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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_01_loop_vigilante_c_02.xml.data.fcb" PathId="bd ad 98 53">
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<Entities>
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<Entity hidName="TagPoint_5" disEntityId="fe 2b e0 72 c8 9e e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="a2 a5 95 43 4a 94 20 c4 41 51 97 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="a2 a5 95 43 4a 94 20 c4 41 51 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_47" disEntityId="36 2c c0 59 da 9e e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="19 44 98 43 e9 56 20 c4 cf a6 96 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e bc" hidPos_precise="19 44 98 43 e9 56 20 c4 cf a6 96 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="ff cf 81 bf 3e ed 1a c0 7c 01 40 3a" vectorBBoxMax="ff cf 81 3f 33 16 19 40 65 fc af 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{05aa8413-0bce-42f6-ba65-eb364d251ded}" archArchetype="9f 6f 0b 02" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_47_48" disEntityId="4b 2c 00 45 dd 9e e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="12 83 92 43 e9 56 20 c4 cf a6 96 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 3d" hidPos_precise="12 83 92 43 e9 56 20 c4 cf a6 96 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{9027ddaf-5435-465a-8e3c-a19fa900c87e}" archArchetype="4c 03 80 b4" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_67" disEntityId="d1 2e 60 e4 04 9f e9 1c" hidResourceCount="01" hidPos="db 19 95 43 9c 54 20 c4 8c 7b 96 42" hidPos_precise="db 19 95 43 9c 54 20 c4 8c 7b 96 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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</Entities>
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<CityLifeObjects/>
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</_c2b9e143>
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