The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

107 lines
2.8 KiB

<EntityReference
UID="ED B0 7A DB">
<Entity
hidName="MediaSystem.Mission.A04_M04_TheatreScreen"
disEntityId="3B 13"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$2313E943" />
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-1.59567,-0.107594,-1.10448"
vectorBBoxMax="1.59267,0.0196881,1.03284" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="73 B2 2C C7" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="D1 A2 FD C6"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="F9 BA 2C C7"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="06 64 E0 D8"
matMaterial="FF FF FF FF"
hidOriginalMaterial="36 04 FC F9" />
<Material
disSlotName="F4 22 F9 DA"
matMaterial="FF FF FF FF"
hidOriginalMaterial="5C F6 BF 57" />
<Material
disSlotName="9F 0D C4 EE"
matMaterial="FF FF FF FF"
hidOriginalMaterial="E2 73 C4 37" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-1.59567,-0.107594,-1.10448"
vectorBBoxMax="1.59267,0.0196881,1.03284" />
</CGraphicComponent>
<CDynamicMediaComponent
hidHasAliasName="0"
dynmediapresetMediaPreset="4D F3 6A 2C"
selBroadcastChannel="1"
bUseDifferentDefaultBroadcastTexture="0"
sMaterialOverrideSlotName="$(Screen)" />
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CReactionStimEmitterComponent
hidHasAliasName="0" />
<CElectricComponent
hidHasAliasName="0" />
<_A5E6721A
hidHasAliasName="0" />
<CMaterialOverrideSwapComponent
hidHasAliasName="0">
<MaterialList>
<Material>
<Material
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</Material>
</MaterialList>
</CMaterialOverrideSwapComponent>
</Components>
</Entity>
</EntityReference>