The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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219 lines
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<EntityReference
UID="DB 71 F2 6D">
<Entity
hidName="MissionSpecificIngredients.A02_M06_ViceroyHubUnlock.ctOS_ControlPanel_InteractionScript"
disEntityId="0B 12"
hidEntityClass="$(CEntity)"
hidResourceCount="3"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$(Interaction)" />
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-0.240723,-0.0587419,-0.575817"
vectorBBoxMax="0.221619,0.154103,1.99485" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="E4 9D 33 29" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="92 E1 05 29"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CAnimatedGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="255"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="B2 9B 33 29"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546869,0.797738"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="A5 D1 5E 02"
matMaterial="FF FF FF FF"
hidOriginalMaterial="5B E2 6D CC" />
<Material
disSlotName="A9 88 EC 2A"
matMaterial="FF FF FF FF"
hidOriginalMaterial="AB 52 52 DC" />
<Material
disSlotName="2A 22 FB A1"
matMaterial="FF FF FF FF"
hidOriginalMaterial="30 ED 48 1C" />
<Material
disSlotName="75 E7 5E A5"
matMaterial="FF FF FF FF"
hidOriginalMaterial="46 52 6D A9" />
<Material
disSlotName="5B 90 0A D9"
matMaterial="FF FF FF FF"
hidOriginalMaterial="E8 4F C0 36" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.240723,-0.0587419,-0.575817"
vectorBBoxMax="0.221619,0.154103,1.99485" />
<object
hidNodeName="$8EED55AD" />
</CGraphicComponent>
<CObjectSoundAndFXComponent
hidHasAliasName="0"
_FF7A5ECE=""
_182B5EAE="00 00 00 00">
<Impact
matimpDropImpact="FF"
fSpeedForMaxDropImpactVolume="0.0"
fMinimalCollisionSpeed="1.0"
bIsSingleDropImpactObject="0">
<MovementSound
sndRollingSound="FF"
sndRollingSoundEnd="FF"
sndSlidingSound="FF"
sndSlidingSoundEnd="FF"
_4BC9F599="FF" />
</Impact>
<Falling
bAllowAfterCollision="0"
sndFallingSound="FF"
fSpeedToPlayFallingSound="0.0" />
<Water
waterfxpresetWaterFxPreset="FF"
fZSpeedToTriggerSplash="0.0"
fZSpeedForMaxSplashVolume="0.0" />
</CObjectSoundAndFXComponent>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CSimpleAnimationComponent
hidHasAliasName="0"
fileSkeleton="F2 2B C3 F0"
sPartName="ctos_controlpanel01_ext_noglass" />
<CPlayerInteractionComponent
hidHasAliasName="0"
bIsUsable="0"
_61E0B3C9=""
fileAnimationPath="6D 6F 76 65 5C 64 65 63 69 73 69 6F 6E 74 72 65 65 73 5C 63 75 73 74 6F 6D 61 63 74 69 6F 6E 73 5C 67 65 6E 65 72 69 63 69 6E 74 65 72 61 63 74 69 76 65 6F 62 6A 65 63 74 73 5C 63 74 6F 73 5F 63 6F 6E 74 72 6F 6C 70 61 6E 65 6C 2E 6D 6F 76 65 2E 78 6D 6C 00"
sAnchorName="$49B399F6"
sAnchorPartName01="13 FB D7 2A"
sAnchorPartName02="FF FF FF FF"
_05F2FDFF=""
bUseForceDisplacement="0"
vectorAutonavOffset="0.0,1.0,0.0"
_DA4E50B6="00 00 00 3F"
sInteractionActionMap="12 D9 04 CE"
_131B0284=""
selInteractionType="11"
selUsageBehaviorType="1"
fileAnimatedCamera="FF FF FF FF"
bUseFixedCamera="0">
<InteractionProperties>
<Interactions>
<Interaction>
<Logic
bEnable="1"
_07CF25FE="01"
fDistanceInteraction="4.0"
vectorOffsetFromEntity="0.0,0.0,0.0" />
<Indicator
selIconType="06"
selInteractionType="11"
vectorIconOffsetFromEntity="0.0,0.0,2.0">
<locstridInteractionText
LocalizationId="51 36" />
</Indicator>
</Interaction>
<Interaction>
<Logic
bEnable="1"
_07CF25FE="01"
fDistanceInteraction="-1.0"
vectorOffsetFromEntity="0.0,0.0,0.0" />
<Indicator
selIconType="08"
selInteractionType="31"
vectorIconOffsetFromEntity="0.0,0.0,0.0">
<locstridInteractionText />
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
<_32F12D89
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_32F12D89>
<PlayerAnimation
bAnimationDriveInteraction="1"
vectorAnchorLocalPositionOffset="0.0,0.0,0.0"
vectorAnchorLocalOrientationOffset="0.0,0.0,0.0" />
<Behavior
bHolsterWeapon="0" />
<SoundAndFx
sndInteractionStarted="FF"
sndInteractionStopped="FF"
sCinemaPostFXName="$FFFFFFFF" />
</CPlayerInteractionComponent>
<CLockedByAccessIdComponent
hidHasAliasName="0"
accessidRequiredId="FF" />
<CRewardComponent
hidHasAliasName="0"
selRewardSpecificBehaviour="255"
bHighlightAsCollectible="0"
_0A41A912="">
<RewardLists>
<RewardList
selEventType="13"
bUseItemList="0"
_FA062FED="FF"
bIsNotable="0">
<Items>
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="FF" />
</Items>
</RewardList>
<RewardList
selEventType="255" />
</RewardLists>
</CRewardComponent>
<CElectricComponent
hidHasAliasName="0" />
</Components>
</Entity>
</EntityReference>