" sndSound="f6 22 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
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<Link InputEvent="OnHackedOn" TargetEntityId="26 06 a0 af 59 14 ef 1c">
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<Link InputEvent="OnHackedOff" TargetEntityId="26 06 a0 af 59 14 ef 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="26 06 a0 af 59 14 ef 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
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<Link InputEvent="OnHackedOn" TargetEntityId="26 06 a0 af 59 14 ef 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="26 06 a0 af 59 14 ef 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
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<Link InputEvent="OnHackedOn" TargetEntityId="28 06 a0 af 59 14 ef 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="28 06 a0 af 59 14 ef 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnHackedOff" TargetEntityId="28 06 a0 af 59 14 ef 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="28 06 a0 af 59 14 ef 1c" _234cf054="Stop" sType="88 b9 64 19"/>
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
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<Link InputEvent="Time Elapsed" TargetEntityId="26 06 a0 af 59 14 ef 1c">
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<Link InputEvent="Time Elapsed" TargetEntityId="26 06 a0 af 59 14 ef 1c">
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<Entity ArchetypeGuid="{68AC51C3-36E0-467A-94AE-F2F287FCB816}" hidName="AI.Attractor.Mission-Specific.Poke-lure-with-foot_0" disEntityId="04 5f a0 72 9a 4c f3 1c" hidResourceCount="01" hidPos="b9 04 db 44 30 d7 3f c1 32 81 69 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 c0" hidPos_precise="b9 04 db 44 30 d7 3f c1 32 81 69 42">
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="f8 ac e7 d2 88 28 fd 1c" Position="b9 04 db 44 30 d7 3f c1 32 81 69 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="8f cd 24 91" fNeededFreeSpaceRadius="00 00 00 00">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 40 00 00 80 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
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<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionDestination_18" disEntityId="43 08 00 d0 9f 84 e7 1c" hidResourceCount="01" hidPos="52 20 dc 44 ac 9c 4a c2 be df 98 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 bf" hidPos_precise="52 20 dc 44 ac 9c 4a c2 be df 98 42">
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_BeginGAME" disEntityId="52 05 20 93 67 7d dd 1c" hidResourceCount="01" hidPos="ae 77 d4 44 73 a8 1c c2 e4 43 69 42" hidAngles="00 00 00 00 00 00 00 80 97 56 68 be" hidPos_precise="ae 77 d4 44 73 a8 1c c2 e4 43 69 42">
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<CEventComponent hidHasAliasName="">
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<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
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<Entity ArchetypeGuid="{AEDB8E8C-4877-472D-BADC-ADCDFF52561B}" hidName="AXX_MXX_Unlock_Console.UnlockConsole_HackableEntity_8_2_9" disEntityId="5a 3b e0 ac 70 32 e8 1c" hidResourceCount="06" hidPos="fe a1 da 44 fe 69 45 c2 aa 9f 8f 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="fe a1 da 44 fe 69 45 c2 aa 9f 8f 42">
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<Link InputEvent="OnHackSucceed" TargetEntityId="5f 3b e0 ac 70 32 e8 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="5a 3b e0 ac 70 32 e8 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="5a 3b e0 ac 70 32 e8 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="5e 3b e0 ac 70 32 e8 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="5e 3b e0 ac 70 32 e8 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="5c 3b e0 ac 70 32 e8 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="5c 3b e0 ac 70 32 e8 1c">
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<Light _aaa77231="DigitalLock_02" hidParentBoneNameID="b3 28 a8 7c"/>
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<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A01_M01_InteractionCameraHacking" disEntityId="60 0a 60 57 cd cf e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="c8 00" hidPos="5c c7 dc 44 15 0c 28 c2 f2 a1 8f 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 40" hidPos_precise="5c c7 dc 44 15 0c 28 c2 f2 a1 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="1d 62 b5 f5 08 31 6a 80" hidCinematicEntityId="60 0a 60 57 cd cf e4 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_interactioncamerahacking\a01_m01_interactioncamerahacking.cseq" disSequence="71 68 98 b7"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A01_M01_SC040_SCR_Blackout_Trigger_animation" disEntityId="91 11 e0 ab 2a 0d e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 4f d6 44 02 9a 3f c2 97 9f 9b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c 4f d6 44 02 9a 3f c2 97 9f 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 00 bf 00 00 00 c0" vectorBBoxMax="00 00 20 40 00 00 00 3f 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 80 3f 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DA263286-653A-4099-8FDC-4873AAF1216E}" hidName="A01_M01_SC050.BaseballBatDebris_9" disEntityId="f3 ea 26 c3 44 b6 ec 1c" hidResourceCount="02" hidPos="66 a6 ce 44 d7 d2 76 c2 29 ad 91 42" hidAngles="05 74 07 3f bc 7f c8 3e d1 d4 89 bf" hidPos_precise="66 a6 ce 44 d7 d2 76 c2 29 ad 91 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A01_M01_SC030_CIN_JordiIntro" disEntityId="1e 35 a2 d5 83 5b df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="39 01" hidPos="8f da d3 44 c4 31 15 c2 e7 5d 69 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="8f da d3 44 c4 31 15 c2 e7 5d 69 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="1e 22 b6 f5 08 31 6a 80" hidCinematicEntityId="1e 35 a2 d5 83 5b df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc030_cin\a01_m01_sc030_cin.cseq" disSequence="f9 76 55 9f">
<Binding EntityID="89 ff e2 2e 25 b5 e7 1c" TrackID="e1 45 00 68 8f dc 05 81"/>
</Entry>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="1f 22 b6 f5 08 31 6a 80" hidCinematicEntityId="1e 35 a2 d5 83 5b df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc030_cin\a01_m01_sc030_cin_loop.cseq" disSequence="ac 5a 30 64"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="20 22 b6 f5 08 31 6a 80" hidCinematicEntityId="1e 35 a2 d5 83 5b df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\a01_m01_sc030_cin\a01_m01_sc030_cin_loopafter.cseq" disSequence="16 52 51 dd"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cinematic_Dummy_CIN_JordiIntro" disEntityId="7d 5e 22 a3 bc 62 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="8f da d3 44 c4 31 15 c2 e7 5d 69 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="8f da d3 44 c4 31 15 c2 e7 5d 69 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 01 80 be 00 01 80 be 9a d1 cc bd" vectorBBoxMax="00 01 80 3e 00 01 80 3e 9a d1 cc 3d"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\test\cinematic_dummy_01.xml" fileName="43 67 ed 58"/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\test\cinematic_dummy_01.xbg" fileModel="c9 6f ed 58" hidMeshName="00" fUniformScale="00 00 80 3f">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="Cinematic_Dummy_01" disSlotName="22 c2 95 07" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fboivin2-m-2013011852936309.material.bin" hidOriginalMaterial="ee 57 93 09"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 01 80 be 00 01 80 be 9a d1 cc bd" vectorBBoxMax="00 01 80 3e 00 01 80 3e 9a d1 cc 3d"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_A01_M01_SC030" disEntityId="84 05 c0 55 1a 7f df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 64 d5 44 2a 7a 0a c2 d0 84 6f 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 3d" hidPos_precise="7b 64 d5 44 2a 7a 0a c2 d0 84 6f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 40 c0 00 00 00 bf" vectorBBoxMax="00 00 c0 3f 00 00 40 40 00 00 00 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 c0 40 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_1090" disEntityId="f4 12 e0 db 32 92 e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="52 10 ce 44 3f 17 74 c2 ec c0 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 3f" hidPos_precise="52 10 ce 44 3f 17 74 c2 ec c0 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{72436A6F-F569-4171-A2BF-544BB4C1CA0B}" hidName="Blood.BleedingSmall _58" disEntityId="87 ff 62 9f 24 b5 e7 1c" hidResourceCount="02" hidPos="71 7d d6 44 84 1e 06 c2 39 56 6d 42" hidPos_precise="71 7d d6 44 84 1e 06 c2 39 56 6d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{10BF268A-53B1-44CB-8C1D-0E854F771426}" hidName="MuzzleFlashes.Pistol_59" disEntityId="89 ff e2 2e 25 b5 e7 1c" hidResourceCount="02" hidPos="8f 4a d6 44 8c 8a 06 c2 91 fe 69 42" hidPos_precise="8f 4a d6 44 8c 8a 06 c2 91 fe 69 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{15690FED-8309-46B0-A52C-5308956D0FC8}" hidName="stabbing_blood" disEntityId="47 d1 26 ad 8b 37 ea 1c" hidResourceCount="03" hidPos="e1 5a d6 44 d0 f3 03 c2 e7 4c 69 42" hidAngles="00 00 00 00 00 00 00 80 42 6f 26 40" hidPos_precise="e1 5a d6 44 d0 f3 03 c2 e7 4c 69 42">
<hidBBox vectorBBoxMin="e1 6d f0 be 02 f1 00 bf 00 00 00 00" vectorBBoxMax="e1 6d f0 3e 02 f1 00 3f 20 01 90 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e1 6d f0 be 02 f1 00 bf b2 5d 8e 3b" vectorBBoxMax="e1 6d f0 3e 02 f1 00 3f 8e a4 91 3b"/>
<object _e1a0ee56="Cin_Blood_01" hidNodeName="b4 30 26 ed"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{15690FED-8309-46B0-A52C-5308956D0FC8}" hidName="stabbing_blood_2_son_of_stabbing_blood" disEntityId="06 0b 20 a8 ca 37 ea 1c" hidResourceCount="03" hidPos="5c 67 d6 44 e3 25 03 c2 e7 4c 69 42" hidAngles="00 00 00 00 00 00 00 80 f1 f9 8e bd" hidPos_precise="5c 67 d6 44 e3 25 03 c2 e7 4c 69 42">
<hidBBox vectorBBoxMin="e1 6d f0 be 02 f1 00 bf 00 00 00 00" vectorBBoxMax="e1 6d f0 3e 02 f1 00 3f 20 01 90 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e1 6d f0 be 02 f1 00 bf b2 5d 8e 3b" vectorBBoxMax="e1 6d f0 3e 02 f1 00 3f 8e a4 91 3b"/>
<object _e1a0ee56="Cin_Blood_01" hidNodeName="b4 30 26 ed"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="XA01M01_Sc030_SCR_OmniousShadow" disEntityId="d2 ca 86 ed 8d 55 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="17" hidPos="e1 ba d7 44 18 a6 87 c1 61 83 69 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 3f" hidPos_precise="e1 ba d7 44 18 a6 87 c1 61 83 69 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="21 a2 b7 f5 08 31 6a 80" hidCinematicEntityId="d2 ca 86 ed 8d 55 ee 1c" _b1c26ebb="sequences\windy_city\main_missions\act_01\mission_01\xa01m01_sc030_scr_omniousshadow\xa01m01_sc030_scr_omniousshadow.cseq" disSequence="51 29 27 f7"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0F91C3-BDA1-4046-99ED-52C206A69928}" hidName="BlackoutReaction_Group04_W" disEntityId="44 03 a7 6a d5 b3 f0 1c" hidResourceCount="01" hidPos="29 04 d6 44 b6 84 24 c2 0e af 97 42" hidAngles="00 00 00 00 00 00 00 80 fd b5 45 c0" hidPos_precise="29 04 d6 44 b6 84 24 c2 0e af 97 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<EnticerData bHasTriggerBhv="01" entactAction="ec 5b 9d cb" civreactcontextReactionContext="a3 f1 9b dd">
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<TriggerSettings selTriggerType="0b"/>
</EnticerData>
<hidUniqueIdNextValueSaved _2abd43f2="6b ad 87 d3 88 28 fd 1c" Position="29 04 d6 44 b6 84 24 c2 0e af 97 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0F91C3-BDA1-4046-99ED-52C206A69928}" hidName="BlackoutReaction_Group04_M3" disEntityId="41 03 e7 2b d4 b3 f0 1c" hidResourceCount="01" hidPos="29 04 d6 44 b6 84 24 c2 0e af 97 42" hidAngles="00 00 00 00 00 00 00 80 fd b5 45 c0" hidPos_precise="29 04 d6 44 b6 84 24 c2 0e af 97 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<EnticerData bHasTriggerBhv="01" entactAction="48 47 88 74" civreactcontextReactionContext="a3 f1 9b dd">
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<TriggerSettings selTriggerType="0b"/>
</EnticerData>
<hidUniqueIdNextValueSaved _2abd43f2="6d ad 87 d3 88 28 fd 1c" Position="29 04 d6 44 b6 84 24 c2 0e af 97 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0F91C3-BDA1-4046-99ED-52C206A69928}" hidName="BlackoutReaction_Group04_M2" disEntityId="3e 03 27 a6 d3 b3 f0 1c" hidResourceCount="01" hidPos="29 04 d6 44 b6 84 24 c2 0e af 97 42" hidAngles="00 00 00 00 00 00 00 80 fd b5 45 c0" hidPos_precise="29 04 d6 44 b6 84 24 c2 0e af 97 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<EnticerData bHasTriggerBhv="01" entactAction="de 77 8f 03" civreactcontextReactionContext="a3 f1 9b dd">
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<TriggerSettings selTriggerType="0b"/>
</EnticerData>
<hidUniqueIdNextValueSaved _2abd43f2="6f ad 87 d3 88 28 fd 1c" Position="29 04 d6 44 b6 84 24 c2 0e af 97 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0F91C3-BDA1-4046-99ED-52C206A69928}" hidName="BlackoutReaction_Group04_M" disEntityId="3b 03 a7 fd d2 b3 f0 1c" hidResourceCount="01" hidPos="29 04 d6 44 b6 84 24 c2 0e af 97 42" hidAngles="00 00 00 00 00 00 00 80 fd b5 45 c0" hidPos_precise="29 04 d6 44 b6 84 24 c2 0e af 97 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<EnticerData bHasTriggerBhv="01" entactAction="96 a2 ff 36" civreactcontextReactionContext="a3 f1 9b dd">
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<TriggerSettings selTriggerType="0b"/>
</EnticerData>
<hidUniqueIdNextValueSaved _2abd43f2="71 ad 87 d3 88 28 fd 1c" Position="29 04 d6 44 b6 84 24 c2 0e af 97 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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