The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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<?xml version="1.0" encoding="utf-8"?>
<object name="lib" def="Vehicleparts">
<object external="Wheel.Base.Tyre.xml" />
<object external="Window.Windshield.Explosion_Immune_E3.xml" />
<object external="Window.Windshield.xml" />
<object external="BodypartBreakable.Base.Door.xml" />
<object external="BodypartBreakable.Base.Door.Madness.xml" />
<object external="Light.Base.Explosion_Immune_E3.xml" />
<object external="BodypartBreakable.Base.Hood.Armoured_Truck.xml" />
<object external="Light.Base.xml" />
<object external="Window.Base.Explosion_Immune_E3.xml" />
<object external="BodypartNonBreakable.dlc01_DLC_M01_TobiasCar.xml" />
<object external="Window.Base.Armoured_Truck.xml" />
<object external="BodypartBreakable.Base.xml" />
<object external="BodypartBreakable.Base.Hood.Police_01.xml" />
<object external="BodypartBreakable.Base.Hood.xml" />
<object external="BodypartBreakable.Base.Hood.Muscle_04_CutScene.xml" />
<object external="BodypartBreakable.Base.Mirror.xml" />
<object external="BodypartBreakable.Base.Trunk.xml" />
<object external="BodypartBreakable.Base.Trunk.Armoured_Truck.xml" />
<object external="BodypartBreakable.Base.Trunk.No_Detach.xml" />
<object external="Wheel.Base.Tyre.Madness.xml" />
<object external="BodypartBreakable.Base.Door.Armoured_Truck.xml" />
<object external="BodypartBreakable.Base.Hood.Explosion_Immune_E3.xml" />
<object external="BodypartBreakable.Base.LCD_Screen.xml" />
<object external="Window.Base.xml" />
<object external="Wheel.Base.xml" />
<object external="BodypartBreakable.Base.Bumper.Police_01.xml" />
<object external="BodypartNonBreakable.dlc01_DLC_M01_TobiasCar.PlayerCollision.xml" />
<object external="Window.Base.Muscle_04_Cutscene.xml" />
<object external="Window.Base.Immune_Demarco_Cutscene.xml" />
<object external="BodypartBreakable.Base.Door.Police_01.xml" />
<object external="BodypartNonBreakable.Base.PlayerCollision.xml" />
<object external="Chassis.Base.xml" />
<object external="BodypartBreakable.Base.Mirror.Explosion_Immune_E3.xml" />
<object external="BodypartBreakable.Base.Bumper.Explosion_Immune_E3.xml" />
<object external="Light.Base.Bike.xml" />
<object external="Window.Windshield.Police_01.xml" />
<object external="Window.Base.Police_01.xml" />
<object external="BodypartBreakable.Base.Door.Explosion_Immune_E3.xml" />
<object external="BodypartBreakable.Base.Door.Muscle_04_CutScene.xml" />
<object external="BodypartBreakable.Base.Mirror.Police_01.xml" />
<object external="Window.Windshield.Armoured_Truck.xml" />
<object external="BodypartBreakable.Base.Mirror.Armoured_Truck.xml" />
<object external="BodypartBreakable.Base.Trunk.Police_01.xml" />
<object external="Window.Windshield.Muscle_04_Cutscene.xml" />
<object external="BodypartBreakable.Base.Bumper.xml" />
<object external="BodypartBreakable.Base.Bumper.Armoured_Truck.xml" />
<object external="BodypartBreakable.Base.Trunk.Explosion_Immune_E3.xml" />
<object external="BodypartNonBreakable.Base.xml" />
</object>