The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

94 lines
2.4 KiB

<EntityReference
UID="E0 D4 BF CE">
<Entity
hidName="Weapons.Melee.dlc01_Utility_Bar"
disEntityId="C4 07"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="1"
bEnableLocalProperties="0"
bPoolClearOnUnused="0">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.0212289,-0.000239939,-0.091674"
vectorBBoxMax="0.0174548,0.676552,0.0610411" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="D5 88 6B CE" />
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="90 AF 8A B2"
matMaterial="FF FF FF FF"
hidOriginalMaterial="EA 7D A8 42" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.0212289,-0.000239939,-0.091674"
vectorBBoxMax="0.0174548,0.676552,0.0610411" />
<object
hidIndex="0"
fileModel="63 98 6B CE"
hidNodeName="$B44D8722"
hidNodeNameLOD0="$57CDBF1B"
hidDetailObject="0">
<hidMeshNameIDs>
<meshNameID
meshNameID="-1269987550" />
</hidMeshNameIDs>
</object>
<object
hidIndex="1"
fileModel="63 98 6B CE"
hidNodeName="$15BC5A51"
hidNodeNameLOD0="$3E9BD00F"
hidDetailObject="0">
<hidMeshNameIDs>
<meshNameID
meshNameID="364665425" />
</hidMeshNameIDs>
</object>
<object
hidIndex="2"
fileModel="FF FF FF FF"
hidNodeName="$15BC5A51"
hidNodeNameLOD0="$3E9BD00F"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CSimpleAnimationComponent
hidHasAliasName="0"
fileSkeleton="79 D7 A3 35"
sPartName="utility_bar_01" />
</Components>
</Entity>
</EntityReference>