The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
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<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">Base.gre_ground</field>
<field name="hidName" type="BinHex">C7E99C71</field>
<field name="hidKey" type="BinHex">C7E99C71</field>
<field name="matCustomMaterial" type="BinHex">FFFFFFFF</field>
<field name="fileDiffuse" type="String">graphics\gfx\_decals\gfx_decals_ground2_d.xbt</field>
<field name="fileSpecular" type="String">graphics\gfx\_common\gfx_black_d.xbt</field>
<field name="fileNormal" type="String">graphics\gfx\_decals\gfx_decals_ground2_n.xbt</field>
<field name="bParallaxEnabled" type="Boolean">False</field>
<field name="fParallaxHeight" type="Float">0.01</field>
<field name="fParallaxOffset" type="Float">0</field>
<field name="bUseDiffuseColor2" type="Boolean">True</field>
<field name="clrDiffuseColor1" type="BinHex">FFFF7F3FFFFF7F3FFFFF7F3F</field>
<field name="clrDiffuseColor2" type="BinHex">F8C2443FF8C2443FF8C2443F</field>
<field name="fAnimFrequence" type="Float">0</field>
<field name="fAnimDiffuseColor2MinContribution" type="Float">0</field>
<field name="fAnimDiffuseColor2MaxContribution" type="Float">1</field>
<field name="selBlendingType" type="Enum">0</field>
<field name="bSoft" type="Boolean">True</field>
<field name="bTwoSided" type="Boolean">False</field>
<field name="iTextureVariationCount" type="Int32">4</field>
<field name="fLifeTime" type="Float">50</field>
<field name="fFadeInDuration" type="Float">0</field>
<field name="fFadeOutDuration" type="Float">0.3</field>
<field name="angRotation" type="Float">0</field>
<field name="angRotationVariance" type="Float">360</field>
<field name="bUniformSize" type="Boolean">True</field>
<field name="fSizeX" type="Float">0.2</field>
<field name="fSizeXVariance" type="Float">0.1</field>
<field name="fSizeY" type="Float">0.2</field>
<field name="fSizeYVariance" type="Float">0.1</field>
<field name="fGrazingSizeFraction" type="Float">1</field>
<field name="fAlpha" type="Float">1</field>
<field name="fAlphaVariance" type="Float">0</field>
<field name="bProjected" type="Boolean">False</field>
<field name="bDepthClipped" type="Boolean">True</field>
</object>