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UID="0C 48 C6 65">
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<Entity
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hidName="props.Props.Fries_01"
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disEntityId="CD 0F"
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hidEntityClass="$(CEntity)"
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hidResourceCount="4"
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hidPos="0.0,0.0,0.0"
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hidAngles="0.0,0.0,0.0"
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hidPos_precise="0.0,0.0,0.0"
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hidConstEntity="0"
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wlucatLoadingUnitCategory="02"
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bPoolable="1"
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bEnableLocalProperties="0"
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bPoolClearOnUnused="0">
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vectorBBoxMin="-0.0803601,-0.0540054,0.0"
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vectorBBoxMax="0.0768472,0.049305,0.198377" />
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<Components>
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<CFileDescriptorComponent
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hidHasAliasName="0"
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fileName="94 37 33 7E" />
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hidHasAliasName="0"
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hidInjected="1"
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hidResourceId="82 07 61 7E"
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bDisabledAtStart="0"
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bUseFastCollision="1"
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bUseMaxTerrainSlope="0"
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fSelfCollOverrideSpeed="200.0"
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physwindparamsWindParams="FF"
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selCollisionLayer="1"
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ResourceIndex=""
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vectorCenterOfMassOffset="0.0,0.0,0.0"
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fFloatingScale="0.25"
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fWaterFriction="2.0"
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bCreateAsStatic="0"
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bUseResourceMass="1"
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bUseNavmeshMultistate="0">
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<DynamicObjectsLimitations
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bShouldReplicateOrbis="0"
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bShouldReplicateDurango="0"
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bShouldReplicateWin64="0"
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bNoCollisionWithStatic="0"
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fAngularDamping="0.05"
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fFrictionScale="1.0"
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fRestitutionScale="1.0"
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bExtraWaterSampling="0"
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bSpawnsInWater="0">
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<DamageSettings
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fHealth="100.0"
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bImpulseFromBullet="1"
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bImpulseFromExplosion="1">
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<DamageScaleMadeBy
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fVehicleCollision="1.0"
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fDynamicCollision="1.0"
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fStaticCollision="1.0"
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fBullet="1.0"
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fExplosion="1.0"
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fBurn="1.0" />
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</DamageSettings>
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<CGraphicComponent
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hidHasAliasName="1"
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hidComponentClassName="CAnimatedGraphicComponent"
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bCastShadow="1"
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bCastShadowCurrentGen="1"
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uiShadowGroup="65407"
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bReceiveShadow="1"
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olgLightGroup="129"
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bRenderInReflection="1"
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bRenderInReflectionCurrentGen="0"
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bUseMinSizeDetailCurrentGen="0"
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bHighLight="0"
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bNeedsElectricPower="0"
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bHasElectricBackup="0"
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fHighlightThicknessFactor="0.025"
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hidIndex="0"
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fileModel="22 36 33 7E"
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hidMeshName="">
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<DefaultSettings
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clrHighLightColor="0.9999999,0.9,0.6"
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fHighLightSpeed="1.0"
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selHighlightType="" />
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<MaterialOverrides>
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<MaterialSlots>
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<Material
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disSlotName="20 58 50 DD"
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matMaterial="FF FF FF FF"
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hidOriginalMaterial="8E 26 54 67" />
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vectorBBoxMin="-0.0803601,-0.0540054,0.0"
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vectorBBoxMax="0.0768472,0.049305,0.198377" />
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<object
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hidNodeName="$2CDFFBA8" />
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hidHasAliasName="0"
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fileSkeleton="E1 F6 05 CE"
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sPartName="prop_fries_01" />
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<CObjectSoundAndFXComponent
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hidHasAliasName="0"
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hidInjected="1"
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_FF7A5ECE=""
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<Impact
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matimpDropImpact="8B CB 5E 6A"
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fSpeedForMaxDropImpactVolume="0.0"
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fMinimalCollisionSpeed="1.0"
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bIsSingleDropImpactObject="0">
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<MovementSound
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sndRollingSound="FF"
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sndRollingSoundEnd="FF"
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sndSlidingSound="FF"
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sndSlidingSoundEnd="FF"
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<Falling
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bAllowAfterCollision="0"
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sndFallingSound="FF"
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fSpeedToPlayFallingSound="0.0" />
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<Water
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waterfxpresetWaterFxPreset="FF"
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fZSpeedToTriggerSplash="0.0"
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fZSpeedForMaxSplashVolume="0.0" />
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</CObjectSoundAndFXComponent>
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