The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

103 lines
2.7 KiB

<EntityReference
UID="DA 60 41 7E">
<Entity
hidName="MediaSystem.NewsReports.TV_Store_4m_01A_Medium"
disEntityId="4E 13"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$2313E943" />
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-1.98763,-1.02183,0.220739"
vectorBBoxMax="1.9744,0.0388597,3.55832" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="4B F5 AA 9E" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="89 2B 7D 9E"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="11 E2 AA 9E"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="31 73 F5 14"
matMaterial="FF FF FF FF"
hidOriginalMaterial="54 9D D5 21" />
<Material
disSlotName="A2 4C 6A AC"
matMaterial="FF FF FF FF"
hidOriginalMaterial="24 5B DE 20" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-1.98763,-1.02183,0.220739"
vectorBBoxMax="1.9744,0.0388597,3.55832" />
</CGraphicComponent>
<CDynamicMediaComponent
hidHasAliasName="0"
dynmediapresetMediaPreset="5D 16 F9 4A"
selBroadcastChannel="0"
bUseDifferentDefaultBroadcastTexture="0"
sMaterialOverrideSlotName="$14F57331" />
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CReactionStimEmitterComponent
hidHasAliasName="0" />
<CElectricComponent
hidHasAliasName="0" />
<_A5E6721A
hidHasAliasName="0" />
<CMaterialOverrideSwapComponent
hidHasAliasName="0">
<MaterialList>
<Material>
<Material
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</Material>
</MaterialList>
</CMaterialOverrideSwapComponent>
</Components>
</Entity>
</EntityReference>