The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="0E 5E 9B 2C">
<Entity
hidName="MiniGames_Chess.Chess.ChessBoard"
disEntityId="1A 13"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.200122,-0.230538,-0.0217398"
vectorBBoxMax="0.199042,0.209627,0.0" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="87 4F 7C 34" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CAnimatedGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="B5 4A 7C 34"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="6A A6 7D 8C"
matMaterial="FF FF FF FF"
hidOriginalMaterial="7A 07 17 B5" />
<Material
disSlotName="B2 81 E5 AA"
matMaterial="FF FF FF FF"
hidOriginalMaterial="36 B4 02 8F" />
<Material
disSlotName="66 36 B8 DD"
matMaterial="FF FF FF FF"
hidOriginalMaterial="EC CB 78 F6" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.200122,-0.230538,-0.0217398"
vectorBBoxMax="0.199042,0.209627,0.0" />
<object
hidNodeName="$DF7EF33C" />
</CGraphicComponent>
<CSimpleAnimationComponent
hidHasAliasName="0"
fileSkeleton="E1 F6 05 CE"
sPartName="stp_anchor" />
</Components>
</Entity>
</EntityReference>