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<?xml version="1.0" encoding="utf-8"?>
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<object name="lib" def="Choreographyunitprefabs">
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<object external="Veteran_TargetInCover.Pattern03.xml" />
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<object external="zOLD_ExposedNormalMP.Pattern02.xml" />
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<object external="Grunt_TargetExposed.Pattern01.Police.xml" />
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<object external="Marksman_StandShoot.ChopperPattern04.xml" />
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<object external="Marksman_StandShoot.Pattern02.xml" />
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<object external="Grunt_TargetExposed.Pattern02.Police.xml" />
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<object external="Elite_TargetExposed.Pattern03.xml" />
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<object external="Veteran_TargetExposed.Pattern03.xml" />
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<object external="zOLD_StandShootMP.Pattern02.xml" />
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<object external="Grunt_TargetInCover.Pattern03.xml" />
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<object external="Grunt_TargetInCover.Pattern05.xml" />
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<object external="Veteran_TargetInCover.Pattern02.xml" />
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<object external="zOLD_InCoverNormalMP.Pattern01.xml" />
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<object external="Veteran_TargetInCover.Pattern04.xml" />
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<object external="Grunt_TargetInCover.Pattern01.xml" />
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<object external="Grunt_TargetExposed.Pattern04.xml" />
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<object external="Grunt_TargetExposed.Pattern03.xml" />
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<object external="zOLD_ExposedHardMP.Pattern02.xml" />
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<object external="Elite_TargetInCover.Pattern03.xml" />
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<object external="zOLD_InCoverHardMP.Pattern03.xml" />
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<object external="Grunt_CarShoot.Pattern02.xml" />
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<object external="Grunt_TargetExposed.Pattern03.Police.xml" />
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<object external="Marksman_TargetInCover.ElitePattern01.xml" />
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<object external="Grunt_TargetInCover.Pattern04.xml" />
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<object external="Grunt_TargetExposed.Pattern04.Police.xml" />
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<object external="Enforcer_StandShoot.Pattern01.xml" />
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<object external="Elite_TargetInCover.Pattern01.xml" />
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<object external="Marksman_StandShoot.Pattern03.xml" />
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<object external="zOLD_StandShootMP.Pattern01.xml" />
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<object external="zOLD_InCoverNormalMP.Pattern03.xml" />
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<object external="Grunt_TargetInCover.Pattern03.Police.xml" />
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<object external="Marksman_StandShoot.ChopperPattern03.xml" />
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<object external="zOLD_InCoverHardMP.Pattern02.xml" />
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<object external="zOLD_ExposedHardMP.Pattern01.xml" />
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<object external="Grunt_TargetExposed.Pattern02.xml" />
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<object external="Marksman_TargetInCover.Pattern03.xml" />
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<object external="Grunt_TargetInCover.Pattern07.Police.xml" />
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<object external="Veteran_TargetInCover.Pattern01.xml" />
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<object external="Grunt_TargetInCover.Pattern06.Police.xml" />
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<object external="Grunt_TargetInCover.Pattern07.xml" />
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<object external="Marksman_StandShoot.ChopperPattern01.xml" />
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<object external="Marksman_TargetInCover.Pattern02.xml" />
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<object external="zOLD_InCoverNormalMP.Pattern02.xml" />
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<object external="Elite_StandShoot.Pattern02.xml" />
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<object external="Marksman_StandShoot.ElitePattern01.xml" />
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<object external="Marksman_TargetInCover.Pattern01.xml" />
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<object external="zOLD_ExposedHardMP.Pattern03.xml" />
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<object external="Grunt_TargetInCover.Pattern05.Police.xml" />
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<object external="Grunt_TargetInCover.Pattern02.Police.xml" />
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<object external="Veteran_TargetInCover.E3Pattern01.xml" />
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<object external="zOLD_ExposedNormalMP.Pattern03.xml" />
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<object external="Marksman_StandShoot.ElitePattern02.xml" />
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<object external="Marksman_TargetInCover.Pattern04.xml" />
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<object external="Elite_TargetInCover.Pattern02.xml" />
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<object external="Grunt_TargetInCover.Pattern06.xml" />
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<object external="Marksman_StandShoot.Pattern01.xml" />
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<object external="Veteran_TargetExposed.Pattern01.xml" />
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<object external="Enforcer_StandShoot.Pattern02.xml" />
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<object external="Marksman_StandShoot.ChopperPattern02.xml" />
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<object external="Elite_TargetInCover.Pattern04.xml" />
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<object external="Grunt_TargetInCover.Pattern02.xml" />
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<object external="zOLD_ExposedNormalMP.Pattern01.xml" />
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<object external="Marksman_StandShoot.Pattern04.xml" />
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<object external="Marksman_TargetExposed.Pattern01.xml" />
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<object external="Grunt_StandShoot.Pattern02.xml" />
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<object external="Veteran_TargetExposed.Pattern02.xml" />
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<object external="zOLD_InCoverHardMP.Pattern01.xml" />
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<object external="Elite_TargetExposed.Pattern01.xml" />
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<object external="Grunt_TargetExposed.Pattern01.xml" />
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<object external="Elite_TargetExposed.Pattern02.xml" />
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<object external="Elite_CarShoot.Pattern02.xml" />
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<object external="Veteran_TargetInCover.E3Pattern03.xml" />
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<object external="Grunt_TargetInCover.Pattern01.Police.xml" />
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<object external="Grunt_StandShoot.Pattern01.xml" />
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<object external="Elite_StandShoot.Pattern01.xml" />
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<object external="Veteran_TargetInCover.E3Pattern02.xml" />
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<object external="Grunt_CarShoot.Pattern01.xml" />
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<object external="Elite_CarShoot.Pattern01.xml" />
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<object external="Grunt_TargetInCover.Pattern04.Police.xml" />
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<object external="Marksman_TargetInCover.ElitePattern02.xml" />
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</object>
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