The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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3696 lines
94 KiB

<EntityReference
UID="CD 13 32 94">
<Entity
hidName="player.MainCharacter.PawnPlayer.Network"
disEntityId="5F 11"
hidEntityClass="$(CPawnEntity)"
hidResourceCount="180"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$(Pawn)" />
<Elem
Value="$(Player)" />
<Elem
Value="$E5B4838F" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-0.680425,-0.18463,-0.002368"
vectorBBoxMax="0.680425,0.217741,1.85685" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="FF FF FF FF" />
<CCharacterPhysComponent
hidHasAliasName="0"
hidResourceId="32 A5 47 26"
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RagdollCollideSpeedLimit="00 00 00 40"
LockBone="FF FF FF FF">
<CharacterParams
bNoCollisionWithStatic="0"
fMass="80.0"
fStrength="500.0"
bFakeModeEnabled="0"
bCharacterPhysicsEnabled="1"
bUsePencilShape="1"
bNeedIterationPositions="1"
bUseSpeedRestrictions="0"
bCollisionEventsForAnimatedBodies="1"
fMaxSlope="60.0"
fMaxTerrainSlope="45.0">
<StandDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 CD CC AC 3F"
fStandCapsuleRadius="0.45" />
<CrouchDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 66 66 86 3F"
fStandCapsuleRadius="0.45" />
<SwimDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 66 66 66 3F"
fStandCapsuleRadius="0.45" />
<_0B5E3F22
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 00 3F"
fStandCapsuleRadius="0.45" />
<FlyingDimensions
_7AB04571="00 00 00 00 00 00 00 00 33 33 73 3F"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 80 3F"
fStandCapsuleRadius="0.15" />
<SlidingOnGroundDimensions
_7AB04571="00 00 00 00 00 00 00 00 00 00 80 3E"
_E3B914CB="00 00 00 00 00 00 00 00 9A 99 99 3E"
fStandCapsuleRadius="0.25" />
<_B61C416C
_7AB04571="00 00 00 00 00 00 00 00 CD CC CC 3D"
_E3B914CB="00 00 00 00 00 00 00 00 9A 99 F9 3F"
fStandCapsuleRadius="0.1" />
</CharacterParams>
<RagdollParams
bNoCollisionWithStatic="0"
logmatHeadSurfaceIdx="7F"
logmatChestSurfaceIdx="7F"
logmatFaceSurfaceIdx="7F"
fFaceNormalPitchAngle="-25.0"
fFaceAngle="45.0" />
</CCharacterPhysComponent>
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="0"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="D3 9A 77 04"
matMaterial="FF FF FF FF"
hidOriginalMaterial="A9 EE 80 99" />
<Material
disSlotName="67 7B 14 05"
matMaterial="FF FF FF FF"
hidOriginalMaterial="9A 7A B4 0B" />
<Material
disSlotName="85 BC 5F 27"
matMaterial="FF FF FF FF"
hidOriginalMaterial="4C C0 DF CD" />
<Material
disSlotName="08 0B 80 46"
matMaterial="FF FF FF FF"
hidOriginalMaterial="B2 BA 87 4C" />
<Material
disSlotName="2F E4 D2 60"
matMaterial="FF FF FF FF"
hidOriginalMaterial="58 9F 95 95" />
<Material
disSlotName="F8 33 2E 66"
matMaterial="FF FF FF FF"
hidOriginalMaterial="32 C8 BD BA" />
<Material
disSlotName="F1 1A 6E 84"
matMaterial="FF FF FF FF"
hidOriginalMaterial="05 BE 5B 28" />
<Material
disSlotName="DA 7C 80 85"
matMaterial="FF FF FF FF"
hidOriginalMaterial="46 6D 0B 02" />
<Material
disSlotName="B1 87 33 99"
matMaterial="FF FF FF FF"
hidOriginalMaterial="20 02 0A D7" />
<Material
disSlotName="19 61 F7 9C"
matMaterial="FF FF FF FF"
hidOriginalMaterial="E0 17 D7 D9" />
<Material
disSlotName="9C F6 F3 A7"
matMaterial="FF FF FF FF"
hidOriginalMaterial="14 5F A8 F7" />
<Material
disSlotName="EE D2 BD BD"
matMaterial="FF FF FF FF"
hidOriginalMaterial="44 4B EF 91" />
<Material
disSlotName="AC 8C 41 C5"
matMaterial="FF FF FF FF"
hidOriginalMaterial="9F 76 80 BB" />
<Material
disSlotName="71 1E 24 DA"
matMaterial="FF FF FF FF"
hidOriginalMaterial="BF 6A 48 AC" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.680425,-0.18463,-0.002368"
vectorBBoxMax="0.680425,0.217741,1.85685" />
<object
hidIndex="0"
fileModel="FF FF FF FF"
hidNodeName="$FFFFFFFF"
hidNodeNameLOD0="$FFFFFFFF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CParticleAmbianceComponent
hidHasAliasName="0"
fExclusionRegionThreshold="0.0">
<Regions>
<Region>
<ParticleSystems>
<ParticleSystem
psParticleSystem="FF FF FF FF">
<curveIntensity
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
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</Knots>
</curveIntensity>
<curveTimeOfDayIntensity
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveTimeOfDayIntensity>
</ParticleSystem>
</ParticleSystems>
</Region>
</Regions>
</CParticleAmbianceComponent>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CAnimationComponent
hidHasAliasName="0"
fileSkeleton="8B 2B 07 CA"
sPartName=""
fileSkeletonMocap="FF FF FF FF" />
<CFacialPoseComponent
hidHasAliasName="0"
facialposedefinitionFacialPoseDefinition="0D 4F F5 88"
_DF6EB907="FF FF FF FF"
_C59AAA81="FF FF FF FF" />
<CSecondaryMotionComponent
hidHasAliasName="0"
uiFramesBetweenIndoorsChecks="15" />
<CClothWrinkleComponent
hidHasAliasName="0"
clothwrinklesetupClothWrinkleSetup="FF"
iNumBestMatchesToKeep="8"
fTimeBasedApproachRate="0.1"
fBoxFilterDiffusionFactor="0.1"
bUseExtraAngles="0"
bNewMatchingMethod="0"
fNewMatchingReachFactor="1.0" />
<CFluidObstacleComponent
hidHasAliasName="0"
hidType="$1"
fScale="0.25"
fVelocitySpreadFactor="0.0"
fSpeedMultiplier="1.0"
fHeightTolerance="2.0"
bCrushVegetation="1" />
<CPawn
hidHasAliasName="0"
_C4B45F53="01"
_6CC4A1DB="FB 55 D2 67"
_C9DF2754="00 00 00 3F"
_0224BC3D="00 00 00 3F"
_C9F2C159="B8 1E 85 3D"
_BA845805="C3 F5 A8 3E"
_2738806B=""
_C5B3E62D=""
bIsMainCharacter="0"
Usable="01">
<Body
fJumpHeight="1.0"
_13016A51="CD CC CC 3E"
fGravity="-18.0"
_E3F0C8DF="00 00 40 40"
_90158390="00 00 20 40"
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_54760C64="00 00 40 40"
_8405F0EE="2C 5A B2 C6"
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_03D186AE="00 00 00 3F"
_D4F9BA6A="00 00 00 00"
_0312082B="00 00 80 3F" />
<_1D238520
fMinTime="15.0"
fMaxTime="25.0" />
<Water />
</CPawn>
<CPawnPropComponent
hidHasAliasName="0" />
<_4C5332AD
hidHasAliasName="0"
_FD2A0C60="82 BF D0 9A"
fileMapAlphaMaskTexture="1F 58 51 2F"
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_1AB60A94="9A 99 99 3E"
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_EF5CC2BD="33 33 33 3F"
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<_9B2FD61B
_B963A674=""
_2A2B8CB7="01"
_601510BC="01"
_75776616="01"
_76523274="01"
bPlayer="1"
_42BCC94A="01" />
<_04F9C297
_5D0F057F="4C 3B 89 F2"
_3F2CF956="FF FF FF FF" />
<Missions
_A7D56573="AA AC 58 4A" />
<_BC6DDD16
_FE7585FD="00 00 80 3F"
_A6ADF422="00 00 80 3F"
_B2B0C16C="CD CC 4C 3E"
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<Flash
fFlashTime="CD CC CC 3D"
uTotalFlashCount="03" />
<_FCD0CAA2
_75211C8B="91 73 A7 03"
_B9208184="5A 7C B6 D2"
_A16FD677="00 00 60 40"
_20DEC5EB="33 33 B3 3E">
<_A2A533F9
mapicondescDBEntry="6E F3 D6 12" />
<_E5B753E7
mapicondescDBEntry="92 2D CB 16" />
</_FCD0CAA2>
<_590E69F7
_7B402ED4="00 00 00 00">
<GroundMaterialNames>
<GroundMaterialName
fileGroundMaterialName="4F BD 91 3E" />
<GroundMaterialName
fileGroundMaterialName="C3 AF 0A EA" />
<GroundMaterialName
fileGroundMaterialName="09 C6 91 C2" />
<GroundMaterialName
fileGroundMaterialName="E5 A9 A4 97" />
<GroundMaterialName
fileGroundMaterialName="6E 61 A5 4F" />
<GroundMaterialName
fileGroundMaterialName="FF FF FF FF" />
</GroundMaterialNames>
<_4CA0BF49>
<_C6C56774
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</_4CA0BF49>
<_689C5DCD>
<_4E844587
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<_4E844587
_BD824AA0="FF FF FF FF" />
</_689C5DCD>
</_590E69F7>
<_61BD6E0C
_1A4DAACB="00 00 A0 40" />
</_4C5332AD>
<CPlayerAIServicesComponent
hidHasAliasName="0" />
<CInventoryComponent
hidHasAliasName="0"
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<_7366A215
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<_2E7621DD
bSpawnWithEquippable="0"
selInitWeaponType="1"
_752AD68F="FF"
_26B83324="FF"
_3CB2F029="FF"
_2A8A594F="FF"
_35C03314="FF"
itemlistsRewardList="56 0E 63 D0">
<_B36DCD78>
<Item
itemsItem="D2 DF E6 25" />
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itemsItem="D2 DB 96 1D" />
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itemsItem="F8 69 AA F3" />
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itemsItem="DB FF 40 B9" />
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itemsItem="DB FF 40 B9" />
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itemsItem="09 79 E6 7F" />
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itemsItem="CF 09 02 96" />
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itemsItem="BC B5 1C 04" />
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itemsItem="FF" />
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</_2E7621DD>
<Accessories>
<PhoneLightConfiguration
vectorPhoneOffset="-1.292,0.0,0.206"
colorProfilingLightColor="0.502,0.6157,0.8353"
colorActivatingLightColor="0.8941,0.9098,0.9373"
fLightRadius="1.0"
fLightIntensity="2.0"
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fLightOuterAngle="30.0"
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<_E459E6C4>
<Override
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</_E459E6C4>
</Accessories>
<_E2A66D67
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<CarsOnDemand
fCarDemandCooldown="00 00 70 42"
OnReceivedBarkId="FF FF FF FF"
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fOnReceivedBarkDelay="00 00 00 00"
OnPurchasedBarkId="FF FF FF FF"
fOnPurchasedBarkDelay="00 00 00 00"
OnDeliveredBarkId="FF FF FF FF"
fOnDeliveredBarkDelay="00 00 00 00"
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fMinDistToOtherPlayer="00 00 16 43"
vec3CarMarkerOffset="00 00 00 00 00 00 00 00 CD CC CC 3D"
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fMaxDistanceToHide="00 00 48 43"
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vec2EnticerSearchMinMaxDist="00 00 A0 41 00 00 AF 43"
selBarksPriority="7F 7F 7F 7F">
<_080B8B36
mapicondescDBEntry="10 2A AB 41" />
<_D374BD9C
hidNumKnots="">
<Knots />
</_D374BD9C>
<_297D8CE6
hidNumKnots="02">
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</Knots>
</_297D8CE6>
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hidNumKnots="02">
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</Knots>
</_BC253B22>
</CarsOnDemand>
<_16D0D32B>
<Item
itemsItem="FD 6B BD 25" />
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itemsItem="1D C7 B8 49" />
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itemsItem="7D 06 F6 BF" />
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itemsItem="FF" />
</_16D0D32B>
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filePathTexture="D6 C8 1B 94"
fileMinimapPathTexture="D6 C8 1B 94"
fileAdditionalPathTexture="D6 D8 5E 9A"
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fWaypointMinimumDistance="10.0"
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vec2HorizontalAngle="-90.0,90.0"
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vec2HorizontalAngle="-90.0,90.0"
vec2VerticalAngle="-45.0,45.0" />
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vec2HorizontalAngle="-90.0,90.0"
vec2VerticalAngle="-45.0,45.0" />
</LookAtConstraints>
</CReactionSensorComponent>
<CDriverNetworkStateManagerComponent
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hidHasAliasName="0">
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hidNumKnots="02">
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<Knot
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</CDisplacementComponent>
<CPawnInteractionMonitor
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fPawnInteractionSphereRadiusForPawn="7.0"
fPawnInteractionSphereRadius="18.0"
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</Knots>
</curveScaleByDistance>
</CPawnInteractionMonitor>
<CNavInteractionNetworkSensor
hidHasAliasName="0" />
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hidHasAliasName="0" />
<CNavGenericInteractionNetworkSensor
hidHasAliasName="0" />
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hidHasAliasName="0" />
<CPowerComponent
hidHasAliasName="0"
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fBatteryLife="200.0"
uiBatterySegment="3"
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<_F9D1F2E5
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</CPowerComponent>
<CProfilerComponent
hidHasAliasName="0" />
<CTaggerComponent
hidHasAliasName="0" />
<_7F09F3DD
hidHasAliasName="0"
_EE2EE8DA="20 AD 24 2F"
bIsHackable="1"
_A807482A=""
_07D33E8F=""
_CE3478F9=""
bAllowRetryAfterSuccess="1"
_ED872879="01"
_625DCC5D="01"
bIsIOP="0"
_5061B28D="01"
_C9E816AA="FF"
bUsesOcclusion="1"
bIsProfilerSticky="1"
sHackingIcon=""
bHackThroughCameraOnly="0"
_71F817DA="01"
_B8B6D23B=""
bHackableDuringMovement="0">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="3A 22 F4 F7"
vectorProfilerSquareTargetOffset="0.0,0.0,0.0"
_5E140141="00 00 A0 41">
<locsectionidProfile
LocalizationId="A5 02 00 00 01 00 00 00" />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText
LocalizationId="B8 94 02 00" />
<_AF8071DC
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
<_9D7BA59F
_867A1604="69 90 D5 D3"
fFXDuration="3.0">
<Hacker
_5CF6AC25="A6 0D 03 00"
_040A8A03="B9 0D 03 00"
_527F0CBD="BA 0D 03 00"
_758EA140="BB 0D 03 00"
_96C198F5="BD 0D 03 00"
_0D0CC8BA="C8 C4 04 00"
sndHackerIdentify="63 C4 04 00"
sndSuccessSound="B0 0D 03 00"
_7A6B34F0="A3 0D 03 00"
_372BEE87="A2 0D 03 00"
_DD138B7D="A8 0D 03 00"
_FFC93644="5A B6 0C 00"
_B9BB0829="5B B6 0C 00"
_6BA27E5F="FF"
_48F07E1A="61 92 12 00"
_12ADB998="54 B6 0C 00"
sndBackdoorHackSweep="55 B6 0C 00"
_5E636EFF="56 B6 0C 00"
sndSearchAreaNarrowing="28 A6 12 00" />
<Victim
_0D0CC8BA="FF"
sndIntrusionDetectedSound="AD 0D 03 00"
sndSuccessSound="B1 0D 03 00"
_7A6B34F0="A3 0D 03 00"
_DD138B7D="AB 0D 03 00"
_FFC17B07="AF 0D 03 00"
_3392C3CD="AE 0D 03 00"
_96E2D275="B2 0D 03 00" />
<Invasion
sndMissionObjectiveFailure="25 A6 12 00"
sndHackingTargetFound="26 A6 12 00" />
</_9D7BA59F>
</_7F09F3DD>
<_0BEF4586
hidHasAliasName="0"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7="01"
_DE091185="D1 63 AE D3"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="15"
_28BC0234="15" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CLockedByAccessIdComponent
hidHasAliasName="0"
accessidRequiredId="2B 92 6C DD" />
<_A5E6721A
hidHasAliasName="0" />
<_F8CAF9FF
hidHasAliasName="0"
_2A95EBAF="74 A8 D4 86"
_04046D82=""
_DAA68ACD="">
<_D95107C8>
<EntityIcon
sIconName="74 A8 D4 86"
_14C93A00="FF FF FF FF"
colorIconColor="00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00"
_89E90242="00 00 F8 41 00 00 70 42">
<_23A4A067
hidNumKnots="06">
<Knots>
<Knot
Value="-0.726,1.0012,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="26.4414,0.593,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="26.4414,0.593,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="49.9918,0.5112,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="49.9918,0.5112,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="116.25,0.4719,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</_23A4A067>
<_AC65F412
hidNumKnots="06">
<Knots>
<Knot
Value="-0.7349,1.9753,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="100.715,4.2297,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="100.715,4.2297,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="196.34,5.5642,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="196.34,5.5642,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="316.167,5.9902,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</_AC65F412>
</EntityIcon>
<EntityIcon
sIconName="FF FF FF FF"
_14C93A00="FF FF FF FF"
colorIconColor="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00"
_89E90242="00 00 00 00 00 00 00 00">
<_23A4A067
hidNumKnots="">
<Knots />
</_23A4A067>
<_AC65F412
hidNumKnots="">
<Knots />
</_AC65F412>
</EntityIcon>
</_D95107C8>
</_F8CAF9FF>
<CDriverCountersComponentPlayer
hidHasAliasName="0"
stimtableStimEffectTable="B8 D2 35 E2"
bIsInvincibleExceptToPlayer="0"
bIsInvincibleToAI="0"
bIsInvincibleToPlayer="0"
bEnableHitLocations="0"
fInvalidVehicleDamageAngle="0.6"
fRegenRate="33.34"
fRegenDelay="3.5"
fInitialHealth="100.0">
<LocationMultiplier>
<DamageType
selDamageType="3"
selEmitterType="0"
fTorso="1.0"
fPelvis="1.0"
fLeftArm="1.0"
fLeftHand="1.0"
fRightArm="1.0"
fRightHand="1.0"
fHead="2.0"
fLeftLeg="1.0"
fLeftFoot="1.0"
fRightLeg="1.0"
fRightFoot="1.0"
fLeftUpperarm="1.0"
fLeftForearm="1.0"
fRIghtUpperarm="1.0"
fRightForearm="1.0"
fShoulders="1.0" />
<DamageType
selDamageType="0"
selEmitterType="0"
fTorso="1.0"
fPelvis="1.0"
fLeftArm="1.0"
fLeftHand="1.0"
fRightArm="1.0"
fRightHand="1.0"
fHead="1.0"
fLeftLeg="1.0"
fLeftFoot="1.0"
fRightLeg="1.0"
fRightFoot="1.0"
fLeftUpperarm="1.0"
fLeftForearm="1.0"
fRIghtUpperarm="1.0"
fRightForearm="1.0"
fShoulders="1.0" />
</LocationMultiplier>
<FaceMultiplier>
<DamageMultiplier
selDamageType="0"
selEmitterType="0"
fMultiplier="1.0" />
</FaceMultiplier>
<_116B8E85
bIsInvincible="01"
fMultiplier="0.5"
_BBFD3EF0="00 00 20 41" />
<HostileVehicleDamageModifiers
fVehicleDamageMultiplier="1.0"
fHeavyVehicleDamageMultiplier="1.5" />
</CDriverCountersComponentPlayer>
<_43231708
hidHasAliasName="0" />
<COcclusionQueryComponent
hidHasAliasName="0" />
<CPlayerSoundAndFXComponent
hidHasAliasName="0"
sndHeadShotSound="FF"
sndKneeShotSound="FF"
_1F330DC6="FF"
_8C70DDBA="FF"
_C077DDA6="EE F9 3E 42"
sndswtpFootstepSpeedSwitchType="44 06"
sndswtpWallSurfaceSwitchType="FF"
_2AC20D9A="7D 6C 06 E8"
sndLandingFatalSoundID="FF"
_3CC99D32="FF FF FF FF"
_A1A31D7D="FF FF FF FF"
_FFE113E8="FF FF FF FF"
_628B93A7="FF FF FF FF"
_8DF58664="FF FF FF FF"
_D163D742="FF FF FF FF"
_662C7FD4="FF FF FF FF"
_0ADD7866="FF FF FF FF"
sndDieSound="FF"
sndMPDieSound="80 8A 11 00"
sndHurtSound="FF"
sndswtpAIPlayerSoundSwitchType="4B 43"
sndswvlAISoundSwitchValue="4D 43"
sndswvlPlayerSoundSwitchValue="4C 43"
_76341395="79 F5 DB A9"
_DE2EC4FD="BF E1 01 72"
_C8F831ED="FF"
sMistPostFXName="$C46B6D92">
<Sounds>
<Collision
fSmallCollisionSpeed="0.0"
fMediumCollisionSpeed="10.0"
fBigCollisionSpeed="20.0"
MinTimeBetweenCollisions="00 00 80 3F"
sndSmallCollision="FF"
sndMediumCollision="FF"
sndBigCollision="FF 00 01 00"
sndSmallPeopleCollision="FF"
sndMediumPeopleCollision="FF"
sndBigPeopleCollision="FF" />
</Sounds>
<BloodSplatterFx
matimpBloodSplatterSmallFx="1F 40 70 17"
matimpBloodSplatterKillFx="35 85 9E EF"
fBloodSplatterMaxDist="7.0" />
<Water
waterfxpresetWaterFxPreset="FF"
fZSpeedToTriggerSplash="0.0"
fZSpeedForMaxSplashVolume="0.0"
waterfxpresetShallowWaterFxPreset="5E A6 8E BC" />
<FootstepSpeedSwitch>
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 80 3F"
sndswvlFootstepSwitchValue="49 06" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 40 40"
sndswvlFootstepSwitchValue="4A 06" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 A0 40"
sndswvlFootstepSwitchValue="6F A4 01 00" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 20 41"
sndswvlFootstepSwitchValue="57 06" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 00 00"
sndswvlFootstepSwitchValue="FF" />
</FootstepSpeedSwitch>
<_38F38F93
_27247D8C="FF"
_8AB26869="FF" />
<_5D075280
_81981109="00 00 F0 42">
<_ECF7B8DA
hidEventName="Stims"
_83F9B027="02"
hidTargetEntityId="FF"
sDetail="$(FootSteps)"
selType="2"
fLevel="1.0"
fRadius="7.0"
fSliceUp="00 00 80 BF"
fSliceDown="00 00 80 BF"
bFalloff="1"
fFalloffMinLevel="1.0"
bShowCone="0"
bRestrictToEntities="0"
_71E5697F="01"
_16FC7418="01" />
</_5D075280>
<_7C5D8F63
_DF798D8D="FF"
_9AB15497="FF"
_10FB0C2C="4D 5A AF 58" />
<Stances
sndCoverEntry="11 31 02 00"
sndCoverExit="15 31 02 00"
mixCoverPreset="FF"
sndSwimmingEntry="FF"
sndSwimmingExit="FF" />
<Vehicles
sndNormalEntry="FF"
sndNormalExit="FF"
sndBumperEntry="FF"
sndBumperExit="FF"
sndInteriorEntry="FF"
sndInteriorExit="FF" />
<_8C369C01
_9B855391="FF"
_1E9DF019="FF"
_E7C54E67="FF"
_468F245B="FF"
_BA2AE49C="FF"
_88A3DAA6="FF"
_7843F22F="FF"
_E6980C7E="FF"
_4C290CB5="FF"
_E53BB2B3="FF"
_ABCF8288="FF"
_5D45CA60="FF" />
<_CBB93368
_97394F18="50 6F 73 74 46 78 2E 52 75 6E 2E 52 75 6E 53 74 61 72 74 00"
_F5683CE7="50 6F 73 74 46 78 2E 52 75 6E 2E 52 75 6E 4C 6F 6F 70 00" />
<_FC80EB3C>
<_8BB40E50
_84D7FCD4="FF"
_6BD69A63="FF"
_66027BBE="00 00 00 40" />
<_D268C1D6
_B8FA2812="00 00 40 40"
_2488F0FD="FF"
_3E38CB83="FF" />
<_B5059161
_59E7C816="FF"
_569E910C="FF"
_2B515E99="00 00 00 41"
_B3D9D7B0="FF" />
<_85208315
_7A99B0A8="FF"
_CBC87F22="FF" />
</_FC80EB3C>
<_3E536819
_58B419F4="FF FF FF FF"
_3C337F13="00 00 A0 40" />
<PickupLight
curvelibAngleCurve="29 19 09 E9"
curvelibIntensityCurve="E7 94 AC A6"
vColor="1.0,1.0,1.0"
fIntensity="1.0"
fRadius="5.0"
fHeight="1.0"
fOffset="1.0"
fLength="2.0"
fRange="3.1416" />
<FlashBangFX
sPostFXName="$D3D59069"
sndSoundStart="1E 43"
sndSoundStop="FF"
fFXDuration="5.0" />
<Blackout
sndPowerOffSound="13 43"
sndBackupPowerOnSound="AF B0 01 00"
sndPowerOnSound="12 43"
sndEnterZoneSound="FF"
sndExitZoneSound="FF" />
<BulletWizz
fPathCrossRadius="3.0"
fTraceSoundTriggerRadius="4.0"
sndBulletWizzSound="7C 2B"
fMinSoundTimeThreshold="0.2"
fMaxSoundTimeThreshold="1.5" />
<PlayerDamageFeedback
vec2BloodSizeOnScreen="0.25,0.25"
vec2BloodScaleRnd="0.1,0.1"
fBloodRotationRnd="35.0"
vec2BloodDistanceFromEdge="-0.08,-0.08"
fBloodOffsetRnd="0.2"
vec2BloodDistanceFromEdgeRnd="0.032,0.032"
vectorBloodFadeInIdleOutTime="0.7,1.0,1.5"
vectorBloodFadeInIdleOutTimeRnd="0.07,0.1,0.15"
fMinTimeBetweenSplatters="0.5"
nMaxSplattersOnScreen="10"
fBloodSplattersDepth="0.6"
sBulletHitRumbleId="$5310FB6D"
vec2BulletHitRumbleIntensity="0.001,0.01"
sBulletHitPostFxName="$17CF86BB"
_F50CA961="79 C9 47 E3"
_961D74DF="CD CC 8C 3E"
_67E37C97="9A 99 19 3F"
_80553BDD="66 66 66 3F"
_1C7B0BF8="CD CC CC 3D CD CC CC 3D 66 66 E6 3F"
_41C9863A="CD CC 0C 3F">
<BloodSplatterTextures>
<BloodSplatterTexture
fileTexture="FF FF FF FF" />
</BloodSplatterTextures>
<HeathEffects>
<HealthEffect
fTriggerHealthValue="80.0"
sPostFXName="$6F286D84"
sndStartSoundID="FF"
sndStopSoundID="FF"
sRumbleId="$FFFFFFFF"
fRumbleIntensity="1.0" />
<HealthEffect
fTriggerHealthValue="60.0"
sPostFXName="$F1AB400A"
sndStartSoundID="FF"
sndStopSoundID="FF"
sRumbleId="$FFFFFFFF"
fRumbleIntensity="1.0" />
<HealthEffect
fTriggerHealthValue="40.0"
sPostFXName="$C39D2288"
sndStartSoundID="FF"
sndStopSoundID="FF"
sRumbleId="$FFFFFFFF"
fRumbleIntensity="1.0" />
<HealthEffect
fTriggerHealthValue="20.0"
sPostFXName="$95C7850E"
sndStartSoundID="C8 1E"
sndStopSoundID="C9 1E"
sRumbleId="$A0ED29EF"
fRumbleIntensity="0.0002" />
<HealthEffect
fTriggerHealthValue="-1.0"
sPostFXName="$FFFFFFFF"
sndStartSoundID="FF"
sndStopSoundID="FF"
sRumbleId="$FFFFFFFF"
fRumbleIntensity="1.0" />
</HeathEffects>
<DamageShake
fShakeStrength="1.0"
fShakeDuration="0.8"
vectorShakeTranslationAmplitude="0.0,0.0,0.0"
vectorShakeRotationAmplitude="4.0,0.0,0.5"
fShakeAimingModifier="1.0"
fShakeConsecutiveTimeThreshold="1.5"
fShakeConsecutiveFactor="0.1" />
</PlayerDamageFeedback>
<ExplosionReactionSettings
fileCameraShake="B2 07 BE 5B"
sRumbleId="$5310FB6D"
vec2ExplosionDistanceScale="5.0,20.0"
vec2RumbleIntensity="0.05,0.3"
vec2ExplosionLevelScale="10.0,70.0"
vec2CameraShakeIntensity="0.03,0.07" />
<AiHighlighting
bEnableNPCHighlight="1"
sAiHighLightPostFXName="63 58 D5 51"
FadeInStartDistance="00 00 A0 40"
FadeInEndStartDistance="00 00 30 41"
FadeOutStartDistance="00 00 C8 42"
FadeOutEndDistance="00 00 DC 42">
<curveFadeInIntensity
hidNumKnots="06">
<Knots>
<Knot
Value="0.0,0.0,0.22775,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.4555,0.125986,-0.151833,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.4555,0.125986,0.108316,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.78045,0.389857,-0.101933,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.78045,0.389857,0.0795667,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.6,-0.109775,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveFadeInIntensity>
<curveFadeOutIntensity
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.6,0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,-0.5,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveFadeOutIntensity>
<curveTimeOfDayIntensity
hidNumKnots="0E">
<Knots>
<Knot
Value="0.0,0.75,0.1,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.2,0.8,-0.0314067,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.2,0.8,0.049999,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.25,0.95,-0.00966041,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.25,0.95,0.000001,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.35,1.0,-0.0355378,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.35,1.0,0.0933867,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.65,1.0,-0.056636,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.65,1.0,0.0578188,0.0"
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Type="0" />
<Knot
Value="0.75,0.95,-0.0411666,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.75,0.95,0.0168667,0.0"
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Type="0" />
<Knot
Value="0.8,0.8,-0.0493367,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.8,0.8,0.0339967,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.75,-0.1,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveTimeOfDayIntensity>
</AiHighlighting>
<_8F578FD6
fileShakePathId="FF FF FF FF"
_4B4270A6="00 00 48 42"
_AB7C6DA4="00 50 C3 47 00 50 C3 47"
_95FA8C66="00 00 80 3F 00 00 80 3F"
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_E128BD3C="00 00 00 00 00 00 80 3F"
_E0FAF1F6="00 00 00 3F"
_181D722C="00 00 00 3F"
sndStartSound="FF"
sndStopSound="FF"
_388E666A="FF" />
<VehicleCrowdSound
sndSoundId="FF"
fCheckDistance="150.0"
fSoundObjectLag="5.0"
fMinCarDistLag="1.0"
_A6A4BA8F="FF"
sndvarMinCarDistRtpc="FF"
_DD4C324D="FF"
sndvarAvgCarDistRtpc="FF"
_F75BFC57="00 00 C0 C2" />
<_BD68632F
_B22C99DB="FF" />
<VegetationSound
sndswvlShortVegetationSwitchValue="FF"
sndswvlMediumVegetationSwitchValue="FF"
sndswvlLongVegetationSwitchValue="FF" />
<RainOcclusion
sndvarRainRTPC="FF"
fRainOcclusionTransitionDuration="1.0"
fRainSamplingHeightOffset="2.0"
fRainSamplingRadius="2.0" />
<FootstepMaterialSwitchOverride
bUsePuddleDecalType="0"
sndswvlDecalSwitchValue="FF" />
<_C011D636
_7A30EA00=""
_2CB1F6B4="00 00 80 3F"
_FFFF95DE="9A 99 99 3E"
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<_9B6DB10C
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</CPlayerSoundAndFXComponent>
<CCameraShakeAndPadRumbleComponent
hidHasAliasName="0">
<Effects>
<Effect
sEffectName="$1577A45D"
curvelibRumble_HF="9D 00 DA 8F"
curvelibRumble_LF="99 C5 B6 EB"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$FE80EAFC"
curvelibRumble_HF="CD D7 14 6B"
curvelibRumble_LF="C9 12 78 0F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$942379D4"
curvelibRumble_HF="E0 2B 66 ED"
curvelibRumble_LF="E4 EE 0A 89"
curvelibRumble_LeftTrigger="F0 31 A4 2D"
curvelibRumble_RightTrigger="F0 31 A4 2D" />
<Effect
sEffectName="$FFB6D3DC"
curvelibRumble_HF="CD D7 14 6B"
curvelibRumble_LF="C9 12 78 0F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$A81F694A"
curvelibRumble_HF="4E A4 B8 18"
curvelibRumble_LF="B0 64 31 E7"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$6B9516E2"
curvelibRumble_HF="4E A4 B8 18"
curvelibRumble_LF="B0 64 31 E7"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$4101EDB5"
curvelibRumble_HF="CD D7 14 6B"
curvelibRumble_LF="C9 12 78 0F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$BC73720C"
curvelibRumble_HF="CD D7 14 6B"
curvelibRumble_LF="C9 12 78 0F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$9999A831"
curvelibRumble_HF="B4 6C 0C 22"
curvelibRumble_LF="B0 A9 60 46"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$2B23BCDB"
curvelibRumble_HF="D4 14 7E 8A"
curvelibRumble_LF="D0 D1 12 EE"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$61D37A4"
curvelibRumble_HF="53 14 74 90"
curvelibRumble_LF="53 14 74 90"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$E946C83E"
curvelibRumble_HF="53 14 74 90"
curvelibRumble_LF="53 14 74 90"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$ED0B0F70"
curvelibRumble_HF="9E D4 DA F4"
curvelibRumble_LF="8D F0 95 00"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$E048B112"
curvelibRumble_HF="9E D4 DA F4"
curvelibRumble_LF="8D F0 95 00"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$320EB900"
curvelibRumble_HF="53 14 74 90"
curvelibRumble_LF="53 14 74 90"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$BDD03B2B"
curvelibRumble_HF="20 74 F7 72"
curvelibRumble_LF="D1 FA E5 A5"
curvelibRumble_LeftTrigger="65 0A C8 FD"
curvelibRumble_RightTrigger="65 0A C8 FD" />
<Effect
sEffectName="$786E2E04"
curvelibRumble_HF="C1 99 72 39"
curvelibRumble_LF="53 14 74 90"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$C8489EC0"
curvelibRumble_HF="53 14 74 90"
curvelibRumble_LF="7A 9E 6A E5"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$81CE9C5B"
curvelibRumble_HF="9D 00 DA 8F"
curvelibRumble_LF="99 C5 B6 EB"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$E8CAF1F0"
curvelibRumble_HF="C1 99 72 39"
curvelibRumble_LF="7A 9E 6A E5"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$B793718B"
curvelibRumble_HF="9D 00 DA 8F"
curvelibRumble_LF="99 C5 B6 EB"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$5310FB6D"
curvelibRumble_HF="6E 91 9E B9"
curvelibRumble_LF="FF"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$A0ED29EF"
curvelibRumble_HF="FF"
curvelibRumble_LF="03 06 30 DE"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$5C6FA861"
curvelibRumble_HF="6E 91 9E B9"
curvelibRumble_LF="6E 91 9E B9"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$B90E060D"
curvelibRumble_HF="CF 3F 8A A5"
curvelibRumble_LF="CF 3F 8A A5"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$174BB6FA"
curvelibRumble_HF="52 11 3A 5D"
curvelibRumble_LF="52 11 3A 5D"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$75B8E7A3"
curvelibRumble_HF="B5 80 97 64"
curvelibRumble_LF="B5 80 97 64"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$F0F7AD17"
curvelibRumble_HF="D1 34 62 CA"
curvelibRumble_LF="D1 34 62 CA"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$8842C19C"
curvelibRumble_HF="D3 09 A8 CF"
curvelibRumble_LF="D3 09 A8 CF"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$C2A2A284"
curvelibRumble_HF="58 B8 C8 5C"
curvelibRumble_LF="58 B8 C8 5C"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$56700DD"
curvelibRumble_HF="FF"
curvelibRumble_LF="FF"
curvelibRumble_LeftTrigger="9E D4 DA F4"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$652F1790"
curvelibRumble_HF="FF"
curvelibRumble_LF="FF"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="9E D4 DA F4" />
<Effect
sEffectName="$43580AB5"
curvelibRumble_HF="FF"
curvelibRumble_LF="FF"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="65 0A C8 FD" />
<Effect
sEffectName="$56A7F7D0"
curvelibRumble_HF="7C EF 82 3D"
curvelibRumble_LF="78 2A EE 59"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$848AFEC9"
curvelibRumble_HF="F1 42 4D 6C"
curvelibRumble_LF="A3 E5 57 F1"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$D6C38A70"
curvelibRumble_HF="97 3F 35 F6"
curvelibRumble_LF="93 FA 59 92"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$5959ADF8"
curvelibRumble_HF="C2 F6 61 EB"
curvelibRumble_LF="C6 33 0D 8F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$F003F9EC"
curvelibRumble_HF="CD D7 14 6B"
curvelibRumble_LF="C9 12 78 0F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$A962A03F"
curvelibRumble_HF="CD D7 14 6B"
curvelibRumble_LF="C9 12 78 0F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$52E59B7B"
curvelibRumble_HF="CD D7 14 6B"
curvelibRumble_LF="C9 12 78 0F"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
<Effect
sEffectName="$FFFFFFFF"
curvelibRumble_HF="FF"
curvelibRumble_LF="FF"
curvelibRumble_LeftTrigger="FF"
curvelibRumble_RightTrigger="FF" />
</Effects>
</CCameraShakeAndPadRumbleComponent>
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distanceInterval="2.0"
timeInterval="0.0"
useDistanceInterval="1"
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