The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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505 lines
13 KiB

<EntityReference
UID="3B 87 37 7F">
<Entity
hidName="Projectile.Grenades.Attractor_IED.Zap"
disEntityId="50 11"
hidEntityClass="$(CEntity)"
hidResourceCount="12"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$(Interaction)" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-1.0,-1.0,-1.0"
vectorBBoxMax="1.0,1.0,1.0" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="5A 67 C2 E9" />
<CParticlePhysComponent
hidHasAliasName="0"
hidResourceId="FF FF FF FF"
bDisabledAtStart="0">
<ParticleParams
bNoCollisionWithStatic="0"
fMass="1.0"
fRadius="0.05"
fFriction="100.0"
fAngularFriction="100.0"
fRestitution="0.99"
bEnabled="0"
logmatSurfaceIdx="0B"
nCollisionCountToRoll="2"
bUsePhantom="1" />
</CParticlePhysComponent>
<_0BEF4586
hidHasAliasName="0"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7=""
_DE091185="FF"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="0B"
_28BC0234="0B" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CEntityGridEntry
hidHasAliasName="0"
uiHidGridEntryType="1026" />
<_BBF84728
hidHasAliasName="0">
<_68370EFE
_B55CE874="00"
_DC0D73B9="00"
bIsVisible=""
_E4AE9340="00 00 80 3F 70 CE C8 3E 00 00 00 00 00 00 00 00"
_BD8AF5CF=""
_6A07BE7B="00 00 00 00 00 00 00 00 00 00 80 40"
_85212312=""
_5222DC1C=""
_F4C10049=""
_D8DFAD2B=""
_3FC06D6E="00 00 00 00"
_557F222B="00 00 80 BF"
_075A2B26=""
_F9AB7F86="00 00 7A 44"
_EC20AB74="00 00 48 44"
_153A4DC1=""
_901EC8CF=""
_C9298227=""
_A6604A32=""
_E010150E="67 A3 B2 77"
_4CAB23CC="">
<_965AFF05 />
<_D374BD9C
hidNumKnots="">
<Knots />
</_D374BD9C>
<_297D8CE6
hidNumKnots="02">
<Knots>
<Knot
Value="-0.66866,0.999544,0.000400699,-0.0509804"
Info="6.2832,1.0,0.0,0.0"
Type="1" />
<Knot
Value="400.031,0.299863,-306.371,0.0000985265"
Info="6.2832,1.0,0.0,0.0"
Type="1" />
</Knots>
</_297D8CE6>
<_BC253B22
hidNumKnots="04">
<Knots>
<Knot
Value="-0.09056,0.0000153798,21.2978,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="45.9174,0.0000766842,-27.4169,-0.129022"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="45.9174,0.0000766842,257.916,0.000440356"
Info="6.2832,1.0,0.0,0.0"
Type="1" />
<Knot
Value="498.675,0.199998,-150.919,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="1" />
</Knots>
</_BC253B22>
<_4A642F9F
_9454D1DE=""
_0AEF2D76="19 E2 58 3E 19 E2 58 3E 19 E2 58 3E 00 00 00 00"
_AF99A60A=""
_BABC5D79="00 00 00 3F"
_918696DB="00 00 C8 42" />
</_68370EFE>
</_BBF84728>
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="1"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="0"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="71 36 34 FE"
matMaterial="FF FF FF FF"
hidOriginalMaterial="D6 DD DA 57" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.0210404,-0.0147266,-0.0325726"
vectorBBoxMax="0.0207409,0.0146324,0.0334215" />
<object
hidIndex="0"
fileModel="80 79 C2 E9"
hidNodeName="$FE343671"
hidNodeNameLOD0="$DC06D7AF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
<object
hidIndex="1"
fileModel="FF FF FF FF"
hidNodeName="$FE343671"
hidNodeNameLOD0="$DC06D7AF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CHackableAttractorComponent
hidHasAliasName="0"
_AB31853D="00 00 00 40"
_DC09D9C4="00 00 A0 41"
sndHackedSound="2B B6 0C 00"
_5226F12F="CE 06 4C 7F">
<OnHackStimParams
stims="09 65 EC 2C"
bIsPersistent="0" />
</CHackableAttractorComponent>
<CHackingComponent
hidHasAliasName="0"
_EE2EE8DA="A8 B2 46 56"
bIsHackable="0"
_A807482A=""
_07D33E8F=""
_CE3478F9=""
bAllowRetryAfterSuccess="0"
_ED872879="01"
_625DCC5D=""
bIsIOP="0"
_5061B28D="01"
_C9E816AA="FF"
bUsesOcclusion="0"
bIsProfilerSticky="0"
sHackingIcon="zaplure"
bHackThroughCameraOnly="0"
_71F817DA="01"
_B8B6D23B=""
bHackableDuringMovement="0">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="FF FF FF FF"
vectorProfilerSquareTargetOffset="0.0,0.0,0.0"
_5E140141="00 00 A0 41">
<locsectionidProfile />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText
LocalizationId="66 AF 02 00" />
<_AF8071DC
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
</CHackingComponent>
<CLockedByAccessIdComponent
hidHasAliasName="0"
accessidRequiredId="2B 92 6C DD" />
<CObjectSoundAndFXComponent
hidHasAliasName="0"
_FF7A5ECE=""
_182B5EAE="00 00 00 00">
<Impact
matimpDropImpact="FF"
fSpeedForMaxDropImpactVolume="0.0"
fMinimalCollisionSpeed="1.0"
bIsSingleDropImpactObject="0">
<MovementSound
sndRollingSound="FF"
sndRollingSoundEnd="FF"
sndSlidingSound="FF"
sndSlidingSoundEnd="FF"
_4BC9F599="FF" />
</Impact>
<Falling
bAllowAfterCollision="0"
sndFallingSound="FF"
fSpeedToPlayFallingSound="0.0" />
<Water
waterfxpresetWaterFxPreset="BA 2A EF D8"
fZSpeedToTriggerSplash="0.0"
fZSpeedForMaxSplashVolume="0.0" />
</CObjectSoundAndFXComponent>
<CPickupComponent
hidHasAliasName="0"
bIsPersistent="0"
bActivate="0"
bUseGraphicFeedback="1"
bUseTriggerProperties="1"
bUseInteractionProperties="1"
bUseIndicatorProperties="1">
<TriggerPickupProperties
itemsItem="FF"
bDisableOnPick="0"
bDeleteOnPick="0"
sndPickupSound="FF"
vectorBoundingBoxSize="1.0,1.0,1.0" />
<InteractionPickupProperties
itemsItem="81 70 CB E8"
bDisableOnPick="0"
bDeleteOnPick="1"
sndPickupSound="6C B1 01 00" />
<IndicatorProperties>
<Interactions>
<Interaction>
<Logic
bEnable="1"
_07CF25FE="01"
fDistanceInteraction="2.0"
vectorOffsetFromEntity="0.0,0.0,0.0" />
<Indicator
selIconType="06"
selInteractionType="31"
vectorIconOffsetFromEntity="0.0,0.0,0.5">
<locstridInteractionText
LocalizationId="36 11 03 00" />
</Indicator>
</Interaction>
<Interaction>
<Logic
bEnable="1"
_07CF25FE="01"
fDistanceInteraction="5.0"
vectorOffsetFromEntity="0.0,0.0,0.0" />
<Indicator
selIconType="2C"
selInteractionType="31"
vectorIconOffsetFromEntity="0.0,0.0,0.6">
<locstridInteractionText />
</Indicator>
</Interaction>
<Interaction>
<Logic
bEnable="1"
_07CF25FE="01"
fDistanceInteraction="-1.0"
vectorOffsetFromEntity="0.0,0.0,0.0" />
<Indicator
selIconType="08"
selInteractionType="31"
vectorIconOffsetFromEntity="0.0,0.0,0.0">
<locstridInteractionText />
</Indicator>
</Interaction>
</Interactions>
</IndicatorProperties>
<_32F12D89
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_32F12D89>
</CPickupComponent>
<CProjectileComponent
hidHasAliasName="0"
sndCollisionSound="A3 35 02 00"
sndCloseRangeSound="FF"
sndBounceSound="FF"
psTrailParticle="FF FF FF FF"
projectileProjectileParameters="FE BC 03 B9"
bIsSticky="1"
bActivatePickupOnLand="0"
bSticksToPawn="0"
bIsSmall="0"
selProjectileType="0">
<LightEffect>
<LightEffect
bEnable="0"
lighteffectprefabPrefabLightEffect="65 01 85 87" />
<curveSizeOverTime
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveSizeOverTime>
<curveIntensityOverTime
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveIntensityOverTime>
</LightEffect>
</CProjectileComponent>
<_43E218E1
hidHasAliasName="0" />
<CProximityExplosiveComponent
hidHasAliasName="0"
bExplodeOnSpawn="0"
sndSound="7A 54 0E 00"
bGeneratesStimsOnActivate="1"
matimpExplosionImpact="53 0B 03 B6"
fTimeFromThrowToActivate="0.0"
fTimeFromDetectionToDetonate="1.0"
fDetectionRadius="2.0"
fWarningSoundRadius="6.0"
bActivateOnLoad="0"
bActivateOnHack="1">
<Explosion
ExplosionCenter="00 00 00 00 00 00 00 00 00 00 00 00"
ExplosionImpulseDividerHACK="00 00 E0 3F">
<ExplosionStim
hidEventName="Stims"
_83F9B027="02"
hidTargetEntityId="FF"
sDetail="$(explosion)"
fLevel="240.0"
fRadius="4.0"
fSliceUp="00 00 80 BF"
fSliceDown="00 00 80 BF"
bFalloff="1"
fFalloffMinLevel="0.0"
bShowCone="0"
bRestrictToEntities="0"
_71E5697F=""
_16FC7418="01"
bUseOcclusion="1"
fDamage="240.0"
curvelibDamageFalloff="AB 1D 0F 91"
fPhysImpulse="750.0"
fPhysImpulseFalloffFactor="0.25"
fShockWaveSpeed="500.0"
fWindStartRadius="1.0"
fWindEndRadius="25.0"
fWindStartItensity="10.0"
fWindEndIntensity="1.0"
fWindTime="1.5" />
<ExtraStims>
<Stim
hidEventName="Stims"
_83F9B027="02"
hidTargetEntityId="FF"
sDetail="$FFFFFFFF"
selType="0"
fLevel="0.0"
fRadius="0.0"
fSliceUp="00 00 80 BF"
fSliceDown="00 00 80 BF"
bFalloff="0"
fFalloffMinLevel="0.0"
bShowCone="0"
bRestrictToEntities="0"
_71E5697F="01"
_16FC7418="01" />
</ExtraStims>
</Explosion>
<StimsOnActivate>
<GeneratedStims>
<Stim
stims="66 F5 62 E2"
bIsPersistent="0" />
<Stim
stims="6A 3C D5 94"
bIsPersistent="0" />
<Stim
stims="09 65 EC 2C"
bIsPersistent="0" />
<Stim
stims="FF"
bIsPersistent="0" />
</GeneratedStims>
</StimsOnActivate>
<Sounds
sndWarningSound="EF A9 10 00"
sndTriggeredSound="F7 57 02 00" />
</CProximityExplosiveComponent>
<CReactionStimEmitterComponent
hidHasAliasName="0" />
<CSimpleAnimationComponent
hidHasAliasName="0"
fileSkeleton="E1 F6 05 CE"
sPartName="projectile" />
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
</Components>
</Entity>
</EntityReference>