The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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314 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_02_oldtown_dlc_hma.xml.data.fcb" PathId="59 bd 37 87">
<Entities>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_21" disEntityId="f5 41 47 b8 ed 65 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c0 15 a0 41 8f fa e0 c4 a6 9b d1 40" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c0 15 a0 41 8f fa e0 c4 a6 9b d1 40" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="5b b6 80 bf b1 e1 85 bf b1 e1 85 bf" vectorBBoxMax="5b b6 80 3f b1 e1 85 3f b1 e1 85 3f"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="02" vectorScale="5b b6 00 40 b1 e1 05 40 b1 e1 05 40" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_23" disEntityId="c1 11 a0 e9 be 66 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 d0 87 41 71 65 df c4 34 ba e6 40" hidAngles="00 00 00 00 7c d9 20 bf 00 00 00 00" hidPos_precise="48 d0 87 41 71 65 df c4 34 ba e6 40" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="cd cc ec bf 00 00 80 be cd cc 4c bd" vectorBBoxMax="cd cc ec 3f 00 00 80 3e cd cc 4c 3d"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="cd cc 6c 40 00 00 00 3f cd cc cc 3d" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_24" disEntityId="eb 11 80 8e 80 67 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b1 8a c7 40 d7 4b dd c4 6e a3 30 41" hidAngles="00 00 00 00 64 82 0a bf 3b 46 71 bf" hidPos_precise="b1 8a c7 40 d7 4b dd c4 6e a3 30 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="cd cc 4c bd 75 02 3a be 89 41 90 be" vectorBBoxMax="cd cc 4c 3d 75 02 3a 3e 89 41 90 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="cd cc cc 3d 75 02 ba 3e 89 41 10 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterPlayer_0" disEntityId="ee 11 60 31 8d 67 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="38 f8 c7 40 d7 4b dd c4 83 c0 30 41" hidAngles="73 18 54 bd b3 fb 0e bf 3f ce 4d bf" hidPos_precise="38 f8 c7 40 d7 4b dd c4 83 c0 30 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="cd cc 4c bd 75 02 3a be 89 41 90 be" vectorBBoxMax="cd cc 4c 3d 75 02 3a 3e 89 41 90 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="cd cc cc 3d 75 02 ba 3e 89 41 10 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="01" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_25" disEntityId="e3 14 80 9f b6 67 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="59 17 df 40 a4 00 e1 c4 e3 36 56 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="59 17 df 40 a4 00 e1 c4 e3 36 56 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f2 41 8f be 00 00 00 bf 00 00 00 bf" vectorBBoxMax="f2 41 8f 3e 00 00 00 3f 00 00 00 3f"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="f2 41 0f 3f 00 00 80 3f 00 00 80 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_26" disEntityId="e4 14 a0 b5 e4 67 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1e 6d f7 40 5c 77 e1 c4 e3 36 56 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1e 6d f7 40 5c 77 e1 c4 e3 36 56 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="9a 99 19 be 9a 99 19 be 9a 99 19 be" vectorBBoxMax="9a 99 19 3e 9a 99 19 3e 9a 99 19 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="9a 99 99 3e 9a 99 99 3e 9a 99 99 3e" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_27" disEntityId="e5 14 c0 6a ed 67 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="4b ea 48 40 0a 27 dc c4 a5 2c 44 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4b ea 48 40 0a 27 dc c4 a5 2c 44 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 01 dd be d1 22 01 c0 34 11 e6 be" vectorBBoxMax="3b 01 dd 3e d1 22 01 40 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="3b 01 5d 3f d1 22 81 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_28" disEntityId="e6 14 20 39 0a 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="97 9d 70 40 32 9b dc c4 9c 2c 44 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="97 9d 70 40 32 9b dc c4 9c 2c 44 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 01 dd be d1 22 01 c0 34 11 e6 be" vectorBBoxMax="3b 01 dd 3e d1 22 01 40 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="3b 01 5d 3f d1 22 81 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_29" disEntityId="e7 14 40 53 0e 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="23 32 a0 40 48 b1 db c4 a5 2c 44 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="23 32 a0 40 48 b1 db c4 a5 2c 44 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 01 dd be d1 22 01 c0 34 11 e6 be" vectorBBoxMax="3b 01 dd 3e d1 22 01 40 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="3b 01 5d 3f d1 22 81 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_30" disEntityId="e8 14 a0 4c 0f 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="55 30 29 41 33 9b dc c4 a5 2c 44 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="55 30 29 41 33 9b dc c4 a5 2c 44 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 01 dd be d1 22 01 c0 34 11 e6 be" vectorBBoxMax="3b 01 dd 3e d1 22 01 40 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="3b 01 5d 3f d1 22 81 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_31" disEntityId="e9 14 a0 41 10 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="05 b4 9e 41 ec d1 db c4 f9 66 1d 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="05 b4 9e 41 ec d1 db c4 f9 66 1d 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3f 35 66 bf 00 00 40 c0 00 00 00 bf" vectorBBoxMax="3f 35 66 3f 00 00 40 40 00 00 00 3f"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="3f 35 e6 3f 00 00 c0 40 00 00 80 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_32" disEntityId="ea 14 e0 9d 16 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="4f 23 a9 40 b8 ae dc c4 54 e3 43 41" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="4f 23 a9 40 b8 ae dc c4 54 e3 43 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="66 66 e6 be 00 00 80 bf 34 11 e6 be" vectorBBoxMax="66 66 e6 3e 00 00 80 3f 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="66 66 66 3f 00 00 00 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_33" disEntityId="eb 14 80 0f 1a 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9d 9d 10 41 14 ae dc c4 54 e3 43 41" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="9d 9d 10 41 14 ae dc c4 54 e3 43 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="66 66 e6 be 00 00 80 bf 34 11 e6 be" vectorBBoxMax="66 66 e6 3e 00 00 80 3f 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="66 66 66 3f 00 00 00 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_34" disEntityId="ec 14 80 16 1b 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a5 4e b8 41 48 b9 dc c4 c0 15 1e 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="a5 4e b8 41 48 b9 dc c4 c0 15 1e 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="66 66 e6 be 00 00 80 bf 34 11 e6 be" vectorBBoxMax="66 66 e6 3e 00 00 80 3f 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="66 66 66 3f 00 00 00 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_35" disEntityId="ed 14 e0 34 1c 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d9 bd 83 41 48 b9 dc c4 c0 15 1e 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="d9 bd 83 41 48 b9 dc c4 c0 15 1e 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="66 66 e6 be 00 00 80 bf 34 11 e6 be" vectorBBoxMax="66 66 e6 3e 00 00 80 3f 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="66 66 66 3f 00 00 00 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_36" disEntityId="ee 14 40 f5 1f 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="40 13 80 41 00 f8 db c4 c0 15 1e 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="40 13 80 41 00 f8 db c4 c0 15 1e 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="66 66 e6 be 00 00 80 bf 34 11 e6 be" vectorBBoxMax="66 66 e6 3e 00 00 80 3f 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="66 66 66 3f 00 00 00 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_37" disEntityId="ef 14 40 ec 20 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="40 13 80 41 85 23 db c4 c0 15 1e 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="40 13 80 41 85 23 db c4 c0 15 1e 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="66 66 e6 be 00 00 80 bf 34 11 e6 be" vectorBBoxMax="66 66 e6 3e 00 00 80 3f 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="66 66 66 3f 00 00 00 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PrimitiveWithCollsionFilterToyCar_38" disEntityId="f0 14 40 3f 21 68 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2a 13 80 41 1e ed da c4 c5 15 1e 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="2a 13 80 41 1e ed da c4 c5 15 1e 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="66 66 e6 be 00 00 80 bf 34 11 e6 be" vectorBBoxMax="66 66 e6 3e 00 00 80 3f 34 11 e6 3e"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="66 66 66 3f 00 00 00 40 34 11 66 3f" _5d357744="" bCollisions="01" fMaxVisibleDistance="00 00 00 40" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1="01"/>
<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="01" bCategoryOther=""/>
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<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="44 40 c7 f5 b0 00 fa 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="43 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="43 40 c7 f5 b0 00 fa 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="45 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetEnabled" eventMask="01" hidTargetEntityId="45 40 c7 f5 b0 00 fa 1c" bEnable="01"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FAABA364-D005-4B26-9680-1B2453CE4A8C}" hidName="ForkLift.CargoPallet_Base_Down_MovableEntity_2" disEntityId="44 40 c7 f5 b0 00 fa 1c" hidResourceCount="05" hidPos="cc 6d 30 42 93 3a e0 c4 ae 2f dc 40" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="cc 6d 30 42 93 3a e0 c4 ae 2f dc 40" wlucatLoadingUnitCategory="05">
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<object _e1a0ee56="AvgForkLift_Fork_Pallet_01" hidNodeName="6a ec fb 2f" _0d9c8b1a="AvgForkLift_Fork_Pallet_01_LOD0" hidNodeNameLOD0="e2 0d 0f 80"/>
<object _e1a0ee56="AvgForkLift_Fork_Pallet_01" hidNodeName="6a ec fb 2f" _0d9c8b1a="AvgForkLift_Fork_Pallet_01_LOD0" hidNodeNameLOD0="e2 0d 0f 80"/>
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<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
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<Link InputEvent="OnEaseOutBegin" TargetEntityId="46 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="46 40 c7 f5 b0 00 fa 1c" sndSound="54 0d 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnMovementStopped" TargetEntityId="43 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="43 40 c7 f5 b0 00 fa 1c"/>
</Link>
<Link InputEvent="OnBkwMovementStopped" TargetEntityId="45 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="45 40 c7 f5 b0 00 fa 1c" bEnable=""/>
</Link>
<Link InputEvent="OnEaseOutPauseBegin" TargetEntityId="46 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="46 40 c7 f5 b0 00 fa 1c" sndSound="54 0d 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnEaseInPauseBegin" TargetEntityId="46 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="46 40 c7 f5 b0 00 fa 1c" sndSound="55 0d 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnEaseInBegin" TargetEntityId="46 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="46 40 c7 f5 b0 00 fa 1c" sndSound="55 0d 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_Forklift_Motor_2" disEntityId="46 40 c7 f5 b0 00 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d0 19 33 42 ff 39 e0 c4 ca 60 06 41" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="d0 19 33 42 ff 39 e0 c4 ca 60 06 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MovableHackableEntity_50" disEntityId="75 0f a0 6e be 23 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="76 8f 0c 42 3d d2 e0 c4 d5 ca cb 40" hidAngles="db 0f c9 3f 00 00 00 00 00 00 00 00" hidPos_precise="76 8f 0c 42 3d d2 e0 c4 d5 ca cb 40" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="80 ff bf bf 9a c1 cc bd 00 00 00 00" vectorBBoxMax="80 ff bf 3f 9a c1 cc 3d 00 00 00 40"/>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\leveldesign\metrics\ld_3x2.xml" fileName="5e b6 97 f5"/>
<CStaticPhysComponent hidHasAliasName="" _527e7674="graphics\leveldesign\metrics\ld_3x2.hkx" hidResourceId="a8 24 c7 f5" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="LD" disSlotName="7f 97 a4 6c" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\jarriola-m-1902201354796688.material.bin" hidOriginalMaterial="5f 9a 75 85"/>
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="LD_3x2" hidNodeName="7e 73 59 fe" _0d9c8b1a="LD_3x2_LOD0" hidNodeNameLOD0="02 b0 93 b2" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 00 40" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
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<curveXTranlation hidNumKnots="02">
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<curveYTranlation hidNumKnots="02">
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<curveZTranlation hidNumKnots="02">
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<curveXRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 bd 37 86 b5 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
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<curveYRotation hidNumKnots="02">
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<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
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<curveZRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
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<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
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<locstridPassive/>
<locstridActive/>
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</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
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<HighLightedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
<CElectricMovementEventComponent hidHasAliasName="" bDisable=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{896D66F1-32D9-42B9-AD0A-3D36CF07F10A}" hidName="Interactive_Door.DLC_M03_Double_Door_Unlocked_4" disEntityId="0a d2 c7 ca d7 10 f7 1c" hidResourceCount="05" hidPos="da 8f b5 40 0a bf de c4 5d dc 58 41" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="da 8f b5 40 0a bf de c4 5d dc 58 41">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="80 01 c0 b9 99 61 4c bd 00 00 00 00" vectorBBoxMax="4b 97 a5 3f 88 21 44 3d 3b ba 1d 40"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{896D66F1-32D9-42B9-AD0A-3D36CF07F10A}" hidName="Interactive_Door.DLC_M03_Double_Door_Unlocked_2" disEntityId="08 d2 47 9a d4 10 f7 1c" hidResourceCount="05" hidPos="b8 1e aa 41 d7 93 dd c4 5b 42 06 41" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="b8 1e aa 41 d7 93 dd c4 5b 42 06 41">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{896D66F1-32D9-42B9-AD0A-3D36CF07F10A}" hidName="Interactive_Door.DLC_M03_Double_Door_Unlocked_3" disEntityId="09 d2 47 9a d4 10 f7 1c" hidResourceCount="05" hidPos="a4 70 95 41 d7 93 dd c4 5b 42 06 41" hidPos_precise="a4 70 95 41 d7 93 dd c4 5b 42 06 41">
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{896D66F1-32D9-42B9-AD0A-3D36CF07F10A}" hidName="Interactive_Door.DLC_M03_Double_Door_Unlocked_5" disEntityId="0b d2 c7 ca d7 10 f7 1c" hidResourceCount="05" hidPos="c1 73 45 40 0a bf de c4 5d dc 58 41" hidPos_precise="c1 73 45 40 0a bf de c4 5d dc 58 41">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="80 01 c0 b9 99 61 4c bd 00 00 00 00" vectorBBoxMax="4b 97 a5 3f 88 21 44 3d 3b ba 1d 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_Basement" disEntityId="9c 0a 60 a6 28 60 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="04" hidPos="28 0f de 41 c3 55 df c4 db f9 25 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="28 0f de 41 c3 55 df c4 db f9 25 41" hidConstEntity="01" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c2 00 00 48 c2 00 00 20 c1" vectorBBoxMax="00 00 20 42 00 00 48 42 00 00 20 41"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 a0 42 00 00 c8 42 00 00 a0 41" occzonSoundParams="b6 8d e7 b6" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="ProximityTrigger_154" disEntityId="45 40 c7 f5 b0 00 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="eb 4d 38 42 33 39 e0 c4 ae 2f ac 40" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="eb 4d 38 42 33 39 e0 c4 ae 2f ac 40" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="44 40 c7 f5 b0 00 fa 1c">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 e0 bf 00 00 e0 bf 00 00 c0 bf" vectorBBoxMax="00 00 e0 3f 00 00 e0 3f 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 60 40 00 00 60 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="44 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="PauseMoveEntity" eventMask="01" hidTargetEntityId="44 40 c7 f5 b0 00 fa 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="44 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="UnpauseMoveEntity" eventMask="01" hidTargetEntityId="44 40 c7 f5 b0 00 fa 1c"/>
</Link>
<Link InputEvent="Enter" TargetEntityId="46 40 c7 f5 b0 00 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="46 40 c7 f5 b0 00 fa 1c" sndSound="9f 43" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C5_I0_Xn0004_Yn1821_Xp0027_Yn1738_00000000036b40cd" disEntityId="46 1e e0 13 66 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="be 64 40 41 48 55 de c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="be 64 40 41 48 55 de c4 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="05" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C5_I0_Xn0004_Yn1821_Xp0027_Yn1738_00000000036b40cd.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ca b1 71 c1 a0 c7 25 c2 00 00 00 00" vectorBBoxMax="ca b1 71 41 c0 c7 25 42 00 00 80 3f"/>
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<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xp0002_yn1817_xp0020_yn1748_000000002c7a9b85_phys.cbatch" _11d3633a="a4 5b ec 30"/>
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<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i1_xp0002_yn1837_xp0034_yn1745_000000029d3b1c04_phys.cbatch" _11d3633a="22 a1 2d ea"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xp0002_yn1837_xp0034_yn1745_000000009d3b1c04_phys.cbatch" _11d3633a="5f 59 45 9b"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xn0009_yn1837_xp0068_yn1739_0000000089689eda_phys.cbatch" _11d3633a="9a 19 fc 73"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i3_xn0004_yn1821_xp0027_yn1738_00000001036b40cd_phys.cbatch" _11d3633a="9e f1 fe b4"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i2_xn0004_yn1821_xp0027_yn1738_00000001036b40cd_phys.cbatch" _11d3633a="2d 4c 86 a9"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i1_xn0004_yn1821_xp0027_yn1738_00000001036b40cd_phys.cbatch" _11d3633a="e0 19 32 8f"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xn0004_yn1821_xp0027_yn1738_00000000036b40cd_phys.cbatch" _11d3633a="86 c2 06 a9"/>
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<_174d4805/>
<_211f3057>
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<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xp0004_yn1807_xp0035_yn1774_0000000067f3bb15_phys.cbatch" _11d3633a="a9 19 cc dc"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xn0001_yn1834_xp0066_yn1740_0000000075daaf4e_phys.cbatch" _11d3633a="a8 f9 3c 4f"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i1_xp0029_yn1805_xp0063_yn1751_00000002e4f6dc33_phys.cbatch" _11d3633a="25 0e 71 13"/>
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<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xn0069_yn1874_xp0117_yn1682_0000000099d9e046_phys.cbatch" _11d3633a="75 20 b6 f9"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xp0002_yn1817_xp0020_yn1748_000000002c7a9b85_phys.cbatch" _11d3633a="a4 5b ec 30"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i2_xp0002_yn1837_xp0034_yn1745_000000019d3b1c04_phys.cbatch" _11d3633a="e0 4c 53 44"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i1_xp0002_yn1837_xp0034_yn1745_000000029d3b1c04_phys.cbatch" _11d3633a="22 a1 2d ea"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xp0002_yn1837_xp0034_yn1745_000000009d3b1c04_phys.cbatch" _11d3633a="5f 59 45 9b"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xn0009_yn1837_xp0068_yn1739_0000000089689eda_phys.cbatch" _11d3633a="9a 19 fc 73"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i3_xn0004_yn1821_xp0027_yn1738_00000001036b40cd_phys.cbatch" _11d3633a="9e f1 fe b4"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i2_xn0004_yn1821_xp0027_yn1738_00000001036b40cd_phys.cbatch" _11d3633a="2d 4c 86 a9"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i1_xn0004_yn1821_xp0027_yn1738_00000001036b40cd_phys.cbatch" _11d3633a="e0 19 32 8f"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c5_i0_xn0004_yn1821_xp0027_yn1738_00000000036b40cd_phys.cbatch" _11d3633a="86 c2 06 a9"/>
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<_174d4805/>
<CityLifeObjects/>
<_1b8233cf>
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<_a3f64f35 _2b928622="CTextureResource" Type="fc 5a d5 6b" _c7673122="worlds\windy_city\lightprobes\dlc_gibox_hmam03_6.xbt" _11d3633a="fb e8 23 4f"/>
</_a3f64f35>
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