|
|
<?xml version="1.0" encoding="utf-8"?>
|
|
|
<object hash="72DE4948">
|
|
|
<field name="hidSingleObject" type="Boolean">False</field>
|
|
|
<field name="text_hidName" type="String">07_People.BeamFlare</field>
|
|
|
<field name="hidName" type="BinHex">CBEDC14B</field>
|
|
|
<field name="hidKey" type="BinHex">CBEDC14B</field>
|
|
|
<field hash="1CB97581" type="String">graphics\_textures\_pills\07_people\07_peopleflare.xbt</field>
|
|
|
<field name="fileTexture" type="BinHex">56A2CA57</field>
|
|
|
<field name="selType" type="Enum">1</field>
|
|
|
<field name="hidType" type="BinHex" />
|
|
|
<field name="fSizeX" type="Float">0.3</field>
|
|
|
<field name="fSizeY" type="Float">2</field>
|
|
|
<field name="fScaleToCamera" type="Float">0</field>
|
|
|
<field name="bSmoothDepth" type="Boolean">False</field>
|
|
|
<field name="fVisibilitySize" type="Float">1</field>
|
|
|
<field name="fVisibilityBlendRate" type="Float">0.1</field>
|
|
|
<field name="bHighPrecisionVisibilityTest" type="Boolean">False</field>
|
|
|
<field name="fScaleNoise" type="Float">0.3</field>
|
|
|
<field name="fFadeAngle" type="Float">180</field>
|
|
|
<field name="clrColor" type="BinHex">FFFF7F3FFFFF7F3FFFFF7F3F</field>
|
|
|
<field name="fIntensity" type="Float">0.2</field>
|
|
|
<field name="fFadeDistance" type="Float">150</field>
|
|
|
<field name="fFadeLength" type="Float">50</field>
|
|
|
<field name="iNumFlareElements" type="Int32">2</field>
|
|
|
<field name="uiTextureSliceCount" type="Int64">1</field>
|
|
|
<field name="bDirectional" type="Boolean">False</field>
|
|
|
<field name="bUseLightColour" type="Boolean">False</field>
|
|
|
<field name="bUseLightDistanceFade" type="Boolean">False</field>
|
|
|
<field name="bUseLightIntensity" type="Boolean">False</field>
|
|
|
<field name="bAffectedByTimeOfDay" type="Boolean">False</field>
|
|
|
<field name="bNeedsElectricPower" type="Boolean">False</field>
|
|
|
<field name="bHasElectricBackup" type="Boolean">False</field>
|
|
|
<object name="OffsetToCamera">
|
|
|
<field name="fMinOffset" type="Float">2</field>
|
|
|
<field name="fMaxOffset" type="Float">2</field>
|
|
|
<field name="fMinDistance" type="Float">0</field>
|
|
|
<field name="fMaxDistance" type="Float">0</field>
|
|
|
</object>
|
|
|
<object name="Rain">
|
|
|
<field name="bRainLightEnabled" type="Boolean">False</field>
|
|
|
<field name="bRainFogCone" type="Boolean">False</field>
|
|
|
<field name="bRainUseQuadraticAttenuation" type="Boolean">False</field>
|
|
|
<field name="angRainFalloffAngle" type="Float">1145.92</field>
|
|
|
<field name="fRainOffset" type="Float">0</field>
|
|
|
<field name="fRainFalloffDistance" type="Float">1</field>
|
|
|
<field name="fRainLightIntensity" type="Float">1</field>
|
|
|
<field name="fSpotLightFogIntensity" type="Float">1</field>
|
|
|
<field name="fBeamHighlightSeparationIntensity" type="Float">0</field>
|
|
|
<field name="fBeamHighlightSeparationThreshold" type="Float">0.5</field>
|
|
|
<field name="fBeamHighlightSeparationFalloff" type="Float">0.1</field>
|
|
|
<field name="angRainVerticalRotation" type="Float">0</field>
|
|
|
</object>
|
|
|
<object name="FlareElements">
|
|
|
<object name="FlareElement">
|
|
|
<field name="fScale" type="Float">1</field>
|
|
|
<field name="fScaleMin" type="Float">0.5</field>
|
|
|
<field name="fScaleMinThreshold" type="Float">0.5</field>
|
|
|
<field name="fOffset" type="Float">1</field>
|
|
|
<field name="iTextureSliceIndex" type="Int32">0</field>
|
|
|
<field name="vectorColor" type="Vector3">0.9544,0.1827,0.1827</field>
|
|
|
<field name="fRotationXAmount" type="Float">0</field>
|
|
|
<field name="fRotationYAmount" type="Float">0</field>
|
|
|
<field name="fFadeAngle" type="Float">180</field>
|
|
|
</object>
|
|
|
<object name="FlareElement">
|
|
|
<field name="fScale" type="Float">1.2</field>
|
|
|
<field name="fScaleMin" type="Float">0.8</field>
|
|
|
<field name="fScaleMinThreshold" type="Float">0</field>
|
|
|
<field name="fOffset" type="Float">0.95</field>
|
|
|
<field name="iTextureSliceIndex" type="Int32">0</field>
|
|
|
<field name="vectorColor" type="Vector3">0.9647,0.4125,0.4233</field>
|
|
|
<field name="fRotationXAmount" type="Float">0</field>
|
|
|
<field name="fRotationYAmount" type="Float">0</field>
|
|
|
<field name="fFadeAngle" type="Float">90</field>
|
|
|
</object>
|
|
|
</object>
|
|
|
</object>
|