The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="84 76 B1 2C">
<Entity
hidName="ProgressionEntities.Lighthouse_Progression.Beacon_NoPhys_Movable"
disEntityId="EF 10"
hidEntityClass="$(CEntity)"
hidResourceCount="1"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="01"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-1.44157,-1.44157,-0.00226985"
vectorBBoxMax="1.44157,1.44157,3.90223" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="5E 79 8A 74" />
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="41 CA 9D 27"
matMaterial="FF FF FF FF"
hidOriginalMaterial="80 65 0D EB" />
<Material
disSlotName="85 E7 14 48"
matMaterial="FF FF FF FF"
hidOriginalMaterial="D2 6F 0D F1" />
<Material
disSlotName="33 A8 C0 6E"
matMaterial="FF FF FF FF"
hidOriginalMaterial="84 F1 D4 76" />
<Material
disSlotName="79 B3 2E 88"
matMaterial="FF FF FF FF"
hidOriginalMaterial="85 17 6B 27" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-1.44157,-1.44157,-0.00226985"
vectorBBoxMax="1.44157,1.44157,3.90223" />
<object
hidIndex="0"
fileModel="2C 7E 8A 74"
hidNodeName="$1177E2D1"
hidNodeNameLOD0="$AE2DBA4D"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
<object
hidIndex="1"
fileModel="FF FF FF FF"
hidNodeName="$1177E2D1"
hidNodeNameLOD0="$AE2DBA4D"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CEntityMovementComponent
hidHasAliasName="0"
bMoveOnLoaded="1"
bIsMultistate="0"
bUseEndPositionForNavMesh="0"
MultistateThreshold="0.8"
bStartFromEnd="0"
bNoPhysUpdate="1"
bIsLooping="1"
_448D2DA1=""
fEaseDurationOnPauseMultiplier="1.0"
selBlockedMovementDirection="1"
hidEaseTimeInMovementCurve="0.5"
hidEaseTimeInMovementCurveOnEaseTimeRatio="0.5"
hidMaxKnotInEaseTime="1.0"
hidMaxKnotTime="4000.0"
sndEventStartSoundID="FF"
sndEventEndSoundID="FF"
sndEventResumeSoundID="FF"
sndEventPauseSoundID="FF"
sBoneName="$FFFFFFFF">
<curveEaseCurve
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveEaseCurve>
<curveXTranlation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveXTranlation>
<curveYTranlation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveYTranlation>
<curveZTranlation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveZTranlation>
<curveXRotation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveXRotation>
<curveYRotation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveYRotation>
<curveZRotation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,2000.0,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="4000.0,120000.0,-0.004,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveZRotation>
</CEntityMovementComponent>
<CElectricComponent
hidHasAliasName="0" />
<CElectricMovementEventComponent
hidHasAliasName="0"
bDisable="0" />
<CProgressionStateComponent
hidHasAliasName="0"
hidInjected="1"
bIsInitiallyVisible="1" />
</Components>
</Entity>
</EntityReference>