The decompiled versions of all libraries found in \generated\databases\generic\ in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

48 lines
2.6 KiB

<?xml version="1.0" encoding="utf-8"?>
<object hash="72DE4948">
<field name="hidSingleObject" type="Boolean">False</field>
<field name="text_hidName" type="String">Missions.Generic_FAST</field>
<field name="hidName" type="BinHex">2295B4AD</field>
<field name="hidKey" type="BinHex">A8D7133B</field>
<object name="BlendParam">
<field name="bTranIn" type="Boolean">True</field>
<field name="selTranFromContext" type="Enum">89</field>
<field name="fBlendTime" type="Float">0.5</field>
<field name="vec2BlendCurve" type="Vector2">0.25,0.75</field>
<field name="bReticleLock" type="Boolean">False</field>
<field name="fReticleLockMinDistance" type="Float">1.8</field>
<field name="bFreezePivotXY" type="Boolean">False</field>
<field name="bFreezePivotZ" type="Boolean">False</field>
<field name="bFreezeRotation" type="Boolean">False</field>
<field name="bTransfertFollow" type="Boolean">True</field>
<field name="bTransfertFieldOfView" type="Boolean">True</field>
<field name="bTransfertAcceleration" type="Boolean">True</field>
<field name="bTransfertYawSpeed" type="Boolean">True</field>
<field name="bAlignPitch" type="Boolean">False</field>
<field name="bAlignRoll" type="Boolean">False</field>
<field name="bAlignYaw" type="Boolean">False</field>
<field name="vectorAlignAngles" type="Vector3">0,0,0</field>
<field name="bKillAlignOnInput" type="Boolean">True</field>
<field name="bKillAlignOnMovement" type="Boolean">False</field>
<field name="bKillAlignOnPitch" type="Boolean">False</field>
<field name="fAlignMovementSpeedThreshold" type="Float">0.01</field>
<field name="fAlignPitchThreshold" type="Float">90</field>
<field name="bAllowInput" type="Boolean">True</field>
<object name="MyModifierType">
<field name="bNormal" type="Boolean">True</field>
<field name="bAdrenaline" type="Boolean">False</field>
<field name="bProfiling" type="Boolean">False</field>
<field name="bSniperGun" type="Boolean">False</field>
</object>
<object name="ModifierType">
<field name="bNormal" type="Boolean">True</field>
<field name="bAdrenaline" type="Boolean">False</field>
<field name="bProfiling" type="Boolean">False</field>
<field name="bInteract" type="Boolean">False</field>
<field name="bRescuing" type="Boolean">False</field>
<field name="bSniperGun" type="Boolean">False</field>
<field name="bProjectileDropable" type="Boolean">False</field>
<field name="bIsHidingInVehicle" type="Boolean">False</field>
</object>
</object>
</object>