The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_06g_gunshop_pequinovillage.xml.data.fcb" PathId="38 21 d9 b5">
<Entities>
<Entity ArchetypeGuid="{E23316C5-6F7B-418B-8216-293B8B36FCEF}" hidName="USEPREFAB_Singing_Bass.HackableEntity_0" disEntityId="53 77 80 16 4b 2f f1 1c" hidResourceCount="03" hidPos="4a 84 b0 44 8a 77 2c 44 48 e3 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="4a 84 b0 44 8a 77 2c 44 48 e3 92 42" wlucatLoadingUnitCategory="04">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 c0 3f 00 00 c0 bf" fDistanceToPos="00 00 40 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="56 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="ResetAndFwdMoveEntity" eventMask="01" hidTargetEntityId="56 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="57 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="ResetAndFwdMoveEntity" eventMask="01" hidTargetEntityId="57 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="55 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="ResetAndFwdMoveEntity" eventMask="01" hidTargetEntityId="55 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="54 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="54 77 80 16 4b 2f f1 1c" sndSound="76 a5 12 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="53 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="53 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="57 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="57 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="56 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="56 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="55 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="55 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="58 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="58 77 80 16 4b 2f f1 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Singing_Fish_SoundPoint_0" disEntityId="54 77 80 16 4b 2f f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="80 7e b0 44 8a 77 2c 44 89 db 93 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="80 7e b0 44 8a 77 2c 44 89 db 93 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EABC4A26-BD11-4B08-A51E-78F8076D635D}" hidName="USEPREFAB_Singing_Bass.Tail_MovableEntity_0" disEntityId="55 77 80 16 4b 2f f1 1c" hidResourceCount="04" hidPos="34 88 b0 44 72 5b 2c 44 c0 c8 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="34 88 b0 44 72 5b 2c 44 c0 c8 92 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="7b 51 3d be 8a 41 c5 bc 0c 01 06 be" vectorBBoxMax="00 00 00 00 96 81 cb 3c 34 c9 19 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="7b 51 3d be 8a 41 c5 bc 0c 01 06 be" vectorBBoxMax="00 00 00 00 96 81 cb 3c 34 c9 19 3e"/>
<object _e1a0ee56="Animated_WallMount_Trout_01_Tail" hidNodeName="89 05 2c f7" _0d9c8b1a="Animated_WallMount_Trout_01_Tail_LOD0" hidNodeNameLOD0="fd d2 2b 85"/>
<object _e1a0ee56="Animated_WallMount_Trout_01_Tail" hidNodeName="89 05 2c f7" _0d9c8b1a="Animated_WallMount_Trout_01_Tail_LOD0" hidNodeNameLOD0="fd d2 2b 85"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnEaseInBegin" TargetEntityId="54 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="54 77 80 16 4b 2f f1 1c" sndSound="ec 89 12 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{01D728D7-ACD1-4192-9AE3-6825722B3D8D}" hidName="USEPREFAB_Singing_Bass.Head_MovableEntity_0" disEntityId="56 77 80 16 4b 2f f1 1c" hidResourceCount="04" hidPos="10 88 b0 44 8a 7e 2c 44 73 be 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="10 88 b0 44 8a 7e 2c 44 73 be 92 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="a0 01 d0 b9 27 a1 93 bd d0 11 e8 bd" vectorBBoxMax="9f 61 cf 3e 5b 81 ad 3d 06 39 03 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="a0 01 d0 b9 27 a1 93 bd d0 11 e8 bd" vectorBBoxMax="9f 61 cf 3e 5b 81 ad 3d 06 39 03 3e"/>
<object _e1a0ee56="Animated_WallMount_Trout_01_Head" hidNodeName="48 47 e8 2c" _0d9c8b1a="Animated_WallMount_Trout_01_Head_LOD0" hidNodeNameLOD0="68 a1 29 94"/>
<object _e1a0ee56="Animated_WallMount_Trout_01_Head" hidNodeName="48 47 e8 2c" _0d9c8b1a="Animated_WallMount_Trout_01_Head_LOD0" hidNodeNameLOD0="68 a1 29 94"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnFwdMovementStopped" TargetEntityId="53 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="53 77 80 16 4b 2f f1 1c"/>
</Link>
<Link InputEvent="OnMovementStopped" TargetEntityId="56 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="56 77 80 16 4b 2f f1 1c" sndSound="7d aa 10 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnLoadFromPersistenceInMovement" TargetEntityId="56 77 80 16 4b 2f f1 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="56 77 80 16 4b 2f f1 1c" sndSound="7d aa 10 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DCF9E0F2-9279-4B45-B3EB-52F1DB943676}" hidName="USEPREFAB_Singing_Bass.Body_StaticObject_0" disEntityId="58 77 80 16 4b 2f f1 1c" hidResourceCount="03" hidPos="f9 89 b0 44 8a 77 2c 44 a2 c2 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f9 89 b0 44 8a 77 2c 44 a2 c2 92 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="c7 45 e3 be 91 81 48 bc 9c 31 4e be" vectorBBoxMax="c6 21 e3 3d 0a d9 04 3e bd 71 5e 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="c7 45 e3 be 91 81 48 bc 9c 31 4e be" vectorBBoxMax="c6 21 e3 3d 0a d9 04 3e bd 71 5e 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="EnvironmentSettingsVolume_ParkerSquareGunshop" disEntityId="14 58 c3 6e d5 99 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7a ec af 44 25 6e 2c 44 dd d5 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7a ec af 44 25 6e 2c 44 dd d5 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 e8 28 c1 00 c0 ae c0 00 00 00 00" vectorBBoxMax="00 da a3 40 00 2e 00 41 00 00 98 40"/>
<Components>
<CEnvironmentSettingsVolumeComponent hidHasAliasName="" hidShapePoints="07 00 00 00 f9 9b ae 44 e7 fe 2b 44 dd d5 8b 42 aa 9a ae 44 dd 6e 2e 44 dd d5 8b 42 54 90 b0 44 2a 64 2e 44 dd d5 8b 42 ee 8b b0 44 e5 09 2c 44 dd d5 8b 42 21 8b b0 44 a5 10 2b 44 dd d5 8b 42 44 4d b0 44 27 12 2b 44 dd d5 8b 42 10 4c b0 44 64 04 2c 44 dd d5 8b 42" hidCentet="7c ec af 44 25 6e 2c 44 dd d5 8b 42" _96008252="InteriorWindows" EnvironmentSettings="3f c7 85 b1" fHeight="00 00 98 40" bDisableRain="" bIsInterior="01" bIsTerrace="" bIsTunnel="" bOccludeReflection="01" bDisableLightningFlash="01" bIsNotCombatZone="" bIsNoCoverZone="" bIsNoClimbInteractionZone="" bIsNoMatchmakingZone="" selNoMatchMakingZonePriority="01" bIsSafeZone="" selMaxSpeedType="03" fFadeDuration="00 00 40 40" bOverrideDefaultFadeDuration="01" selHasWind="02" bOverrideSSReflectionLevel="" fSSReflectionLevel="00 00 00 00" bAlwaysUseDaytimeReflectionTextureCG="" bForceUpdateLightProbesCG="">
<curveSettingsBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveSettingsBlendCurve>
<curveExposureBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveExposureBlendCurve>
<Environment fileDayReflectionTexture="ff ff ff ff" fileNightReflectionTexture="ff ff ff ff"/>
</CEnvironmentSettingsVolumeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{29297855-6DCA-4721-83BA-1492EFE0A220}" hidName="ShopGPI.Default.GunShop_0" disEntityId="a5 ce 82 15 1e 8a e5 1c" hidResourceCount="16" hidPos="13 14 b0 44 44 9d 2d 44 06 4d 8f 42" hidPos_precise="13 14 b0 44 44 9d 2d 44 06 4d 8f 42" wlucatLoadingUnitCategory="04">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{12AB172B-41A2-424A-BE32-6610944BCF30}" hidName="NewsReports.Tv_flatscreen_02_Small.Shop_1" disEntityId="0c 2c a0 59 f8 3b eb 1c" hidResourceCount="05" hidPos="e0 25 b0 44 8a 30 2e 44 37 b8 8f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="e0 25 b0 44 8a 30 2e 44 37 b8 8f 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="da 39 6c bc 71 3c 17 bf 5c 05 4f 3e" vectorBBoxMax="5e ab 48 3d 91 a9 18 3f 1b eb 6c 3f"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="d8 01 6c bc 2e 3d 17 bf 9e 01 4f 3e" vectorBBoxMax="91 a1 48 3d 31 a9 18 3f da eb 6c 3f"/>
</CSkinnedGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="FX_01" disFXName="fd 22 50 f6"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnMediaFugitiveReport" TargetEntityId="a5 ce 82 15 1e 8a e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoMediaFugitiveReport" eventMask="01" hidTargetEntityId="a5 ce 82 15 1e 8a e5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FAA5776E-E627-4378-B61C-8FA06C554980}" hidName="USEPREFAB_Singing_Bass.Mouth_MovableEntity_0" disEntityId="57 77 80 16 4b 2f f1 1c" hidResourceCount="03" hidPos="10 88 b0 44 8a 7e 2c 44 73 be 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="10 88 b0 44 8a 7e 2c 44 73 be 92 42" wlucatLoadingUnitCategory="04" ParentId="56 77 80 16 4b 2f f1 1c">
<hidBBox vectorBBoxMin="00 00 00 00 3c 01 1e bd 20 e1 8f bd" vectorBBoxMax="a8 d1 d3 3e 3c 41 1e 3d 00 01 81 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 3c 01 1e bd 20 e1 8f bd" vectorBBoxMax="a8 d1 d3 3e 3c 41 1e 3d 00 01 81 3b"/>
<object _e1a0ee56="Animated_WallMount_Trout_01_Mouth" hidNodeName="eb 51 f0 1f" _0d9c8b1a="Animated_WallMount_Trout_01_Mouth_LOD0" hidNodeNameLOD0="95 db 82 30"/>
<object _e1a0ee56="Animated_WallMount_Trout_01_Mouth" hidNodeName="eb 51 f0 1f" _0d9c8b1a="Animated_WallMount_Trout_01_Mouth_LOD0" hidNodeNameLOD0="95 db 82 30"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C4_I0_Xp1396_Yp0684_Xp1413_Yp0697_00000000d7784e02" disEntityId="68 27 40 28 66 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="ae 97 af 44 be bf 2c 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae 97 af 44 be bf 2c 44 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C4_I0_Xp1396_Yp0684_Xp1413_Yp0697_00000000d7784e02.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 29 04 c1 00 8d d7 c0 00 00 00 00" vectorBBoxMax="00 29 04 41 80 8d d7 40 00 00 80 3f"/>
<Components/>
</Entity>
<Entity hidName="BatchMeshEntity_C4_I1_Xp1396_Yp0684_Xp1413_Yp0697_00000001d7784e02" disEntityId="69 27 80 28 66 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="ae 97 af 44 be bf 2c 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae 97 af 44 be bf 2c 44 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C4_I1_Xp1396_Yp0684_Xp1413_Yp0697_00000001d7784e02.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 29 04 c1 00 8d d7 c0 00 00 00 00" vectorBBoxMax="00 29 04 41 80 8d d7 40 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c4_i1_xp1396_yp0684_xp1413_yp0697_00000001d7784e02_phys.cbatch" _11d3633a="e4 41 2c 74"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c4_i0_xp1396_yp0684_xp1413_yp0697_00000000d7784e02_phys.cbatch" _11d3633a="0a 01 06 4d"/>
</_211f3057>
<_174d4805/>
<CityLifeObjects CCityLifeObjectManagerData="e0 0c 00 00 54 00 00 00 60 00 00 00 80 0c 00 00 00 00 00 00 54 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 38 21 d9 b5 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 27 60 27 66 28 fd 1c ae f7 ae 44 2b 1f 2e 44 e5 f2 8c 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 00 02 7f 7f 53 5e 56 3d 2f a6 7f bf 00 00 00 00 de 04 00 00 00 00 ff ff 00 00 00 7f 02 00 00 00 7f 7f 7f 7f 24 27 c0 27 66 28 fd 1c 8f ca ae 44 bc 14 2d 44 89 41 8f 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 00 02 7f 7f 00 00 00 3f d7 b3 5d 3f 00 00 00 00 35 00 00 00 00 00 ff ff 03 00 06 7f 02 00 00 00 7f 7f 7f 7f 26 27 c0 27 66 28 fd 1c 62 cc ae 44 22 00 2d 44 80 f1 8c 42 7f 7f 7f 7f 24 27 c0 27 66 28 fd 1c 8f ca ae 44 bc 14 2d 44 89 41 8f 42 00 02 7f 7f 2f a6 7f bf 1f 5e 56 3d 00 00 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