The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_04_thewards_hubunlock_mission.xml.data.fcb" PathId="7c d7 9d 02">
<Entities>
<Entity hidName="FluidEffectorObject_1" disEntityId="87 dc 40 07 6c d6 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 83 77 44 33 bb c1 44 4e 22 89 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="d7 83 77 44 33 bb c1 44 4e 22 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFluidEffectorComponent hidHasAliasName="" selType="" fSpeedInKmPerHour="00 00 20 42" fRadius="00 00 40 40" bAutoStart="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Heavy_3_0_VetAR" disEntityId="0f 21 80 05 0d 61 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="66 3e 77 44 71 bd c1 44 2a 69 78 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 40" hidPos_precise="66 3e 77 44 71 bd c1 44 2a 69 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="ff ff 60 43" angMaxAngle="00 00 82 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_01_CAMERA_VetSMG" disEntityId="d3 7b 80 f3 78 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="23 83 78 44 14 4e c0 44 ba 49 78 42" hidAngles="00 00 00 00 00 00 00 80 39 b3 d8 3f" hidPos_precise="23 83 78 44 14 4e c0 44 ba 49 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a0 5a 19 e1" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Signature-Loop.Misc.Playing-lighter_0_1_0" disEntityId="55 c3 66 cd 20 b9 e9 1c" hidResourceCount="01" hidPos="81 25 70 44 7b 1c be 44 30 8c 78 42" hidAngles="00 00 00 00 00 00 00 80 ac f4 34 40" hidPos_precise="81 25 70 44 7b 1c be 44 30 8c 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="22 65 47 0a 85 28 fd 1c" Position="81 25 70 44 7b 1c be 44 30 8c 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_NewMissionArea" disEntityId="6d 3f 60 f0 68 c9 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d0 f2 75 44 47 d9 c0 44 a4 1f 73 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 3d" hidPos_precise="d0 f2 75 44 47 d9 c0 44 a4 1f 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="08 e7 9f c2 10 e7 9f c2 00 00 00 00" vectorBBoxMax="10 e7 9f 42 10 e7 9f 42 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 32 e0 75 44 11 ca c0 44 19 27 73 42 cc df 75 44 d1 e7 c0 44 59 10 73 42 73 18 76 44 f1 d9 c0 44 7b 27 73 42" hidCentet="d0 f2 75 44 47 d9 c0 44 a4 1f 73 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 a0 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="04_TheWards_TagPoint_AI_Destination03" disEntityId="fd 29 e0 8e 5b 62 ee 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ac 24 76 44 66 a6 c3 44 a6 7c 79 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="ac 24 76 44 66 a6 c3 44 a6 7c 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Generator_AssaultRiffle_05_CALLER_GruntShot2" disEntityId="f6 7b c0 0e 81 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a 2f 73 44 33 63 c0 44 3c 0e 80 42" hidAngles="00 00 00 00 00 00 00 80 d9 e9 17 c0" hidPos_precise="0a 2f 73 44 33 63 c0 44 3c 0e 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="ec 7b 40 8c 7d 15 db 1c"/>
<SpawnPoints entSpawnPoint="a7 44 80 6b 7d 62 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0C0E47E9-F849-4E3F-B437-899DBF7F97F7}" hidName="AI.Attractor.Signature-Loop.Misc.Playing-lighter_0" disEntityId="c5 44 80 04 ee a9 e9 1c" hidResourceCount="01" hidPos="58 71 75 44 c3 65 c0 44 0b 86 78 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 2e bf" hidPos_precise="58 71 75 44 c3 65 c0 44 0b 86 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 40 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="29 65 47 0a 85 28 fd 1c" Position="58 71 75 44 c3 65 c0 44 0b 86 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_UnloadTriggerZone_" disEntityId="4e 2c 40 ee 0d f1 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 72 75 44 1f 0d c1 44 f7 64 94 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="e1 72 75 44 1f 0d c1 44 f7 64 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 91 c2 00 00 91 c2 00 00 f0 c1" vectorBBoxMax="00 00 91 42 00 00 91 42 00 00 f0 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 11 43 00 00 11 43 00 00 70 42" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_18_10_CALLER2_GruntShot1" disEntityId="ab 57 a0 52 9a 62 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="35 c6 74 44 b8 de bf 44 00 80 78 42" hidAngles="00 00 00 00 00 00 00 80 f4 35 fa bd" hidPos_precise="35 c6 74 44 b8 de bf 44 00 80 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9b db 67 8e" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9B4790EF-9734-458C-981C-B892522F023E}" hidName="AI.AI_Attractor_9" disEntityId="e7 75 c2 36 4a af e3 1c" hidResourceCount="01" hidPos="b2 b5 76 44 85 f3 c1 44 b2 ae 78 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 3f" hidPos_precise="b2 b5 76 44 85 f3 c1 44 b2 ae 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="2f 65 47 0a 85 28 fd 1c" Position="b2 b5 76 44 85 f3 c1 44 b2 ae 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="TheWards_MainHub_Checkpoint_0" disEntityId="f7 0b c0 83 38 46 e3 1c" hidResourceCount="01" hidPos="17 c9 71 44 d7 ab c5 44 b6 73 77 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="17 c9 71 44 d7 ab c5 44 b6 73 77 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_0" disEntityId="1a 06 20 9d f7 72 e2 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="33 bb 71 44 7b 64 c0 44 48 3f 77 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 bb 71 44 7b 64 c0 44 48 3f 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="0c 00 00 00 0f 2c 7b 44 d1 fa be 44 46 3f 77 42 ca 57 72 44 eb d0 bd 44 46 3f 77 42 68 02 6e 44 80 bf bd 44 46 3f 77 42 11 9f 6b 44 c5 18 bf 44 46 3f 77 42 aa f5 6b 44 5b 8d bf 44 46 3f 77 42 bc d1 6c 44 bc 7e bf 44 46 3f 77 42 55 81 6d 44 17 f1 bf 44 46 3f 77 42 ba ba 6e 44 37 a2 c1 44 46 3f 77 42 95 f4 6e 44 2d 5c c2 44 46 3f 77 42 b3 ce 71 44 de 20 c4 44 46 3f 77 42 f9 f8 7b 44 e8 23 c4 44 46 3f 77 42 67 e1 7b 44 67 d1 bf 44 46 3f 77 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="40 84 c3 c1 c0 3e a9 c1 00 00 00 b7" vectorBBoxMax="60 dc 23 42 40 db ef 41 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="0c 00 00 00 0f 2c 7b 44 d1 fa be 44 46 3f 77 42 ca 57 72 44 eb d0 bd 44 46 3f 77 42 68 02 6e 44 80 bf bd 44 46 3f 77 42 11 9f 6b 44 c5 18 bf 44 46 3f 77 42 aa f5 6b 44 5b 8d bf 44 46 3f 77 42 bc d1 6c 44 bc 7e bf 44 46 3f 77 42 55 81 6d 44 17 f1 bf 44 46 3f 77 42 ba ba 6e 44 37 a2 c1 44 46 3f 77 42 95 f4 6e 44 2d 5c c2 44 46 3f 77 42 b3 ce 71 44 de 20 c4 44 46 3f 77 42 f9 f8 7b 44 e8 23 c4 44 46 3f 77 42 67 e1 7b 44 67 d1 bf 44 46 3f 77 42" hidCentet="33 bb 71 44 7b 64 c0 44 46 3f 77 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="c2 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="c4 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="9d 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="cd 40">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="16 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="43 3f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="53 40">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="c3 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="ac 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_17_CALLER1_GruntShot2" disEntityId="ec 7b 40 8c 7d 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec d1 72 44 8f b2 bf 44 94 36 78 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e 3f" hidPos_precise="ec d1 72 44 8f b2 bf 44 94 36 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9b db 67 8e" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 96 42" angMaxAngle="01 00 c8 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_258" disEntityId="4e 09 40 33 6a 90 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a 27 7b 44 7b ac c8 44 03 b8 77 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd bf" hidPos_precise="0a 27 7b 44 7b ac c8 44 03 b8 77 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{e71010fd-33ba-4b9d-96cc-5d0b62002495}" archArchetype="85 c6 31 20" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_14_GruntShot3" disEntityId="e9 7b 00 5b 7d 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 3d 75 44 ae ef c1 44 5d be 78 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 20 3e" hidPos_precise="71 3d 75 44 ae ef c1 44 5d be 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9b db 67 8e" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 34 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_16_3_VetSMG" disEntityId="06 2a 80 02 63 62 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6a 3c 78 44 b8 fe c3 44 04 a7 79 42" hidAngles="00 00 00 00 00 00 00 80 72 8a 3a 40" hidPos_precise="6a 3c 78 44 b8 fe c3 44 04 a7 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a0 5a 19 e1" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 20 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 96 42" angMaxAngle="00 00 02 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Generator_Heavy_3_VetAR" disEntityId="c1 15 a0 bf a5 04 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="35 96 76 44 0a f7 c1 44 d2 ef 7f 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 bb bf" hidPos_precise="35 96 76 44 0a f7 c1 44 d2 ef 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="c2 15 a0 bf a5 04 e1 1c"/>
<SpawnPoints entSpawnPoint="0f 21 80 05 0d 61 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{223E41BF-A852-4479-AF38-1E0DF8CA6357}" hidName="AI.Attractor.Duty.Look.on-spot_right_A5sec_U5sec_4" disEntityId="3b c6 66 dd 3e b9 e9 1c" hidResourceCount="01" hidPos="a0 f2 71 44 5c bf bf 44 97 d0 78 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 20 be" hidPos_precise="a0 f2 71 44 5c bf bf 44 97 d0 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="38 65 47 0a 85 28 fd 1c" Position="a0 f2 71 44 5c bf bf 44 97 d0 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_17_5_CALLER1_GruntShot2" disEntityId="a7 44 80 6b 7d 62 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="dd 84 71 44 ec 99 c0 44 8a 5f 78 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e 3f" hidPos_precise="dd 84 71 44 ec 99 c0 44 8a 5f 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9b db 67 8e" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 66 43" angMaxAngle="00 00 91 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D1097CDD-68DD-4336-ACD2-0D903C88E17D}" hidName="AI.AI_Attractor_18" disEntityId="31 b4 82 15 21 26 e5 1c" hidResourceCount="01" hidPos="a2 0d 71 44 14 96 c0 44 fd 87 78 42" hidAngles="00 00 00 00 00 00 00 80 9f 7f 1d c0" hidPos_precise="a2 0d 71 44 14 96 c0 44 fd 87 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData attactActionKey="7b 10 b6 73">
<ActivationSettings timeBeforeReactivate="00 00 f0 41"/>
<StimSettings fStimRadius="00 00 20 40" vectorStimOffset="00 00 00 00 00 00 c0 bf 00 00 00 00" fStimFrequency="00 00 80 3f" fDisableAttractorOnEntityDuration="00 00 20 40"/>
<_a7bb958f bAIUnaware="01" AIStateType="01" fAIRunningSpeed="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="3b 65 47 0a 85 28 fd 1c" Position="a2 0d 71 44 14 96 c0 44 fd 87 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainHub_A.SideMission.MissionTarget_VR" disEntityId="99 10 00 92 38 46 e3 1c" hidResourceCount="01" hidPos="21 d0 76 44 14 f6 be 44 b6 b3 7c 42" hidPos_precise="21 d0 76 44 14 f6 be 44 b6 b3 7c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{761C5353-D7C7-4FB6-AB4F-F9E67F440BFB}" hidName="AI.Attractor.Signature-Loop.Misc.Playing-lighter_0_1_0_1" disEntityId="cc c4 86 fd 29 b9 e9 1c" hidResourceCount="01" hidPos="29 34 71 44 b8 ce be 44 4b 88 78 42" hidAngles="00 00 00 00 00 00 00 80 ac f4 34 40" hidPos_precise="29 34 71 44 b8 ce be 44 4b 88 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="40 65 67 0a 85 28 fd 1c" Position="29 34 71 44 b8 ce be 44 4b 88 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleExclusionZone_3" disEntityId="c7 0b c0 ff e6 1f f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="75 0b 76 44 ec 81 c1 44 1a 80 74 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="75 0b 76 44 ec 81 c1 44 1a 80 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="VehicleExclusionZone" Value="78 87 ca 0e"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="c0 e9 2e c2 00 6e 1c c2 00 00 80 b7" vectorBBoxMax="40 00 eb 41 80 ff d0 41 00 00 00 00"/>
<Components>
<CVehicleExclusionZoneComponent hidHasAliasName="" hidShapePoints="10 00 00 00 d4 03 7c 44 30 2e c4 44 16 80 74 42 b4 14 7c 44 60 7c c1 44 16 80 74 42 77 63 7d 44 a4 2b c1 44 16 80 74 42 ec 50 7d 44 8e b5 c0 44 16 80 74 42 80 01 7c 44 56 55 c0 44 16 80 74 42 a4 27 7b 44 8b d1 be 44 16 80 74 42 77 82 7a 44 44 08 bd 44 16 80 74 42 32 2a 6c 44 7c 9e bc 44 16 80 74 42 d9 1c 6b 44 5d c1 be 44 16 80 74 42 aa 95 6e 44 03 81 c1 44 16 80 74 42 fe 0d 6f 44 31 5d c2 44 16 80 74 42 8c 58 71 44 cc c4 c3 44 16 80 74 42 38 b1 71 44 10 2d c4 44 16 80 74 42 60 8a 75 44 ec 36 c4 44 16 80 74 42 af cf 76 44 ea c5 c4 44 16 80 74 42 31 f0 77 44 17 37 c4 44 16 80 74 42" hidCentet="74 0b 76 44 ec 81 c1 44 14 80 74 42" fHeight="00 00 70 41" bEnterZoneToUnblockGates="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_129" disEntityId="e4 1f 40 b8 e8 24 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2b bf 76 44 d7 23 c4 44 ac dc 7b 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 c0" hidPos_precise="2b bf 76 44 d7 23 c4 44 ac dc 7b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="7b 03 f4 db" bIsPersistent=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText LocalizationId="51 36"/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Generator_AssaultRiffle_04_VetSMG" disEntityId="f5 7b 60 fb 80 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="87 46 76 44 33 73 c3 44 55 10 80 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 3d" hidPos_precise="87 46 76 44 33 73 c3 44 55 10 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="eb 7b 00 81 7d 15 db 1c"/>
<SpawnPoints entSpawnPoint="fe 29 a0 78 5d 62 ee 1c"/>
<SpawnPoints entSpawnPoint="06 2a 80 02 63 62 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Generator_AssaultRiffle_001_CAMERA_VetSMG" disEntityId="f2 7b e0 6e 7f 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="93 50 78 44 9a 81 c0 44 dd 24 80 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="93 50 78 44 9a 81 c0 44 dd 24 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="d3 7b 80 f3 78 15 db 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_ExitFailMissionArea" disEntityId="22 03 a0 fd c8 63 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a ff 75 44 0a e7 c0 44 e4 43 78 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 3d" hidPos_precise="0a ff 75 44 0a e7 c0 44 e4 43 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="08 e7 9f c2 10 e7 9f c2 00 00 00 00" vectorBBoxMax="00 e7 9f 42 10 e7 9f 42 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 6e ec 75 44 8c d7 c0 44 59 4b 78 42 03 ec 75 44 b6 f5 c0 44 99 34 78 42 ab 24 76 44 d9 e7 c0 44 bb 4b 78 42" hidCentet="0a ff 75 44 0a e7 c0 44 e4 43 78 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 a0 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{62D838C3-D647-462A-A61C-E1AF780836AE}" hidName="MainMission.MissionStart.MainHub_9" disEntityId="19 2f 81 08 e0 62 e6 1c" hidResourceCount="01" hidPos="fe d4 74 44 33 73 c1 44 9a 19 7c 42" hidPos_precise="fe d4 74 44 33 73 c1 44 9a 19 7c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_314" disEntityId="5d 50 e0 40 49 6c e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="bc 34 78 44 b8 96 c2 44 c1 f9 77 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="bc 34 78 44 b8 96 c2 44 c1 f9 77 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="48 46 df 87" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 96 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="04_TheWards_TagPoint_AI_Destination04" disEntityId="e9 4f 20 bb 8c 62 ee 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="25 c6 73 44 66 ae c0 44 6c 89 79 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="25 c6 73 44 66 ae c0 44 6c 89 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_130" disEntityId="b3 29 a0 02 40 46 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 fd 7b 44 8f ea c0 44 ac dc 7b 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 c0" hidPos_precise="71 fd 7b 44 8f ea c0 44 ac dc 7b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="7b 03 f4 db" bIsPersistent=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText LocalizationId="51 36"/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D1097CDD-68DD-4336-ACD2-0D903C88E17D}" hidName="AI.AI_Attractor_37_1" disEntityId="f1 16 40 83 94 dd e9 1c" hidResourceCount="01" hidPos="87 2e 6f 44 c3 dd c1 44 c4 82 78 42" hidAngles="00 00 00 00 00 00 00 80 87 28 07 c0" hidPos_precise="87 2e 6f 44 c3 dd c1 44 c4 82 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData attactActionKey="e0 35 08 db">
<ActivationSettings timeBeforeReactivate="00 00 f0 41"/>
<StimSettings fStimRadius="00 00 20 40" vectorStimOffset="00 00 00 00 00 00 c0 bf 00 00 00 00" fStimFrequency="00 00 80 3f" fDisableAttractorOnEntityDuration="00 00 20 40"/>
<_a7bb958f bAIUnaware="01" AIStateType="01" fAIRunningSpeed="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="4b 65 67 0a 85 28 fd 1c" Position="87 2e 6f 44 c3 dd c1 44 c4 82 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_20_VetAR2" disEntityId="57 ab 02 fc e5 25 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="4e ba 71 44 85 7b bf 44 ae 47 78 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 a0 be" hidPos_precise="4e ba 71 44 85 7b bf 44 ae 47 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 70 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="ff ff ef 41"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 f0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 16 43" angMaxAngle="00 00 52 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainHub_A.SideMission.MissionTarget_VIP" disEntityId="9c 19 60 ae 38 46 e3 1c" hidResourceCount="01" hidPos="25 8e 76 44 0a 07 c2 44 64 7b 78 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="25 8e 76 44 0a 07 c2 44 64 7b 78 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_277" disEntityId="58 06 20 43 fb 72 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d9 8e 79 44 52 f0 c0 44 81 d5 77 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="d9 8e 79 44 52 f0 c0 44 81 d5 77 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="48 46 df 87" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 96 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_28" disEntityId="c5 6b 80 e6 9c 6c e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="42 40 74 44 00 e0 c0 44 12 54 76 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="42 40 74 44 00 e0 c0 44 12 54 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 6f 78 c1 00 c1 7d c1 00 00 00 00" vectorBBoxMax="20 d1 8e 41 00 28 6b 41 00 00 80 36"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="08 00 00 00 5f 60 76 44 53 b3 c2 44 13 54 76 42 1c 7f 73 44 50 b6 c2 44 13 54 76 42 c4 67 71 44 51 45 c1 44 13 54 76 42 86 5e 70 44 84 3e c0 44 13 54 76 42 d1 28 73 44 f6 64 bf 44 13 54 76 42 cc b2 72 44 14 16 bf 44 13 54 76 42 cb b6 78 44 7e e4 be 44 13 54 76 42 ec c9 77 44 01 b3 c2 44 13 54 76 42" hidCentet="42 40 74 44 00 e0 c0 44 12 54 76 42" fHeight="00 00 40 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainHub_A.SideMission.MissionTarget_VR_1" disEntityId="61 1a e0 b0 38 46 e3 1c" hidResourceCount="01" hidPos="3f 0d 73 44 a4 70 bd 44 14 ff 77 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="3f 0d 73 44 a4 70 bd 44 14 ff 77 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Heavy_3_VetAR" disEntityId="c2 15 a0 bf a5 04 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ac 84 76 44 0a 07 c2 44 64 7b 78 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="ac 84 76 44 0a 07 c2 44 64 7b 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 96 42" angMaxAngle="ff ff ef 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_276" disEntityId="26 06 a0 40 f9 72 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a8 46 75 44 c3 dd bf 44 e4 43 78 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a8 46 75 44 c3 dd bf 44 e4 43 78 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="81 78 b5 bf d8 0d 88 c0 4d b1 a4 3d" vectorBBoxMax="81 78 b5 3f e8 4d 6f 40 25 06 4b 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="80 11 13 e5" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 96 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TheWards_MainHub_TagPoint" disEntityId="e5 08 80 50 66 90 e1 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f6 b8 78 44 85 83 c4 44 a1 27 7c 42" hidAngles="00 00 00 00 00 00 00 80 7b 46 88 bf" hidPos_precise="f6 b8 78 44 85 83 c4 44 a1 27 7c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_14_8_GruntShot3" disEntityId="ea 4f 60 56 8e 62 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c5 c0 74 44 14 6e c1 44 7c 32 78 42" hidAngles="00 00 00 00 00 00 00 80 97 56 e8 3f" hidPos_precise="c5 c0 74 44 14 6e c1 44 7c 32 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9b db 67 8e" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 91 43" angMaxAngle="01 00 aa 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="04_TheWards_TagPoint_AI_Destination01" disEntityId="aa 57 40 75 99 62 ee 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="46 86 75 44 00 78 c0 44 6c 89 79 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="46 86 75 44 00 78 c0 44 6c 89 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_18_CALLER2_GruntShot_1" disEntityId="ed 7b 60 99 7d 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6b a1 76 44 00 f8 bf 44 00 80 78 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="6b a1 76 44 00 f8 bf 44 00 80 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9b db 67 8e" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_16_VetSMG" disEntityId="eb 7b 00 81 7d 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="29 44 76 44 5c 8f c3 44 aa 20 78 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 f1 3e" hidPos_precise="29 44 76 44 5c 8f c3 44 aa 20 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a0 5a 19 e1" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 f0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 8c 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="ff ff 60 43" angMaxAngle="00 00 7a 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination01_19" disEntityId="8a 42 a0 26 77 27 e5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="1b 2f 77 44 66 ae c4 44 2b 98 7a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="1b 2f 77 44 66 ae c4 44 2b 98 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EB664C4E-3D72-485B-8E9E-3CBDC894C048}" hidName="MainMission.MissionStart.MainHub_9_1" disEntityId="11 4e 60 49 9c ec e7 1c" hidResourceCount="01" hidPos="fe d4 74 44 33 73 c1 44 9a 59 7e 42" hidPos_precise="fe d4 74 44 33 73 c1 44 9a 59 7e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FluidEffectorObject_3" disEntityId="42 e7 40 31 81 d6 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 83 77 44 14 f6 c1 44 4e 22 89 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="d7 83 77 44 14 f6 c1 44 4e 22 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFluidEffectorComponent hidHasAliasName="" selType="" fSpeedInKmPerHour="00 00 20 42" fRadius="00 00 40 40" bAutoStart="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_824" disEntityId="f5 05 60 ce f2 72 e2 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="14 a6 70 44 00 b8 c1 44 5d 7e 78 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 a6 70 44 00 b8 c1 44 5d 7e 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_16_2_VetSMG" disEntityId="fe 29 a0 78 5d 62 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b a4 74 44 29 5c c3 44 21 f0 78 42" hidAngles="00 00 00 00 00 00 00 80 de 35 fa 3f" hidPos_precise="7b a4 74 44 29 5c c3 44 21 f0 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a0 5a 19 e1" fNeededFreeSpaceRadius="00 00 80 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 70 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 96 43" angMaxAngle="00 00 a5 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_78" disEntityId="d8 02 40 ec d4 17 e3 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="68 19 71 44 84 e3 be 44 b0 a1 78 42" hidAngles="00 00 00 00 00 00 00 80 84 1b 09 40" hidPos_precise="68 19 71 44 84 e3 be 44 b0 a1 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="9d f2 71 44 5d bf bf 44 8f d0 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 a0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="02" selInteractiveMode="" selIdleAction="" bOrientIdleAction="" entAttractorAction="3b c6 66 dd 3e b9 e9 1c"/>
<PatrolPoint vecPos="24 34 71 44 d2 ce be 44 4c 88 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 a0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="05" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="cc c4 86 fd 29 b9 e9 1c"/>
<PatrolPoint vecPos="75 25 70 44 62 1c be 44 36 8c 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="55 c3 66 cd 20 b9 e9 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="WarningZone_1" disEntityId="d3 0b c0 bc c6 12 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="12 83 76 44 a4 b0 c1 44 f7 e4 76 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="12 83 76 44 a4 b0 c1 44 f7 e4 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="WarningZone" Value="bb 33 4c 39"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="40 32 31 c2 00 24 14 c2 00 00 00 b7" vectorBBoxMax="20 40 cb 41 40 9c c9 41 00 00 00 00"/>
<Components>
<CWarningZoneComponent hidHasAliasName="" hidShapePoints="11 00 00 00 93 f9 74 44 d5 38 c4 44 f5 e4 76 42 f1 f7 74 44 15 d7 c4 44 f5 e4 76 42 39 6a 78 44 31 d6 c4 44 f5 e4 76 42 47 68 78 44 65 32 c4 44 f5 e4 76 42 1f 0c 7c 44 83 32 c4 44 f5 e4 76 42 19 13 7c 44 3f ad c1 44 f5 e4 76 42 3b dc 7c 44 67 ae c1 44 f5 e4 76 42 13 dd 7c 44 08 0f c0 44 f5 e4 76 42 16 02 7c 44 47 12 c0 44 f5 e4 76 42 1a 04 7c 44 6f ee be 44 f5 e4 76 42 5c 43 7b 44 f7 f0 be 44 f5 e4 76 42 c5 7b 72 44 17 14 bd 44 f5 e4 76 42 f6 1b 6d 44 84 0f bd 44 f5 e4 76 42 ee 6f 6b 44 38 fb be 44 f5 e4 76 42 11 9a 70 44 10 ea c3 44 f5 e4 76 42 9b 6d 71 44 8a db c3 44 f5 e4 76 42 c2 be 71 44 18 2f c4 44 f5 e4 76 42" hidCentet="11 83 76 44 a4 b0 c1 44 f3 e4 76 42" fHeight="00 00 48 42"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="04_TheWards_TagPoint_AI_Destination05" disEntityId="ac 06 80 00 13 9f ee 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d1 82 76 44 85 fb c1 44 13 f2 79 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="d1 82 76 44 85 fb c1 44 13 f2 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_27" disEntityId="fc 05 00 d0 fb 5e e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6f a2 74 44 1f 3d c1 44 d8 c1 76 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6f a2 74 44 1f 3d c1 44 d8 c1 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="20 47 c9 c1 80 04 d1 c1 00 00 00 00" vectorBBoxMax="c0 3f ea 41 80 f3 bc 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="0a 00 00 00 d0 38 7b 44 01 18 c0 44 d8 c1 76 42 6d f4 7b 44 9d 26 c4 44 d8 c1 76 42 fe dc 76 44 c5 2b c4 44 d8 c1 76 42 8f c5 71 44 ed 30 c4 44 d8 c1 76 42 04 fe 70 44 3d 2d c3 44 d8 c1 76 42 86 7b 6f 44 b1 1f c2 44 d8 c1 76 42 36 58 6e 44 18 7a be 44 d8 c1 76 42 09 f6 70 44 0d f9 bd 44 d8 c1 76 42 49 7a 77 44 6a 24 be 44 d8 c1 76 42 72 46 77 44 68 e3 bf 44 d8 c1 76 42" hidCentet="6f a2 74 44 1f 3d c1 44 da c1 76 42" fHeight="00 00 20 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="04_TheWards_TagPoint_AI_Destination02" disEntityId="9f 4f a0 be 85 62 ee 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ee 1c 73 44 ec 69 c0 44 6c 89 79 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="ee 1c 73 44 ec 69 c0 44 6c 89 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Generator_AssaultRiffle_02_GruntShot3" disEntityId="f3 7b 00 ac 80 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d5 c8 73 44 ae b7 c0 44 56 5f 7f 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 40" hidPos_precise="d5 c8 73 44 ae b7 c0 44 56 5f 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="e9 7b 00 5b 7d 15 db 1c"/>
<SpawnPoints entSpawnPoint="ea 4f 60 56 8e 62 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination04_8" disEntityId="3c 09 60 5d 69 90 e1 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="cd b4 76 44 0a 87 c3 44 98 dd 7d 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="cd b4 76 44 0a 87 c3 44 98 dd 7d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_131" disEntityId="e8 29 a0 c2 40 46 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 00 70 44 33 cb bd 44 ac dc 7b 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 c0" hidPos_precise="00 00 70 44 33 cb bd 44 ac dc 7b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="7b 03 f4 db" bIsPersistent=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText LocalizationId="51 36"/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Generator_AssaultRiffle_06_CALLER_GruntShot1" disEntityId="f7 7b 80 37 81 15 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 73 75 44 48 71 c0 44 f0 a7 7f 42" hidAngles="00 00 00 00 00 00 00 80 97 56 e8 bf" hidPos_precise="85 73 75 44 48 71 c0 44 f0 a7 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="ed 7b 60 99 7d 15 db 1c"/>
<SpawnPoints entSpawnPoint="ab 57 a0 52 9a 62 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_316" disEntityId="d4 0f 00 fb 29 a5 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec f1 72 44 85 53 c1 44 64 cc 77 42" hidAngles="00 00 00 00 00 00 00 80 38 20 40 40" hidPos_precise="ec f1 72 44 85 53 c1 44 64 cc 77 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="48 46 df 87" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 96 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_AssaultRiffle_20_4_VetAR2" disEntityId="dd 3a 40 eb 73 62 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd a4 73 44 29 2c bf 44 4d 73 7c 42" hidAngles="00 00 00 00 00 00 00 80 de 35 fa 3d" hidPos_precise="cd a4 73 44 29 2c bf 44 4d 73 7c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="0c b5 54 ed" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{36AE35AD-EB4E-4E58-B2A1-2AF727CD4E44}" hidName="AI.AI_Attractor_15" disEntityId="51 28 00 9e fa d0 e3 1c" hidResourceCount="01" hidPos="fc 89 76 44 66 de c3 44 f9 31 79 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd be" hidPos_precise="fc 89 76 44 66 de c3 44 f9 31 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 40 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="6b 65 87 0a 85 28 fd 1c" Position="fc 89 76 44 66 de c3 44 f9 31 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9C30C9C8-3057-4042-8327-CE4059B455FF}" hidName="AI.AI_Attractor_37" disEntityId="47 4d c1 34 b2 d5 e6 1c" hidResourceCount="01" hidPos="08 44 73 44 71 5d c0 44 fb 8b 78 42" hidAngles="00 00 00 00 00 00 00 80 7b 46 08 c0" hidPos_precise="08 44 73 44 71 5d c0 44 fb 8b 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 20 40" vectorStimOffset="00 00 00 00 00 00 c0 bf 00 00 00 00" fStimFrequency="00 00 80 3f" fDisableAttractorOnEntityDuration="00 00 20 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="6d 65 87 0a 85 28 fd 1c" Position="08 44 73 44 71 5d c0 44 fb 8b 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7E744AF4-5333-4819-8AFA-51D208C4C02D}" hidName="Generic_Hackables.PortableHiddenCamera.Prison_Restricted_0" disEntityId="3a 20 40 f9 8a 38 e8 1c" hidResourceCount="09" hidPos="00 18 78 44 7b 7c c0 44 5a 15 80 42" hidAngles="00 00 00 00 00 00 00 80 39 b3 d8 3f" hidPos_precise="00 18 78 44 7b 7c c0 44 5a 15 80 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_Bfrenette_Generator_AssaultRiffle_8_VetAR2" disEntityId="56 ab 02 fc e5 25 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="42 b0 71 44 48 71 bf 44 d7 23 80 42" hidAngles="00 00 00 00 00 00 00 80 5a 33 24 40" hidPos_precise="42 b0 71 44 48 71 bf 44 d7 23 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="57 ab 02 fc e5 25 e5 1c"/>
<SpawnPoints entSpawnPoint="dd 3a 40 eb 73 62 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7996627D-EFCE-497D-88B5-184E37CF29FF}" hidName="AI.Attractor.Signature-Loop.Misc.Playing-lighter_0_1" disEntityId="db 4c 80 66 fe a9 e9 1c" hidResourceCount="01" hidPos="87 be 73 44 85 9b c0 44 63 bf 78 42" hidAngles="00 00 00 00 00 00 00 80 43 02 3f 40" hidPos_precise="87 be 73 44 85 9b c0 44 63 bf 78 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 80 3f" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="73 65 c7 0a 85 28 fd 1c" Position="87 be 73 44 85 9b c0 44 63 bf 78 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ForbiddenZone_Mission_0" disEntityId="32 05 e0 00 06 09 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="21 f8 73 44 f6 08 c0 44 b3 6a 75 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="21 f8 73 44 f6 08 c0 44 b3 6a 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="60 be 06 c2 40 d9 ed c1 00 00 00 00" vectorBBoxMax="e0 73 fe 41 80 8a 03 42 00 00 80 36"/>
<Components>
<CForbiddenZoneComponent hidHasAliasName="" hidShapePoints="0c 00 00 00 c0 eb 7b 44 2b 25 c4 44 b4 6a 75 42 63 cf 71 44 4a 25 c4 44 b4 6a 75 42 7f 94 71 44 ef d6 c3 44 b4 6a 75 42 46 b9 70 44 f5 d6 c3 44 b4 6a 75 42 3b 8c 6b 44 cc 12 bf 44 b4 6a 75 42 dc 73 6e 44 a4 45 be 44 b4 6a 75 42 26 fb 6d 44 2a cb bd 44 b4 6a 75 42 fa 98 72 44 2a cb bd 44 b4 6a 75 42 fa 98 72 44 91 51 bc 44 b4 6a 75 42 f6 3f 7b 44 9a 51 bc 44 b4 6a 75 42 00 40 7b 44 b0 70 bf 44 b4 6a 75 42 85 eb 7b 44 97 70 bf 44 b4 6a 75 42" hidCentet="22 f8 73 44 f6 08 c0 44 b2 6a 75 42" fHeight="00 00 a0 41"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="01" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 00 00 00 00 00 00" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_61" disEntityId="ba 06 80 9b 86 e0 e0 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="75 7b 78 44 c3 cd c0 44 77 ad 78 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="75 7b 78 44 c3 cd c0 44 77 ad 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="5c 62 78 44 a7 30 c1 44 64 6a 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ee 39 7a 44 14 30 c1 44 ad a2 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d0 f6 7a 44 5a ef c0 44 a0 fd 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e9 17 7a 44 48 aa c0 44 2a db 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="05" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="66 66 78 44 0e ad c0 44 b5 b8 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="05" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="66 ba 77 44 f1 73 c0 44 89 af 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="53 e7 76 44 4f 73 c0 44 56 a6 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="9a 8b 76 44 98 ac c0 44 fd 93 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="01" entAttractorAction="ff"/>
<PatrolPoint vecPos="60 18 77 44 93 00 c1 44 c9 90 78 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 80 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="TheWards_MainHub_Checkpoint_AfterHubUnlock" disEntityId="74 2b c0 b0 c0 d7 f0 1c" hidResourceCount="01" hidPos="04 b6 76 44 52 78 bf 44 99 7b 7c 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="04 b6 76 44 52 78 bf 44 99 7b 7c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
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