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<?xml version="1.0" encoding="utf-8"?>
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<object name="lib" def="Soundpoint">
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<object external="WARDS.SFX_Car_Alarm_06_BlackoutReactive.xml" />
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<object external="PARKER_SQUARE.SFX_Tree_Bird_01.xml" />
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<object external="Appliances.SFX_AirCon_Busted_01.xml" />
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<object external="Cafe.SFX_CoffeeMaking.xml" />
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<object external="WringleyField.SFX_Intercom.xml" />
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<object external="WARDS.SFX_Domestic_VideoGame_1.xml" />
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<object external="PARKER_SQUARE.SFX_Tree_Bird_02_a.xml" />
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<object external="SFX_Sawmill_L.xml" />
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<object external="Cafe.SFX_Dishes_noises.xml" />
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<object external="HUBS.Hub_Locked.xml" />
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<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_CraneContainer.xml" />
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<object external="_DLC.dlc01_Breathing_Monitor_Machine.xml" />
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<object external="Nikkis_House.SFX_Nikkis_House_EXT_Swingset.xml" />
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<object external="Environment.SFX_Rain_Trashcan_2.xml" />
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<object external="WringleyField.SFX_DistantNoises.xml" />
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<object external="WARDS.SFX_Domestic_Dog_4.xml" />
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<object external="SFX_rat_squeaks_and_scurries.xml" />
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<object external="PawnShop.SFX_Air_Conditioner.xml" />
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<object external="Nikkis_House.SFX_Nikkis_House_Fridge.xml" />
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<object external="Appliances.ArcadeGame_5.xml" />
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<object external="AMB_Drippy_Rain_Inside_Tunnel.xml" />
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<object external="Appliances.Sink_Water_Dripping_2.xml" />
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<object external="DOWNTOWN_ALLEYWAY.SFX_Alleyway_Dog_01.xml" />
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<object external="Environment.Rain_On_The_Bike_And_Pass_by.xml" />
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<object external="Missions.AMB_Steampipe_Dripping.xml" />
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<object external="Auction_Specs.SFX_SteamyClankingMotor_01.xml" />
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<object external="Missions.HQ_Distant_Metal_Noises.xml" />
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<object external="WARDS.SFX_Car_Alarm_05.xml" />
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<object external="SFX_Sewer_Grate_03.xml" />
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<object external="Nikkis_House.SFX_Nikkis_House_Ceiling_Fan.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_TrainPoint_01.xml" />
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<object external="Appliances.SFX_AirCon_Wall_Quiet.xml" />
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<object external="Appliances.SFX_Malfunctioning_TV.xml" />
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<object external="Appliances.SFX_Nikkis_Fridge.xml" />
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<object external="Auction_Specs.SFX_Pipescorridor.xml" />
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<object external="WARDS.SFX_Car_Alarm_05_BlackoutReactive.xml" />
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<object external="SFX_TeleguidedPlane.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_Heavy_04.xml" />
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<object external="Missions.ListeningPost_Download.xml" />
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<object external="Missions.SFX_WF_NeutralCrowd_Filtered.xml" />
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<object external="WringleyField.SFX_Machinery.xml" />
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<object external="Motel_Room.AMB_Motel_Room_RackRandoms.xml" />
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<object external="SFX_WaterLapping.xml" />
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<object external="SFX_SqueakySign.xml" />
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<object external="Appliances.SFX_Big_Slow_Fan.xml" />
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<object external="_DLC.dlc01_Amb_Leaking_Toilet.xml" />
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<object external="SFX_Fountain_Loop_2.xml" />
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<object external="PARKER_SQUARE.SFX_Tree_Bird_07.xml" />
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<object external="BRANDON_DOCKS.industrial_ext_ambience_loop_01.xml" />
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<object external="SFX_Trees_Large_Close.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_PileDriver_2.xml" />
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<object external="Bar.SFX_BarActivity.xml" />
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<object external="Appliances.SFX_Alleyway_TV.xml" />
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<object external="Auction_Specs.SFX_HotWaterFurnace.xml" />
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<object external="PARKER_SQUARE.SFX_Tree_Bird_10.xml" />
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<object external="Appliances.SFX_SlowCeilingFan_Loop.xml" />
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<object external="HQ.AMB_Computer_Hum.xml" />
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<object external="sfx_Sewer_Grate_01.xml" />
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<object external="WARDS.SFX_DrainPipe_ext.xml" />
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<object external="Rnd_SFX_BabyCrying.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_Chimney_03.xml" />
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<object external="WARDS.SFX_Crows_3a_P+1.xml" />
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<object external="SFX_Computer_Running_Hideout_1.xml" />
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<object external="ctOS.SFX_ctOS_Box.xml" />
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<object external="Missions.SFX_FrankieKnuckles_Motel_Hub_Unlock.xml" />
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<object external="WARDS.SFX_Crows_3c_P+1.xml" />
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<object external="SFX_Sewer_Grate_Steam.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Refinery_MainBuilding.xml" />
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<object external="AMB_Prison_Loop.xml" />
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<object external="_DLC.dlc01_Amb_Small_Chains_Rattling.xml" />
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<object external="DOWNTOWN_ALLEYWAY.SFX_Alleyway_Cat_03.xml" />
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<object external="SFX_LightBuzz_Profiled_01.xml" />
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<object external="Quinkies_Restaurants.SFX_CashRegister.xml" />
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<object external="PARKER_SQUARE.SFX_Tree_Bird_08.xml" />
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<object external="E3_2013.Wards_Convo_01.xml" />
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<object external="WARDS.SFX_Car_Alarm_01_BlackoutReactive.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_Chimney_02_Pitch-1.xml" />
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<object external="AMB_Distant_Rain_Inside_Tunnel.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Factory_Buzzer.xml" />
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<object external="HUBS.Antenna_buzz.xml" />
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<object external="Appliances.SFX_AC_Medium_Outside.xml" />
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<object external="Appliances.ArcadeGame_3.xml" />
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<object external="Pharmacy.SFX_Drawers_Handling.xml" />
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<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_ClearanceSign.xml" />
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<object external="Appliances.Ceiling_Fan.xml" />
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<object external="Cafe.SFX_Rain_On_Window_Pane.xml" />
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<object external="SFX_Flags_Flappin.xml" />
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<object external="Nikkis_House.SFX_Nikkis_House_Jacksons_Tablet_Game.xml" />
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<object external="Environment.SFX_Water_Dripping.xml" />
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<object external="SFX_LightBuzz_Profiled_02.xml" />
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<object external="Motel_Room.AMB_Motel_Room_ComputerRandoms.xml" />
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<object external="Missions.SFX_R-F_ServerComputer_Loop_5_Quieter.xml" />
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<object external="_DLC.dlc01_Amb_Bigger_Chain_Clangs.xml" />
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<object external="SFX_GasPipes_3.xml" />
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<object external="PARKER_SQUARE.SFX_Seagulls.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_HF_06.xml" />
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<object external="Appliances.sfx_large_vent_03.xml" />
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<object external="Environment.RainOnRoof_Ltrain.xml" />
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<object external="GunShop.SFX_Neon_Buzz_Loop.xml" />
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<object external="SFX_Porn_shoot_In_Camera_Loop.xml" />
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<object external="SFX_Piano_Scale_Practice.xml" />
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<object external="AMB_Pond_Loop.xml" />
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<object external="Environment.SFX_Wind_Metal_ChainFence_3.xml" />
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<object external="GunShop.SFX_VCR_Recording_02.xml" />
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<object external="Missions.R-F_A03_M10_Music_NAS.xml" />
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<object external="Sfx_Motel_Room_Surveillance.xml" />
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<object external="PawnShop.SFX_TEMP_TV_BasketGame.xml" />
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<object external="WARDS.SFX_Crows_3b.xml" />
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<object external="Pharmacy.SFX_Pills_Handling.xml" />
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<object external="Appliances.SFX_large_vent_04.xml" />
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<object external="HQ.SFX_HideOut_IndustrialBuilding.xml" />
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<object external="SFX_Rnd_Pigeons.xml" />
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<object external="HUBS.Hub_Unlocked.xml" />
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<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_Conveyor.xml" />
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<object external="WARDS.SFX_Car_Alarm_01.xml" />
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<object external="SFX_GasPipes_2_WithRainEffect.xml" />
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<object external="BRANDON_DOCKS.SFX_Rnd_Industrial_Heavy_Vehicles.xml" />
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<object external="BRANDON_DOCKS.SFX_Conveyor_Engine_Loop.xml" />
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<object external="Appliances.SFX_AirCon_Ext_02.xml" />
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<object external="AMB_Construction_Site.xml" />
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<object external="DOWNTOWN.SFX_WealthyDog_PersistentBarker.xml" />
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<object external="Missions.A01_Open_Your_World_Muzak.xml" />
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<object external="SFX_GasPipes_1.xml" />
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<object external="Quinkies_Restaurants.SFX_FoodCooking.xml" />
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<object external="PARKER_SQUARE.SFX_Crickets_1.xml" />
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<object external="Environment.Rnd_SFX_WindGust_Fence.xml" />
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<object external="Environment.dlc01_Rain_On_Metal.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Siren_09.xml" />
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<object external="Environment.Rain_On_The_Car_3_And_Pass_by.xml" />
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<object external="SFX_Crossing_Bell.xml" />
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<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_Dog_02.xml" />
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<object external="WARDS.SFX_Pigeons_Cooing.xml" />
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<object external="WARDS.SFX_DomesticDispute_1.xml" />
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<object external="SFX_Buoy_Distant_4_WindReactive.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Siren_03.xml" />
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<object external="E3.Gallery_Heads.xml" />
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<object external="Appliances.SFX_AirCon_Busted_02.xml" />
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<object external="Environment.SFX_Rain_PlasticSolid.xml" />
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<object external="SFX_WoodMachine.xml" />
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<object external="SFX_Swing_Squeaks.xml" />
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<object external="SFX_Sewer_Grate_04_WetnessReactive.xml" />
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<object external="Appliances.SFX_AirCon_Ext_03.xml" />
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<object external="Missions.AxiomAlarm.xml" />
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<object external="Appliances.SFX_Large_Vent_06_RainOnly.xml" />
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<object external="Appliances.SFX_Large_vent_07_RainOnly.xml" />
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<object external="Environment.dlc01_Rain_On_Metal_02.xml" />
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<object external="WARDS.SFX_Car_Alarm_02_BlackoutReactive.xml" />
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<object external="SFX_WhooshBy_Tree.xml" />
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<object external="sfx_Inside_PhoneRing.xml" />
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<object external="E3.Parasol_Wind.xml" />
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<object external="WARDS.SFX_Domestic_Baby.xml" />
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<object external="SFX_Light_Buzz_Hideout.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Workshop_DayOnly.xml" />
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<object external="WARDS.SFX_Domestic_Stereo_1.xml" />
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<object external="BRANDON_DOCKS.SFX_Conveyor_Rocks_Loop_01.xml" />
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<object external="Environment.Rain_On_The_Car_2_And_Pass_by.xml" />
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<object external="Environment.SFX_WindGust_NoLeaves.xml" />
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<object external="WARDS.SFX_Crows_3b_P+1.xml" />
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<object external="SFX_Transformer_01.xml" />
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<object external="SFX_Fountain_Loop.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Refinery_MainBuilding_01.xml" />
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<object external="Environment.SFX_Rain_FencesAndLightMetal.xml" />
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<object external="Missions.SFX_Wringley_Field_Crowd.xml" />
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<object external="sfx_Club_Back_Alley_01.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Factory_Drone_Pitch0.xml" />
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<object external="Environment.NPC_Car.xml" />
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<object external="Test.Weapons\Distance test.xml" />
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<object external="SFX_LightBuzz_Profiled_Sculpture_01.xml" />
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<object external="SFX_GasPipes_2.xml" />
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<object external="PawnShop.SFX_Ceiling_Ventilation.xml" />
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<object external="Nikkis_House.SFX_Nikkis_House_EXT_Fire.xml" />
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<object external="WARDS.SFX_Car_Alarm_04_WindReactive.xml" />
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|
<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_ElectricWire_Spark_Close.xml" />
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<object external="WARDS.SFX_Domestic_Stereo_2.xml" />
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<object external="WARDS.SFX_Domestic_Dog_2.xml" />
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<object external="SFX_Trees_Bushes.xml" />
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<object external="SFX_Sewer_Grate_Steam_2_WetnessReactive.xml" />
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<object external="SFX_Heliquad.xml" />
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<object external="PARKER_SQUARE.SFX_Tree_Bird_Startled_01.xml" />
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<object external="HUBS.Antenna_Tech.xml" />
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<object external="Environment.dlc01_Wind_in_shutter_02.xml" />
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<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_MicroWave.xml" />
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<object external="SFX_WhooshBy_HeavyFlaggedLight.xml" />
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<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_ElectricBox_Buzz_02.xml" />
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<object external="WARDS.SFX_Crow_1.xml" />
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<object external="SFX_Riverlap_On_Rocks.xml" />
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<object external="SFX_PipeStress.xml" />
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<object external="SFX_LightBuzz_1.xml" />
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<object external="Missions.Stadium_Louder_Vents_4.xml" />
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<object external="WARDS.SFX_HoboCrackhead (starring Pavel).xml" />
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<object external="WARDS.SFX_Domestic_TV_2.xml" />
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<object external="WARDS.SFX_Car_Alarm_02.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_Siren_04.xml" />
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<object external="ctOS.SFX_CtOS_Evil_Profiled.xml" />
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<object external="_DLC.dlc01_Neon_Static.xml" />
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<object external="_DLC.dlc01_M01_Rain_On_Walkway.xml" />
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<object external="BRANDON_DOCKS.SFX_Industrial_RefiningMachine_Rockspit_B.xml" />
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|
<object external="DOWNTOWN_ALLEYWAY.SFX_Alleyway_Cat_01.xml" />
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<object external="SFX_Computer_Beep_Hideout.xml" />
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|
|
<object external="PawnShop.SFX_Neon_Signs_Buzz.xml" />
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<object external="Appliances.SFX_AirCon_Busted_05.xml" />
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|
|
<object external="Appliances.SFX_large_vent_05_covered.xml" />
|
|
|
<object external="Motel_Room.AMB_Motel_Muffled_TV.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_01.xml" />
|
|
|
<object external="SFX_Rain_In_Sewer.xml" />
|
|
|
<object external="Environment.SFX_Rain_MetalDuct.xml" />
|
|
|
<object external="Missions.Prison_Soup_3d.xml" />
|
|
|
<object external="Missions.SFX_R-F_ServerRoom_ComputerLoop_3.xml" />
|
|
|
<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_Defibrilator.xml" />
|
|
|
<object external="SFX_Sewer_Grate_02.xml" />
|
|
|
<object external="SFX_Light_Buzz_All_Time.xml" />
|
|
|
<object external="Quinkies_Restaurants.SFX_FountainMachineLoop.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_Heavy_05.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_RefiningMachine_MainUnit.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Crane_Docks_LoadingArea.xml" />
|
|
|
<object external="SFX_LightBuzz_2.xml" />
|
|
|
<object external="Environment.SFX_Wind_Metal_ChainFence_1.xml" />
|
|
|
<object external="Environment.SFX_Rain_CardboardWood_2.xml" />
|
|
|
<object external="_DLC.dlc01_sfx_HQ_random_tech_loop_07.xml" />
|
|
|
<object external="Pharmacy.SFX_Water_Machine_Bubbling.xml" />
|
|
|
<object external="Nikkis_House.SFX_Nikkis_House_EXT_Wind_Leaves.xml" />
|
|
|
<object external="Missions.SFX_Wringley_Field_Crowd_Pad_Filtered.xml" />
|
|
|
<object external="BRANDON_DOCKS.industrial_ext_ambience_loop_03.xml" />
|
|
|
<object external="Environment.Rain_On_Ice_Cream_Truck_And_Pass_by.xml" />
|
|
|
<object external="Environment.SFX_Rain_Canopy.xml" />
|
|
|
<object external="SFX_Tarp_Moves.xml" />
|
|
|
<object external="Sfx_Motel_Room_Computer.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Siren_01_PowerResume.xml" />
|
|
|
<object external="Appliances.SFX_SatelliteDish_01.xml" />
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|
|
<object external="Appliances.SFX_Small_Vent_01.xml" />
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|
|
<object external="DOWNTOWN.SFX_WealthyDog_UltraviolenceReactive.xml" />
|
|
|
<object external="WringleyField.SFX_SellerYelling.xml" />
|
|
|
<object external="SFX_FlagPost_2.xml" />
|
|
|
<object external="SFX_cop_car_pull-up.xml" />
|
|
|
<object external="Missions.Stadium_Louder_Vents_5.xml" />
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|
|
<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_Lamp.xml" />
|
|
|
<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_Anesthesia.xml" />
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|
|
<object external="WARDS.SFX_KidsPlaying2_Evening.xml" />
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|
|
<object external="SFX_WaterDripping_Loop.xml" />
|
|
|
<object external="SFX_Sewer_Grate_Steam_2.xml" />
|
|
|
<object external="AMB_Ext_Garage.xml" />
|
|
|
<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_CubbyHole_02.xml" />
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|
|
<object external="Environment.SFX_Rain_LTrain_Stairs_Roof.xml" />
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<object external="SFX_River_Far.xml" />
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<object external="SFX_Antenna_Loop.xml" />
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|
|
<object external="BRANDON_DOCKS.SFX_Industrial_RefiningMachine_RockSpit_A.xml" />
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|
|
<object external="Appliances.SFX_Fridge_03.xml" />
|
|
|
<object external="GunShop.SFX_VCR_Recording_01.xml" />
|
|
|
<object external="WARDS.SFX_Domestic_Dog_1.xml" />
|
|
|
<object external="WARDS.SFX_Domestic_Baby_2.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_ConstructionSite_01.xml" />
|
|
|
<object external="Cafe.SFX_Microwave.xml" />
|
|
|
<object external="Missions.R-F_A03-M10_Music_DayByDay.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_HF_06_DayOnly.xml" />
|
|
|
<object external="Appliances.sfx_large_vent_02.xml" />
|
|
|
<object external="Appliances.SFX_large_vent_04_covered.xml" />
|
|
|
<object external="Environment.SFX_Rain_Drips_LTrain_Under.xml" />
|
|
|
<object external="Missions.MUS_Intersecption.xml" />
|
|
|
<object external="SFX_Fire_Medium_Loop.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_Suburbs_Dog_02.xml" />
|
|
|
<object external="Environment.dlc01_Rain_On_Metal_03.xml" />
|
|
|
<object external="WARDS.SFX_Domestic_VideoGame_2.xml" />
|
|
|
<object external="WARDS.SFX_Car_Alarm_04.xml" />
|
|
|
<object external="SFX_AMB_Toilet_Hideout.xml" />
|
|
|
<object external="Motel_Room.AMB_Motel_Fire_Small.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_Chimney_02_Pitch+1.xml" />
|
|
|
<object external="Appliances.TV_Test_Tone_1k.xml" />
|
|
|
<object external="Missions.AxiomServerDrone.xml" />
|
|
|
<object external="Missions.Dot_Connexion_Screens.xml" />
|
|
|
<object external="SFX_LTrain_TicketMachines.xml" />
|
|
|
<object external="PawnShop.SFX_TEMP_TV_HockeyGame.xml" />
|
|
|
<object external="Appliances.ArcadeGame_1.xml" />
|
|
|
<object external="Appliances.Sink_Water_Dripping_1.xml" />
|
|
|
<object external="Environment.LighthouseWindows_Rain.xml" />
|
|
|
<object external="SFX_Sewer_Grate_05_WetnessReactive.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Warehouse_Ext_01.xml" />
|
|
|
<object external="E3.TheaterSmokeLoop.xml" />
|
|
|
<object external="Missions.Dot_Connexion_Music.xml" />
|
|
|
<object external="WARDS.SFX_KidsPlaying.xml" />
|
|
|
<object external="Appliances.Washing_Machine.xml" />
|
|
|
<object external="Cafe.SFX_Dishwasher.xml" />
|
|
|
<object external="WARDS.SFX_Domestic_Dog_3.xml" />
|
|
|
<object external="SFX_Flag_Fiesta.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_ReversePoint_EarlyMorning.xml" />
|
|
|
<object external="Missions.SFX_Wringley_Field_Crowd_Close.xml" />
|
|
|
<object external="Environment.SFX_Rain_CardboardWood_1.xml" />
|
|
|
<object external="GunShop.SFX_Neon_Flickering.xml" />
|
|
|
<object external="HQ.sfx_HQ_random_tech_loop_06.xml" />
|
|
|
<object external="WARDS.SFX_Crows_3c_24hr_4Missions.xml" />
|
|
|
<object external="WARDS.SFX_Crow_2.xml" />
|
|
|
<object external="SFX_Wind_Chimes_02.xml" />
|
|
|
<object external="SFX_Buoy_Distant_3.xml" />
|
|
|
<object external="Quinkies_Restaurants.SFX_Restaurant_Various.xml" />
|
|
|
<object external="Missions.SFX_Wringley_SmallCrowd_Near_Window.xml" />
|
|
|
<object external="Appliances.SFX_AirCon_Busted_08.xml" />
|
|
|
<object external="Auction_Specs.SFX_PipeSteam_02.xml" />
|
|
|
<object external="Missions.BoatHouse_WaterLaps_Against_Docks.xml" />
|
|
|
<object external="SFX_GasPipes_4.xml" />
|
|
|
<object external="Missions.SFX_WF_CheeringCrowd_Filtered.xml" />
|
|
|
<object external="SFX_WringleyGame_InsidePerspective.xml" />
|
|
|
<object external="Pills.Bouncing_Pickup_Loop.xml" />
|
|
|
<object external="Appliances.SFX_AirCon_Busted_06.xml" />
|
|
|
<object external="Gym.Amb_River.xml" />
|
|
|
<object external="MARINA.SFX_Marina_Boat_1.xml" />
|
|
|
<object external="Missions.Music_Bassy_PublicEnnemy_Wards.xml" />
|
|
|
<object external="Pills.People_Spaceship_Loop.xml" />
|
|
|
<object external="Motel_Room.AMB_Motel_Dripping_Faucet.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Factory_Drone_Pitch-6.xml" />
|
|
|
<object external="Appliances.ArcadeGame_4.xml" />
|
|
|
<object external="Missions.A03_M10_3d_ViceroysSoup.xml" />
|
|
|
<object external="SFX_Flags_Signed.xml" />
|
|
|
<object external="SFX_Fireplace_Indoors.xml" />
|
|
|
<object external="sfx_Domestic_Dispute_Loop.xml" />
|
|
|
<object external="SFX_Demarco_Sculpture.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_Tree_Bird_02_b.xml" />
|
|
|
<object external="Appliances.ArcadeGame_2.xml" />
|
|
|
<object external="DOWNTOWN.SFX_Siren_Yelp.xml" />
|
|
|
<object external="Environment.SFX_Rain_Drips_Alley_Stairwell.xml" />
|
|
|
<object external="Bar.SFX_GameOnTV.xml" />
|
|
|
<object external="_DLC.dlc01_Wea_Hangar_Wind_Rattling.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_Tree_Bird_09.xml" />
|
|
|
<object external="Missions.Stadium_Louder_Vents_3.xml" />
|
|
|
<object external="MARINA.SFX_Marina_Boat_3.xml" />
|
|
|
<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_Medical_Screen.xml" />
|
|
|
<object external="WARDS.SFX_Domestic_NoisyLatinoFamily.xml" />
|
|
|
<object external="SFX_Tree_Creak.xml" />
|
|
|
<object external="SFX_SawDust.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_OperaMusic.xml" />
|
|
|
<object external="Auction_Specs.SFX_DrippingThroughVent.xml" />
|
|
|
<object external="Environment.SFX_Rain_LTrain_Platform_Roof.xml" />
|
|
|
<object external="WARDS.SFX_DecrepidBuilding_Creak_WindReactive.xml" />
|
|
|
<object external="Environment.Rnd_SFX_WindGust_Tarp.xml" />
|
|
|
<object external="_DLC.dlc01_Amb_Rnd_Neon_Buzz.xml" />
|
|
|
<object external="sfx_Club_Back_Alley_02.xml" />
|
|
|
<object external="Auction_Specs.SFX_IndustrialMotor_Hum.xml" />
|
|
|
<object external="Environment.Bus Station Rain FX.xml" />
|
|
|
<object external="Missions.SFX_R-F_ServerRoom_ComputerLoop_2.xml" />
|
|
|
<object external="_DLC.dlc01_sfx_HQ_random_tech_loop_05.xml" />
|
|
|
<object external="WARDS.SFX_Crows_3a.xml" />
|
|
|
<object external="SFX_Trees.xml" />
|
|
|
<object external="SFX_Neon_Cocktails.xml" />
|
|
|
<object external="SFX_FlagPost.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Siren_05.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Electircal_Hum_Medium_Loop.xml" />
|
|
|
<object external="Missions.SFX_R-F_ServerRoom_ComputerLoop_4.xml" />
|
|
|
<object external="Appliances.dlc01_Clock.xml" />
|
|
|
<object external="WARDS.SFX_KidsPlaying2_Afternoon.xml" />
|
|
|
<object external="SFX_Water_Running_Through_Loop.xml" />
|
|
|
<object external="sfx_Apt_Party_Loop.xml" />
|
|
|
<object external="Pharmacy.SFX_Phone_Ringing_02.xml" />
|
|
|
<object external="Missions.Stadium_Louder_Vents_1.xml" />
|
|
|
<object external="AMB_Randoms_Prison_Reverse.xml" />
|
|
|
<object external="Appliances.SFX_Large_Vent_GARAGE.xml" />
|
|
|
<object external="Environment.SFX_Rain_GutterDrippy_2.xml" />
|
|
|
<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_ElectricWire_Pop.xml" />
|
|
|
<object external="Environment.SFX_Rain_Trashcan_1.xml" />
|
|
|
<object external="WARDS.SFX_Car_Alarm_01_WindReactive.xml" />
|
|
|
<object external="SFX_WringleyGame_InsidePerspective_LOUDER.xml" />
|
|
|
<object external="MUS_BoatParty_Music.xml" />
|
|
|
<object external="_DLC.dlc01_sfx_HQ_random_tech_loop_01.xml" />
|
|
|
<object external="WARDS.SFX_DomesticDispute_2.xml" />
|
|
|
<object external="SFX_MusicAmbiance_4StreetAds_1_wide.xml" />
|
|
|
<object external="Appliances.SFX_medium_vent_07.xml" />
|
|
|
<object external="_DLC.dlc01_Amb_Burning_Barrel.xml" />
|
|
|
<object external="sfx_wind_chimes_01.xml" />
|
|
|
<object external="Environment.SFX_Wind_Metal_ChainFence_2.xml" />
|
|
|
<object external="_DLC.dlc01_SFX_Big_Fast_Fan.xml" />
|
|
|
<object external="SFX_WhooshBy_TunnelEntrance.xml" />
|
|
|
<object external="SFX_Lighthouse_Light.xml" />
|
|
|
<object external="E3.VideoWall.xml" />
|
|
|
<object external="Environment.Rain_On_The_Car_And_Pass_by.xml" />
|
|
|
<object external="HQ.sfx_HQ_computer_fan_02.xml" />
|
|
|
<object external="SFX_Neon_Parking.xml" />
|
|
|
<object external="SFX_Light_Buzz_Large_3.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_TonePoint_Chimney_02_Pitch0.xml" />
|
|
|
<object external="SFX_Metal_Rattles.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_Suburbs_Dog_01.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Conveyor_Rocks_on_Metal_Loop_01.xml" />
|
|
|
<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_ElectricBox_Buzz_01.xml" />
|
|
|
<object external="Environment.Rain_On_The_Truck_And_Pass_By.xml" />
|
|
|
<object external="MUS_Filth_Cue.xml" />
|
|
|
<object external="Appliances.SFX_large_vent_05.xml" />
|
|
|
<object external="Clothing_Store.SFX_Cloths_Tryout.xml" />
|
|
|
<object external="MARINA.SFX_Marina_Boat_2.xml" />
|
|
|
<object external="Missions.Amb_Rnd_WuTang_Warehouse_Floor.xml" />
|
|
|
<object external="Missions.AxiomSecurityPosts_RadioSounds.xml" />
|
|
|
<object external="Environment.Rain_On_Warehouse_OpenWindow.xml" />
|
|
|
<object external="Environment.dlc01_Rain_On_Metal_Roof.xml" />
|
|
|
<object external="Motel_Room.AMB_Motel_Fire_Medium.xml" />
|
|
|
<object external="Appliances.SFX_Big_Fast_Fan.xml" />
|
|
|
<object external="Appliances.SFX_SodaMachine.xml" />
|
|
|
<object external="SFX_Neon_Arcade.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_TrainPoint_02.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Siren_07.xml" />
|
|
|
<object external="Missions.Ambiance_Tissue_E3.xml" />
|
|
|
<object external="SFX_FireInBarrel.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Refinery_MainBuilding_02.xml" />
|
|
|
<object external="BRANDON_DOCKS.industrial_ext_ambience_loop_02.xml" />
|
|
|
<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_ElectricWire_Spark_Distant.xml" />
|
|
|
<object external="SFX_MusicAmbiance_4StreetAds_1.xml" />
|
|
|
<object external="Missions.Stadium_Louder_Vents_2.xml" />
|
|
|
<object external="Missions.SFX_Wringley_Field_Crowd_Reacts_FILTERED.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Siren_10.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Siren_06.xml" />
|
|
|
<object external="Missions.SFX_R-F_ServerRoom_ComputerLoop_1.xml" />
|
|
|
<object external="Missions.SFX_R-F_ServerRoom_ComputerLoop_5.xml" />
|
|
|
<object external="SFX_Neon_Bar.xml" />
|
|
|
<object external="Appliances.SFX_AirCon_Wall.xml" />
|
|
|
<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_ElectricWire_Hum.xml" />
|
|
|
<object external="E3.SFX_reLaunch_demo_Camera.xml" />
|
|
|
<object external="_DLC_X_Ingredients.dlc01_X_Ingredient_ctOS_Box.xml" />
|
|
|
<object external="SFX_WhooshBy_LTrain_Pillar.xml" />
|
|
|
<object external="SFX_Trees_Large.xml" />
|
|
|
<object external="SFX_Sawmill_R.xml" />
|
|
|
<object external="SFX_Computer_Drive_Noise_Hideout.xml" />
|
|
|
<object external="Auction_Specs.SFX_PipeSteam_01.xml" />
|
|
|
<object external="Environment.dlc01_Rain_On_Barrel_02.xml" />
|
|
|
<object external="WARDS.SFX_Car_Alarm_06.xml" />
|
|
|
<object external="SFX_Sewer_Grate_Steam_WetnessReactive.xml" />
|
|
|
<object external="SFX_Light_Buzz_Large_2.xml" />
|
|
|
<object external="WARDS.SFX_Car_Alarm_04_BlackouttReactive.xml" />
|
|
|
<object external="SFX_Light_Buzz_Large_1.xml" />
|
|
|
<object external="Pharmacy.SFX_Phone_Ringing_01.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Radiance.xml" />
|
|
|
<object external="WARDS.SFX_Crows_3c.xml" />
|
|
|
<object external="SFX_WindTurbine_Small.xml" />
|
|
|
<object external="HQ.SFX_HideOut_Entrance_WindCrow.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Siren_08.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_RefiningMachine_RocksLand.xml" />
|
|
|
<object external="Appliances.sfx_large_vent_01.xml" />
|
|
|
<object external="Missions.R-F_A03-M10_Music_KidsInTheHall.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_LawnMower.xml" />
|
|
|
<object external="Auction_Specs.SFX_LabFluid.xml" />
|
|
|
<object external="SFX_Whooshby_WoodenPost.xml" />
|
|
|
<object external="SFX_WhooshBy_RegStreetLight.xml" />
|
|
|
<object external="SFX_GasPipes_6.xml" />
|
|
|
<object external="SFX_Fire_Small_Loop.xml" />
|
|
|
<object external="SFX_Buoy_Distant_2.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Crane.xml" />
|
|
|
<object external="Appliances.SFX_AirCon_Busted_07.xml" />
|
|
|
<object external="Environment.SFX_Rain_Parasol.xml" />
|
|
|
<object external="SFX_Neon_Lounge.xml" />
|
|
|
<object external="PawnShop.SFX_TEMP_Radio_Song.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Heavy_Bassy_GarbageCollection.xml" />
|
|
|
<object external="AMB_Randoms_Garage.xml" />
|
|
|
<object external="Missions.A02_M06_OutToLunch.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Steam_Machines_Rooftop_01.xml" />
|
|
|
<object external="Auction_Specs.SFX_IndustrialMotor_WithRattle.xml" />
|
|
|
<object external="Environment.Rain_On_The_FireTruck_and_PassBy.xml" />
|
|
|
<object external="Environment.SFX_Rain_GutterDrippy_3.xml" />
|
|
|
<object external="Environment.SFX_Rain_Overflow_01.xml" />
|
|
|
<object external="SFX_GasPipes_5.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Construction_Site_VOX.xml" />
|
|
|
<object external="Auction_Specs.SFX_Rattling_VentilationMotor.xml" />
|
|
|
<object external="SFX_CreakyWood_WindReactive.xml" />
|
|
|
<object external="SFX_Big_Ridiculous_Whooshby.xml" />
|
|
|
<object external="Pharmacy.SFX_Electricity_Meter_Running.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_TreeCutter.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_60Hz_electrical_hum_01.xml" />
|
|
|
<object external="DOWNTOWN.SFX_Downtown_DistantRadiance.xml" />
|
|
|
<object external="Environment.dlc01_Rain_On_Barrel.xml" />
|
|
|
<object external="SFX_River_Close.xml" />
|
|
|
<object external="SFX_Buoy_Distant.xml" />
|
|
|
<object external="Environment.dlc01_Wind_in_shutter_01.xml" />
|
|
|
<object external="WARDS.SFX_Crows_3a_24hr_4Missions.xml" />
|
|
|
<object external="BRANDON_DOCKS.Boat_Horn.xml" />
|
|
|
<object external="AMB_Generic_Walla_Filtered.xml" />
|
|
|
<object external="Missions.AxiomComputerGlitch.xml" />
|
|
|
<object external="_DLC.dlc01_SFX_Big_Slow_Fan.xml" />
|
|
|
<object external="SFX_Bullfrog_Croaking.xml" />
|
|
|
<object external="Cafe.SFX_Blender.xml" />
|
|
|
<object external="Environment.SFX_Rain_On_Metal.xml" />
|
|
|
<object external="sfx_DogKom_Bark.xml" />
|
|
|
<object external="Missions.SFX_R-F_ServerRoom_RND.xml" />
|
|
|
<object external="_DLC.dlc01_sfx_HQ_random_tech_loop_06.xml" />
|
|
|
<object external="Pharmacy.SFX_Ticking_WallClock_Loop.xml" />
|
|
|
<object external="Missions.SFX_Wringley_Field_SmallCrowd_Talking_Near_Window.xml" />
|
|
|
<object external="Auction_Specs.SFX_PipeSteam_03.xml" />
|
|
|
<object external="Appliances.SFX_Fridge_04.xml" />
|
|
|
<object external="Appliances.sfx_med_vent_01.xml" />
|
|
|
<object external="Environment.SFX_Rain_Antennas.xml" />
|
|
|
<object external="SFX_GasStation_Drone.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_ReversePoint.xml" />
|
|
|
<object external="GunShop.SFX_Light_Buzz_GunShop.xml" />
|
|
|
<object external="Missions.Line_E3_A.xml" />
|
|
|
<object external="SFX_Rats_Crawling.xml" />
|
|
|
<object external="SFX_Computer_Running_Hideout_2.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_Siren_02.xml" />
|
|
|
<object external="Bar.SFX_EspressoMachine.xml" />
|
|
|
<object external="Appliances.SFX_AirCon_Ext_01.xml" />
|
|
|
<object external="Appliances.SFX_AC_Small_Outside.xml" />
|
|
|
<object external="Environment.SFX_Trees_Large_Close_2.xml" />
|
|
|
<object external="Missions.Line_E3_B.xml" />
|
|
|
<object external="PARKER_SQUARE.SFX_Tree_Bird_04.xml" />
|
|
|
<object external="Motel_Room.AMB_Motel_Fire_Large.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Industrial_PileDriver_1.xml" />
|
|
|
<object external="Missions.SFX_R-F_ServerRoom_RND_SmallerEmitter.xml" />
|
|
|
<object external="BRANDON_DOCKS.SFX_Conveyor_Loop_01.xml" />
|
|
|
<object external="Appliances.SFX_AirCon_Ext_04.xml" />
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<object external="_DLC.dlc01_Amb_TV_Static.xml" />
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<object external="Sfx_Motel_Room_Rack.xml" />
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<object external="DOWNTOWN_ALLEYWAY.SFX_AlleyWay_CubbyHole_01.xml" />
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<object external="Environment.SFX_Rain_PlasticSheeting.xml" />
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<object external="Auction_Specs.SFX_SteamyClankingMotor_02.xml" />
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<object external="Auction_Specs.SFX_Steamy_Radiator.xml" />
|
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|
<object external="E3.ATM_Profiler_Mode.xml" />
|
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|
<object external="WARDS.SFX_Domestic_TV.xml" />
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|
<object external="WARDS.SFX_DecrepidBuilding_Creak.xml" />
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|
<object external="Cafe.SFX_OvenBell.xml" />
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|
<object external="DOWNTOWN_ALLEYWAY.SFX_Alleyway_Cat_02.xml" />
|
|
|
<object external="Missions.Amb_Rnd_WuTang_Warehouse_top.xml" />
|
|
|
<object external="Missions.R-F_A03_M10_Music_2Chainz.xml" />
|
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|
</object>
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