The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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1390 lines
118 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_05_brandondocks_hubunlock_mission.xml.data.fcb" PathId="bb 94 57 d6">
<Entities>
<Entity hidName="Patrol_62" disEntityId="38 08 c0 ff e2 a5 e2 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="f8 76 76 c4 66 ee 05 45 10 29 83 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 44 bf" hidPos_precise="f8 76 76 c4 66 ee 05 45 10 29 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="c1 a7 77 c4 86 0e 06 45 89 77 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="68 4b e0 c3 cb e2 e9 1c"/>
<PatrolPoint vecPos="fc 15 75 c4 4e 19 06 45 89 19 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="16 4c 60 88 d1 e2 e9 1c"/>
<PatrolPoint vecPos="2d a7 76 c4 5d a3 05 45 1f ea 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="38 4c 40 a0 d4 e2 e9 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="VehicleSpawner_9_11_0_4" disEntityId="2c 53 80 80 fe e2 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="02 fb 72 c4 f6 40 08 45 f9 4f 74 42" hidAngles="00 00 00 00 00 00 00 00 eb f9 8e bc" hidPos_precise="02 fb 72 c4 f6 40 08 45 f9 4f 74 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="15 1d 89 bf b3 d2 12 c0 e8 81 f4 3c" vectorBBoxMax="1b 2f 89 3f ba 6b 19 40 b2 f4 d5 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="21 cf 00 ea" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="05_BrandonDocks_Spawner_3_02_GruntAR" disEntityId="02 09 80 c9 52 1d ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d9 ce 75 c4 48 d1 05 45 62 21 83 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 df 3f" hidPos_precise="d9 ce 75 c4 48 d1 05 45 62 21 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="d2 a7 e6 ef" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 c8 42" fMinHeight="00 00 40 c0" fMaxHeight="00 00 c0 40" angMinAngle="ff ff ef 41" angMaxAngle="00 00 16 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="05_BrandonDocks_Spawner_9_01_GruntSMG" disEntityId="44 0b 40 27 9a 47 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c5 20 75 c4 52 04 05 45 03 18 83 42" hidAngles="00 00 00 00 00 00 00 00 b5 b0 02 40" hidPos_precise="c5 20 75 c4 52 04 05 45 03 18 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="61 17 70 80" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 c8 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 34 43" angMaxAngle="ff ff 6f 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="05_BrandonDocks_Generator_Mobs_08" disEntityId="0c 0b a0 81 97 47 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ba c9 67 c4 ec 3d 07 45 b6 44 7c 42" hidAngles="00 00 00 00 00 00 00 00 43 02 3f c0" hidPos_precise="ba c9 67 c4 ec 3d 07 45 b6 44 7c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="0d 0b a0 81 97 47 e1 1c"/>
<SpawnPoints entSpawnPoint="b3 0f a0 5d e8 1e ef 1c"/>
<SpawnPoints entSpawnPoint="36 10 00 43 ed 1e ef 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{223E41BF-A852-4479-AF38-1E0DF8CA6357}" hidName="AI.Attractor.Duty.Look.over-ledge_front_23_0_7" disEntityId="02 11 a0 3c 39 29 e8 1c" hidResourceCount="01" hidPos="e7 53 74 c4 48 a5 03 45 b0 d2 82 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="e7 53 74 c4 48 a5 03 45 b0 d2 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="8e d9 e7 7c 8b 28 fd 1c" Position="e7 53 74 c4 48 a5 03 45 b0 d2 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_852" disEntityId="cb 09 40 c6 5e 1d ef 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="4e 2a 72 c4 66 22 09 45 2b 58 75 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 40" hidPos_precise="4e 2a 72 c4 66 22 09 45 2b 58 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_NewMissionZone_20" disEntityId="13 7c e0 b7 c5 2a e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1d da 74 c4 52 2c 06 45 41 c2 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1d da 74 c4 52 2c 06 45 41 c2 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="f8 ff 95 c2 00 00 96 c2 00 00 00 00" vectorBBoxMax="00 00 96 42 00 00 96 42 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 23 35 74 c4 df 42 06 45 c2 70 7e 42 49 a5 75 c4 d6 3c 06 45 c9 b9 78 42 ec b3 74 c4 3e 05 06 45 3a 1c 79 42" hidCentet="1e da 74 c4 51 2c 06 45 43 c2 7a 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 00 00 00 00 00 00" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 96 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_853" disEntityId="12 0f 00 0c b9 1e ef 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="21 78 67 c4 33 3f 07 45 7d 7f 75 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="21 78 67 c4 33 3f 07 45 7d 7f 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="BrandonDocks_MainHub_Checkpoint_0" disEntityId="31 0a 00 99 3e 9a e2 1c" hidResourceCount="01" hidPos="56 0e 64 c4 3d 1e 06 45 fd 87 74 42" hidAngles="00 00 00 00 00 00 00 80 97 56 68 3f" hidPos_precise="56 0e 64 c4 3d 1e 06 45 fd 87 74 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_9" disEntityId="50 21 a0 c5 8e b8 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c9 d6 6d c4 33 03 07 45 71 ec 73 42" hidAngles="00 00 00 00 00 00 00 00 c6 de 63 3f" hidPos_precise="c9 d6 6d c4 33 03 07 45 71 ec 73 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="48 46 df 87" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{46CF1F4E-9C15-46BC-878C-2D84C2A962DD}" hidName="AI.Attractor.Duty.Look.over-ledge_front_23_0" disEntityId="40 0b 20 68 96 28 e8 1c" hidResourceCount="01" hidPos="60 9d 76 c4 ec 09 04 45 61 f2 82 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="60 9d 76 c4 ec 09 04 45 61 f2 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="95 d9 e7 7c 8b 28 fd 1c" Position="60 9d 76 c4 ec 09 04 45 61 f2 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7996627D-EFCE-497D-88B5-184E37CF29FF}" hidName="AI.Attractor.Signature-Action.Lean.back-railing_15_276" disEntityId="94 66 c1 f8 6c 62 e8 1c" hidResourceCount="01" hidPos="df 17 74 c4 71 25 09 45 8d 97 75 42" hidAngles="00 00 00 00 00 00 00 80 f1 fa 8e 3c" hidPos_precise="df 17 74 c4 71 25 09 45 8d 97 75 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 20 41"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="97 d9 e7 7c 8b 28 fd 1c" Position="df 17 74 c4 71 25 09 45 8d 97 75 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EB664C4E-3D72-485B-8E9E-3CBDC894C048}" hidName="SideMission.MissionDestination_3_MissionZoneMarker_1_4" disEntityId="62 4f 20 f6 96 eb e7 1c" hidResourceCount="01" hidPos="87 f6 75 c4 71 c1 04 45 99 4a 85 42" hidPos_precise="87 f6 75 c4 71 c1 04 45 99 4a 85 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_856" disEntityId="f6 14 00 d9 23 1f ef 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="1f d5 7a c4 c3 4d 07 45 5b f3 83 42" hidAngles="00 00 00 00 00 00 00 00 37 8d a7 bf" hidPos_precise="1f d5 7a c4 c3 4d 07 45 5b f3 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_851" disEntityId="a7 06 a0 8e 28 1d ef 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="2d 5a 76 c4 9a 69 04 45 1e 47 83 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="2d 5a 76 c4 9a 69 04 45 1e 47 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{063163E4-B973-496D-82AC-A3E39B6ACC75}" hidName="AI.Attractor.Duty.Look.over-ledge_front_23_16_18" disEntityId="83 f3 c0 3b e8 b9 e7 1c" hidResourceCount="01" hidPos="b2 ed 75 c4 ae 2f 05 45 ec b1 82 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="b2 ed 75 c4 ae 2f 05 45 ec b1 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="9d d9 e7 7c 8b 28 fd 1c" Position="b2 ed 75 c4 ae 2f 05 45 ec b1 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{46CF1F4E-9C15-46BC-878C-2D84C2A962DD}" hidName="AI.Attractor.Duty.Look.over-ledge_front_23_16_18_1_2_3" disEntityId="38 4c 40 a0 d4 e2 e9 1c" hidResourceCount="01" hidPos="2b a7 76 c4 5c a3 05 45 23 ea 82 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="2b a7 76 c4 5c a3 05 45 23 ea 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="9f d9 e7 7c 8b 28 fd 1c" Position="2b a7 76 c4 5c a3 05 45 23 ea 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="w" disEntityId="c7 0b e0 60 a0 47 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 26 72 c4 1f 25 09 45 c2 d7 7c 42" hidAngles="00 00 00 00 00 00 00 00 43 02 3f 40" hidPos_precise="b8 26 72 c4 1f 25 09 45 c2 d7 7c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="c8 0b e0 60 a0 47 e1 1c"/>
<SpawnPoints entSpawnPoint="8a 0a 80 7d 69 1d ef 1c"/>
<SpawnPoints entSpawnPoint="4b 0b 00 3d 7c 1e ef 1c"/>
<SpawnPoints entSpawnPoint="cf 0b 60 92 86 1e ef 1c"/>
<SpawnPoints entSpawnPoint="b8 0c 40 c8 93 1e ef 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F39D11E8-6183-4247-8FB2-FFD68F4167BD}" hidName="AI.Attractor.Duty.Look.over-ledge_front_23" disEntityId="95 f2 e0 8c e3 b9 e7 1c" hidResourceCount="01" hidPos="f2 6a 79 c4 5c 4b 05 45 66 77 83 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 3f" hidPos_precise="f2 6a 79 c4 5c 4b 05 45 66 77 83 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="a3 d9 e7 7c 8b 28 fd 1c" Position="f2 6a 79 c4 5c 4b 05 45 66 77 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainHub_A.SideMission.MissionTarget_VIP_2" disEntityId="f7 09 c0 b7 8a 47 e1 1c" hidResourceCount="01" hidPos="b8 5e 76 c4 d7 67 04 45 54 34 88 42" hidAngles="00 00 00 00 00 00 00 80 21 5c c2 bf" hidPos_precise="b8 5e 76 c4 d7 67 04 45 54 34 88 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
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