The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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119 lines
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<EntityReference
UID="2D 52 DC 3E">
<Entity
hidName="MediaSystem.NewsReports.MagazineStand_01"
disEntityId="67 13"
hidEntityClass="$(CEntity)"
hidResourceCount="3"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$2313E943" />
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-3.09555,-1.41406,-0.142393"
vectorBBoxMax="2.89409,2.26877,3.00021" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="5A FE 6C 24" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="D4 5A 9A 24"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="255"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="80 10 6D 24"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="C3 A8 5C 0A"
matMaterial="FF FF FF FF"
hidOriginalMaterial="13 E0 DC D4" />
<Material
disSlotName="C1 82 B5 30"
matMaterial="FF FF FF FF"
hidOriginalMaterial="84 45 16 1F" />
<Material
disSlotName="16 60 1A 4E"
matMaterial="FF FF FF FF"
hidOriginalMaterial="29 DD FF 6D" />
<Material
disSlotName="B2 37 78 A5"
matMaterial="FF FF FF FF"
hidOriginalMaterial="10 AF 70 30" />
<Material
disSlotName="93 26 08 B5"
matMaterial="FF FF FF FF"
hidOriginalMaterial="54 9D D5 21" />
<Material
disSlotName="AF 11 BD D6"
matMaterial="FF FF FF FF"
hidOriginalMaterial="EA 12 B1 27" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-3.09555,-1.41406,-0.142393"
vectorBBoxMax="2.89409,2.26877,3.00021" />
</CGraphicComponent>
<CDynamicMediaComponent
hidHasAliasName="0"
dynmediapresetMediaPreset="5D 16 F9 4A"
selBroadcastChannel="1"
bUseDifferentDefaultBroadcastTexture="0"
sMaterialOverrideSlotName="$B5082693" />
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FB 86 75 2B"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CReactionStimEmitterComponent
hidHasAliasName="0" />
<CElectricComponent
hidHasAliasName="0" />
<_A5E6721A
hidHasAliasName="0" />
<CMaterialOverrideSwapComponent
hidHasAliasName="0">
<MaterialList>
<Material>
<Material
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</Material>
</MaterialList>
</CMaterialOverrideSwapComponent>
</Components>
</Entity>
</EntityReference>