The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_04g_iop_12.xml.data.fcb" PathId="d6 80 f3 0d">
<Entities>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_283" disEntityId="5a 51 00 fd 78 df e6 1c" hidResourceCount="0b" hidPos="00 e0 93 44 00 20 b1 44 00 00 82 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 e0 93 44 00 20 b1 44 00 00 82 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="59 51 60 57 78 df e6 1c" entPort1LinkedNode="98 51 80 40 7c df e6 1c" entPort2LinkedNode="5b 51 60 ff 79 df e6 1c" entPort3LinkedNode="96 51 00 ad 7b df e6 1c" entPort0LinkedPath="d2 51 80 e0 82 df e6 1c" entPort1LinkedPath="89 52 a0 30 89 df e6 1c" entPort2LinkedPath="28 52 a0 2e 85 df e6 1c" entPort3LinkedPath="29 52 c0 f3 86 df e6 1c" bIsAlarm="01" fAlarmTime="00 00 a0 41" _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="EnvironmentSettingsVolume_IOP012" disEntityId="be 25 a3 e2 e4 91 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 6d 93 44 33 2b b1 44 34 51 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f 6d 93 44 33 2b b1 44 34 51 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 ea 5a c0 00 7b aa c0 00 00 00 00" vectorBBoxMax="00 8a 9c 40 00 18 9c 40 00 00 88 40"/>
<Components>
<CEnvironmentSettingsVolumeComponent hidHasAliasName="" hidShapePoints="05 00 00 00 ca 07 94 44 4b c7 b1 44 34 51 8e 42 a9 09 94 44 b8 80 b0 44 34 51 8e 42 83 08 93 44 1e 82 b0 44 34 51 8e 42 aa ff 92 44 5a 48 b1 44 34 51 8e 42 f9 07 93 44 84 c5 b1 44 34 51 8e 42" hidCentet="1f 6d 93 44 33 2b b1 44 34 51 8e 42" _96008252="InteriorWindowsIP" EnvironmentSettings="ed 7b d7 56" fHeight="00 00 88 40" bDisableRain="01" bIsInterior="01" bIsTerrace="" bIsTunnel="" bOccludeReflection="01" bDisableLightningFlash="01" bIsNotCombatZone="" bIsNoCoverZone="" bIsNoClimbInteractionZone="" bIsNoMatchmakingZone="" selNoMatchMakingZonePriority="01" bIsSafeZone="" selMaxSpeedType="03" fFadeDuration="00 00 00 00" bOverrideDefaultFadeDuration="01" selHasWind="02" bOverrideSSReflectionLevel="" fSSReflectionLevel="00 00 00 00" bAlwaysUseDaytimeReflectionTextureCG="" bForceUpdateLightProbesCG="">
<curveSettingsBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveSettingsBlendCurve>
<curveExposureBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveExposureBlendCurve>
<Environment fileDayReflectionTexture="ff ff ff ff" fileNightReflectionTexture="ff ff ff ff"/>
</CEnvironmentSettingsVolumeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_710" disEntityId="c1 53 00 dd a0 df e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 e0 93 44 00 00 b1 44 00 00 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 e0 93 44 00 00 b1 44 00 00 86 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 80 bf 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 80 3f 00 00 00 00"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 00 e0 93 44 00 20 b1 44 00 00 86 42 00 e0 93 44 00 00 b1 44 00 00 86 42 00 e0 93 44 00 e0 b0 44 00 00 86 42" hidCentet="00 e0 93 44 00 00 b1 44 00 00 86 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_27" disEntityId="af 51 40 b8 7f df e6 1c" hidResourceCount="0b" hidPos="00 e0 93 44 00 20 b1 44 00 00 8a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 e0 93 44 00 20 b1 44 00 00 8a 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="98 51 80 40 7c df e6 1c" entPort3LinkedNode="96 51 00 ad 7b df e6 1c" entPort1LinkedPath="3c 53 80 54 8e df e6 1c" entPort3LinkedPath="ba 52 20 17 8b df e6 1c" _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked="01"/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="8d a7 62 7c 35 19 e5 1c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_286" disEntityId="97 51 00 1a 7c df e6 1c" hidResourceCount="0b" hidPos="00 e0 93 44 00 c0 ae 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 e0 93 44 00 c0 ae 44 00 00 00 00" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_703" disEntityId="d2 51 80 e0 82 df e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 e0 93 44 00 20 b1 44 00 00 80 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 e0 93 44 00 20 b1 44 00 00 80 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 80 bf" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 80 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 00 e0 93 44 00 20 b1 44 00 00 82 42 00 e0 93 44 00 20 b1 44 00 00 80 42 00 e0 93 44 00 20 b1 44 00 00 7c 42" hidCentet="00 e0 93 44 00 20 b1 44 00 00 80 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D5EC1751-253A-43B6-9390-0DF315ACEDB2}" hidName="Collectibles.AuctionBuyerIOP_CellPhones.AuctionBuyer06_CellPhone_1" disEntityId="f2 09 20 6f 43 cf e9 1c" hidResourceCount="04" hidPos="85 1b 93 44 d7 fb b0 44 55 81 93 42" hidAngles="db 0f c9 bf 00 00 00 80 c3 b8 b2 3e" hidPos_precise="85 1b 93 44 d7 fb b0 44 55 81 93 42" wlucatLoadingUnitCategory="05">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_284" disEntityId="5b 51 60 ff 79 df e6 1c" hidResourceCount="0b" hidPos="00 e0 93 44 00 20 b1 44 00 00 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 e0 93 44 00 20 b1 44 00 00 86 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="5a 51 00 fd 78 df e6 1c" entPort1LinkedNode="98 51 80 40 7c df e6 1c" entPort3LinkedNode="96 51 00 ad 7b df e6 1c" entPort0LinkedPath="28 52 a0 2e 85 df e6 1c" entPort1LinkedPath="c1 53 00 dd a0 df e6 1c" entPort3LinkedPath="85 53 a0 e1 90 df e6 1c" selInitialRotation="01" selShape="01" _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DCDCDC99-AA3B-4594-B814-3D6E85FD9C1E}" hidName="VR_Node.VR_InteriorCamera_44" disEntityId="58 51 20 04 76 df e6 1c" hidResourceCount="18" hidPos="00 e0 94 44 00 20 b1 44 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="00 e0 94 44 00 20 b1 44 00 00 84 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<Components>
<CVRNodeComponent _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e"/>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_287" disEntityId="98 51 80 40 7c df e6 1c" hidResourceCount="0b" hidPos="00 e0 93 44 00 e0 b0 44 00 00 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 e0 93 44 00 e0 b0 44 00 00 86 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="5a 51 00 fd 78 df e6 1c" entPort1LinkedNode="af 51 40 b8 7f df e6 1c" entPort3LinkedNode="5b 51 60 ff 79 df e6 1c" entPort0LinkedPath="89 52 a0 30 89 df e6 1c" entPort1LinkedPath="3c 53 80 54 8e df e6 1c" entPort3LinkedPath="c1 53 00 dd a0 df e6 1c" selInitialRotation="03" selShape="01" _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="" bIsPort2Locked="" bIsPort3Locked="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_285" disEntityId="96 51 00 ad 7b df e6 1c" hidResourceCount="0b" hidPos="00 e0 93 44 00 60 b1 44 00 00 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 e0 93 44 00 60 b1 44 00 00 86 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="5a 51 00 fd 78 df e6 1c" entPort1LinkedNode="5b 51 60 ff 79 df e6 1c" entPort3LinkedNode="af 51 40 b8 7f df e6 1c" entPort0LinkedPath="29 52 c0 f3 86 df e6 1c" entPort1LinkedPath="85 53 a0 e1 90 df e6 1c" entPort3LinkedPath="ba 52 20 17 8b df e6 1c" selShape="01" _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C3ADD8FE-B362-40A1-A30E-4219D483B4A9}" hidName="Webcam_IOP_12" disEntityId="8d a7 62 7c 35 19 e5 1c" hidResourceCount="12" hidPos="0a 67 93 44 ae 2f b1 44 8d c8 8f 42" hidAngles="00 00 00 00 00 00 00 80 37 8d 27 40" hidPos_precise="0a 67 93 44 ae 2f b1 44 8d c8 8f 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_704" disEntityId="28 52 a0 2e 85 df e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 e0 93 44 00 20 b1 44 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 e0 93 44 00 20 b1 44 00 00 84 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 b9 00 00 00 00 00 00 80 bf" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 80 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 00 e0 93 44 00 20 b1 44 00 00 86 42 ff df 93 44 00 20 b1 44 00 00 84 42 00 e0 93 44 00 20 b1 44 00 00 82 42" hidCentet="00 e0 93 44 00 20 b1 44 00 00 84 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_705" disEntityId="29 52 c0 f3 86 df e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 e0 93 44 8f 4a b1 44 5a 55 83 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 e0 93 44 8f 4a b1 44 5a 55 83 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 3c aa bf 00 ad 2a bf" vectorBBoxMax="00 00 00 00 00 88 2b 3f 80 a9 aa 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 00 e0 93 44 00 60 b1 44 00 00 86 42 00 e0 93 44 ad 5f b1 44 0b 00 82 42 00 e0 93 44 00 20 b1 44 00 00 82 42" hidCentet="00 e0 93 44 8f 4a b1 44 5a 55 83 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_707" disEntityId="ba 52 20 17 8b df e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 e0 93 44 00 60 b1 44 00 00 88 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 e0 93 44 00 60 b1 44 00 00 88 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 c0 00 00 80 bf" vectorBBoxMax="00 00 00 00 00 00 80 3f 00 00 80 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="04 00 00 00 00 e0 93 44 00 20 b1 44 00 00 8a 42 00 e0 93 44 00 80 b1 44 00 00 8a 42 00 e0 93 44 00 80 b1 44 00 00 86 42 00 e0 93 44 00 60 b1 44 00 00 86 42" hidCentet="00 e0 93 44 00 60 b1 44 00 00 88 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D7BDBDCA-4F68-432D-B6DA-D284F95FB5CD}" hidName="VR_Node.VR_SourceNode_30" disEntityId="59 51 60 57 78 df e6 1c" hidResourceCount="0b" hidPos="00 e0 93 44 00 20 b1 44 00 00 7c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 e0 93 44 00 20 b1 44 00 00 7c 42" wlucatLoadingUnitCategory="05">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort2LinkedNode="5a 51 00 fd 78 df e6 1c" entPort2LinkedPath="d2 51 80 e0 82 df e6 1c" _94bca0ea="04G_IOP_12" sPuzzleGroup="1b 8d f2 5e"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_706" disEntityId="89 52 a0 30 89 df e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 e0 93 44 72 f5 b0 44 5a 55 83 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 e0 93 44 72 f5 b0 44 5a 55 83 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 90 2b bf 00 ad 2a bf" vectorBBoxMax="00 00 00 00 00 38 aa 3f 80 a9 aa 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 00 e0 93 44 00 e0 b0 44 00 00 86 42 00 e0 93 44 50 e0 b0 44 0b 00 82 42 00 e0 93 44 00 20 b1 44 00 00 82 42" hidCentet="00 e0 93 44 70 f5 b0 44 5a 55 83 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="GunShopInteriorDoor_01_8" disEntityId="a7 09 41 ec d8 d8 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="e2 02 93 44 a3 58 b1 44 c9 65 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="e2 02 93 44 a3 58 b1 44 c9 65 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 40 f1 9f bd 00 00 00 00" vectorBBoxMax="4c d3 a5 3f 2f 69 17 3e 40 00 20 40"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\objects\_gunshop\gunshopinteriordoor_01.xml" fileName="b2 ff 1d 54"/>
<CRigidPhysComponent hidHasAliasName="" _527e7674="graphics\objects\_gunshop\gunshopinteriordoor_01.hkx" hidResourceId="4c aa f0 53" bDisabledAtStart="" bUseFastCollision="01" bUseMaxTerrainSlope="" fSelfCollOverrideSpeed="00 00 48 43" physwindparamsWindParams="ff" selCollisionLayer="01" ResourceIndex="" vectorCenterOfMassOffset="00 00 00 00 00 00 00 00 00 00 00 00" fFloatingScale="00 00 80 3f" fWaterFriction="00 00 00 40" bCreateAsStatic="" bUseResourceMass="01" bUseNavmeshMultistate="">
<DynamicObjectsLimitations bShouldReplicateOrbis="01" bShouldReplicateDurango="01" bShouldReplicatePS3="01" bShouldReplicateX360="01" bShouldReplicateWin64="01" bShouldReplicateWiiU="01"/>
<PhysParams bNoCollisionWithStatic="" fAngularDamping="cd cc 4c 3d" fFrictionScale="00 00 80 3f" fRestitutionScale="00 00 80 3f" bExtraWaterSampling="" bSpawnsInWater="">
<DamageSettings fHealth="00 00 c8 42" bImpulseFromBullet="01" bImpulseFromExplosion="01">
<DamageScaleMadeBy fVehicleCollision="00 00 80 3f" fDynamicCollision="00 00 80 3f" fStaticCollision="00 00 80 3f" fBullet="00 00 80 3f" fExplosion="00 00 80 3f" fBurn="00 00 80 3f"/>
</DamageSettings>
</PhysParams>
</CRigidPhysComponent>
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