<EntityReference
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UID="6B 60 6C CB">
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<Entity
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hidName="props.Props.Motherboard"
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disEntityId="A8 0E"
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hidEntityClass="$(CEntity)"
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hidResourceCount="3"
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hidPos="0.0,0.0,0.0"
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hidAngles="0.0,0.0,0.0"
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hidPos_precise="0.0,0.0,0.0"
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hidConstEntity="0"
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wlucatLoadingUnitCategory="02"
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bPoolable="0"
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bEnableLocalProperties="0"
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bPoolClearOnUnused="0">
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<hidGroupIds />
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<hidBBox
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vectorBBoxMin="-0.113648,-0.148055,-0.0000439704"
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vectorBBoxMax="0.133942,0.0291578,0.0252829" />
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<Components>
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<CFileDescriptorComponent
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hidHasAliasName="0"
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fileName="EF AD F0 1B" />
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<CStaticPhysComponent
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hidHasAliasName="0"
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hidResourceId="9D 3E C1 1B"
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bUseMaxTerrainSlope="0"
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bIgnoreInExplosions="0"
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bIsBoatJump="0"
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hidResourceIndex="" />
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<CGraphicComponent
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hidHasAliasName="0"
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bCastShadow="1"
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bCastShadowCurrentGen="1"
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uiShadowGroup="65407"
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bReceiveShadow="1"
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olgLightGroup="1"
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bRenderInReflection="1"
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bRenderInReflectionCurrentGen="0"
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bUseMinSizeDetailCurrentGen="0"
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bHighLight="0"
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bNeedsElectricPower="0"
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bHasElectricBackup="0"
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fHighlightThicknessFactor="0.025"
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bAllowCullBySize="1"
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bOverrideLODSphere="0"
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fLODSphereRadius="0.0"
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vector4PostFxMask2="0.0,0.0,0.0,0.0">
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<DefaultSettings
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clrHighLightColor="0.9999999,0.9,0.6"
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fHighLightSpeed="1.0"
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selHighlightType="" />
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<MaterialOverrides>
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<MaterialSlots>
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<Material
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disSlotName="D6 85 6D 2C"
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matMaterial="FF FF FF FF"
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hidOriginalMaterial="70 9B 6B B0" />
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</MaterialSlots>
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</MaterialOverrides>
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<hidBBox
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vectorBBoxMin="-0.113648,-0.148055,-0.0000439704"
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vectorBBoxMax="0.133942,0.0291578,0.0252829" />
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<object
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hidIndex="0"
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fileModel="FD C3 F0 1B"
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hidNodeName="$CA722B25"
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hidNodeNameLOD0="$7CDB3363"
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hidDetailObject="0">
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<hidMeshNameIDs />
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</object>
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<object
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hidIndex="1"
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fileModel="FF FF FF FF"
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hidNodeName="$CA722B25"
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hidNodeNameLOD0="$7CDB3363"
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hidDetailObject="0">
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<hidMeshNameIDs />
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</object>
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</CGraphicComponent>
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<CSimpleAnimationComponent
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hidHasAliasName="0"
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fileSkeleton="E1 F6 05 CE"
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sPartName="motherboard" />
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</Components>
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</Entity>
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</EntityReference>
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