The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

260 lines
12 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">DLC_Opponent01Level01.dlc01_testround02a</field>
<field name="hidName" type="BinHex">1357B261</field>
<field name="hidKey" type="BinHex">1357B261</field>
<object name="GameplayParameters">
<field name="selDrunkStatePlayer" type="Enum">1</field>
<field name="selDrunkStateOpponent" type="Enum">4</field>
<field name="selGameMode" type="Enum">1</field>
<object name="CollectMode">
<field name="vec2ReticleStartPosition" type="Vector2">0.1,1</field>
<field name="fReticleRadius" type="Float">0.075</field>
<field name="fMaxVisionEffectViewportOffset" type="Float">0.3</field>
<field name="fMaxVisionEffectInebriation" type="Float">40</field>
<object name="ButtonIcons">
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex" />
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.18</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">1065353216</field>
<field name="angAngle" type="Float">0</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">01</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.2</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">1065353216</field>
<field name="angAngle" type="Float">0</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">03</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.22</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">1065353216</field>
<field name="angAngle" type="Float">0</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">02</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.18</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">-1082130432</field>
<field name="angAngle" type="Float">0</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">01</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.2</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">-1082130432</field>
<field name="angAngle" type="Float">0</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">03</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.22</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">-1082130432</field>
<field name="angAngle" type="Float">0</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">03</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.18</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">1065353216</field>
<field name="angAngle" type="Float">90</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex" />
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.2</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">1065353216</field>
<field name="angAngle" type="Float">90</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">01</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.22</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">1065353216</field>
<field name="angAngle" type="Float">90</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex" />
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.18</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">-1082130432</field>
<field name="angAngle" type="Float">90</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">02</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.2</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">-1082130432</field>
<field name="angAngle" type="Float">90</field>
</object>
<object name="ChildIcons" />
</object>
<object name="SButtonIconSettings">
<field name="fTime" type="Float">30</field>
<field name="bAlwaysUpdateMovement" type="Boolean">False</field>
<object name="IconType">
<field name="selBehaviour" type="Enum">0</field>
<object hash="3BA6037F">
<field hash="49BF3666" type="BinHex">01</field>
</object>
</object>
<object name="Movement">
<field name="selMovementMode" type="Enum">4</field>
<field name="vec2CenterPosition" type="Vector2">0.5,0.5</field>
<field name="fRadius" type="Float">0.18</field>
<field name="fSpeed" type="Float">0.22</field>
<field name="fDistanceAlong" type="Float">0</field>
<field name="iDirection" type="Int32">-1082130432</field>
<field name="angAngle" type="Float">90</field>
</object>
<object name="ChildIcons" />
</object>
</object>
</object>
</object>
</object>