The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">Cars.Base.Mobster_Regular</field>
<field name="hidName" type="BinHex">D8C1F371</field>
<field name="hidKey" type="BinHex">D8C1F371</field>
<field name="fFloatingScale" type="Float">0.85</field>
<field name="fWaterFriction" type="Float">1</field>
<object name="Reliability">
<field name="MinorDamageLevel" type="BinHex">0000003F</field>
<field name="MajorDamageLevel" type="BinHex">CDCC4C3E</field>
<field name="sndswtpReliabilitySoundSwitchType" type="BinHex">7E024400</field>
<field name="sndswvlNoDamageSoundSwitchValue" type="BinHex">FC05</field>
<field name="sndswvlMinorDamageSoundSwitchValue" type="BinHex">FD05</field>
<field name="sndswvlMajorDamageSoundSwitchValue" type="BinHex">E005</field>
<field name="sndswvlBrokenSoundSwitchValue" type="BinHex">DF05</field>
<field name="curvelibDamageVelVsReliFromVehicle" type="BinHex">2CA7A25E</field>
<field name="curvelibDamageVelVsReliFromEnvironment" type="BinHex">879684B2</field>
<field name="fMaximumHealth" type="Float">30</field>
</object>
<object name="FakeAccRotation">
<field name="fForwardAccToAngle" type="Float">0.003</field>
<field name="fBackwardAccToAngle" type="Float">0.003</field>
<field name="fBrakeToAngle" type="Float">0</field>
<field name="fSideAccToAngle" type="Float">0.002</field>
<field name="fMaxAngleDir" type="Float">0.1</field>
<field name="fMaxAngleSide" type="Float">0.15</field>
<field name="fChangeSpeed" type="Float">7.5</field>
<field name="fMinAcc" type="Float">2</field>
<field name="fSteeringToAngleScale" type="Float">0</field>
<field name="fMinimumSpeedForExtraAngleFromSteer" type="Float">10</field>
<field name="fMaximumSpeedForExtraAngleFromSteer" type="Float">20</field>
<field name="fThrottleToPitchAngleScale" type="Float">0</field>
<field name="fMinimumSpeedForExtraAngleFromThrottle" type="Float">10</field>
<field name="fMaximumSpeedForExtraAngleFromThrottle" type="Float">20</field>
<object name="ChassisNoiseFromRpm">
<field name="fNoiseAmplitudeAtMinRpm" type="Float">0.002</field>
<field name="fNoiseAmplitudeAtMaxRpm" type="Float">0.006</field>
<field name="fNoiseFrequencyMinRpm" type="Float">10</field>
<field name="fNoiseFrequencyMaxRpm" type="Float">20</field>
<field name="fNoiseFadeoutBeginSpeed" type="Float">10</field>
<field name="fNoiseFadeoutEndSpeed" type="Float">15</field>
</object>
</object>
<object name="DamageScale">
<field name="fVehicleCollision" type="Float">1</field>
<field name="fDynamicCollision" type="Float">0.66</field>
<field name="fStaticCollision" type="Float">0.66</field>
<field name="fBullet" type="Float">0.33</field>
<field name="fExplosion" type="Float">1</field>
<field name="fBurn" type="Float">0.75</field>
</object>
<object name="CollisionStims">
<field name="fMinFactor" type="Float">0.02</field>
<field name="fBigStimCollisionFactor" type="Float">0.07</field>
</object>
<object name="LandingDamage">
<field name="fMinAngle" type="Float">10</field>
<field name="fMaxAngle" type="Float">60</field>
<field name="fMinDamageFactor" type="Float">0.01</field>
</object>
<object name="Nitro">
<field name="fFullEffectTime" type="Float">5.25</field>
<field name="fFadeInTime" type="Float">0.2</field>
<field name="fFadeOutTime" type="Float">0.2</field>
<field name="fEngineScale" type="Float">5</field>
<field name="fFrictionScale" type="Float">1</field>
<field name="fGravityScale" type="Float">1</field>
<field name="bDeactivateWithBrake" type="Boolean">False</field>
<field name="fSpeedIncrease" type="Float">0</field>
</object>
<object name="VisualSteering">
<field name="sMasterSteeredBone" type="BinHex">FFFFFFFF</field>
</object>
<object name="RaceSettings">
<field name="fInRaceSpeedReduction" type="Float">0</field>
</object>
</object>