The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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11011 lines
1.1 MiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_05_desmontscanalcentral_hma.xml.data.fcb" PathId="d8 db 67 fe">
<Entities>
<Entity ArchetypeGuid="{29E52199-9DF2-4684-8017-8D59D1401022}" hidName="DLC_ArmedVideoCamera.ArmedVideoCamera_U100" disEntityId="54 05 00 96 e5 96 f8 1c" hidResourceCount="1d" hidPos="bc b4 c8 42 52 70 f6 44 ac ad 48 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 3f" hidPos_precise="bc b4 c8 42 52 70 f6 44 ac ad 48 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="f9 a1 fc bd a8 01 54 bb 5b 99 ad be" vectorBBoxMax="f9 a1 fc 3d b1 7d 58 3f 8c 75 c6 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f9 a1 fc bd a8 01 54 bb 5b 99 ad be" vectorBBoxMax="f9 a1 fc 3d b1 7d 58 3f 8c 75 c6 3e"/>
<object _e1a0ee56="DLC_SecurityCamera_01_Stand" hidNodeName="8e 1c 55 c4" _0d9c8b1a="DLC_SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="17 20 51 b5"/>
<object _e1a0ee56="DLC_SecurityCamera_01_Camera" hidNodeName="9f ba be 13" _0d9c8b1a="DLC_SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="65 b4 1f eb"/>
<object _e1a0ee56="DLC_SecurityCamera_01_Camera" hidNodeName="9f ba be 13" _0d9c8b1a="DLC_SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="65 b4 1f eb"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
<ImpactLightConfiguration spawnNormalDistance="de df d8 3e" colorLightColor="1e a7 28 3f 7e fb fa 3e f0 a7 a6 3e"/>
</Particles>
<ProceduralBones _b1349c3f="Slide" SlideBone="66 c1 2e b3"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Lifetime" disEntityId="e8 01 00 80 a1 2f f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6f 3d 88 42 c9 8d f7 44 97 2e 42 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 71 bf" hidPos_precise="6f 3d 88 42 c9 8d f7 44 97 2e 42 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 20 40" fMaxDelay="00 00 20 40" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="ed 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="ed 01 00 80 a1 2f f6 1c" bEnable=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="ee 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Disable" eventMask="01" hidTargetEntityId="ee 01 00 80 a1 2f f6 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="f0 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="f0 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="f2 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="f2 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="f3 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="f3 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="f1 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="f1 0a 00 50 84 6a f9 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{37BA0B1D-FA38-4DB9-99AA-A6B414E541D5}" hidName="FireTrap_Hack" disEntityId="e9 01 00 80 a1 2f f6 1c" hidResourceCount="03" hidPos="a6 44 87 42 fb 8d f7 44 79 0f 3d 42" hidAngles="00 00 00 00 36 fa 8e bd 34 fa 0e 40" hidPos_precise="a6 44 87 42 fb 8d f7 44 79 0f 3d 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="e9 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="e9 01 00 80 a1 2f f6 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ec 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="ec 01 00 80 a1 2f f6 1c" sndSound="9d 8a 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="e8 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="e8 01 00 80 a1 2f f6 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ea 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="ea 01 00 80 a1 2f f6 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ed 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="Enable" eventMask="01" hidTargetEntityId="ed 01 00 80 a1 2f f6 1c" bEnable="01"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ed 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="ed 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ec 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="ec 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ee 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="ee 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ef 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="ef 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="f0 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="f0 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="f2 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="f2 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="f3 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="f3 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="f1 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="f1 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="ea 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="ea 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="e9 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="e9 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="e8 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="e8 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="eb 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="eb 0a 00 50 84 6a f9 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ee 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="ee 01 00 80 a1 2f f6 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="f6 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="f6 01 00 80 a1 2f f6 1c" bEnable=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_Cooldown" disEntityId="ea 01 00 80 a1 2f f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="54 f1 86 42 4f b2 f7 44 19 08 3f 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 71 bf" hidPos_precise="54 f1 86 42 4f b2 f7 44 19 08 3f 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 00 41" fMaxDelay="00 00 00 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="ef 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ef 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="ee 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ee 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="ec 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ec 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="ed 0a 00 50 84 6a f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ed 0a 00 50 84 6a f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="f6 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetEnabled" eventMask="01" hidTargetEntityId="f6 01 00 80 a1 2f f6 1c" bEnable="01"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="e9 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="e9 01 00 80 a1 2f f6 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_0" disEntityId="ec 01 00 80 a1 2f f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="80 b1 88 42 2d 97 f7 44 ca 65 39 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 71 bf" hidPos_precise="80 b1 88 42 2d 97 f7 44 ca 65 39 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Death" disEntityId="ed 01 00 80 a1 2f f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a9 cf 86 42 52 88 f7 44 70 63 3c 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="a9 cf 86 42 52 88 f7 44 70 63 3c 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 00 c0 00 00 c0 bf" vectorBBoxMax="00 00 00 40 00 00 00 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 80 40 00 00 80 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SimpleStimEmitter_FireworksDeath" disEntityId="ee 01 00 80 a1 2f f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="13 d7 86 42 80 89 f7 44 fb 94 3a 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 71 bf" hidPos_precise="13 d7 86 42 80 89 f7 44 fb 94 3a 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CStimsEmitterComponent hidHasAliasName="" bEnable="" fRateOfEmission="cd cc 4c 3e" bOnlyOne="01">
<Stims>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="10" fLevel="00 00 7a 44" fRadius="00 00 40 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="01" fFalloffMinLevel="00 00 00 00" bShowCone="01" fConeAngle="00 00 b4 43" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="0f" fLevel="00 00 00 00" fRadius="00 00 c0 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="" fLevel="00 00 00 00" fRadius="00 00 00 00" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
</Stims>
</CStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_lockswirl" disEntityId="f6 01 00 80 a1 2f f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a9 cf 86 42 52 88 f7 44 c8 4d 3a 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="a9 cf 86 42 52 88 f7 44 c8 4d 3a 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 30 c0 00 00 30 c0 00 00 80 bf" vectorBBoxMax="00 00 30 40 00 00 30 40 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 b0 40 00 00 b0 40 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="e9 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="e9 01 00 80 a1 2f f6 1c"/>
</Link>
<Link InputEvent="Leave" TargetEntityId="e9 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="e9 01 00 80 a1 2f f6 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="e9 01 00 80 a1 2f f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="e9 01 00 80 a1 2f f6 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_M09_SwirlConfig2_XIngFireworks_1" disEntityId="e8 0a 00 50 84 6a f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="67 88 86 42 15 8e f7 44 24 e8 3a 42" hidAngles="00 00 00 00 db 0f c9 3f 58 a0 0b 40" hidPos_precise="67 88 86 42 15 8e f7 44 24 e8 3a 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="05 4d 02 bf 76 f1 3a be c0 01 e0 ba" vectorBBoxMax="05 4d 02 3f 76 f1 3a 3e 3e 09 1f 3e"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\objects\_industrial\dlc_m09_xingfireworks_02.xml" fileName="bf 21 19 e6"/>
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<CTriggerComponent hidHasAliasName="" static="" bFollowEntity="01"/>
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<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 80 3f 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="cd cc 4c 3f 00 00 c0 bf 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="cd cc 4c 3f 00 00 c0 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="31 48 00 a0 ed 4c f5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="31 48 00 a0 ed 4c f5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_9" disEntityId="31 48 00 a0 ed 4c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 83 cb 42 9d 95 f5 44 02 06 3a 42" hidAngles="00 00 00 00 00 00 00 80 6a ce 6c bf" hidPos_precise="d7 83 cb 42 9d 95 f5 44 02 06 3a 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
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<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="77 48 c0 e6 f5 4c f5 1c" hidResourceCount="0a" hidPos="62 e1 9a 42 14 86 f4 44 bd e3 3b 42" hidAngles="00 00 00 00 00 00 00 80 49 51 25 3f" hidPos_precise="62 e1 9a 42 14 86 f4 44 bd e3 3b 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="84 98 4a be 18 6e b4 bd 0d 4c fe bf" vectorBBoxMax="f4 d4 47 3e e8 f5 47 3e 94 ab f6 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="78 48 c0 e6 f5 4c f5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="78 48 c0 e6 f5 4c f5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="78 48 c0 e6 f5 4c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3b d4 9a 42 91 88 f4 44 fd 7e 38 42" hidAngles="00 00 00 00 00 00 00 80 6a ce 6c bf" hidPos_precise="3b d4 9a 42 91 88 f4 44 fd 7e 38 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
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<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B9FFB7D1-1388-4C4F-8971-81D45C00F26C}" hidName="X-Ingredients.USEPREFAB_Underground_Transformer_Vault_1" disEntityId="71 46 60 84 dd 4c f5 1c" hidResourceCount="0c" hidPos="21 f0 db 42 14 5e fa 44 8e 75 36 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 3f" hidPos_precise="21 f0 db 42 14 5e fa 44 8e 75 36 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<hidBBox vectorBBoxMin="ee f6 19 bf 66 01 8d bf c0 de 13 bb" vectorBBoxMax="08 6a 19 3f b6 ce 8c 3f 0a c6 8c 3d"/>
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 80 3f" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="72 46 60 84 dd 4c f5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="72 46 60 84 dd 4c f5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_4" disEntityId="72 46 60 84 dd 4c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="af 88 db 42 d0 5a fa 44 ac 19 37 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 3f" hidPos_precise="af 88 db 42 d0 5a fa 44 ac 19 37 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F749904-A3CB-42BD-B0C7-094251ECC31F}" hidName="Electric_Devices.USEPREFAB_JunctionBox_Large_1" disEntityId="2c 48 80 27 ec 4c f5 1c" hidResourceCount="0a" hidPos="a4 ff a4 42 ae 47 fb 44 1e 56 36 42" hidAngles="00 00 00 00 00 00 00 80 68 ce 6c bf" hidPos_precise="a4 ff a4 42 ae 47 fb 44 1e 56 36 42" wlucatLoadingUnitCategory="05">
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<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="1a f2 0c be f4 c1 98 bf 00 d0 2a ba" vectorBBoxMax="ec 8b 05 3e 3e 0a 97 3f 14 23 00 40"/>
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 80 3f 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="cd cc 4c 3f 00 00 c0 bf 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="cd cc 4c 3f 00 00 c0 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="2d 48 80 27 ec 4c f5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="2d 48 80 27 ec 4c f5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_9" disEntityId="2d 48 80 27 ec 4c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="25 b5 a5 42 8c 46 fb 44 98 f8 39 42" hidAngles="00 00 00 00 00 00 00 80 41 dc 0d 40" hidPos_precise="25 b5 a5 42 8c 46 fb 44 98 f8 39 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
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<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="FireTrap_Lifetime" disEntityId="6c 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="4e dc a1 42 9c 25 f8 44 8f b7 47 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="4e dc a1 42 9c 25 f8 44 8f b7 47 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 00 3f" fMaxDelay="00 00 00 3f" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="6f 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="6f 0e 00 49 6f 89 f3 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="71 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="71 0e 00 49 6f 89 f3 1c" bEnable=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DF7B2EA6-7CAC-4B94-B805-EEFBF8D33D45}" hidName="FireTrap_Hack" disEntityId="6d 0e 00 49 6f 89 f3 1c" hidResourceCount="03" hidPos="93 fb 9b 42 a2 35 f8 44 df f5 42 42" hidAngles="a2 c7 5b 3d 5e dc 88 bc ea fd 3f bf" hidPos_precise="93 fb 9b 42 a2 35 f8 44 df f5 42 42" wlucatLoadingUnitCategory="05">
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<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="6d 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="6d 0e 00 49 6f 89 f3 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="6f 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="6f 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="10 2a 40 34 66 28 fd 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="10 2a 40 34 66 28 fd 1c" sndSound="ff" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="6c 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="6c 0e 00 49 6f 89 f3 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="6e 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="6e 0e 00 49 6f 89 f3 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="71 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="Enable" eventMask="01" hidTargetEntityId="71 0e 00 49 6f 89 f3 1c" bEnable="01"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="74 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="74 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="75 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="75 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="73 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="73 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="79 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="79 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="77 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="77 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="76 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="76 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="78 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="78 0e 00 49 6f 89 f3 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Unlocked" TargetEntityId="a2 29 00 05 ef cd f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="a2 29 00 05 ef cd f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Unlocked" TargetEntityId="a1 29 00 05 ef cd f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="a1 29 00 05 ef cd f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="a1 29 00 05 ef cd f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="a1 29 00 05 ef cd f9 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="a2 29 00 05 ef cd f9 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="a2 29 00 05 ef cd f9 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="a3 29 00 05 ef cd f9 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="a3 29 00 05 ef cd f9 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="a4 29 00 05 ef cd f9 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="a4 29 00 05 ef cd f9 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="a6 19 a0 38 cd a6 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="a6 19 a0 38 cd a6 fa 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="7a 01 40 09 11 06 f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="7a 01 40 09 11 06 f6 1c" bEnable=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="10 2a 40 34 66 28 fd 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="10 2a 40 34 66 28 fd 1c" sndSound="e8 51 15 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
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<Entity hidName="DelayTrigger_Cooldown" disEntityId="6e 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e7 74 a4 42 f4 29 f8 44 83 05 45 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="e7 74 a4 42 f4 29 f8 44 83 05 45 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 20 41" fMaxDelay="00 00 20 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
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<Link InputEvent="Time Elapsed" TargetEntityId="a2 29 00 05 ef cd f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="a2 29 00 05 ef cd f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="a1 29 00 05 ef cd f9 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="a1 29 00 05 ef cd f9 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="7a 01 40 09 11 06 f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetEnabled" eventMask="01" hidTargetEntityId="7a 01 40 09 11 06 f6 1c" bEnable="01"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="6d 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="6d 0e 00 49 6f 89 f3 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="10 2a 40 34 66 28 fd 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="10 2a 40 34 66 28 fd 1c" sndSound="e7 51 15 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="FireTrap_Fire1" disEntityId="6f 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="23 95 a1 42 42 1d f8 44 ec 26 3e 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="23 95 a1 42 42 1d f8 44 ec 26 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_Electric_TrapA" disEntityId="10 2a 40 34 66 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7a d7 a0 42 c4 22 f8 44 3e 0e 40 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="7a d7 a0 42 c4 22 f8 44 3e 0e 40 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="71 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="46 d4 a1 42 7b 2c f8 44 a8 09 44 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="46 d4 a1 42 7b 2c f8 44 a8 09 44 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 00 c0 00 00 c0 bf" vectorBBoxMax="00 00 00 40 00 00 00 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 80 40 00 00 80 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="FireTrap_Fire4" disEntityId="73 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c0 fa a0 42 d7 e5 f7 44 c3 59 3e 42" hidAngles="00 00 00 00 db 0f c9 bf 9f 7f 1d c0" hidPos_precise="c0 fa a0 42 d7 e5 f7 44 c3 59 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire2" disEntityId="74 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="24 1d 9f 42 b4 0a f8 44 b1 68 3e 42" hidAngles="00 00 00 00 da ff c8 bf 64 82 0a c0" hidPos_precise="24 1d 9f 42 b4 0a f8 44 b1 68 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="FireTrap_Fire3" disEntityId="75 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="51 db 9c 42 b2 2d f8 44 f3 37 3f 42" hidAngles="00 00 00 00 db 0f c9 bf 9f 7f 1d c0" hidPos_precise="51 db 9c 42 b2 2d f8 44 f3 37 3f 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
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<Entity hidName="FireTrap_Fire7" disEntityId="76 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="54 50 9f 42 17 49 f8 44 33 3c 3e 42" hidAngles="00 00 00 00 00 00 00 80 9f 7f 1d c0" hidPos_precise="54 50 9f 42 17 49 f8 44 33 3c 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="FireTrap_Fire6" disEntityId="77 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0e f3 a0 42 b7 62 f8 44 c4 9a 3e 42" hidAngles="00 00 00 00 db 0f c9 bf 1d 36 11 40" hidPos_precise="0e f3 a0 42 b7 62 f8 44 c4 9a 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity hidName="FireTrap_Fire8" disEntityId="78 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="eb de a3 42 e4 42 f8 44 33 3c 3e 42" hidAngles="00 00 00 00 00 00 00 80 9f 7f 1d c0" hidPos_precise="eb de a3 42 e4 42 f8 44 33 3c 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="FireTrap_Fire5" disEntityId="79 0e 00 49 6f 89 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a f8 a4 42 08 16 f8 44 f3 37 3f 42" hidAngles="00 00 00 00 da ff c8 bf bd b8 b2 3d" hidPos_precise="9a f8 a4 42 08 16 f8 44 f3 37 3f 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="ProximityTrigger_SafetyLock" disEntityId="7a 01 40 09 11 06 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="53 d4 a1 42 7c 2c f8 44 bd 40 42 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="53 d4 a1 42 7c 2c f8 44 bd 40 42 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 b0 40 00 00 b0 40 00 00 00 40" bUsable="" bExclusiveUser="01" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="6d 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="6d 0e 00 49 6f 89 f3 1c"/>
</Link>
<Link InputEvent="Leave" TargetEntityId="6d 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="6d 0e 00 49 6f 89 f3 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="6d 0e 00 49 6f 89 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="6d 0e 00 49 6f 89 f3 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SimpleStimEmitter_ElectricDeath_6" disEntityId="a6 19 a0 38 cd a6 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="53 d4 a1 42 7c 2c f8 44 2e b1 42 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="53 d4 a1 42 7c 2c f8 44 2e b1 42 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CStimsEmitterComponent hidHasAliasName="" bEnable="" fRateOfEmission="cd cc 4c 3e" bOnlyOne="01">
<Stims>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="10" fLevel="00 00 7a 44" fRadius="00 00 20 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="01" fFalloffMinLevel="00 00 00 00" bShowCone="01" fConeAngle="00 00 b4 43" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="11" fLevel="00 00 00 00" fRadius="00 00 90 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" fVehicleSuspensionDampingScale="00 00 00 00" fVehicleReactionApplicationTime="00 00 00 00" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="" fLevel="00 00 00 00" fRadius="00 00 00 00" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
</Stims>
</CStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire_IdleGround" disEntityId="a1 29 00 05 ef cd f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="53 d4 a1 42 7c 2c f8 44 62 7e 3e 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="53 d4 a1 42 7c 2c f8 44 62 7e 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Entity hidName="WDFX_DLC_Xingredients.MC09.AfterWorks_SquareIdle2" disEntityId="52 04 60 35 ae 69 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 9a bd 42 77 42 f9 44 e1 77 3e 42" hidAngles="00 00 e0 2f 00 00 e0 31 0c be 75 bf" hidPos_precise="85 9a bd 42 77 42 f9 44 e1 77 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="WDFX_DLC_Xingredients.MC09.AfterWorks_LineIdle1" disEntityId="53 04 60 35 ae 69 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b1 d0 be 42 6d 1b f9 44 ee 4f 3e 42" hidAngles="00 00 80 2f 00 00 60 b1 07 72 13 40" hidPos_precise="b1 d0 be 42 6d 1b f9 44 ee 4f 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{6b814b33-c97f-4fec-8836-6f47234f6638}" psPartSys="9b 0b 1a cc" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CEventComponent hidHasAliasName="">
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<Link InputEvent="OnHackSucceed" TargetEntityId="31 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="31 7a c0 fd 31 a4 f8 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="3e 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="3e 7a c0 fd 31 a4 f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="32 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="32 7a c0 fd 31 a4 f8 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnStartHighLight" TargetEntityId="35 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="35 7a c0 fd 31 a4 f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="40 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="40 7a c0 fd 31 a4 f8 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="41 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="41 7a c0 fd 31 a4 f8 1c" sndSound="cf bc 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="39 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="ActivateLight" eventMask="01" hidTargetEntityId="39 7a c0 fd 31 a4 f8 1c" hidType=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="38 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="ActivateLight" eventMask="01" hidTargetEntityId="38 7a c0 fd 31 a4 f8 1c" hidType=""/>
</Link>
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<hidBatchedLinks/>
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</Entity>
<Entity hidName="DelayTrigger_FIREGUN" disEntityId="3f 7a c0 fd 31 a4 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="61 78 a2 42 f9 94 f5 44 82 d9 54 42" hidAngles="76 59 4d 3e b6 23 79 3d cc 46 28 c0" hidPos_precise="61 78 a2 42 f9 94 f5 44 82 d9 54 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="42 60 e5 3b" fMaxDelay="0a d7 23 3c" bLoop="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="3d 7a c0 fd 31 a4 f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoShootFakeBullet" eventMask="01" hidTargetEntityId="3d 7a c0 fd 31 a4 f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="WDFX_MIS_JunkyardXIngredients_3" disEntityId="40 7a c0 fd 31 a4 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="fe ce a2 42 11 3c f5 44 0d 00 56 42" hidAngles="41 09 bb be dd 7a 53 3f 51 19 2d c0" hidPos_precise="fe ce a2 42 11 3c f5 44 0d 00 56 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{8147bda6-386c-4fc9-bdb5-8a1e3901bc76}" psPartSys="cd 8d 8d 7e" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity hidName="SoundPoint_0" disEntityId="41 7a c0 fd 31 a4 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 db a1 42 b1 4a f5 44 56 26 4d 42" hidAngles="76 59 4d 3e b6 23 79 3d cc 46 28 c0" hidPos_precise="c3 db a1 42 b1 4a f5 44 56 26 4d 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{29E52199-9DF2-4684-8017-8D59D1401022}" hidName="DLC_ArmedVideoCamera.ArmedVideoCamera_U100" disEntityId="44 05 e0 a8 e4 96 f8 1c" hidResourceCount="1d" hidPos="4a 8c ef 42 48 01 fa 44 55 c1 4f 42" hidAngles="00 00 00 00 00 00 00 80 4d be 0c 40" hidPos_precise="4a 8c ef 42 48 01 fa 44 55 c1 4f 42" wlucatLoadingUnitCategory="05">
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<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
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<object _e1a0ee56="DLC_SecurityCamera_01_Camera" hidNodeName="9f ba be 13" _0d9c8b1a="DLC_SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="65 b4 1f eb"/>
<object _e1a0ee56="DLC_SecurityCamera_01_Camera" hidNodeName="9f ba be 13" _0d9c8b1a="DLC_SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="65 b4 1f eb"/>
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<ParticleSystem FxName="ff ff ff ff"/>
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<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
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<ProceduralBones _b1349c3f="Slide" SlideBone="66 c1 2e b3"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{29E52199-9DF2-4684-8017-8D59D1401022}" hidName="DLC_ArmedVideoCamera.ArmedVideoCamera_U100" disEntityId="3e 05 40 50 e3 96 f8 1c" hidResourceCount="1d" hidPos="68 13 af 42 14 c6 fb 44 ae d8 4b 42" hidAngles="00 00 00 00 00 00 00 80 93 9d 1e c0" hidPos_precise="68 13 af 42 14 c6 fb 44 ae d8 4b 42" wlucatLoadingUnitCategory="05">
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<ParticleSystem FxName="ff ff ff ff"/>
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<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
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<CEventComponent hidHasAliasName="">
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 20 41" fMaxDelay="00 00 20 41" bLoop=""/>
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<Link InputEvent="Time Elapsed" TargetEntityId="ec 10 40 a9 2e 21 f3 1c">
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<Entity ArchetypeGuid="{A4D938A5-45DE-4989-A0D2-97C5B08192C9}" hidName="FireTrap_Hack" disEntityId="53 0b 00 6e 00 17 f3 1c" hidResourceCount="03" hidPos="b5 ca bd 42 43 c7 fa 44 32 38 3b 42" hidAngles="3b 40 98 3c 5d 90 0c bd 90 e9 1b 3f" hidPos_precise="b5 ca bd 42 43 c7 fa 44 32 38 3b 42" wlucatLoadingUnitCategory="05">
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<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="53 0b 00 6e 00 17 f3 1c"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="52 0b 00 6e 00 17 f3 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="52 0b 00 6e 00 17 f3 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="54 0b 00 6e 00 17 f3 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="54 0b 00 6e 00 17 f3 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="66 0d e0 48 25 17 f3 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="65 0d e0 48 25 17 f3 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="58 0b 00 6e 00 17 f3 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="ec 10 40 a9 2e 21 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ec 10 40 a9 2e 21 f3 1c" RandomNumberSeed=""/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="ed 10 40 a9 2e 21 f3 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ed 10 40 a9 2e 21 f3 1c" RandomNumberSeed=""/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="ee 10 40 a9 2e 21 f3 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="ee 10 40 a9 2e 21 f3 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnStartHighLight" TargetEntityId="65 0d e0 48 25 17 f3 1c">
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<Link InputEvent="OnStartHighLight" TargetEntityId="66 0d e0 48 25 17 f3 1c">
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<Link InputEvent="OnStartHighLight" TargetEntityId="62 16 a0 b9 82 6b f9 1c">
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<hidBatchedLinks/>
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</Entity>
<Entity hidName="DelayTrigger_Cooldown" disEntityId="54 0b 00 6e 00 17 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="56 20 bb 42 18 14 fb 44 56 53 37 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="56 20 bb 42 18 14 fb 44 56 53 37 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 a0 41" fMaxDelay="00 00 a0 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
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<Link InputEvent="Time Elapsed" TargetEntityId="53 0b 00 6e 00 17 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="53 0b 00 6e 00 17 f3 1c"/>
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<Link InputEvent="Time Elapsed" TargetEntityId="65 0d e0 48 25 17 f3 1c">
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<Link InputEvent="Time Elapsed" TargetEntityId="66 0d e0 48 25 17 f3 1c">
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</hidLinks>
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</Entity>
<Entity hidName="SoundPoint_0" disEntityId="56 0b 00 6e 00 17 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="95 60 b9 42 fd f7 fa 44 cb 03 39 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="95 60 b9 42 fd f7 fa 44 cb 03 39 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SimpleStimEmitter_FireDeath" disEntityId="58 0b 00 6e 00 17 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f3 6a ba 42 e1 ed fa 44 00 00 2a 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="f3 6a ba 42 e1 ed fa 44 00 00 2a 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CStimsEmitterComponent hidHasAliasName="" bEnable="" fRateOfEmission="cd cc 4c 3e" bOnlyOne="">
<Stims>
<Stim hidEventName="Stims" eventMask="01" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="10" fLevel="00 00 fa 44" fRadius="00 00 40 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="01" fFalloffMinLevel="00 00 00 00" bShowCone="01" fConeAngle="00 00 b4 43" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="11" fLevel="00 00 00 00" fRadius="00 00 60 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" fVehicleSuspensionDampingScale="00 00 00 00" fVehicleReactionApplicationTime="00 00 00 00" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="" fLevel="00 00 00 00" fRadius="00 00 00 00" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
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<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="c5 0e e0 8d 9d bf f2 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="c7 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="c7 0e e0 8d 9d bf f2 1c" bEnable=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="c8 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Disable" eventMask="01" hidTargetEntityId="c8 0e e0 8d 9d bf f2 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DF7B2EA6-7CAC-4B94-B805-EEFBF8D33D45}" hidName="FireTrap_Hack" disEntityId="c3 0e e0 8d 9d bf f2 1c" hidResourceCount="03" hidPos="53 5d c8 42 7f 4a fa 44 9e e6 36 42" hidAngles="01 0b 8b 3d ff ba 73 3a 96 67 6c bf" hidPos_precise="53 5d c8 42 7f 4a fa 44 9e e6 36 42" wlucatLoadingUnitCategory="05">
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<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="c3 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="c3 0e e0 8d 9d bf f2 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c5 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="c5 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c2 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="c2 0e e0 8d 9d bf f2 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c4 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="c4 0e e0 8d 9d bf f2 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c7 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="Enable" eventMask="01" hidTargetEntityId="c7 0e e0 8d 9d bf f2 1c" bEnable="01"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ca 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ca 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="cb 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="cb 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c9 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="c9 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="cf 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="cf 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="cd 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="cd 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="cc 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="cc 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ce 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ce 0e e0 8d 9d bf f2 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Unlocked" TargetEntityId="c7 3c 47 a7 8c fc f7 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="c7 3c 47 a7 8c fc f7 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c7 3c 47 a7 8c fc f7 1c">
<Event _cf68e402="CNewParticlesSystemStopEvent" hid_DTCTH_ClassName="71 18 16 50" hidEventName="StopParticles" eventMask="01" hidTargetEntityId="c7 3c 47 a7 8c fc f7 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="25 d4 27 0a a2 e7 f7 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="25 d4 27 0a a2 e7 f7 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c8 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="c8 0e e0 8d 9d bf f2 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="27 04 60 e7 64 06 f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="27 04 60 e7 64 06 f6 1c" bEnable=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="8b 2a e0 34 66 28 fd 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="8b 2a e0 34 66 28 fd 1c" sndSound="e8 51 15 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_Cooldown" disEntityId="c4 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="46 5b c8 42 5e 4e fa 44 a2 4a 39 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 3f" hidPos_precise="46 5b c8 42 5e 4e fa 44 a2 4a 39 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 20 41" fMaxDelay="00 00 20 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="c7 3c 47 a7 8c fc f7 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="c7 3c 47 a7 8c fc f7 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="27 04 60 e7 64 06 f6 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetEnabled" eventMask="01" hidTargetEntityId="27 04 60 e7 64 06 f6 1c" bEnable="01"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="c3 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="c3 0e e0 8d 9d bf f2 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="8b 2a e0 34 66 28 fd 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="8b 2a e0 34 66 28 fd 1c" sndSound="e7 51 15 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire1" disEntityId="c5 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a 3b cb 42 10 5b fa 44 0b 6c 32 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 3f" hidPos_precise="0a 3b cb 42 10 5b fa 44 0b 6c 32 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="c7 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e7 fb ca 42 d7 4b fa 44 c7 4e 38 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 3f" hidPos_precise="e7 fb ca 42 d7 4b fa 44 c7 4e 38 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 00 c0 00 00 c0 bf" vectorBBoxMax="00 00 00 40 00 00 00 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 80 40 00 00 80 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="02 04 00 a7 5c 06 f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="02 04 00 a7 5c 06 f6 1c"/>
</Link>
<Link InputEvent="Leave" TargetEntityId="02 04 00 a7 5c 06 f6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="02 04 00 a7 5c 06 f6 1c"/>
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<Link InputEvent="Leave" TargetEntityId="c8 0e e0 8d 9d bf f2 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Disable" eventMask="01" hidTargetEntityId="c8 0e e0 8d 9d bf f2 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SimpleStimEmitter_ElectricDeath" disEntityId="c8 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e7 fb ca 42 d7 4b fa 44 ce 02 36 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 3f" hidPos_precise="e7 fb ca 42 d7 4b fa 44 ce 02 36 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CStimsEmitterComponent hidHasAliasName="" bEnable="" fRateOfEmission="cd cc 4c 3e" bOnlyOne="01">
<Stims>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="10" fLevel="00 00 7a 44" fRadius="00 00 20 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="01" fFalloffMinLevel="00 00 00 00" bShowCone="01" fConeAngle="00 00 b4 43" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="11" fLevel="00 00 00 00" fRadius="00 00 90 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" fVehicleSuspensionDampingScale="00 00 00 00" fVehicleReactionApplicationTime="00 00 00 00" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="" fLevel="00 00 00 00" fRadius="00 00 00 00" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
</Stims>
</CStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire4" disEntityId="c9 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6d d5 cb 42 7b 92 fa 44 e2 9e 32 42" hidAngles="00 00 00 00 db 0f c9 bf f1 40 2e 3f" hidPos_precise="6d d5 cb 42 7b 92 fa 44 e2 9e 32 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire2" disEntityId="ca 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="09 b3 cd 42 9e 6d fa 44 d0 ad 32 42" hidAngles="00 00 00 00 da ff c8 bf dd 35 7a 3f" hidPos_precise="09 b3 cd 42 9e 6d fa 44 d0 ad 32 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire3" disEntityId="cb 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="dc f4 cf 42 a0 4a fa 44 12 7d 33 42" hidAngles="00 00 00 00 db 0f c9 bf f1 40 2e 3f" hidPos_precise="dc f4 cf 42 a0 4a fa 44 12 7d 33 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire7" disEntityId="cc 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d9 7f cd 42 3b 2f fa 44 52 81 32 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 2e 3f" hidPos_precise="d9 7f cd 42 3b 2f fa 44 52 81 32 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire6" disEntityId="cd 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="20 dd cb 42 9b 15 fa 44 e3 df 32 42" hidAngles="00 00 00 00 db 0f c9 bf f4 66 5f bf" hidPos_precise="20 dd cb 42 9b 15 fa 44 e3 df 32 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FireTrap_Fire8" disEntityId="ce 0e e0 8d 9d bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="42 f1 c8 42 6e 35 fa 44 52 81 32 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 2e 3f" hidPos_precise="42 f1 c8 42 6e 35 fa 44 52 81 32 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CNewParticlesComponent hidHasAliasName="" _1943b130="{c7a6fee5-b130-4a9c-acfb-440ada65242a}" psPartSys="cc 30 86 c4" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<CEventComponent hidHasAliasName="">
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<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Link InputEvent="Enter" TargetEntityId="59 3c 07 5c 3b cf f4 1c">
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<Link InputEvent="Leave" TargetEntityId="59 3c 07 5c 3b cf f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="59 3c 07 5c 3b cf f4 1c"/>
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<Link InputEvent="LeaveEmpty" TargetEntityId="59 3c 07 5c 3b cf f4 1c">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{517b3f8f-981c-4f3c-bc19-b7241c15d8f7}" psPartSys="e5 66 ec f5" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
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<Entity ArchetypeGuid="{29E52199-9DF2-4684-8017-8D59D1401022}" hidName="DLC_ArmedVideoCamera.ArmedVideoCamera_U100" disEntityId="38 05 20 8e e1 96 f8 1c" hidResourceCount="1d" hidPos="d4 0b 93 42 3d da f9 44 8b 3d 4c 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="d4 0b 93 42 3d da f9 44 8b 3d 4c 42" wlucatLoadingUnitCategory="05">
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<CGraphicComponent>
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<object _e1a0ee56="DLC_SecurityCamera_01_Camera" hidNodeName="9f ba be 13" _0d9c8b1a="DLC_SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="65 b4 1f eb"/>
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<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
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</Particles>
<ProceduralBones _b1349c3f="Slide" SlideBone="66 c1 2e b3"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity ArchetypeGuid="{3207BB23-226B-40E8-9525-9AB3DEF47B13}" hidName="GameIngredient.ERS_HotAirPipe_124" disEntityId="8f 3c c7 f1 5c cf f4 1c" hidResourceCount="0a" hidPos="37 c4 df 42 9e 88 f7 44 69 8f 3b 42" hidAngles="00 00 00 00 00 00 00 80 68 ce 6c bf" hidPos_precise="37 c4 df 42 9e 88 f7 44 69 8f 3b 42" wlucatLoadingUnitCategory="05">
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<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info entAction="a2 05 60 53 eb 6f e8 1c"/>
<Info bUseDirection="01" entAction="a3 05 60 53 eb 6f e8 1c">
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</InvestigationInfos>
</CInvestigationComponent>
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<Link InputEvent="OnHackSucceed" TargetEntityId="8f 3c c7 f1 5c cf f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="8f 3c c7 f1 5c cf f4 1c"/>
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<hidBatchedLinks/>
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</Entity>
<Entity hidName="FireTrap_Lifetime" disEntityId="77 0e 40 6e 74 bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="73 9e e3 42 72 ee f8 44 cd 2a 42 42" hidAngles="00 00 00 00 00 00 00 80 22 ef da bf" hidPos_precise="73 9e e3 42 72 ee f8 44 cd 2a 42 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 20 40" fMaxDelay="00 00 20 40" bLoop=""/>
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<Link InputEvent="Time Elapsed" TargetEntityId="b6 09 a0 dc 2a 6a f9 1c">
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<Entity ArchetypeGuid="{37BA0B1D-FA38-4DB9-99AA-A6B414E541D5}" hidName="FireTrap_Hack" disEntityId="78 0e 40 6e 74 bf f2 1c" hidResourceCount="03" hidPos="d7 47 e2 42 77 f9 f8 44 51 9d 3a 42" hidAngles="db 0f c9 bf 00 00 00 80 00 00 00 00" hidPos_precise="d7 47 e2 42 77 f9 f8 44 51 9d 3a 42" wlucatLoadingUnitCategory="05">
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<CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<Link InputEvent="Time Elapsed" TargetEntityId="78 0e 40 6e 74 bf f2 1c">
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<Entity hidName="SoundPoint_0" disEntityId="7b 0e 40 6e 74 bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="52 5a e4 42 2a f0 f8 44 00 62 39 42" hidAngles="00 00 00 00 00 00 00 80 22 ef da bf" hidPos_precise="52 5a e4 42 2a f0 f8 44 00 62 39 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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</Entity>
<Entity hidName="ProximityTrigger_Death" disEntityId="7c 0e 40 6e 74 bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="df 4d e4 42 b2 f6 f8 44 44 46 3c 42" hidAngles="00 00 00 00 00 00 00 80 22 ef da bf" hidPos_precise="df 4d e4 42 b2 f6 f8 44 44 46 3c 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 80 40 00 00 40 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
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<Interaction>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Entity hidName="SimpleStimEmitter_FireworksDeath" disEntityId="7d 0e 40 6e 74 bf f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="76 2a e4 42 04 f7 f8 44 98 bf 36 42" hidAngles="00 00 00 00 00 00 00 80 22 ef da bf" hidPos_precise="76 2a e4 42 04 f7 f8 44 98 bf 36 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CStimsEmitterComponent hidHasAliasName="" bEnable="" fRateOfEmission="cd cc 4c 3e" bOnlyOne="01">
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<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="10" fLevel="00 00 7a 44" fRadius="00 00 40 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="01" fFalloffMinLevel="00 00 00 00" bShowCone="01" fConeAngle="00 00 b4 43" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="0f" fLevel="00 00 00 00" fRadius="00 00 c0 40" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
<Stim hidEventName="Stims" eventMask="02" hidTargetEntityId="ff" sDetail="ff ff ff ff" selType="" fLevel="00 00 00 00" fRadius="00 00 00 00" fSliceUp="00 00 80 bf" fSliceDown="00 00 80 bf" bFalloff="" fFalloffMinLevel="00 00 00 00" bShowCone="" bRestrictToEntities="" hidShowType="01" hidShowRadius="01"/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{F675CEC5-4572-4361-9AFE-B6CB22ACD5E1}" hidName="hq_tarp_smallgearbox_03_27" disEntityId="59 40 c7 c5 f9 64 fa 1c" hidResourceCount="03" hidPos="78 0b be 42 d7 03 f5 44 75 82 36 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 40" hidPos_precise="78 0b be 42 d7 03 f5 44 75 82 36 42" wlucatLoadingUnitCategory="05">
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<Entity ArchetypeGuid="{0F749904-A3CB-42BD-B0C7-094251ECC31F}" hidName="Electric_Devices.USEPREFAB_JunctionBox_Large_1" disEntityId="60 12 00 f1 2a 76 fa 1c" hidResourceCount="0a" hidPos="ce 2a 7b 42 29 6c f9 44 a2 45 46 42" hidAngles="00 00 00 00 00 00 00 80 68 ce 6c bf" hidPos_precise="ce 2a 7b 42 29 6c f9 44 a2 45 46 42" wlucatLoadingUnitCategory="05">
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<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
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<CEventComponent hidHasAliasName="">
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<Link InputEvent="OnHackSucceed" TargetEntityId="61 12 00 f1 2a 76 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="61 12 00 f1 2a 76 fa 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
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<Entity hidName="DBStimsEmitter_9" disEntityId="61 12 00 f1 2a 76 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d0 95 7c 42 07 6b f9 44 1c e8 49 42" hidAngles="00 00 00 00 00 00 00 80 41 dc 0d 40" hidPos_precise="d0 95 7c 42 07 6b f9 44 1c e8 49 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="c9 62 07 7b ef a5 fa 1c" hidResourceCount="0a" hidPos="83 80 62 42 8f 42 f8 44 4e 11 3c 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="83 80 62 42 8f 42 f8 44 4e 11 3c 42" wlucatLoadingUnitCategory="05">
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<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="ca 62 07 7b ef a5 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="ca 62 07 7b ef a5 fa 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="ca 62 07 7b ef a5 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d1 9a 62 42 12 40 f8 44 8e ac 38 42" hidAngles="00 00 00 00 00 00 00 80 41 dc 0d 40" hidPos_precise="d1 9a 62 42 12 40 f8 44 8e ac 38 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="00 63 07 c0 5c b2 fa 1c" hidResourceCount="0a" hidPos="88 c5 6a 42 0a 9f f5 44 9e 6f 37 42" hidAngles="00 00 00 00 00 00 00 80 49 51 25 3f" hidPos_precise="88 c5 6a 42 0a 9f f5 44 9e 6f 37 42" wlucatLoadingUnitCategory="05">
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<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<hidBBox vectorBBoxMin="84 98 4a be 18 6e b4 bd 0d 4c fe bf" vectorBBoxMax="f4 d4 47 3e e8 f5 47 3e 94 ab f6 3e"/>
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<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="01 63 07 c0 5c b2 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="01 63 07 c0 5c b2 fa 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="01 63 07 c0 5c b2 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3a ab 6a 42 87 a1 f5 44 de 0a 34 42" hidAngles="00 00 00 00 00 00 00 80 6a ce 6c bf" hidPos_precise="3a ab 6a 42 87 a1 f5 44 de 0a 34 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_DLC_M03_LockerRoom_Door2" disEntityId="22 17 20 22 e2 39 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="96 83 f4 42 ae 77 f8 44 68 91 4a 42" hidAngles="00 00 00 00 00 00 00 00 88 bb 1f c0" hidPos_precise="96 83 f4 42 ae 77 f8 44 68 91 4a 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="5c 20 85 bf 0d 1b 89 be b4 c8 96 bf" vectorBBoxMax="5c 20 85 3f 0d 1b 89 3e b4 c8 96 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="5c 20 05 40 0d 1b 09 3f b4 c8 16 40" occholSoundParams="3d 1a b2 d4" bInteriorToInteriorTransition="01"/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="None" sohcControllerType="f1 af a2 df">
<ControllerList/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionShape_DLC_M09_MachineRoom" disEntityId="d2 4e 47 5c fc 2e f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="04" hidPos="36 ab b3 42 00 28 f9 44 a3 81 1f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="36 ab b3 42 00 28 f9 44 a3 81 1f 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="e1 eb 16 c2 f6 48 13 c2 00 00 08 c1" vectorBBoxMax="e1 eb 16 42 f6 48 13 42 00 00 08 41"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="e1 eb 96 42 f6 48 93 42 00 00 88 41" occzonSoundParams="b8 4e 5b fe" bAutoFillEntrances="" hidCenter="c0 10 0f bf 28 3a 4c c0 fa ff 07 41" hidShape="15 00 00 00 e1 eb 16 42 5e 54 86 3f 06 00 08 c1 de 20 a0 41 48 f2 3c c1 06 00 08 c1 ac dc cd 41 6f c1 9a c1 06 00 08 c1 d0 33 40 41 0d 0f ed c1 06 00 08 c1 b0 6d 02 41 fc e9 c1 c1 06 00 08 c1 22 81 c5 3f 3f 39 e9 c1 06 00 08 c1 fd 53 ab bf 94 36 d0 c1 06 00 08 c1 1c 8d 7b c1 f6 48 13 c2 06 00 08 c1 e1 eb 16 c2 3a 67 f5 c0 06 00 08 c1 56 4e b9 c1 28 9c 50 40 06 00 08 c1 e7 4c cb c1 1e bf c8 40 06 00 08 c1 f2 23 e0 c1 03 a7 a1 41 06 00 08 c1 24 0a 90 c1 b5 e6 dc 41 06 00 08 c1 0b e8 26 c1 08 5b 8c 41 06 00 08 c1 90 58 95 c0 3f 06 b2 41 06 00 08 c1 77 e5 df c0 56 ce ca 41 06 00 08 c1 a1 b2 b0 3f 9d 51 fd 41 06 00 08 c1 78 a5 6c 40 14 6e e4 41 06 00 08 c1 37 e7 72 41 f6 48 13 42 06 00 08 c1 78 3a f1 41 d2 af 84 41 06 00 08 c1 b4 f7 dc 41 b2 8c 68 41 06 00 08 c1" fHeight="00 00 88 41">
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<Entrance entEntrance="22 17 20 22 e2 39 f6 1c"/>
<Entrance entEntrance="d3 27 a0 5a 25 3a f6 1c"/>
<Entrance entEntrance="e4 a1 e0 f1 8a a8 f7 1c"/>
<Entrance entEntrance="f9 0b 40 39 23 19 f8 1c"/>
<Entrance entEntrance="c8 16 60 bc d1 39 f6 1c"/>
<Entrance entEntrance="ff"/>
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</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="29 28 60 b6 5b 3a f6 1c"/>
<Connection entConnectedRoom="2a 28 a0 00 6c 3a f6 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_DLC_M09_IndoorGarden" disEntityId="9b 03 a0 93 28 94 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="04" hidPos="76 80 ab 42 8f a2 f4 44 7c f2 3d 42" hidAngles="00 00 00 00 00 00 00 00 4e 51 25 3f" hidPos_precise="76 80 ab 42 8f a2 f4 44 7c f2 3d 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="72 f9 bc c0 06 81 7d c0 3f 35 f2 bf" vectorBBoxMax="72 f9 bc 40 06 81 7d 40 3f 35 f2 3f"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="72 f9 3c 41 06 81 fd 40 3f 35 72 40" occzonSoundParams="03 76 47 34" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="f9 0b 40 39 23 19 f8 1c"/>
<Entrance entEntrance="aa 10 a0 ac 3e 19 f8 1c"/>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_DLC_M09_SideRoom3_Top" disEntityId="ad 10 00 d6 78 95 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="04" hidPos="4e 22 67 42 9a a9 f8 44 84 48 56 42" hidAngles="00 00 00 00 00 00 00 00 4e 51 25 3f" hidPos_precise="4e 22 67 42 9a a9 f8 44 84 48 56 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="86 5a 12 c1 f9 a0 01 c0 3a 23 81 c0" vectorBBoxMax="86 5a 12 41 f9 a0 01 40 3a 23 81 40"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="86 5a 92 41 f9 a0 81 40 3a 23 01 41" occzonSoundParams="b8 4e 5b fe" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="d2 4e 47 5c fc 2e f6 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_IndoorGarden_1" disEntityId="f9 0b 40 39 23 19 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a3 01 a2 42 85 d3 f4 44 01 1e 3d 42" hidAngles="00 00 00 00 00 00 00 00 20 c9 29 3f" hidPos_precise="a3 01 a2 42 85 d3 f4 44 01 1e 3d 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="2b 18 45 c0 76 71 db be 42 cf da bf" vectorBBoxMax="2b 18 45 40 76 71 db 3e 42 cf da 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="2b 18 c5 40 76 71 5b 3f 42 cf 5a 40" occholSoundParams="3d 1a b2 d4" bInteriorToInteriorTransition="01"/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="None" sohcControllerType="f1 af a2 df">
<ControllerList/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_DLC_M03_LockerRoom_Door1" disEntityId="c8 16 60 bc d1 39 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="bc b4 e0 42 14 ce f6 44 9c 70 4a 42" hidAngles="00 00 00 00 00 00 00 00 88 bb 1f c0" hidPos_precise="bc b4 e0 42 14 ce f6 44 9c 70 4a 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ab 3e 97 be 50 fc ac bf 54 e3 99 bf" vectorBBoxMax="ab 3e 97 3e 50 fc ac 3f 54 e3 99 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="ab 3e 17 3f 50 fc 2c 40 54 e3 19 40" occholSoundParams="3d 1a b2 d4" bInteriorToInteriorTransition="01"/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="None" sohcControllerType="f1 af a2 df">
<ControllerList/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_IndoorGarden_2" disEntityId="aa 10 a0 ac 3e 19 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c4 62 b7 42 33 eb f4 44 cb 50 3b 42" hidAngles="00 00 00 00 00 00 00 00 ac 61 1c 3f" hidPos_precise="c4 62 b7 42 33 eb f4 44 cb 50 3b 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="46 b6 73 be eb e2 96 bf 66 f7 9c bf" vectorBBoxMax="46 b6 73 3e eb e2 96 3f 66 f7 9c 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="46 b6 f3 3e eb e2 16 40 66 f7 1c 40" occholSoundParams="3d 1a b2 d4" bInteriorToInteriorTransition="01"/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="None" sohcControllerType="f1 af a2 df">
<ControllerList/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_DLC_M09_SideRoom2_Top" disEntityId="2a 28 a0 00 6c 3a f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="06" hidPos="ed de 72 42 9a 01 f6 44 dc d7 4c 42" hidAngles="00 00 00 00 00 00 00 00 20 c9 29 3f" hidPos_precise="ed de 72 42 9a 01 f6 44 dc d7 4c 42" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="33 33 f3 bf 00 00 90 c0 66 66 e6 bf" vectorBBoxMax="33 33 f3 3f 00 00 90 40 66 66 e6 3f"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="33 33 73 40 00 00 10 41 66 66 66 40" occzonSoundParams="79 ee 2a 46" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="d2 4e 47 5c fc 2e f6 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<Entity hidName="SwirlFireTrap_IdleFire1" disEntityId="b7 09 a0 dc 2a 6a f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="27 2e e2 42 ca e4 f8 44 13 95 38 42" hidAngles="2e f3 3d 3f 6e 79 c2 3f 5f 23 6f bf" hidPos_precise="27 2e e2 42 ca e4 f8 44 13 95 38 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="b5 09 a0 dc 2a 6a f9 1c">
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<Entity hidName="SwirlFireTrap_IdleFire3" disEntityId="b1 09 a0 dc 2a 6a f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="08 91 e2 42 3f 11 f9 44 8f 96 38 42" hidAngles="b9 41 c9 bf f6 6f 8e bc 00 70 d6 bd" hidPos_precise="08 91 e2 42 3f 11 f9 44 8f 96 38 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="af 09 a0 dc 2a 6a f9 1c">
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<CEventComponent hidHasAliasName="">
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<Entity hidName="SwirlFireTrap_IdleFire2" disEntityId="b4 09 a0 dc 2a 6a f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b1 4c e3 42 db f8 f8 44 87 9f 38 42" hidAngles="53 d5 c6 3f 09 97 9f 3a e6 6b b9 3f" hidPos_precise="b1 4c e3 42 db f8 f8 44 87 9f 38 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="b2 09 a0 dc 2a 6a f9 1c">
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<Entity hidName="SwirlFireTrap_Fire2" disEntityId="b3 09 a0 dc 2a 6a f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="af 4c e3 42 da f8 f8 44 8a 9f 38 42" hidAngles="53 d5 c6 3f 09 97 9f 3a e6 6b b9 3f" hidPos_precise="af 4c e3 42 da f8 f8 44 8a 9f 38 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="b2 09 a0 dc 2a 6a f9 1c">
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<hidBBox vectorBBoxMin="4e c2 59 c2 20 05 32 c2 00 00 00 00" vectorBBoxMax="4c c2 59 42 20 05 32 42 00 00 80 3f"/>
<Components/>
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<hidBBox vectorBBoxMin="9a 77 6c c2 a0 70 68 c2 00 00 00 00" vectorBBoxMax="9a 77 6c 42 c0 70 68 42 00 00 80 3f"/>
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<_1b8233cf>
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