The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

168 lines
4.4 KiB

<EntityReference
UID="D2 03 80 24">
<Entity
hidName="props.RigidPhysProps.ParkGenerator_01"
disEntityId="67 10"
hidEntityClass="$(CEntity)"
hidResourceCount="3"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.399261,-1.09191,-0.0035554"
vectorBBoxMax="0.406052,0.246097,1.63891" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="2D B7 4D A3" />
<CRigidPhysComponent
hidHasAliasName="0"
hidResourceId="AF F4 1F A3"
bDisabledAtStart="0"
bUseFastCollision="1"
bUseMaxTerrainSlope="0"
fSelfCollOverrideSpeed="200.0"
physwindparamsWindParams="FF"
selCollisionLayer="1"
ResourceIndex=""
vectorCenterOfMassOffset="0.0,0.0,0.0"
fFloatingScale="0.25"
fWaterFriction="2.0"
bCreateAsStatic="1"
bUseResourceMass="0"
fMass="100000.0"
vectorInertiaScale="1.0,1.0,1.0"
bUseNavmeshMultistate="0">
<DynamicObjectsLimitations
bShouldReplicateOrbis="0"
bShouldReplicateDurango="0"
_8DA0A4A7=""
_4CF05E44=""
bShouldReplicateWin64="0"
_75433138="" />
<PhysParams
bNoCollisionWithStatic="0"
fAngularDamping="0.05"
fFrictionScale="1.0"
fRestitutionScale="1.0"
bExtraWaterSampling="0"
bSpawnsInWater="0">
<DamageSettings
fHealth="1.0"
bImpulseFromBullet="1"
bImpulseFromExplosion="1">
<DamageScaleMadeBy
fVehicleCollision="1.0"
fDynamicCollision="1.0"
fStaticCollision="1.0"
fBullet="1.0"
fExplosion="1.0"
fBurn="1.0" />
</DamageSettings>
</PhysParams>
</CRigidPhysComponent>
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="1"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="1C 5F 05 24"
matMaterial="FF FF FF FF"
hidOriginalMaterial="1C FE BD 43" />
<Material
disSlotName="36 A9 23 B8"
matMaterial="FF FF FF FF"
hidOriginalMaterial="B1 B5 9F 8C" />
<Material
disSlotName="A6 D2 95 E1"
matMaterial="FF FF FF FF"
hidOriginalMaterial="1A 2E E4 00" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.399261,-1.09191,-0.0035554"
vectorBBoxMax="0.406052,0.246097,1.63891" />
<object
hidIndex="0"
fileModel="3B AB 4D A3"
hidNodeName="$E195D2A6"
hidNodeNameLOD0="$AB2E9B40"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
<object
hidIndex="1"
fileModel="FF FF FF FF"
hidNodeName="$E195D2A6"
hidNodeNameLOD0="$AB2E9B40"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CObjectSoundAndFXComponent
hidHasAliasName="0"
_FF7A5ECE=""
_182B5EAE="00 00 00 00">
<Impact
matimpDropImpact="FF"
fSpeedForMaxDropImpactVolume="0.0"
fMinimalCollisionSpeed="1.0"
bIsSingleDropImpactObject="0">
<MovementSound
sndRollingSound="FF"
sndRollingSoundEnd="FF"
sndSlidingSound="FF"
sndSlidingSoundEnd="FF"
_4BC9F599="FF" />
</Impact>
<Falling
bAllowAfterCollision="0"
sndFallingSound="FF"
fSpeedToPlayFallingSound="0.0" />
<Water
waterfxpresetWaterFxPreset="FF"
fZSpeedToTriggerSplash="0.0"
fZSpeedForMaxSplashVolume="0.0" />
</CObjectSoundAndFXComponent>
<CCoverDynamicComponent
hidHasAliasName="0"
disCoverFileName="FF FF FF FF"
sCustomName=""
bCutNavMesh="0"
bNoAnnotations="0"
bToggledByEvents="0" />
<CObstacleComponent
hidHasAliasName="0" />
<CSimpleAnimationComponent
hidHasAliasName="0"
fileSkeleton="61 BD 10 03"
sPartName="" />
</Components>
</Entity>
</EntityReference>