The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">Helicopters.Base</field>
<field name="hidName" type="BinHex">E9D3BE79</field>
<field name="hidKey" type="BinHex">E9D3BE79</field>
<field name="fMainRotorSpeed" type="Float">52.1504</field>
<field name="fTailRotorSpeed" type="Float">52.1504</field>
<object name="Reliability">
<field name="MinorDamageLevel" type="BinHex">C3F5283F</field>
<field name="MajorDamageLevel" type="BinHex">0AD7233C</field>
<field name="sndswtpReliabilitySoundSwitchType" type="BinHex">FF</field>
<field name="sndswvlNoDamageSoundSwitchValue" type="BinHex" />
<field name="sndswvlMinorDamageSoundSwitchValue" type="BinHex" />
<field name="sndswvlMajorDamageSoundSwitchValue" type="BinHex" />
<field name="sndswvlBrokenSoundSwitchValue" type="BinHex" />
<field name="curvelibDamageVelVsReliFromVehicle" type="BinHex">FF</field>
<field name="curvelibDamageVelVsReliFromEnvironment" type="BinHex">FF</field>
<field name="fMaximumHealth" type="Float">100</field>
</object>
<object name="FakeAccRotation">
<field name="fForwardAccToAngle" type="Float">0.005</field>
<field name="fBackwardAccToAngle" type="Float">0.005</field>
<field name="fBrakeToAngle" type="Float">0.003</field>
<field name="fSideAccToAngle" type="Float">0.003</field>
<field name="fMaxAngleDir" type="Float">0.1</field>
<field name="fMaxAngleSide" type="Float">0.15</field>
<field name="fChangeSpeed" type="Float">6</field>
<field name="fMinAcc" type="Float">2</field>
<field name="fSteeringToAngleScale" type="Float">0.05</field>
<field name="fMinimumSpeedForExtraAngleFromSteer" type="Float">10</field>
<field name="fMaximumSpeedForExtraAngleFromSteer" type="Float">20</field>
<field name="fThrottleToPitchAngleScale" type="Float">0</field>
<field name="fMinimumSpeedForExtraAngleFromThrottle" type="Float">10</field>
<field name="fMaximumSpeedForExtraAngleFromThrottle" type="Float">20</field>
<object name="ChassisNoiseFromRpm">
<field name="fNoiseAmplitudeAtMinRpm" type="Float">0.002</field>
<field name="fNoiseAmplitudeAtMaxRpm" type="Float">0.006</field>
<field name="fNoiseFrequencyMinRpm" type="Float">10</field>
<field name="fNoiseFrequencyMaxRpm" type="Float">20</field>
<field name="fNoiseFadeoutBeginSpeed" type="Float">10</field>
<field name="fNoiseFadeoutEndSpeed" type="Float">15</field>
</object>
</object>
<object name="DamageScale">
<field name="fVehicleCollision" type="Float">1</field>
<field name="fDynamicCollision" type="Float">1</field>
<field name="fStaticCollision" type="Float">1</field>
<field name="fBullet" type="Float">1</field>
<field name="fExplosion" type="Float">1</field>
<field name="fBurn" type="Float">1</field>
</object>
<object name="CollisionStims">
<field name="fMinFactor" type="Float">0.02</field>
<field name="fBigStimCollisionFactor" type="Float">0.07</field>
</object>
</object>