The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="D0 98 0E 65">
<Entity
hidName="Road.Sign.RoadSignDecal_01E"
disEntityId="36 0D"
hidEntityClass="$(CEntity)"
hidResourceCount="1"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="1"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.91488,-0.866592,-0.000000338626"
vectorBBoxMax="0.905853,0.868697,0.00000033712" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="5A CE DF 80" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="0"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="80 E0 DF 80"
hidMeshName=""
fUniformScale="1.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="CA 52 6D 99"
matMaterial="FF FF FF FF"
hidOriginalMaterial="50 01 B3 3B" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.91488,-0.866592,-0.000000338626"
vectorBBoxMax="0.905853,0.868697,0.00000033712" />
</CGraphicComponent>
<CDecalComponent
hidHasAliasName="0"
hidInjected="1"
bIsProjectedOnRoadSurface="1"
bIsProjectedOnSidewalkSurface="0"
bIsProjectedOnPivotSurfaceTypeOnly="0" />
<CCGScalarComponent
hidHasAliasName="0"
hidInjected="1"
Scalar="00 00 40 40" />
</Components>
</Entity>
</EntityReference>