The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

43 lines
2.1 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">Ltrain.HeadLight</field>
<field name="hidName" type="BinHex">6CFC72F8</field>
<field name="hidKey" type="BinHex">6CFC72F8</field>
<field name="colorEmissiveLightColor" type="Vector3">1,1,1</field>
<field name="bRandomStartTime" type="Boolean">False</field>
<field name="fBlendInTime" type="Float">5</field>
<field name="fBlendOutTime" type="Float">5</field>
<field name="bSnapDirectionOnPlane" type="Boolean">False</field>
<field name="bUpdateOnMovement" type="Boolean">True</field>
<field name="bForceOrientationUpdate" type="Boolean">False</field>
<object name="LightEffects">
<object name="LightEffect">
<field name="lighteffectprefabPrefab" type="BinHex">E8363938</field>
<field name="vectorPresetOffset" type="Vector3">0,0,-0.16</field>
<field name="fPresetRotationZ" type="Float">0</field>
</object>
<object name="LightEffect">
<field name="lighteffectprefabPrefab" type="BinHex">FF</field>
<field name="vectorPresetOffset" type="Vector3">0,0,-0.16</field>
<field name="fPresetRotationZ" type="Float">0</field>
</object>
</object>
<object name="DynamicLights">
<object name="DynamicLight">
<field name="vectorPresetPositionOffset" type="Vector3">0,0.2,-0.16</field>
<field name="PresetRotationOffset" type="BinHex">920A06BF0000000000000000</field>
<field name="dynamiclightprefabPrefabDynamicLight" type="BinHex">CD226457</field>
</object>
<object name="DynamicLight">
<field name="vectorPresetPositionOffset" type="Vector3">0,0.2,-0.16</field>
<field name="PresetRotationOffset" type="BinHex">920A06BF0000000000000000</field>
<field name="dynamiclightprefabPrefabDynamicLight" type="BinHex">FF</field>
</object>
</object>
<object name="LightBehavior">
<field name="bDisable" type="Boolean">False</field>
<field name="bAlwaysOn" type="Boolean">False</field>
<field name="bFlashing" type="Boolean">False</field>
</object>
</object>