The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="8B 7B 16 5A">
<Entity
hidName="props.Props.champagne_bottle"
disEntityId="C0 0F"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="1"
bEnableLocalProperties="0"
bPoolClearOnUnused="0">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.0534556,-0.0510928,0.00494494"
vectorBBoxMax="0.0534556,0.0507583,0.356943" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="E9 AE 0A 75" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CAnimatedGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="5F B0 0A 75"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="45 B5 C5 6A"
matMaterial="FF FF FF FF"
hidOriginalMaterial="4B D3 5E 15" />
<Material
disSlotName="5C D6 93 DD"
matMaterial="FF FF FF FF"
hidOriginalMaterial="C9 54 00 85" />
<Material
disSlotName="75 23 52 E4"
matMaterial="FF FF FF FF"
hidOriginalMaterial="2F FA 1F E5" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.0534556,-0.0510928,0.00494494"
vectorBBoxMax="0.0534556,0.0507583,0.356943" />
<object
hidNodeName="$2A766754" />
</CGraphicComponent>
<CSimpleAnimationComponent
hidHasAliasName="0"
fileSkeleton="E1 F6 05 CE"
sPartName="champagne_bottle" />
</Components>
</Entity>
</EntityReference>