The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_05g_iop_09.xml.data.fcb" PathId="3d e7 29 c9">
<Entities>
<Entity hidName="VrProfilingPath_726" disEntityId="f9 bb 82 f0 27 73 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 c0 ab c4 a4 58 03 45 66 66 82 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 bf" hidPos_precise="00 c0 ab c4 a4 58 03 45 66 66 82 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 e0 cc be 00 20 85 bf f0 cc 0c c0" vectorBBoxMax="00 98 19 3f 00 30 31 3f 40 33 33 40"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="05 00 00 00 cd ac ab c4 00 48 03 45 00 00 88 42 ce cc ab c4 b7 63 03 45 00 00 88 42 ce cc ab c4 b7 63 03 45 fd ff 7b 42 cd bc ab c4 da 55 03 45 fd ff 7b 42 cd bc ab c4 ec 55 03 45 00 00 80 42" hidCentet="00 c0 ab c4 a4 58 03 45 66 66 82 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_29" disEntityId="4e 14 e0 52 79 e9 e6 1c" hidResourceCount="0b" hidPos="cd ac ab c4 00 48 03 45 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="cd ac ab c4 00 48 03 45 00 00 8c 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="4d 14 e0 86 78 e9 e6 1c" entPort1LinkedNode="4c 14 20 d6 77 e9 e6 1c" entPort3LinkedNode="4d 14 e0 86 78 e9 e6 1c" entPort0LinkedPath="8f bc 62 b6 38 73 e7 1c" entPort1LinkedPath="4e bc 02 d1 30 73 e7 1c" entPort3LinkedPath="bf bc c2 c5 3d 73 e7 1c" _94bca0ea="05G_IOP_09" sPuzzleGroup="91 71 40 c7" bIsLocked="01" bIsPort0Locked="01" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked="01"/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="95 a7 a2 c7 38 19 e5 1c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6FA94792-0A28-4598-9B5D-73B0C21E9190}" hidName="Props.ToolBox_4" disEntityId="5c 4b 00 f4 c1 1b e5 1c" hidResourceCount="04" hidPos="c9 22 aa c4 ea a8 03 45 e1 48 7c 42" hidAngles="00 00 00 00 00 00 00 80 f2 40 2e c0" hidPos_precise="c9 22 aa c4 ea a8 03 45 e1 48 7c 42" wlucatLoadingUnitCategory="05">
<hidBBox vectorBBoxMin="3b b9 1d be 36 41 9b be 5b 65 ad be" vectorBBoxMax="3b b9 1d 3e 36 41 9b 3e 60 81 28 3c"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="3b b9 1d be 36 41 9b be 5b 65 ad be" vectorBBoxMax="3b b9 1d 3e 36 41 9b 3e 51 81 28 3c"/>
<object _e1a0ee56="Toolbox_01" hidNodeName="4d 0d df 8c"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{68DF7563-06C3-49FE-B05B-CDBB89B7E3BB}" hidName="Props.BeerBottle_7" disEntityId="5e 4b 00 f4 c1 1b e5 1c" hidResourceCount="04" hidPos="5c 1d aa c4 7a b7 03 45 d9 ee 7a 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 91 bf" hidPos_precise="5c 1d aa c4 7a b7 03 45 d9 ee 7a 42" wlucatLoadingUnitCategory="05">
<hidBBox vectorBBoxMin="16 21 0b bd 14 21 0a bd 00 01 00 b9" vectorBBoxMax="12 21 09 3d 14 21 0a 3d b9 61 5c 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="16 21 0b bd 14 21 0a bd 00 01 00 b9" vectorBBoxMax="12 21 09 3d 14 21 0a 3d b9 61 5c 3e"/>
<object _e1a0ee56="BeerBottleNoCap_02_PROP" hidNodeName="b0 07 5e b0"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DeskKit_Binder_7" disEntityId="5f 4b 00 f4 c1 1b e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="d6 1a aa c4 dc b3 03 45 84 0a 7b 42" hidAngles="00 00 00 00 00 00 00 80 6e 64 09 40" hidPos_precise="d6 1a aa c4 dc b3 03 45 84 0a 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="33 a1 19 be d0 21 e8 bd 00 01 00 b8" vectorBBoxMax="33 a1 19 3e d0 21 e8 3d 7e e1 3e 3d"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\objects\_interior\_details\deskkit_binder.xml" fileName="9d d5 6b ac"/>
<CRigidPhysComponent hidHasAliasName="" _527e7674="graphics\objects\_interior\_details\deskkit_binder.hkx" hidResourceId="5f 9f 99 ac" bDisabledAtStart="" bUseFastCollision="01" bUseMaxTerrainSlope="" fSelfCollOverrideSpeed="00 00 48 43" physwindparamsWindParams="ff" selCollisionLayer="01" ResourceIndex="" vectorCenterOfMassOffset="00 00 00 00 00 00 00 00 00 00 00 00" fFloatingScale="00 00 80 3f" fWaterFriction="00 00 00 40" bCreateAsStatic="" bUseResourceMass="01" bUseNavmeshMultistate="">
<DynamicObjectsLimitations bShouldReplicateOrbis="01" bShouldReplicateDurango="01" bShouldReplicatePS3="01" bShouldReplicateX360="01" bShouldReplicateWin64="01" bShouldReplicateWiiU="01"/>
<PhysParams bNoCollisionWithStatic="" fAngularDamping="cd cc 4c 3d" fFrictionScale="00 00 80 3f" fRestitutionScale="00 00 80 3f" bExtraWaterSampling="" bSpawnsInWater="">
<DamageSettings fHealth="00 00 c8 42" bImpulseFromBullet="01" bImpulseFromExplosion="01">
<DamageScaleMadeBy fVehicleCollision="00 00 80 3f" fDynamicCollision="00 00 80 3f" fStaticCollision="00 00 80 3f" fBullet="00 00 80 3f" fExplosion="00 00 80 3f" fBurn="00 00 80 3f"/>
</DamageSettings>
</PhysParams>
</CRigidPhysComponent>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CRigidGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\objects\_interior\_details\deskkit_binder.xbg" fileModel="6b ca 6b ac" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="DeskArticles" disSlotName="2f dd f2 89" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\jarriola-m-2911201036216989.material.bin" hidOriginalMaterial="fe 0f 6b ec"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="33 a1 19 be d0 21 e8 bd 00 01 00 b8" vectorBBoxMax="33 a1 19 3e d0 21 e8 3d 7e e1 3e 3d"/>
</CGraphicComponent>
<CParticleFXComponent hidHasAliasName="">
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff" psEmitter="ff ff ff ff" bFollowEntity=""/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CObjectSoundAndFXComponent hidHasAliasName="" bIsOccludableByLargeObjects="" fLargeObjectOcclusionRange="00 00 00 00">
<Impact matimpDropImpact="ff" fSpeedForMaxDropImpactVolume="00 00 00 00" fMinimalCollisionSpeed="00 00 80 3f" bIsSingleDropImpactObject="">
<MovementSound sndRollingSound="ff" sndRollingSoundEnd="ff" sndSlidingSound="ff" sndSlidingSoundEnd="ff" sndmlObjectMovementMultilayer="ff"/>
</Impact>
<Falling bAllowAfterCollision="" sndFallingSound="ff" fSpeedToPlayFallingSound="00 00 00 00"/>
<Water waterfxpresetWaterFxPreset="ff" fZSpeedToTriggerSplash="00 00 00 00" fZSpeedForMaxSplashVolume="00 00 00 00"/>
</CObjectSoundAndFXComponent>
<CCountersComponent hidHasAliasName="" _43498ff5="34 2f f8 45"/>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D116ACC8-3A15-4D88-947A-CBBD72BCDDF4}" hidName="Tool.Arc_welder_5" disEntityId="60 4b 00 f4 c1 1b e5 1c" hidResourceCount="03" hidPos="9d 21 aa c4 33 b6 03 45 a3 20 7b 42" hidAngles="00 00 00 00 db 0f c9 bf ac f4 b4 3f" hidPos_precise="9d 21 aa c4 33 b6 03 45 a3 20 7b 42" wlucatLoadingUnitCategory="05">
<hidBBox vectorBBoxMin="9a c1 4c bd 7a c1 bc bc 77 89 3b be" vectorBBoxMax="7c c1 bc 3c 7c d1 bd 3e 5f 49 2f 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="9a c1 4c bd 7a c1 bc bc 77 89 3b be" vectorBBoxMax="7a c1 bc 3c 7c d1 bd 3e 5f 49 2f 3e"/>
<object _e1a0ee56="Arc_Welder_01" hidNodeName="e8 1a e0 0e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="GunShopDoor_01_1" disEntityId="64 4b 00 f4 c1 1b e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="5c 30 aa c4 86 f4 03 45 1f ed 76 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d c0" hidPos_precise="5c 30 aa c4 86 f4 03 45 1f ed 76 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 58 21 ac bd 00 00 00 00" vectorBBoxMax="4c d3 a5 3f 38 e9 1b 3e 40 00 20 40"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\objects\_interactive\_door\gunshopdoor_01.xml" fileName="b1 e7 03 86"/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\objects\_interactive\_door\gunshopdoor_01.xbg" fileModel="07 ce 03 86" hidMeshName="00" fUniformScale="00 00 80 3f">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="WoodGunshop_3" disSlotName="cf 68 12 2e" _9301dfbd="graphics\_materials\markrayner-m-20130301122018.material.bin" matMaterial="1e 55 57 bc" _c1dae6ef="graphics\_materials\fboivin2-m-2012110838668932.material.bin" hidOriginalMaterial="57 9d f3 9a"/>
<Material _c20a23bf="MetalGunshop_01" disSlotName="57 a9 1d d9" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fboivin2-m-2012110838702055.material.bin" hidOriginalMaterial="96 c7 e4 2c"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 58 21 ac bd 00 00 00 00" vectorBBoxMax="4c d3 a5 3f 38 e9 1b 3e 40 00 20 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_26" disEntityId="38 07 40 b5 54 61 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="04" hidPos="31 c5 a9 c4 92 a5 03 45 26 cd 7f 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 91 bf" hidPos_precise="31 c5 a9 c4 92 a5 03 45 26 cd 7f 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 d0 c0 00 00 70 c0 00 00 20 c0" vectorBBoxMax="00 00 d0 40 00 00 70 40 00 00 20 40"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 50 41 00 00 f0 40 00 00 a0 40" occzonSoundParams="4d 85 07 2e" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_727" disEntityId="4e bc 02 d1 30 73 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae b7 ab c4 48 51 03 45 5a 55 89 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 bf" hidPos_precise="ae b7 ab c4 48 51 03 45 5a 55 89 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 c0 37 be 00 80 14 bf 40 ab 2a c0" vectorBBoxMax="00 10 ae 3e 00 80 94 3e 40 ac aa 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 cd ac ab c4 00 48 03 45 00 00 8c 42 6c bd ab c4 ec 55 03 45 0b 00 8c 42 cd bc ab c4 ec 55 03 45 00 00 84 42" hidCentet="ac b7 ab c4 48 51 03 45 5a 55 89 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DCCE94DB-3AB2-4500-8AB1-C256A5593CF3}" hidName="Webcam_IOP_09" disEntityId="95 a7 a2 c7 38 19 e5 1c" hidResourceCount="12" hidPos="a4 e8 a9 c4 8f 72 03 45 1a 40 7e 42" hidAngles="c3 b8 b2 be 00 00 00 80 37 8d a7 bf" hidPos_precise="a4 e8 a9 c4 8f 72 03 45 1a 40 7e 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{20D9603D-D4B9-40F5-B224-E936FD582C48}" hidName="Collectibles.AuctionBuyerIOP_Laptops.AuctionBuyer08_Laptop_1" disEntityId="9a 0e 80 0f 9c cf e9 1c" hidResourceCount="04" hidPos="52 60 a9 c4 e1 8e 03 45 8e 46 79 42" hidAngles="00 00 00 00 00 00 00 80 a9 61 1c 40" hidPos_precise="52 60 a9 c4 e1 8e 03 45 8e 46 79 42" wlucatLoadingUnitCategory="05">
<hidBBox vectorBBoxMin="c7 69 63 be 8a 19 45 be 44 01 22 bb" vectorBBoxMax="c7 69 63 3e 9e f9 4f 3e 5c d5 ad 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="c7 69 63 be 8a 19 45 be 44 01 22 bb" vectorBBoxMax="c7 69 63 3e 9e f9 4f 3e 5c d5 ad 3e"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_298" disEntityId="4d 14 e0 86 78 e9 e6 1c" hidResourceCount="0b" hidPos="cd ac ab c4 00 48 03 45 00 00 88 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="cd ac ab c4 00 48 03 45 00 00 88 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="4b 14 a0 6c 77 e9 e6 1c" entPort2LinkedNode="4e 14 e0 52 79 e9 e6 1c" entPort3LinkedNode="4e 14 e0 52 79 e9 e6 1c" entPort1LinkedPath="f9 bb 82 f0 27 73 e7 1c" entPort2LinkedPath="8f bc 62 b6 38 73 e7 1c" entPort3LinkedPath="bf bc c2 c5 3d 73 e7 1c" selInitialRotation="01" selShape="02" _94bca0ea="05G_IOP_09" sPuzzleGroup="91 71 40 c7" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_297" disEntityId="4c 14 20 d6 77 e9 e6 1c" hidResourceCount="0b" hidPos="cd bc ab c4 ec 55 03 45 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="cd bc ab c4 ec 55 03 45 00 00 84 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="4b 14 a0 6c 77 e9 e6 1c" entPort2LinkedNode="4e 14 e0 52 79 e9 e6 1c" entPort3LinkedNode="43 14 a0 13 72 e9 e6 1c" entPort0LinkedPath="1b 15 c0 01 86 e9 e6 1c" entPort2LinkedPath="4e bc 02 d1 30 73 e7 1c" entPort3LinkedPath="d1 14 40 31 81 e9 e6 1c" selInitialRotation="03" selShape="01" _94bca0ea="05G_IOP_09" sPuzzleGroup="91 71 40 c7" bIsLocked="01" bIsPort0Locked="01" bIsPort1Locked="" bIsPort2Locked="" bIsPort3Locked=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_729" disEntityId="bf bc c2 c5 3d 73 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd a4 ab c4 1f 41 03 45 00 00 8a 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 bf" hidPos_precise="cd a4 ab c4 1f 41 03 45 00 00 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 80 be 00 20 dc be 00 00 80 bf" vectorBBoxMax="00 00 80 3e 00 20 dc 3e 00 00 80 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="04 00 00 00 cd ac ab c4 00 48 03 45 00 00 88 42 cd 9c ab c4 3e 3a 03 45 00 00 88 42 cd 9c ab c4 3e 3a 03 45 00 00 8c 42 cd ac ab c4 00 48 03 45 00 00 8c 42" hidCentet="cd a4 ab c4 1f 41 03 45 00 00 8a 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_295" disEntityId="43 14 a0 13 72 e9 e6 1c" hidResourceCount="0b" hidPos="cd 9c ab c4 14 3a 03 45 00 00 80 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="cd 9c ab c4 14 3a 03 45 00 00 80 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="e8 12 80 66 65 e9 e6 1c" entPort1LinkedNode="4b 14 a0 6c 77 e9 e6 1c" entPort2LinkedNode="4c 14 20 d6 77 e9 e6 1c" entPort0LinkedPath="51 14 20 1a 7c e9 e6 1c" entPort1LinkedPath="99 14 80 5b 7f e9 e6 1c" entPort2LinkedPath="d1 14 40 31 81 e9 e6 1c" bIsAlarm="01" fAlarmTime="00 00 a0 41" _94bca0ea="05G_IOP_09" sPuzzleGroup="91 71 40 c7"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_296" disEntityId="4b 14 a0 6c 77 e9 e6 1c" hidResourceCount="0b" hidPos="cd bc ab c4 ec 55 03 45 00 00 80 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="cd bc ab c4 ec 55 03 45 00 00 80 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
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<_a3f64f35 _2b928622="CLightProbesResource" Type="3e 7b 70 c3" _c7673122="worlds\windy_city\lightprobes\gibox_iop009.lipr.bin" _11d3633a="a9 93 ee ac">
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