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<field name="disMatId" type="BinHex">0F</field>
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<field name="disName" type="String">Base.Metal_fence_opaque</field>
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<field name="disMatId" type="BinHex">33</field>
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<field name="disName" type="String">Base.Metal_light</field>
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<field name="disMatId" type="BinHex">0C</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<object name="Decal">
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<field name="disName" type="String">Base.Metal_manhole</field>
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<field name="disMatId" type="BinHex">31</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<field name="disName" type="String">Base.Metal_painted</field>
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<field name="disMatId" type="BinHex">1F</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<object name="Decal">
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<field name="disName" type="String">Base.Metal_res</field>
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<field name="disMatId" type="BinHex">0E</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<object name="Decal">
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<field name="disName" type="String">Base.Metal_sheet</field>
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<field name="disMatId" type="BinHex">0D</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<object name="Decal">
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<field name="disName" type="String">Base.Mud</field>
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<field name="disMatId" type="BinHex">06</field>
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<field name="disName" type="String">Base.NoImpact</field>
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<field name="disName" type="String">Base.NoImpact_PassThrough</field>
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<field name="disName" type="String">Base.Paper</field>
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<field name="disMatId" type="BinHex">26</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<object name="Decal">
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<field name="disName" type="String">Base.Pebble</field>
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<field name="disMatId" type="BinHex">03</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<field name="disName" type="String">Base.Pills SpiderTank</field>
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<field name="disMatId" type="BinHex">34</field>
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<field name="disName" type="String">Base.Pills SpiderTank Barrier</field>
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<field name="disMatId" type="BinHex">35</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
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<object name="AngleDecals">
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<object name="AngleDecal">
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<field name="fAngle" type="Float">0</field>
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<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
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</object>
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<object name="Decal">
|
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|
<field name="disName" type="String">Base.Plastic_sheet</field>
|
|
|
<field name="disMatId" type="BinHex">1A</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
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<object name="AngleDecals">
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<object name="AngleDecal">
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<field name="fAngle" type="Float">0</field>
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<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
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</object>
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<object name="Decal">
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<field name="disName" type="String">Base.Plastic_soft</field>
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|
<field name="disMatId" type="BinHex">19</field>
|
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<field name="decalDecal" type="BinHex">FF</field>
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
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<object name="AngleDecals">
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<object name="AngleDecal">
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<field name="fAngle" type="Float">0</field>
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<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
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</object>
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<object name="Decal">
|
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<field name="disName" type="String">Base.Roof_tile</field>
|
|
|
<field name="disMatId" type="BinHex">09</field>
|
|
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<field name="decalDecal" type="BinHex">FF</field>
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
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<object name="AngleDecals">
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<object name="AngleDecal">
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<field name="fAngle" type="Float">0</field>
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<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
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</object>
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<object name="Decal">
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<field name="disName" type="String">Base.Rubber</field>
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|
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<field name="disMatId" type="BinHex">29</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
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<object name="AngleDecals">
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<object name="AngleDecal">
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<field name="fAngle" type="Float">0</field>
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<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
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</object>
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<object name="Decal">
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<field name="disName" type="String">Base.Sand</field>
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<field name="disMatId" type="BinHex">07</field>
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<field name="decalDecal" type="BinHex">FF</field>
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
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<object name="AngleDecals">
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<object name="AngleDecal">
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<field name="fAngle" type="Float">0</field>
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<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
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</object>
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|
<object name="Decal">
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|
<field name="disName" type="String">Base.Stairs</field>
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|
|
<field name="disMatId" type="BinHex">2C</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
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<object name="AngleDecals">
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|
|
<object name="AngleDecal">
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<field name="fAngle" type="Float">0</field>
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<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
|
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</object>
|
|
|
<object name="Decal">
|
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|
<field name="disName" type="String">Base.Straw</field>
|
|
|
<field name="disMatId" type="BinHex">1B</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
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<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
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<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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</object>
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</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Stubble</field>
|
|
|
<field name="disMatId" type="BinHex">1C</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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|
</object>
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</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Tile</field>
|
|
|
<field name="disMatId" type="BinHex">08</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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|
</object>
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|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.TrainTracks</field>
|
|
|
<field name="disMatId" type="BinHex">2D</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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|
|
</object>
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|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Vegetation</field>
|
|
|
<field name="disMatId" type="BinHex">15</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Vehicle_Car</field>
|
|
|
<field name="disMatId" type="BinHex">27</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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|
|
</object>
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|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Vehicle_Truck</field>
|
|
|
<field name="disMatId" type="BinHex">28</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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|
|
</object>
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|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Water_deep</field>
|
|
|
<field name="disMatId" type="BinHex">17</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
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|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Water_low</field>
|
|
|
<field name="disMatId" type="BinHex">16</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
|
|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Wood_docks</field>
|
|
|
<field name="disMatId" type="BinHex">2F</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
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|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Wood_Fence</field>
|
|
|
<field name="disMatId" type="BinHex">39</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
|
|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Wood_hard</field>
|
|
|
<field name="disMatId" type="BinHex">10</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
|
|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Wood_light</field>
|
|
|
<field name="disMatId" type="BinHex">11</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
|
|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Wood_pallet</field>
|
|
|
<field name="disMatId" type="BinHex">30</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
|
|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
|
|
|
<object name="Decal">
|
|
|
<field name="disName" type="String">Base.Wood_res</field>
|
|
|
<field name="disMatId" type="BinHex">12</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
<field name="decalLargeAngleDecal" type="BinHex">FF</field>
|
|
|
<object name="AngleDecals">
|
|
|
<object name="AngleDecal">
|
|
|
<field name="fAngle" type="Float">0</field>
|
|
|
<field name="decalDecal" type="BinHex">FF</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
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|
|
</object>
|
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</object>
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