The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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469 lines
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<EntityReference
UID="69 F0 C5 E0">
<Entity
hidName="VR_Puzzles.VR_Node.VR_InteriorCamera"
disEntityId="0A 09"
hidEntityClass="$(CEntity)"
hidResourceCount="23"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="1"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$(SecurityCamera)" />
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="0.0,0.0,0.0"
vectorBBoxMax="0.0,0.0,0.0" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="FF FF FF FF" />
<CVRNodeComponent
hidHasAliasName="0"
entPort0LinkedNode="FF"
entPort1LinkedNode="FF"
entPort2LinkedNode="FF"
entPort3LinkedNode="FF"
entPort0LinkedPath="FF"
entPort1LinkedPath="FF"
entPort2LinkedPath="FF"
entPort3LinkedPath="FF"
_D5C5A81F="01"
_A8C4AC35="01"
_640A041E="01"
_E1D4A688="01"
selInitialRotation=""
selShape="3"
bIsInitiallyOn="0"
bIsAlarm="0"
sPuzzleGroup="$FFFFFFFF"
bIsEndPuzzleGroupNode="1"
sNextPuzzleGroupToActivate="$FFFFFFFF"
_14F59DD1="FF"
_6AC03506=""
_CE7CD9AA="01"
bIsLocked="1"
bIsPort0Locked=""
bIsPort1Locked=""
bIsPort2Locked=""
bIsPort3Locked="" />
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots />
</MaterialOverrides>
<hidBBox
vectorBBoxMin="0.0,0.0,0.0"
vectorBBoxMax="0.0,0.0,0.0" />
<object
hidIndex="0"
fileModel="FF FF FF FF"
hidNodeName="$FFFFFFFF"
hidNodeNameLOD0="$FFFFFFFF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CObjectSoundAndFXComponent
hidHasAliasName="0"
_FF7A5ECE=""
_182B5EAE="00 00 00 00">
<Impact
matimpDropImpact="FF"
fSpeedForMaxDropImpactVolume="0.0"
fMinimalCollisionSpeed="1.0"
bIsSingleDropImpactObject="0">
<MovementSound
sndRollingSound="FF"
sndRollingSoundEnd="FF"
sndSlidingSound="FF"
sndSlidingSoundEnd="FF"
_4BC9F599="FF" />
</Impact>
<Falling
bAllowAfterCollision="0"
sndFallingSound="FF"
fSpeedToPlayFallingSound="0.0" />
<Water
waterfxpresetWaterFxPreset="FF"
fZSpeedToTriggerSplash="0.0"
fZSpeedForMaxSplashVolume="0.0" />
</CObjectSoundAndFXComponent>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CSecurityCameraComponent
hidHasAliasName="0"
cameracontextCameraContext="69 EA A2 88"
vectorCameraOffset="0.0,0.4,0.0"
vectorCameraLensPosOffset="0.0,0.35,0.25"
vectorAnglesOffset="0.0,0.0,0.0"
_CA9F19BE="73 65 63 75 72 69 74 79 63 61 6D 65 72 61 00"
fDoorTargetingTimeout="0.5"
vec2AcquisitionZoneMin="0.372,0.367"
vec2AcquisitionZoneMax="0.6255,0.5735"
fZoomFovSpeed="40.0"
fDefaultZoomFov="90.0"
fDefaultMovementSpeed="0.1"
fTargetingMovementSpeed="0.2"
sCameraCinemaPostFx="$5D98E133"
sTransitionCinemaPostFx="$FFFFFFFF"
selFelonyTypeToTrigger=""
_E0AC121A="01"
_3B631CF5=""
bHasFakeUser="0"
bIsIOPCamera="0"
bAllowGridEffect="1"
bUsesGridEffectInCamera="1"
bIsVrCamera="1"
bIsSatellite="0"
bIsAutoRotatable="1"
_2E6C56C4=""
selPlayerRelation="2"
fPlayerDistanceToZoomGps="00 00 F0 41">
<BlendinParameters
bTranIn="1"
selTranFromContext="76"
fBlendTime="1.0"
vec2BlendCurve="0.5,0.5"
bReticleLock="0"
fReticleLockMinDistance="1.8"
bFreezePivotXY="0"
bFreezePivotZ="0"
bFreezeRotation="0"
bTransfertFollow="0"
bTransfertFieldOfView="1"
bTransfertAcceleration="1"
bTransfertYawSpeed="1"
bAlignPitch="1"
bAlignRoll="1"
bAlignYaw="1"
vectorAlignAngles="0.0,0.0,0.0"
bKillAlignOnInput="1"
bKillAlignOnMovement="0"
bKillAlignOnPitch="0"
fAlignMovementSpeedThreshold="0.01"
fAlignPitchThreshold="90.0"
bAllowInput="1">
<MyModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bSniperGun="0" />
<ModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bInteract="0"
_3A7A4A54=""
bSniperGun="0"
bProjectileDropable="0"
bIsHidingInVehicle="0" />
</BlendinParameters>
<BlendoutParameters
bTranIn="1"
selTranFromContext="76"
fBlendTime="1.0"
vec2BlendCurve="0.5,0.5"
bReticleLock="0"
fReticleLockMinDistance="1.8"
bFreezePivotXY="0"
bFreezePivotZ="0"
bFreezeRotation="0"
bTransfertFollow="0"
bTransfertFieldOfView="1"
bTransfertAcceleration="1"
bTransfertYawSpeed="1"
bAlignPitch="1"
bAlignRoll="1"
bAlignYaw="1"
vectorAlignAngles="0.0,0.0,0.0"
bKillAlignOnInput="1"
bKillAlignOnMovement="0"
bKillAlignOnPitch="0"
fAlignMovementSpeedThreshold="0.01"
fAlignPitchThreshold="90.0"
bAllowInput="1">
<MyModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bSniperGun="0" />
<ModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bInteract="0"
_3A7A4A54=""
bSniperGun="0"
bProjectileDropable="0"
bIsHidingInVehicle="0" />
</BlendoutParameters>
<_33BC6911
_0CF672A0="2D 43 3C 3F 2D 43 3C 3F 2D 43 3C 3F"
_D7E6EC59="00 00 80 3F"
_2F1DDF6D="00 00 80 3F 00 00 00 00 00 00 00 00"
_F40D4194="00 00 80 3F"
_DF12C156="00 00 00 00 00 00 00 00 00 00 80 3F"
_D9198E18="00 00 80 3F" />
<Sounds
sndvarSecurityCameraSpeedSoundVar="89 67 01 00"
_3DDA52FA="A5 B1 01 00"
_64D8FC59="92 B1 01 00"
_08E91384="EC 51 38 3E"
sndInitStart="FF"
sndInitEnd="FF"
sndDeinitStart="FF"
sndDeinitEnd="FF"
sndMovementStart="62 C1 0E 00"
sndMovementEnd="60 C1 0E 00"
sndZoomingStart="68 C1 0E 00"
sndZoomingEnd="69 C1 0E 00"
sndAcquisitionStart="5C C1 0E 00"
sndAcquisitionEnd="93 C1 0E 00"
sndAcquisitionSuccess="5B C1 0E 00"
sndAcquisitionFail="94 C1 0E 00"
sndLoopStart="8F C1 0E 00"
sndLoopEnd="60 C1 0E 00"
sndZoneIn="87 C1 0E 00"
sndZoneOut="FF"
sndDetectionStart="88 C1 0E 00"
sndDetectionEnd="8A C1 0E 00"
sndStartSecurityCameraMode="FF"
sndStartGridMode="5D C1 0E 00"
sndEndGridMode="63 C1 0E 00" />
<HostileDetection
_7F121C0D="01"
fCameraAperture="60.0"
fDetectionRadius="20.0"
_8CEED0A5="00 00 C8 42"
_2713A46C="00 00 40 40"
_5D1B03D2="00 00 00 40"
_761A8647=""
_907E53A1="00 00 40 3F">
<_2038403B
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="150.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</_2038403B>
<_D6B6C841
_0355558E=""
_D4426B6E=""
_B513A7E3=""
_DC2284FA=""
_1B00255B=""
_C4D00CB8="" />
</HostileDetection>
<PlayerKickout
bKickPlayerAfterTimeout="0"
fKickPlayerTimeout="0.0" />
<IOPCamera
bIsPrimaryIOPCamera="0" />
</CSecurityCameraComponent>
<CMapIconEntityControllerComponent
hidHasAliasName="0"
uiMapIconCount="0">
<MapIconEntityControllerList />
</CMapIconEntityControllerComponent>
<CHackingComponent
hidHasAliasName="0"
_EE2EE8DA="3E D7 90 FA"
bIsHackable="0"
_A807482A=""
_07D33E8F=""
_CE3478F9="01"
bAllowRetryAfterSuccess="1"
_ED872879="01"
_625DCC5D="01"
bIsIOP="0"
_5061B28D="01"
_C9E816AA="FF"
bUsesOcclusion="1"
bIsProfilerSticky="0"
sHackingIcon=""
bHackThroughCameraOnly="0"
_71F817DA="01"
_B8B6D23B=""
bHackableDuringMovement="0">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="A2 CE DE F0"
vectorProfilerSquareTargetOffset="0.0,0.0,0.0"
_5E140141="00 00 A0 41">
<locsectionidProfile
LocalizationId="03 04 00 00 01 00 00 00" />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText />
<_AF8071DC
selRulesOperator="01">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="94 61 75 ED">
<RuleParameters
selGameMode="" />
</AvailabilityRule>
<AvailabilityRule
availabilityruleRuleType="94 61 75 ED">
<RuleParameters
selGameMode="02" />
</AvailabilityRule>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
</CHackingComponent>
<CRewardComponent
hidHasAliasName="0"
selRewardSpecificBehaviour="255"
bHighlightAsCollectible="0"
_0A41A912="">
<RewardLists>
<RewardList
selEventType="255" />
</RewardLists>
</CRewardComponent>
<_0BEF4586
hidHasAliasName="0"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7="01"
_DE091185="FF"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="0A"
_28BC0234="0A" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.1,0.15" />
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CElectricComponent
hidHasAliasName="0" />
<CEntityGridEntry
hidHasAliasName="0"
uiHidGridEntryType="1026" />
<_B6E55A1D
hidHasAliasName="0" />
<CObjectStaticDataComponent
hidHasAliasName="0"
compobjstatdataStaticDataType="$(CSecurityCameraObjectStaticData)" />
<CLockedByAccessIdComponent
hidHasAliasName="0"
accessidRequiredId="BB A2 51 45" />
</Components>
</Entity>
</EntityReference>