The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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202 lines
7.7 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="4666D46C" def="Livingcitystims_2ce33943">
<field name="hidSingleObject" type="Boolean">True</field>
<field name="text_hidName" type="String">Default</field>
<field name="hidName" type="BinHex">4339E32C</field>
<field name="hidKey" type="BinHex">4339E32C</field>
<object name="InstantStims">
<object name="ARGunShot">
<field name="stims" type="BinHex">A9868EA6</field>
</object>
<object name="CarCrash">
<field name="stims" type="BinHex">7D1CFCAE</field>
</object>
<object name="CarCrashBig">
<field name="stims" type="BinHex">6EBCE3E5</field>
</object>
<object name="CarHonk">
<field name="stims" type="BinHex">1D741775</field>
</object>
<object name="CarHonkPlayer">
<field name="stims" type="BinHex">32BE5036</field>
</object>
<object name="Carjacking">
<field name="stims" type="BinHex">E4269419</field>
</object>
<object name="CarTheft">
<field name="stims" type="BinHex">93F22567</field>
</object>
<object name="CarTireDeflate">
<field name="stims" type="BinHex">0D1FAF73</field>
</object>
<object name="CarTakeDownBollard">
<field name="stims" type="BinHex">FB9D466C</field>
</object>
<object name="CuriousBhv">
<field name="stims" type="BinHex">CF44185E</field>
</object>
<object name="DenunciatorAttacked">
<field name="stims" type="BinHex">72770F78</field>
</object>
<object name="ElectricSpark">
<field name="stims" type="BinHex">09479815</field>
</object>
<object name="GunShot">
<field name="stims" type="BinHex">913F790A</field>
</object>
<object name="HackedEntityMalfunction">
<field name="stims" type="BinHex">2D9FE63D</field>
</object>
<object name="HearGrenadeLanding">
<field name="stims" type="BinHex">A5819716</field>
</object>
<object name="HearStickyProjectile">
<field name="stims" type="BinHex">F34DDC33</field>
</object>
<object name="HitByProjectile">
<field name="stims" type="BinHex">BAD152D5</field>
</object>
<object name="HitByVehicle">
<field name="stims" type="BinHex">91CE279B</field>
</object>
<object name="IncomingClimber">
<field name="stims" type="BinHex">31929911</field>
</object>
<object name="MyCloseObjectBroken">
<field name="stims" type="BinHex">606AA868</field>
</object>
<object name="MyCloseObjectBigBroken">
<field name="stims" type="BinHex">16C77EE4</field>
</object>
<object name="OnLeaderQuit">
<field name="stims" type="BinHex">8031815F</field>
</object>
<object name="OwnCarStolen">
<field name="stims" type="BinHex">FA3627CC</field>
</object>
<object name="PeopleDie">
<field name="stims" type="BinHex">640FAD3C</field>
</object>
<object name="PersonAttacked">
<field name="stims" type="BinHex">E114E22F</field>
</object>
<object name="PuddleSplash">
<field name="stims" type="BinHex">1BBF1F38</field>
</object>
<object name="ShutDownMediaBroadcast">
<field name="stims" type="BinHex">83256438</field>
</object>
<object name="SteamPipeExplosion">
<field name="stims" type="BinHex">06BA2AD9</field>
</object>
<object name="TakeDownFinished">
<field name="stims" type="BinHex">0168566E</field>
</object>
<object name="MyCarJackingFinished">
<field name="stims" type="BinHex">F14FC91F</field>
</object>
<object name="HitByGrenade">
<field name="stims" type="BinHex">EFE11099</field>
</object>
<object name="SECarAccident">
<field name="stims" type="BinHex">AD6DE4FF</field>
</object>
</object>
<object name="PersistentStims">
<object name="AimingWithGun">
<field name="stims" type="BinHex">B4F5B651</field>
<field name="fPersistenceInterval" type="Float">0.1</field>
</object>
<object name="Arrest">
<field name="stims" type="BinHex">42CCB533</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="CarCrashBigPersistant">
<field name="stims" type="BinHex">AB7BF1D2</field>
<field name="fPersistenceInterval" type="Float">0.2</field>
</object>
<object name="CarCrashPileup">
<field name="stims" type="BinHex">7EBC3519</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="CarOnOpenBridge">
<field name="stims" type="BinHex">57E2D212</field>
<field name="fPersistenceInterval" type="Float">1</field>
</object>
<object name="CivilianPanic">
<field name="stims" type="BinHex">D503E4B7</field>
<field name="fPersistenceInterval" type="Float">2</field>
</object>
<object name="CivilianAnxiety">
<field name="stims" type="BinHex">AE8BC79D</field>
<field name="fPersistenceInterval" type="Float">2</field>
</object>
<object name="CivilianSpiderTankPanic">
<field name="stims" type="BinHex">29F08768</field>
<field name="fPersistenceInterval" type="Float">0.5</field>
</object>
<object name="DeadBody">
<field name="stims" type="BinHex">99C35333</field>
<field name="fPersistenceInterval" type="Float">0.7</field>
</object>
<object name="GrenadeInEnvironment">
<field name="stims" type="BinHex">3C3A0D28</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="GrenadeInHand">
<field name="stims" type="BinHex">04AAF2D1</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="InCameraRecticle">
<field name="stims" type="BinHex">453E8F0E</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="OffRoadDriving">
<field name="stims" type="BinHex">35B80440</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="PanicInside">
<field name="stims" type="BinHex">B3F433AA</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="PlayerPlayingARGame">
<field name="stims" type="BinHex">B9A5FB11</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="PlayerReputation">
<field name="stims" type="BinHex">BC95CB98</field>
<field name="fPersistenceInterval" type="Float">1</field>
</object>
<object name="RunningPeopleProximity">
<field name="stims" type="BinHex">2C90B2E8</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="SteamPipe">
<field name="stims" type="BinHex">ECD1CB88</field>
<field name="fPersistenceInterval" type="Float">2</field>
</object>
<object name="StickyBombInEnvironment">
<field name="stims" type="BinHex">CA491B77</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="SpecialBroadcast">
<field name="stims" type="BinHex">B4A86C47</field>
<field name="fPersistenceInterval" type="Float">2</field>
</object>
<object name="UncommonAction">
<field name="stims" type="BinHex">18F96578</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
<object name="UnholsteredGun">
<field name="stims" type="BinHex">577B3991</field>
<field name="fPersistenceInterval" type="Float">0.8</field>
</object>
<object name="CarSiren">
<field name="stims" type="BinHex">E9FD3426</field>
<field name="fPersistenceInterval" type="Float">0.3</field>
</object>
</object>
<object name="UnholsteredGun">
<field name="fMinVisibilityFactor" type="Float">0</field>
</object>
</object>