The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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216 lines
5.5 KiB

<EntityReference
UID="EF 46 C9 6A">
<Entity
hidName="Race.Checkpoint.Current_Checkpoint_Normal"
disEntityId="AC 10"
hidEntityClass="$(CEntity)"
hidResourceCount="1"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-1.12148,-1.12871,-0.00225342"
vectorBBoxMax="1.13594,1.12871,19.5736" />
<Components>
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hidHasAliasName="0"
fileName="FF FF FF FF" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="FF FF FF FF"
hidMeshName=""
fUniformScale="1.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="10 37 27 B4"
matMaterial="CB 0D 62 F6"
hidOriginalMaterial="4D BA DF 12" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-1.12148,-1.12871,-0.00225342"
vectorBBoxMax="1.13594,1.12871,19.5736" />
</CGraphicComponent>
<CMapIconEntityControllerComponent
hidHasAliasName="0"
uiMapIconCount="1">
<MapIconEntityControllerList>
<MapIconEntityController
mapicondescDBEntry="D8 99 D6 91" />
</MapIconEntityControllerList>
</CMapIconEntityControllerComponent>
<CCheckpointComponent
hidHasAliasName="0">
<ColumnBack
fMinColumnWidth="1.0"
colorColumnBackColor="0.7843,0.8235,0.2353"
fAlpha="1.0"
bShowDistortion="0"
fileTexture="5A 7D F6 10"
selBlendMode="02">
<curveColumnWidthCurve
hidNumKnots="0A">
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</curveColumnWidthCurve>
</ColumnBack>
<ColumnFront
bShow="1"
fWidthModifier="0.2"
colorColumnColor="0.0,0.0,0.0"
fAlpha="1.0"
bShowDistortion="0"
fileTexture="5A 7D F6 10"
selBlendMode="01" />
<Gate
bShowGate="0"
colorGateColor="1.0,1.0,0.0"
fAlpha="1.0"
bShowDistortion="0"
fileTexture="FF FF FF FF"
selBlendMode="">
<curveGateWidthCurve
hidNumKnots="02">
<Knots>
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</Knots>
</curveGateWidthCurve>
</Gate>
</CCheckpointComponent>
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</Components>
</Entity>
</EntityReference>