The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="DC 07 BD A6">
<Entity
hidName="MiniGames_Chess.Chess.ChessBoard.ChessBoard_Cheap"
disEntityId="16 13"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.195753,-0.203818,-0.0237877"
vectorBBoxMax="0.195753,0.203818,0.000100018" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="3F 39 56 9B" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CAnimatedGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="0D 4F 56 9B"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="16 D5 BA 21"
matMaterial="FF FF FF FF"
hidOriginalMaterial="8D E5 D1 53" />
<Material
disSlotName="FF F8 E1 33"
matMaterial="FF FF FF FF"
hidOriginalMaterial="D4 C9 64 A9" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.195753,-0.203818,-0.0237877"
vectorBBoxMax="0.195753,0.203818,0.000100018" />
<object
hidNodeName="$2A65EC81" />
</CGraphicComponent>
<CSimpleAnimationComponent
hidHasAliasName="0"
fileSkeleton="E1 F6 05 CE"
sPartName="stp_anchor" />
</Components>
</Entity>
</EntityReference>