The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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78 lines
3.8 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">ProgressionBonus.Exp_Comp_3</field>
<field name="hidName" type="BinHex">1EDD6F4A</field>
<field name="hidKey" type="BinHex">4A1724CD</field>
<field name="text_itemdescriptorItemDescriptor" type="String">ItemDescriptorProperties</field>
<field name="itemdescriptorItemDescriptor" type="BinHex">27C12214</field>
<field name="itemsBaseItem" type="BinHex">FF</field>
<object name="ItemDescriptor">
<field name="SpecificItemFor" type="BinHex">FFFFFFFF</field>
<object name="GenericProperties">
<field name="selEquippableType" type="Enum">-1</field>
<field name="uiItemMaxNbToOwn" type="Int64">100</field>
<field name="uiItemNbToAdd" type="Int64">3</field>
<field name="hackingparametersHackingConfigOverride" type="BinHex">FF</field>
<field name="selQualityLevelType" type="Enum">2</field>
<field name="accessidAccessIdToGiveItem" type="BinHex">FF</field>
<field name="bAutoGiveItemFromAccessId" type="Boolean">True</field>
<object name="ItemAvailability">
<field name="selRulesOperator" type="Enum">1</field>
<object name="AvailabilityRules">
<object name="AvailabilityRule">
<field hash="94FC20C4" type="String">CGameModeAvailabilityRule</field>
<field name="availabilityruleRuleType" type="BinHex">946175ED</field>
<object name="RuleParameters">
<field name="selGameMode" type="Enum">0</field>
</object>
</object>
<object name="AvailabilityRule">
<field hash="94FC20C4" type="String">CGameModeAvailabilityRule</field>
<field name="availabilityruleRuleType" type="BinHex">946175ED</field>
<object name="RuleParameters">
<field name="selGameMode" type="Enum">2</field>
</object>
</object>
<object name="AvailabilityRule">
<field name="availabilityruleRuleType" type="BinHex">FFFFFFFF</field>
</object>
</object>
</object>
<object name="locstridItemNameId">
<field name="LocalizationId" type="Int64">105638</field>
</object>
<object name="locstridItemDescriptionId">
<field name="LocalizationId" type="Int64">105641</field>
</object>
<object name="locstridItemLongDescriptionId">
<field name="LocalizationId" type="Int64">162424</field>
</object>
</object>
<object name="RewardProperties">
<field name="selLootingFeedbackType" type="Enum">3</field>
<field name="sItemTextureName" type="String">CraftingExplosive</field>
<field name="bIsItemInterest" type="Boolean">False</field>
<object name="locstridTitleRewardMessage" />
<object name="locstridDescriptionRewardMessage">
<field name="LocalizationId" type="Int64">105638</field>
</object>
</object>
<object name="ShopProperties">
<field name="uiItemPrice" type="Int32">500</field>
<field name="itemcategoryItemCategory" type="BinHex">FB8E6CBC</field>
<field name="accessidAccessIdToLockItemInShop" type="BinHex">FF</field>
<field name="bAllowTrade" type="Boolean">False</field>
<field name="bPromotionalItem" type="Boolean">False</field>
</object>
<object name="AssetsProperties">
<field name="sItemIconTextureName" type="String">CraftingExplosive</field>
<field name="sItemDescriptionTextureName" type="String">default</field>
<field name="archItemArchetype" type="BinHex">FFFFFFFF</field>
<field name="tiledbobjectPDATileDbObject" type="BinHex">9695B1EF</field>
</object>
<object name="ProgressionProperties">
<object name="ProgressionNodeRequirements" />
</object>
</object>
</object>