The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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72 lines
3.5 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">Bullet.PistolBullet.Full</field>
<field name="hidName" type="BinHex">CB8E8058</field>
<field name="hidKey" type="BinHex">CB8E8058</field>
<field name="text_itemdescriptorItemDescriptor" type="String">ItemDescriptorBullet</field>
<field name="itemdescriptorItemDescriptor" type="BinHex">69013359</field>
<field name="itemsBaseItem" type="BinHex">EF692993</field>
<object name="ItemDescriptor">
<field name="SpecificItemFor" type="BinHex">FFFFFFFF</field>
<field name="iMin" type="Int32">240</field>
<field name="iMax" type="Int32">240</field>
<object name="GenericProperties">
<field name="selEquippableType" type="Enum">-1</field>
<field name="uiItemMaxNbToOwn" type="Int64">360</field>
<field name="uiItemNbToAdd" type="Int64">360</field>
<field name="hackingparametersHackingConfigOverride" type="BinHex">FF</field>
<field name="selQualityLevelType" type="Enum">0</field>
<field name="accessidAccessIdToGiveItem" type="BinHex">FF</field>
<field name="bAutoGiveItemFromAccessId" type="Boolean">True</field>
<object name="ItemAvailability">
<field name="selRulesOperator" type="Enum">3</field>
<object name="AvailabilityRules">
<object name="AvailabilityRule">
<field name="availabilityruleRuleType" type="BinHex">FFFFFFFF</field>
</object>
</object>
</object>
<object name="locstridItemNameId">
<field name="LocalizationId" type="Int64">14643</field>
</object>
<object name="locstridItemDescriptionId" />
<object name="locstridItemLongDescriptionId">
<field name="LocalizationId" type="Int64">15309</field>
</object>
</object>
<object name="RewardProperties">
<field name="selLootingFeedbackType" type="Enum">3</field>
<field name="sItemTextureName" type="String">BulletPistolBullet</field>
<field name="bIsItemInterest" type="Boolean">False</field>
<object name="locstridTitleRewardMessage" />
<object name="locstridDescriptionRewardMessage">
<field name="LocalizationId" type="Int64">13934</field>
</object>
</object>
<object name="ShopProperties">
<field name="uiItemPrice" type="Int32">5</field>
<field name="itemcategoryItemCategory" type="BinHex">2DE40B80</field>
<field name="accessidAccessIdToLockItemInShop" type="BinHex">FF</field>
<field name="bAllowTrade" type="Boolean">True</field>
<field name="bPromotionalItem" type="Boolean">False</field>
</object>
<object name="AssetsProperties">
<field name="sItemIconTextureName" type="String">BulletPistolBullet</field>
<field name="sItemDescriptionTextureName" type="String">default</field>
<field name="text_archItemArchetype" type="String">{91cc57a9-aa63-4a37-af4e-0b61c2c1ab97}</field>
<field name="archItemArchetype" type="BinHex">3810F2CD</field>
<field name="tiledbobjectPDATileDbObject" type="BinHex">D8DAB645</field>
</object>
<object name="RespawnProperties">
<field name="uiMpSpawningAmmoCount" type="Int64">120</field>
</object>
<object name="RegenerationProperties">
<field name="uiRegenerationFrequency" type="Int64">60</field>
<field name="uiRegenerationCount" type="Int64">0</field>
</object>
<object name="ProgressionProperties">
<object name="ProgressionNodeRequirements" />
</object>
</object>
</object>