The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="36 A4 1B C2">
<Entity
hidName="Software.Bridge_Kit.USEPREFAB_05_Cermack_Base_StaticObject"
disEntityId="B0 0B"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="1"
wlucatLoadingUnitCategory="01"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-18.3072,-11.2827,-4.12138"
vectorBBoxMax="17.3025,10.9723,67.1964" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="E7 2C E4 47" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="F5 FC 11 48"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.04"
hidIndex="0"
fileModel="15 27 E4 47"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="CD DB A3 01"
matMaterial="FF FF FF FF"
hidOriginalMaterial="53 8E 3B 39" />
<Material
disSlotName="D6 D6 DD 0E"
matMaterial="FF FF FF FF"
hidOriginalMaterial="FF 63 D7 8E" />
<Material
disSlotName="AF B4 AA 15"
matMaterial="FF FF FF FF"
hidOriginalMaterial="5D 2D 30 54" />
<Material
disSlotName="39 84 AD 62"
matMaterial="FF FF FF FF"
hidOriginalMaterial="14 A0 F6 EF" />
<Material
disSlotName="21 44 F9 67"
matMaterial="FF FF FF FF"
hidOriginalMaterial="4C C7 76 B3" />
<Material
disSlotName="0C 21 CE 8B"
matMaterial="FF FF FF FF"
hidOriginalMaterial="AA 08 92 36" />
<Material
disSlotName="25 0D 03 AA"
matMaterial="FF FF FF FF"
hidOriginalMaterial="67 37 4E EF" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-18.3072,-11.2827,-4.12138"
vectorBBoxMax="17.3025,10.9723,67.1964" />
</CGraphicComponent>
</Components>
</Entity>
</EntityReference>