The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="1D 58 F5 A9">
<Entity
hidName="MediaSystem.Mission.A04_M04_TheatreExpoScreenLarge_02"
disEntityId="59 13"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$2313E943" />
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-1.98127,-0.399116,-0.855139"
vectorBBoxMax="2.02943,-0.0793874,1.92085" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="7C 64 1A 0D" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="2A 7A 49 0D"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="EA 7D 1A 0D"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="04 61 06 2E"
matMaterial="FF FF FF FF"
hidOriginalMaterial="F0 1D 23 8C" />
<Material
disSlotName="92 E0 82 6C"
matMaterial="FF FF FF FF"
hidOriginalMaterial="F7 73 B1 D0" />
<Material
disSlotName="49 C7 C0 CC"
matMaterial="FF FF FF FF"
hidOriginalMaterial="46 BE EB 8E" />
<Material
disSlotName="28 B1 8B F5"
matMaterial="FF FF FF FF"
hidOriginalMaterial="19 E3 D8 73" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-1.98127,-0.399116,-0.855139"
vectorBBoxMax="2.02943,-0.0793874,1.92085" />
</CGraphicComponent>
<CDynamicMediaComponent
hidHasAliasName="0"
dynmediapresetMediaPreset="4D F3 6A 2C"
selBroadcastChannel="1"
bUseDifferentDefaultBroadcastTexture="0"
sMaterialOverrideSlotName="$(Videos)" />
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CReactionStimEmitterComponent
hidHasAliasName="0" />
<CElectricComponent
hidHasAliasName="0" />
<_A5E6721A
hidHasAliasName="0" />
<CMaterialOverrideSwapComponent
hidHasAliasName="0">
<MaterialList>
<Material>
<Material
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</Material>
</MaterialList>
</CMaterialOverrideSwapComponent>
</Components>
</Entity>
</EntityReference>