The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_07_pontiac_hubunlock_mission.xml.data.fcb" PathId="33 df 51 38">
<Entities>
<Entity ArchetypeGuid="{2B0AC32F-3411-48EE-A1FB-9463A8612FA0}" hidName="Ammo.AmmoBoxSniperRiffle_0" disEntityId="67 d6 a6 dd b5 c3 ef 1c" hidResourceCount="04" hidPos="66 06 d1 44 ec 09 df c4 33 b3 71 42" hidPos_precise="66 06 d1 44 ec 09 df c4 33 b3 71 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FishingHut_Shotgun03_2" disEntityId="9e 03 80 dd e5 29 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a e1 c8 44 7b 4c dc c4 b1 a1 72 42" hidAngles="00 00 00 00 00 00 00 00 23 82 f3 bf" hidPos_precise="9a e1 c8 44 7b 4c dc c4 b1 a1 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="41 d5 3b f8" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 c0 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="ff ff 6f 41"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FishingHut_Shotgun03_1" disEntityId="9d 03 60 3c dd 29 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 c0 c8 44 33 73 de c4 d0 44 75 42" hidAngles="00 00 00 00 00 00 00 00 de 35 7a 3f" hidPos_precise="a4 c0 c8 44 33 73 de c4 d0 44 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="41 d5 3b f8" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 c0 c0" fMaxHeight="00 00 00 40" angMinAngle="00 80 a2 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 c0 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="ff ff 6f 41"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FishHut_Patrol_NPC3" disEntityId="d8 07 40 61 3c 86 e0 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="71 ad c8 44 d7 0b dd c4 33 73 75 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="71 ad c8 44 d7 0b dd c4 33 73 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="56 45 c7 44 7e 2b d9 c4 49 78 77 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 e0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="05" selInteractiveMode="05" selIdleAction="01" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="da b6 c7 44 6c 41 d9 c4 19 20 77 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="74 ef c7 44 7f 27 d9 c4 e3 c7 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="4f 39 c8 44 85 45 d9 c4 7c 17 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="48 96 c8 44 b1 f9 d9 c4 8a 68 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="89 a1 c8 44 1b f8 da c4 2c d8 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b8 db c8 44 90 72 db c4 53 22 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d3 fb c8 44 b9 58 dc c4 8c f9 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7d 50 c9 44 f1 2e dd c4 ad 58 73 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="42 ca c9 44 5b 7e dd c4 eb b7 73 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f1 01 ca 44 05 cd dd c4 b9 96 74 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="36 54 00 b7 7a d6 ea 1c"/>
<PatrolPoint vecPos="5f cc c9 44 ad 46 de c4 03 31 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="9b c7 c9 44 4f ca de c4 04 65 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="17 99 c9 44 a6 26 df c4 20 0e 77 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="bf 52 c9 44 db 85 df c4 ad 86 77 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 80 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="84 ef c8 44 77 eb df c4 74 b6 77 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="47 79 c8 44 9e 45 e0 c4 a7 22 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 80 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="66 30 c8 44 d1 07 e0 c4 82 8c 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="1e db c7 44 00 f4 df c4 fd a6 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="de 87 c7 44 ae f8 df c4 74 c1 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="94 28 c7 44 2a d0 df c4 5d f6 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7c e4 c6 44 35 86 df c4 1b ca 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ed c9 c6 44 e6 32 df c4 92 43 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="22 d7 c6 44 83 fa de c4 71 d8 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="22 fe c6 44 e5 cc de c4 5a 6d 7a 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6a f5 c7 44 62 1f de c4 8a 5a 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="01" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d7 3f c8 44 63 15 de c4 52 2a 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2d 70 c8 44 1b 3a de c4 70 b2 75 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d2 3a c9 44 df c9 de c4 c7 18 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="db 7d c9 44 f3 b9 de c4 e1 1b 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
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<PatrolPoint vecPos="85 fe c9 44 2e 74 de c4 ae 30 75 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="90 42 ca 44 29 36 de c4 61 be 74 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f6 70 ca 44 db d7 dd c4 08 4c 74 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 c0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="36 6f ca 44 76 61 dd c4 5e a7 73 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="01 19 ca 44 82 e6 dc c4 5f f7 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="98 7e c9 44 7d 90 dc c4 e1 dd 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d9 d7 c8 44 a1 93 dc c4 16 b3 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="85 9b c8 44 7c 77 dc c4 61 a4 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="85 4f c8 44 78 f9 db c4 b2 65 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="c9 7b c8 44 ce 75 db c4 49 59 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="31 d6 c8 44 1b fe da c4 b0 4c 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ed da c8 44 22 29 da c4 9e 2b 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b8 9b c8 44 a4 b7 d9 c4 bb 12 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2a 3f c8 44 45 41 d9 c4 65 71 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ca 08 c8 44 c6 28 d9 c4 6b 4f 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="00 be c7 44 5a 49 d9 c4 86 2d 76 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="FishHut_NPCRestrictedZone_HubGuy_1" disEntityId="32 71 02 39 9b 5f e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 91 ca 44 8f aa dc c4 c5 7e 43 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 91 ca 44 8f aa dc c4 c5 7e 43 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="c0 6e 51 c2 20 52 47 c2 00 00 00 00" vectorBBoxMax="e0 ac 49 42 80 10 59 42 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="06 00 00 00 ef 2e cd 44 20 e5 e2 c4 c5 7e 43 42 ba 4b d0 44 9f e5 de c4 c5 7e 43 42 53 df d0 44 d9 9a da c4 c5 7e 43 42 ac e7 c7 44 0b e2 d5 c4 c5 7e 43 42 69 23 c5 44 85 d7 d7 c4 c5 7e 43 42 76 06 c4 44 2f e0 e1 c4 c5 7e 43 42" hidCentet="ec 91 ca 44 8f aa dc c4 c6 7e 43 42" fHeight="00 00 f0 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_858" disEntityId="93 03 00 2b 6a 29 ef 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ec d1 cb 44 3d 12 df c4 73 e8 7f 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 bf" hidPos_precise="ec d1 cb 44 3d 12 df c4 73 e8 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{91CC57A9-AA63-4A37-AF4E-0B61C2C1AB97}" hidName="Ammo.AmmoBoxPistol_0" disEntityId="65 d6 a6 4d b4 c3 ef 1c" hidResourceCount="04" hidPos="cd 44 c8 44 14 26 db c4 93 a9 75 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3f" hidPos_precise="cd 44 c8 44 14 26 db c4 93 a9 75 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_FishingHut_Mobster_1" disEntityId="75 17 62 ff b3 33 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 f1 cc 44 14 8e dc c4 c1 4a 80 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 40" hidPos_precise="48 f1 cc 44 14 8e dc c4 c1 4a 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="77 17 42 72 b4 33 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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<hidBatchedLinks/>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="41 d5 3b f8" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 80 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 a5 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 a0 41"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Entity hidName="AIGenerator_FishingHut_Mobster_8_0_5" disEntityId="60 0f 40 4b 21 b0 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 49 cb 44 3d 8a d4 c4 00 af 75 42" hidAngles="ec f8 cc bb d6 7a 85 bc 71 cc 29 3f" hidPos_precise="48 49 cb 44 3d 8a d4 c4 00 af 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity hidName="FishingHut_Mobster02_2" disEntityId="a0 03 40 bd f5 29 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 e2 ca 44 e1 02 da c4 27 02 7b 42" hidAngles="00 00 00 00 36 fa 8e bc 4e 51 25 c0" hidPos_precise="e1 e2 ca 44 e1 02 da c4 27 02 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="41 d5 3b f8" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity ArchetypeGuid="{0C0E47E9-F849-4E3F-B437-899DBF7F97F7}" hidName="AI.Attractor.Signature-Loop.Misc.Smoking_277_280_281" disEntityId="bb 9f e1 78 c9 62 e8 1c" hidResourceCount="01" hidPos="52 b0 c7 44 00 70 df c4 1f 85 79 42" hidAngles="00 00 00 00 00 00 00 80 42 6f 26 c0" hidPos_precise="52 b0 c7 44 00 70 df c4 1f 85 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="7e a6 27 a3 88 28 fd 1c" Position="52 b0 c7 44 00 70 df c4 1f 85 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="FishingHut_Mobster04" disEntityId="84 17 02 c7 d7 33 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c ff c5 44 3d 22 d9 c4 29 ad 6d 42" hidAngles="00 00 00 00 00 00 00 00 5b c6 3c 40" hidPos_precise="5c ff c5 44 3d 22 d9 c4 29 ad 6d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 80 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="ff ff ef 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="AIGenerator_FishingHut_Mobster_8_0" disEntityId="ec d9 a5 a7 a0 af e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 58 cf 44 d7 c3 e5 c4 91 ef 81 42" hidAngles="73 b1 1f ba e2 e3 8e bc cf c9 a9 3e" hidPos_precise="00 58 cf 44 d7 c3 e5 c4 91 ef 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="ed d9 a5 a7 a0 af e8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="SoundPoint_746" disEntityId="30 93 82 08 bd 5b e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5e 28 c7 44 67 46 df c4 f8 30 7f 42" hidAngles="88 26 5f 3d 6e 72 51 3c ee 60 cb 3f" hidPos_precise="5e 28 c7 44 67 46 df c4 f8 30 7f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="ProximityTrigger_5" disEntityId="31 93 82 08 bd 5b e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="57 39 c7 44 ba 46 df c4 21 a9 7a 42" hidAngles="88 26 5f 3d 6e 72 51 3c ee 60 cb 3f" hidPos_precise="57 39 c7 44 ba 46 df c4 21 a9 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="32 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="32 93 82 08 bd 5b e4 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="32 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="32 93 82 08 bd 5b e4 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="32 93 82 08 bd 5b e4 1c" hidResourceCount="06" hidPos="a8 26 c7 44 b8 46 df c4 60 d1 7c 42" hidAngles="88 26 5f 3d 6e 72 51 3c ee 60 cb 3f" hidPos_precise="a8 26 c7 44 b8 46 df c4 60 d1 7c 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
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<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
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</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="30 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="30 93 82 08 bd 5b e4 1c" sndSound="f6 22 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="30 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="30 93 82 08 bd 5b e4 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="32 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="32 93 82 08 bd 5b e4 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="32 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="32 93 82 08 bd 5b e4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="32 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="32 93 82 08 bd 5b e4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="61 c0 86 e1 26 03 ea 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="61 c0 86 e1 26 03 ea 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="61 c0 86 e1 26 03 ea 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="61 c0 86 e1 26 03 ea 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="32 93 82 08 bd 5b e4 1c">
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<Link InputEvent="Time Elapsed" TargetEntityId="32 93 82 08 bd 5b e4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="32 93 82 08 bd 5b e4 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
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</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Pawnee_MainHub_Checkpoint_0" disEntityId="cc 0d e0 a2 ca d8 df 1c" hidResourceCount="01" hidPos="8f fa d0 44 0a 5f df c4 5a b5 6d 42" hidAngles="00 00 00 00 00 00 00 80 65 15 a3 3f" hidPos_precise="8f fa d0 44 0a 5f df c4 5a b5 6d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9b db 67 8e" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="AIGenerator_FishingHut_Heavy" disEntityId="f7 1e 62 0a 02 34 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 a2 c7 44 48 99 df c4 b1 10 79 42" hidAngles="00 00 00 00 00 00 00 00 96 c3 cf bf" hidPos_precise="e1 a2 c7 44 48 99 df c4 b1 10 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f5 1e a2 02 00 34 df 1c"/>
<SpawnPoints entSpawnPoint="92 03 c0 8e 63 29 ef 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_857" disEntityId="91 03 a0 e8 5a 29 ef 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="0a af c7 44 52 70 df c4 ce 19 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0a af c7 44 52 70 df c4 ce 19 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FishingHut_Mobster05" disEntityId="85 17 42 e7 d7 33 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 bb c7 44 a4 88 db c4 64 cc 6f 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 3f" hidPos_precise="d7 bb c7 44 a4 88 db c4 64 cc 6f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_FishingHut_Sniper" disEntityId="e4 1e c2 01 f4 33 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 25 c6 44 a4 a0 db c4 8d d7 74 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 3f" hidPos_precise="71 25 c6 44 a4 a0 db c4 8d d7 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="e0 1e c2 84 f1 33 df 1c"/>
<SpawnPoints entSpawnPoint="99 03 60 18 93 29 ef 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FishingHut_Mobster09_1_3" disEntityId="ef d9 a5 de e7 af e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 44 cf 44 29 fc e5 c4 b7 e2 7b 42" hidAngles="ab 59 67 3c 11 13 28 3c 68 38 91 3f" hidPos_precise="7b 44 cf 44 29 fc e5 c4 b7 e2 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 96 43"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="b3 a6 67 a3 88 28 fd 1c" Position="3d 1a c6 44 d7 0b e3 c4 d3 4d 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FishingHut_Mobster04_1" disEntityId="9b 03 20 9d a5 29 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 c3 c6 44 d7 e3 d7 c4 18 d5 6d 42" hidAngles="00 00 00 00 00 00 00 00 c0 92 01 3f" hidPos_precise="33 c3 c6 44 d7 e3 d7 c4 18 d5 6d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 80 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b4 42" fMinHeight="00 00 80 c0" fMaxHeight="00 00 00 40" angMinAngle="01 80 98 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
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</_c2b9e143>