The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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67 lines
3.7 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">NotorietyPerks.JamComBoost</field>
<field name="hidName" type="BinHex">B05104E5</field>
<field name="hidKey" type="BinHex">B05104E5</field>
<field hash="0C9D0409" type="String">CApplyStatusEffectPower</field>
<field name="pwrPowerType" type="BinHex">65550B25</field>
<object name="PowerSettings">
<field name="powergatheringsettingsPowerGatheringSettings" type="BinHex">FF</field>
<object name="Anticipation">
<field name="fAnticipationRadiusOnFoot" type="Float">100</field>
<field name="fAnticipationRadiusInWheeledVehicle" type="Float">100</field>
<field name="fAnticipationRadiusInFloatingVehicle" type="Float">100</field>
<field name="fAnticipationRadiusSecurityCam" type="Float">100</field>
</object>
<object name="Activation">
<field name="fActivationDelay" type="Float">0</field>
<field name="fActivationDuration" type="Float">0</field>
<field name="bIsObjectNeededForActivation" type="Boolean">True</field>
<field name="bCanBeReactivatedOnAffectedTarget" type="Boolean">False</field>
<field name="selTargetForActivation" type="Enum">1</field>
<field name="fActivationRadiusOnFoot" type="Float">65</field>
<field name="fActivationRadiusInWheeledVehicle" type="Float">65</field>
<field name="fActivationRadiusInFloatingVehicle" type="Float">65</field>
<field name="fActivationRadiusSecurityCam" type="Float">65</field>
<field name="fZDifferenceUpperLimit" type="Float">1000</field>
<field name="fZDifferenceLowerLimit" type="Float">-1000</field>
<field name="fYawLookAtTolerance" type="Float">180</field>
<field name="fPitchLookAtTolerance" type="Float">180</field>
<field name="bCheckTargetVisibility" type="Boolean">False</field>
</object>
<object name="ActivationFeedbacks">
<field name="sndAnticipationSound" type="BinHex">FF</field>
<field name="sndAvailableForUseSound" type="BinHex">FF</field>
<field name="sActivationPostFX" type="BinHex">FFFFFFFF</field>
<field name="sndActivationStartSound" type="BinHex">FF</field>
<field name="sndActivationStopSound" type="BinHex">FF</field>
<field name="sndSoftwareLinkSound" type="BinHex">FF</field>
<field name="sndFailureCooldownSound" type="BinHex">FF</field>
<field name="sndFailureBatterySound" type="BinHex">FF</field>
<field name="sndFailureNothingAvailableSound" type="BinHex">FF</field>
<field name="sndEffectEndSound" type="BinHex">FF</field>
<field name="sndCoolDownEndSound" type="BinHex">FF</field>
<field name="sndOnTargetStartActivationSound" type="BinHex">FF</field>
</object>
<object name="Effect">
<field name="selAffectedByEffect" type="Enum">1</field>
<field name="fEffectRadius" type="Float">0</field>
<field name="fEffectDuration" type="Float">0</field>
</object>
<object name="HudIcon">
<field name="bIsHudIconEnabled" type="Boolean">False</field>
</object>
<object name="MapIcon">
<field name="bRegisterMapIconToStaticData" type="Boolean">False</field>
<field name="mapicondescMapIconDBEntry" type="BinHex">FF</field>
<field name="mapicondescLockedMapIconDBEntry" type="BinHex">FF</field>
</object>
<object name="ApplyStatusEffectSpecific">
<field name="selEffect" type="Enum">158</field>
<field name="fModifierRatio" type="Float">0.5</field>
<field name="perkidentifierPerkIdentifier" type="BinHex">7F7F7F7F</field>
<field name="bReplicateStatusEffect" type="Boolean">False</field>
</object>
</object>
</object>