The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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63 lines
3.4 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">CompanionPowers.Blackout</field>
<field name="hidName" type="BinHex">7C01B970</field>
<field name="hidKey" type="BinHex">27907629</field>
<object name="AssociatedPower">
<field hash="0C9D0409" type="String">CBlackoutPower</field>
<field name="pwrPowerType" type="BinHex">839C17E2</field>
<object name="PowerSettings">
<field name="powergatheringsettingsPowerGatheringSettings" type="BinHex">FF</field>
<object name="Anticipation">
<field name="fAnticipationRadiusOnFoot" type="Float">25</field>
<field name="fAnticipationRadiusInWheeledVehicle" type="Float">100</field>
<field name="fAnticipationRadiusInFloatingVehicle" type="Float">100</field>
<field name="fAnticipationRadiusSecurityCam" type="Float">100</field>
</object>
<object name="Activation">
<field name="fActivationDelay" type="Float">3</field>
<field name="fActivationDuration" type="Float">0</field>
<field name="bIsObjectNeededForActivation" type="Boolean">False</field>
<field name="bCanBeReactivatedOnAffectedTarget" type="Boolean">False</field>
</object>
<object name="ActivationFeedbacks">
<field name="sndAnticipationSound" type="BinHex">FF</field>
<field name="sndAvailableForUseSound" type="BinHex">FF</field>
<field name="sActivationPostFX" type="BinHex">FFFFFFFF</field>
<field name="sndActivationStartSound" type="BinHex">6EA40100</field>
<field name="sndActivationStopSound" type="BinHex">FF</field>
<field name="sndSoftwareLinkSound" type="BinHex">FF</field>
<field name="sndFailureCooldownSound" type="BinHex">FF</field>
<field name="sndFailureBatterySound" type="BinHex">FF</field>
<field name="sndFailureNothingAvailableSound" type="BinHex">FF</field>
<field name="sndEffectEndSound" type="BinHex">FF</field>
<field name="sndCoolDownEndSound" type="BinHex">FF</field>
<field name="sndOnTargetStartActivationSound" type="BinHex">FF</field>
</object>
<object name="Effect">
<field name="selAffectedByEffect" type="Enum">0</field>
<field name="fEffectRadius" type="Float">0</field>
<field name="fEffectDuration" type="Float">0</field>
</object>
<object name="HudIcon">
<field name="bIsHudIconEnabled" type="Boolean">False</field>
</object>
<object name="MapIcon">
<field name="bRegisterMapIconToStaticData" type="Boolean">False</field>
<field name="mapicondescMapIconDBEntry" type="BinHex">FF</field>
<field name="mapicondescLockedMapIconDBEntry" type="BinHex">FF</field>
</object>
<object name="BlackoutSpecific">
<field name="fBlackoutRadius" type="Float">200</field>
<field name="fBlackoutPropagationSpeed" type="Float">50</field>
<field name="fBlackoutRecoverySpeed" type="Float">50</field>
<field name="fBlackoutDuration" type="Float">20</field>
<field name="fBlackoutBackupDelay" type="Float">15</field>
<field name="fTrafficChaosDuration" type="Float">3</field>
<field name="fCompanionBlackoutDuration" type="Float">15</field>
<field name="fCompanionBlackoutRadius" type="Float">375</field>
</object>
</object>
</object>
</object>